Always consult the official Owners Manuals first

Difference between revisions of "Input block"

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__TOC__
 
__TOC__
  
[[image:Iii ins and outs.jpg|link=|350px]]
+
=Available on which products=
  
=Available on which Fractal Audio products=
+
* '''Axe-Fx III''': 5 blocks (incl. Input USB)
* '''Axe-Fx III''': 5x.
+
* '''FM3''': 2 blocks
* '''Axe-Fx II''': 1x.
+
* '''FM9''': 4 blocks (incl. Input USB)
* '''AX8''': 1x.
+
* '''Axe-Fx II''': 1 block
* '''FX8''': no.
+
* '''AX8''': 1 block
 +
* '''FX8''': no
  
=X/Y and channels=
+
=Channels or X/Y=
* '''Axe-Fx III''': 4 channels.
 
* '''Axe-Fx II''': no.
 
* '''AX8''': no.
 
* '''FX8''': n/a.
 
  
=Functionality of the Input block=
+
* '''Axe-Fx III''' and '''FM9''' and '''FM3''': 4 channels
 +
* '''Axe-Fx II''': no
 +
* '''AX8''': no
  
The input block is the area where the signal enters the grid.
+
=About the Input block=
  
It provides the following:
+
The Input block is the point where the signal enters the grid. Fractal Audio devices provide multiple inputs.
* Noise gate and Level. [[Gate/Expander block|More information]].
 
* Input impedance (not on AX8).
 
  
More information in the Owner's Manual.
+
The Input block also provides these functions:
  
=Input blocks on the Axe-Fx III=
+
* [[Gate/Expander block|Noise gate]]
 +
* [[Input impedance]] (n/a: AX8, FM3)
  
The Axe-Fx III has 5 Input blocks, which can be placed anywhere on the grid.
+
On the Axe-Fx III, FM9 and FM3, an Input block can also operate as Effects Return in an effects loop. See below.
  
The Input blocks are linked to the hardware inputs, except Input 1. Input 1 can be linked to:
+
=Input block position on the grid=
* Analog (Instrument/Input 1)
 
* USB Outputs 5+6 (from computer)
 
* SPDIF or AES signal
 
  
The 5th Input block is the Input USB block, which gets signal from USB Outputs 7+8 from a computer.
+
'''Axe-Fx II and AX8''' — The Input block is fixed at the start of the grid
  
Each block has its own gate settings. Input 1 provides adjustable input impedance (front and rear).
+
'''Axe-Fx III, FM9 and FM3''' — The Input blocks can be positioned anywhere on the grid
  
<blockquote>(Axe-Fx III) "Each input block has a built-in gate." [http://forum.fractalaudio.com/threads/axe-fx-3-grid.135615/page-2#post-1604978 source] </blockquote>
+
=Input sources=
  
The Input blocks have 4 channels.
+
The Input blocks are by default linked to the hardware analog input ports.
  
When the Input block is ''bypassed'', it prevents external signals from entering the grid. When ''engaged'', it doesn't pass signal from blocks which are connected to it (in front of the Input block).
+
On the Axe-Fx III, FM9 and FM3, inputs can be linked to digital input. Read this: [[I/O menu]]
  
=Position of the Input block=
+
The Axe-Fx III and FM9 have an extra block: [[Input USB block]]. It gets its signal from USB Outputs 7+8 from a computer. It cab be placed anywhere on the grid.
  
'''Axe-Fx II and AX8''': The input block has a fixed position at the start of the grid.
+
The [[Multiplexer block]] can connect directly to a physical input port, without needing an Input block inbetween.
  
'''Axe-Fx III''': Input blocks can be positioned anywhere on the grid.
+
=Noise gate in the Input block=
  
=Input block as a Global Block (Axe-Fx II)=
+
Each Input block has its own noise gate. Read this: [[Noise gate]]
  
The settings of the Input block can be saved as a Global Block in the Axe-Fx II.
+
=Create an effects loop=
  
=Parameters table=
+
On the Axe-Fx III, FM9 and FM3, an [[Output block]] and Input block can operate as Effects Send/Return loop. Read this: [[I/O connectivity and levels]].
  
{| class="wikitable"
+
=Control the level of instruments=
|-
+
 
! '''Parameter'''
+
The Level parameter in the Input block has a modifier. This makes it possible to adjust presets for the output of a specific guitar using a pedal or switch.
! '''Axe-Fx III'''
 
! '''Axe-Fx II'''
 
! '''AX8, FX8'''
 
|-
 
| Noise Gate - Threshold
 
! yes
 
!
 
!
 
|-
 
| Noise Gate - Ratio
 
! yes
 
!
 
!
 
|-
 
| Noise Gate - Attack
 
! yes
 
!
 
!
 
|-
 
| Noise Gate - Release
 
! yes
 
!
 
!
 
|-
 
| Noise Gate - Output Level
 
! yes
 
!
 
!  
 
|-
 
| Noise Gate - Gate Type
 
! yes
 
!
 
!
 
|}
 
  
 
=Input impedance=
 
=Input impedance=
  
==Variable input impedance: available on which Fractal Audio devices==
+
==Hardware==
* '''Axe-Fx III''': Input 1 (front and rear).
+
 
* '''Axe-Fx II''': front input.
+
* '''Axe-Fx III''': variable, front input
* '''FX8''': instrument input.
+
* '''FM9''': variable, front input
* '''AX8''': no (fixed at 1 Megaohm).
+
* '''FM3''': fixed (1 Megaohm)
 +
* '''Axe-Fx II''': variable, front input
 +
* '''FX8''': variable, instrument input
 +
* '''AX8''': fixed (1 Megaohm)
 +
 
 +
<blockquote>'''FRACTAL AUDIO QUOTES'''<HR>
 +
'''PREVIOUS GENERATIONS'''<HR>
 +
<blockquote>
 +
The XL+ front input circuit is identical to the AX-8 except the AX-8 doesn't have the variable impedance circuitry.
 +
</blockquote>
 +
</blockquote>
 +
 
 +
==Auto/Variable impedance==
 +
 
 +
Auto (or: variable) input impedance changes the analog circuitry of the input jack to interact with the guitar pickup. It recreates the way that some classic effects “load down” pickups, causing a change in frequency response.
 +
 
 +
Input Impedance is also referred to as: Input Z.
 +
 
 +
In Auto mode, the impedance is set automatically, based on the first non-bypassed effect to follow the input.
 +
 
 +
The AX8 and FM3 do not support auto input impedance.
 +
 
 +
Read this: [[Drive_block#Fuzz.2C_buffers_and_impedance|Fuzz, buffers and impedance]]
 +
 
 +
<blockquote>'''FRACTAL AUDIO QUOTES'''<HR>
 +
 
 +
<blockquote>
 +
Some old stomp boxes, i.e. Univibe, fuzzes, etc. have a low input impedance. This low input impedance will load down a guitar's pickups and change the frequency response of the pickups. You cannot simulate the effect of pickup loading after signal acquisition since the pickup parameters are an unknown quantity. So if you want to exactly model one of these old stomp boxes you need to replicate the impedance loading. The 11R and the Axe-Fx II do this by switching in resistors and capacitors on the inputs that change the input impedance to match the device being modeled. I do not believe that input impedance affects feel in any way. This is simply impossible. I remember people saying they could feel the input "pushing back". Silly. It will, however, definitely affect the sound as the frequency response of the guitar will be altered. The resonant frequency of the pickups will shift downwards and the Q will be altered as well. Now... it is debatable whether this alteration in frequency is actually desirable. If you want to exactly duplicate the sound of a vintage effect then, yes, it is desirable. However, most, if not all, modern effects feature buffered inputs to prevent pickup loading. This is done because typically we don't want to load the pickups. When the pickup designer is designing a pickup he is assuming the pickup will not be loaded. He chooses the winding, magnets, etc. such that the pickups have a desired frequency response into a very high impedance (i.e. 1 Mohm or greater) load. Variable input impedance is a nice feature if you want accuracy but it's not that big of a deal and certainly doesn't make one device better than another. Personally I prefer the sound with it turned off.
 +
</blockquote>
 +
 
 +
<blockquote>
 +
[http://forum.fractalaudio.com/threads/importance-of-guitar-cable-capacitance-with-axefx-vs-tube-amp.110437/#post-1321835]
 +
The pickups see a load. That load is the impedance of the cable and the impedance of the amp input. The typical input impedance of a tube amp is a resistance plus a small capacitance to ground (120 pF or so). The Axe-Fx input simulates this input impedance. Some effect pedals present a different load. The Axe-Fx replicates this by switching in different load resistors and capacitors when a model of that effect is first in the effects chain.
 +
</blockquote>
 +
 
 +
<blockquote>
 +
[http://forum.fractalaudio.com/threads/replicating-long-cable-capacitance.145783/#post-1723846]
 +
It's not virtual. It physically switches in a capacitor.
 +
</blockquote>
 +
 
 +
<blockquote>
 +
[http://forum.fractalaudio.com/threads/fuzz-fx-blocks-and-virtual-buffering.133200/#post-1575278]
 +
You can simulate the effect of a guitar into a Fuzz-Face using the Input-Z feature.
 +
</blockquote>
 +
</blockquote>
 +
 
 +
Duplicating the behavior of a fuzz pedal requires that the pedal be the first non-bypassed block following the Input 1 block and the input block impedance must be set to Auto since fuzz pedals load down the guitar’s pickups.
 +
 
 +
<blockquote>'''FRACTAL AUDIO QUOTES'''<HR>
 +
<blockquote>
 +
[https://forum.fractalaudio.com/threads/di-box-to-get-better-tones-from-the-axe-fx.151997/post-1808756]
 +
You can use the Input Impedance control to lower the input impedance and flatten the response. Try 220K, that will be close to your passive DI.
 +
</blockquote>
 +
 
 +
<blockquote>
 +
[https://forum.fractalaudio.com/threads/di-box-to-get-better-tones-from-the-axe-fx.151997/post-1808756]
 +
The first block must be engaged for the impedance to change. If it is bypassed the impedance will revert to 1M.
 +
</blockquote>
 +
 
 +
<blockquote>
 +
[https://www.thegearpage.net/board/index.php?threads/fractal-fm3-fuzz-w-fixed-impedance.2214483/#post-31728537]
 +
Variable impedance is only used for pedal modeling. Tube amp models are always 1M (no capacitor). The reason it was not included in the FM3 was cost and space. The input impedance of the FM3 and Axe-Fx III without any additional resistance or capacitance modifications is identical and replicates the input impedance of a tube amp. Variable input impedance for our products is used only when modeling certain pedals. I can't speak for other products.
 +
</blockquote>
 +
 
 +
<blockquote>
 +
[https://forum.fractalaudio.com/threads/front-rear-instrument-input-comparison.182138/post-2235281]
 +
The front input has Auto-Z technology. The rear doesn't. If the preset/scene has a block that lowers the input impedance the inputs will sound different.
 +
</blockquote>
 +
 
 +
<blockquote>
 +
[https://www.thegearpage.net/board/index.php?threads/fractal-fm3-fuzz-w-fixed-impedance.2214483/post-31728537]
 +
The reason it was not included in the FM3 was cost and space.
 +
 
 +
</blockquote>
 +
</blockquote>
 +
 
 +
[https://forum.fractalaudio.com/threads/auto-impedance-1st-active-block-does-an-active-mixer-block-count.169836/ Forum discussion]
  
<blockquote>"The XL+ front input circuit is identical to the AX-8 except the AX-8 doesn't have the variable impedance circuitry." [http://forum.fractalaudio.com/threads/input-jack-front-and-rear-differences.116175/#post-1388459 source] </blockquote>
+
[https://forum.fractalaudio.com/threads/auto-impedance-1st-active-block-does-an-active-mixer-block-count.169836/#post-2042552 Forum member Moke:]
  
==What is input impedance==
+
<blockquote><HR>
 +
<blockquote>
 +
You can get around the "1st active block in the chain" thing if needed, by putting any blocks in front of the Drive(s) that you want ignored, one row above. The algorithm only looks at blocks to the right of the 'Input' block in the same row, or below.
 +
</blockquote></blockquote>
  
It changes the analog circuitry of the input jack to interact differently with the guitar pickup. It recreates the way that some classic effects (“load down” pickups, causing a change in frequency response.
+
The Auto impedance values are:
  
Input Impedance is also referred to as Input Z.
+
Auto
 +
1MΩ
 +
1MΩ + Capacitor. Use this to simulate a long guitar cable [http://forum.fractalaudio.com/threads/replicating-long-cable-capacitance.145783/#post-1723696]
 +
230 kΩ
 +
230 kΩ + Capacitor
 +
90 kΩ
 +
90 kΩ + Capacitor
 +
70 kΩ
 +
70 kΩ + Capacitor
 +
32 kΩ
 +
32 kΩ + Capacitor
 +
22 kΩ
 +
22 kΩ + Capacitor
  
In Auto mode, the impedance is set automatically, based on the first engaged effect to follow the input.
+
Using a buffer before the instrument input disables the auto impedance feature.
  
<blockquote>"Some old stomp boxes, i.e. Univibe, fuzzes, etc. have a low input impedance. This low input impedance will load down a guitar's pickups and change the frequency response of the pickups. You cannot simulate the effect of pickup loading after signal acquisition since the pickup parameters are an unknown quantity. So if you want to exactly model one of these old stomp boxes you need to replicate the impedance loading. The 11R and the Axe-Fx II do this by switching in resistors and capacitors on the inputs that change the input impedance to match the device being modeled. I do not believe that input impedance affects feel in any way. This is simply impossible. I remember people saying they could feel the input "pushing back". Silly. It will, however, definitely affect the sound as the frequency response of the guitar will be altered. The resonant frequency of the pickups will shift downwards and the Q will be altered as well. Now... it is debatable whether this alteration in frequency is actually desirable. If you want to exactly duplicate the sound of a vintage effect then, yes, it is desirable. However, most, if not all, modern effects feature buffered inputs to prevent pickup loading. This is done because typically we don't want to load the pickups. When the pickup designer is designing a pickup he is assuming the pickup will not be loaded. He chooses the winding, magnets, etc. such that the pickups have a desired frequency response into a very high impedance (i.e. 1 Mohm or greater) load. Variable input impedance is a nice feature if you want accuracy but it's not that big of a deal and certainly doesn't make one device better than another. Personally I prefer the sound with it turned off." [http://www.thegearpage.net/board/showpost.php?p=11396773&postcount=61 source] </blockquote>
+
<blockquote>'''FRACTAL AUDIO QUOTES'''<HR>
  
<blockquote>"The pickups see a load. That load is the impedance of the cable and the impedance of the amp input. The typical input impedance of a tube amp is a resistance plus a small capacitance to ground (120 pF or so). The Axe-Fx input simulates this input impedance. Some effect pedals present a different load. The Axe-Fx replicates this by switching in different load resistors and capacitors when a model of that effect is first in the effects chain." [http://forum.fractalaudio.com/threads/importance-of-guitar-cable-capacitance-with-axefx-vs-tube-amp.110437/#post-1321835 source] </blockquote>
+
<blockquote>
 +
[http://forum.fractalaudio.com/threads/buffers-in-front-of-the-input.107302/#post-1283876]
 +
A buffer will render the impedance stuff ineffective. It will also add (maybe considerable) noise which may defeat the low-noise advantage of the front input.
 +
</blockquote>
  
<blockquote>Javajunkie (about Auto Impedance): "The impedance will set itself (physical switch) depending on the first ACTIVE effect. Only a few of the effects will change the default of 1MOhm and only if the are active not bypassed. This is just how it works. The effects of the impedance change is EASILY measurable." [http://forum.fractalaudio.com/axe-fx-ii-discussion/88053-strange-more-bypassed-effects-less-gain-real-amp-feeling-2.html#post1064996 source] </blockquote>
+
<blockquote>
 +
[http://forum.fractalaudio.com/threads/input-impedance-question-what-happens-when-using-wireless.141503/#post-1676925]
 +
A wireless acts as a buffer. Hence changing the input impedance will not be able to load down the pickups.
  
==Values==
+
</blockquote>
* 1MΩ
+
</blockquote>
* 1MΩ + Capacitor
 
* 230kΩ
 
* 230 kΩ + Capacitor
 
* 90 kΩ
 
* 90 kΩ + Capacitor
 
* 70 kΩ
 
* 70 kΩ + Capacitor
 
* 32 kΩ
 
* 32 kΩ + Capacitor
 
* 22 kΩ
 
* 22 kΩ + Capacitor
 
  
==Variable input impedance doesn't work with a buffered input signal==
+
==Guitar volume==
  
<blockquote>"A buffer will render the impedance stuff ineffective. It will also add (maybe considerable) noise which may defeat the low-noise advantage of the front input." [http://forum.fractalaudio.com/threads/buffers-in-front-of-the-input.107302/#post-1283876 source] </blockquote>
+
<blockquote>'''FRACTAL AUDIO QUOTES'''<HR>
 +
<blockquote>
 +
[https://forum.fractalaudio.com/threads/plexi-50-jump-noise-level-is-this-normal.152036/post-1809529]
 +
When you roll your guitar volume down you increase its output impedance dramatically. It can be upwards of 100K ohms. The self-noise of a 100K ohm resistor is quite high. Now amplify that (a lot) and you'll hear the noise. If you continue to roll the volume down you'll notice the noise goes away because the output impedance decreases.
 +
</blockquote></blockquote>
  
==Fuzz, buffers and impedance==
+
==Prevent the thump==
  
Forum member AustinBuddy recommends 90k for Input Impedance when using a fuzz model.
+
Engaging some effects, like [[Wah block|Wah]] or [[Phaser block|Phaser]], can cause a "thump" in the sound. This may be caused by impedance switching. To solve this, change Input Impedance from "Auto" to "1M".  
  
<blockquote>"The Fuzz in the Axe-Fx reacts as though there is a buffer in front of it (because there is). It's a limitation inherent to all modeling products. I modeled it using a nominal source resistance. I forget what I used for the source resistance but it was probably around 100K ohms. To really simulate it you would need a controller to simulate the changing output impedance of the guitar." [http://forum.fractalaudio.com/threads/fuzz-face-authenticity.105704/page-2#post-1265497 source]</blockquote>
+
The above doesn't apply to Fractal Audio devices with fixed (not adjustable) input impedance (AX8, FM3).
  
<blockquote>"You can simulate the effect of a guitar into a Fuzz-Face using the Input-Z feature." [http://forum.fractalaudio.com/threads/fuzz-fx-blocks-and-virtual-buffering.133200/#post-1575278 source]</blockquote>
+
<blockquote>'''FRACTAL AUDIO QUOTES'''<HR>
 +
<blockquote>
 +
The thump isn't the wah, it's the Input Impedance changing. If your preset is set to Auto for the Input Z, when you engage the wah the impedance switches. This causes a slight thump if you are playing since the load on your guitar changes. If you want to avoid this, turn Input Impedance to 1M OHM.
 +
</blockquote>
  
==Set to 1M to prevent "thump"==
+
<blockquote>
 +
[http://forum.fractalaudio.com/threads/auto-engage-smoothness.55585/#post-701047]
 +
Set the Input-Z on the preset to 1M rather than Auto. The reason the Wah engages abruptly is because it switches the input impedance. Setting Input-Z to 1M overrides the impedance switch (and, frankly, sounds better IMO).
  
Engaging some effects, like Wah or Phaser, can cause a "thump" in the sound. This may be caused by impedance switching.
+
</blockquote>
 +
</blockquote>
  
To solve this, change Input Impedance from Auto to (i.e.) 1M.
+
=Global blocks: Input 1 only=
  
<blockquote>"The thump isn't the wah, it's the Input Impedance changing. If your preset is set to Auto for the Input Z, when you engage the wah the impedance switches. This causes a slight thump if you are playing since the load on your guitar changes. If you want to avoid this, turn Input Impedance to 1M OHM." [http://forum.fractalaudio.com/axe-fx-ii-wish-list/46390-wah-smooth-crossover-autoeng.html#post671237 source] </blockquote>
+
The Input 1 block can be configured as a Global block on devices which support [[Global blocks]]. The other Input blocks do not support this.
  
<blockquote>"Set the Input-Z on the preset to 1M rather than Auto. The reason the Wah engages abruptly is because it switches the input impedance. Setting Input-Z to 1M overrides the impedance switch. [http://forum.fractalaudio.com/axe-fx-ii-discussion/55585-auto-engage-smoothness.html#post701070 source] </blockquote>
+
=Videos=
  
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx3]]
 
[[category:Axe-Fx3]]
 +
[[category:FM3]]
 +
[[category:FM9]]
 
[[category:AX8]]
 
[[category:AX8]]
 
[[category:FX8]]
 
[[category:FX8]]
 
[[category:Sounds]]
 
[[category:Sounds]]
 +
[[category:All]]

Latest revision as of 00:18, 3 March 2024

Available on which products

  • Axe-Fx III: 5 blocks (incl. Input USB)
  • FM3: 2 blocks
  • FM9: 4 blocks (incl. Input USB)
  • Axe-Fx II: 1 block
  • AX8: 1 block
  • FX8: no

Channels or X/Y

  • Axe-Fx III and FM9 and FM3: 4 channels
  • Axe-Fx II: no
  • AX8: no

About the Input block

The Input block is the point where the signal enters the grid. Fractal Audio devices provide multiple inputs.

The Input block also provides these functions:

On the Axe-Fx III, FM9 and FM3, an Input block can also operate as Effects Return in an effects loop. See below.

Input block position on the grid

Axe-Fx II and AX8 — The Input block is fixed at the start of the grid

Axe-Fx III, FM9 and FM3 — The Input blocks can be positioned anywhere on the grid

Input sources

The Input blocks are by default linked to the hardware analog input ports.

On the Axe-Fx III, FM9 and FM3, inputs can be linked to digital input. Read this: I/O menu

The Axe-Fx III and FM9 have an extra block: Input USB block. It gets its signal from USB Outputs 7+8 from a computer. It cab be placed anywhere on the grid.

The Multiplexer block can connect directly to a physical input port, without needing an Input block inbetween.

Noise gate in the Input block

Each Input block has its own noise gate. Read this: Noise gate

Create an effects loop

On the Axe-Fx III, FM9 and FM3, an Output block and Input block can operate as Effects Send/Return loop. Read this: I/O connectivity and levels.

Control the level of instruments

The Level parameter in the Input block has a modifier. This makes it possible to adjust presets for the output of a specific guitar using a pedal or switch.

Input impedance

Hardware

  • Axe-Fx III: variable, front input
  • FM9: variable, front input
  • FM3: fixed (1 Megaohm)
  • Axe-Fx II: variable, front input
  • FX8: variable, instrument input
  • AX8: fixed (1 Megaohm)

FRACTAL AUDIO QUOTES


PREVIOUS GENERATIONS


The XL+ front input circuit is identical to the AX-8 except the AX-8 doesn't have the variable impedance circuitry.

Auto/Variable impedance

Auto (or: variable) input impedance changes the analog circuitry of the input jack to interact with the guitar pickup. It recreates the way that some classic effects “load down” pickups, causing a change in frequency response.

Input Impedance is also referred to as: Input Z.

In Auto mode, the impedance is set automatically, based on the first non-bypassed effect to follow the input.

The AX8 and FM3 do not support auto input impedance.

Read this: Fuzz, buffers and impedance

FRACTAL AUDIO QUOTES


Some old stomp boxes, i.e. Univibe, fuzzes, etc. have a low input impedance. This low input impedance will load down a guitar's pickups and change the frequency response of the pickups. You cannot simulate the effect of pickup loading after signal acquisition since the pickup parameters are an unknown quantity. So if you want to exactly model one of these old stomp boxes you need to replicate the impedance loading. The 11R and the Axe-Fx II do this by switching in resistors and capacitors on the inputs that change the input impedance to match the device being modeled. I do not believe that input impedance affects feel in any way. This is simply impossible. I remember people saying they could feel the input "pushing back". Silly. It will, however, definitely affect the sound as the frequency response of the guitar will be altered. The resonant frequency of the pickups will shift downwards and the Q will be altered as well. Now... it is debatable whether this alteration in frequency is actually desirable. If you want to exactly duplicate the sound of a vintage effect then, yes, it is desirable. However, most, if not all, modern effects feature buffered inputs to prevent pickup loading. This is done because typically we don't want to load the pickups. When the pickup designer is designing a pickup he is assuming the pickup will not be loaded. He chooses the winding, magnets, etc. such that the pickups have a desired frequency response into a very high impedance (i.e. 1 Mohm or greater) load. Variable input impedance is a nice feature if you want accuracy but it's not that big of a deal and certainly doesn't make one device better than another. Personally I prefer the sound with it turned off.

[1] The pickups see a load. That load is the impedance of the cable and the impedance of the amp input. The typical input impedance of a tube amp is a resistance plus a small capacitance to ground (120 pF or so). The Axe-Fx input simulates this input impedance. Some effect pedals present a different load. The Axe-Fx replicates this by switching in different load resistors and capacitors when a model of that effect is first in the effects chain.

[2] It's not virtual. It physically switches in a capacitor.

[3] You can simulate the effect of a guitar into a Fuzz-Face using the Input-Z feature.

Duplicating the behavior of a fuzz pedal requires that the pedal be the first non-bypassed block following the Input 1 block and the input block impedance must be set to Auto since fuzz pedals load down the guitar’s pickups.

FRACTAL AUDIO QUOTES


[4] You can use the Input Impedance control to lower the input impedance and flatten the response. Try 220K, that will be close to your passive DI.

[5] The first block must be engaged for the impedance to change. If it is bypassed the impedance will revert to 1M.

[6] Variable impedance is only used for pedal modeling. Tube amp models are always 1M (no capacitor). The reason it was not included in the FM3 was cost and space. The input impedance of the FM3 and Axe-Fx III without any additional resistance or capacitance modifications is identical and replicates the input impedance of a tube amp. Variable input impedance for our products is used only when modeling certain pedals. I can't speak for other products.

[7] The front input has Auto-Z technology. The rear doesn't. If the preset/scene has a block that lowers the input impedance the inputs will sound different.

[8] The reason it was not included in the FM3 was cost and space.

Forum discussion

Forum member Moke:


You can get around the "1st active block in the chain" thing if needed, by putting any blocks in front of the Drive(s) that you want ignored, one row above. The algorithm only looks at blocks to the right of the 'Input' block in the same row, or below.

The Auto impedance values are:

Auto
1MΩ
1MΩ + Capacitor. Use this to simulate a long guitar cable [9]
230 kΩ
230 kΩ + Capacitor
90 kΩ
90 kΩ + Capacitor
70 kΩ
70 kΩ + Capacitor
32 kΩ
32 kΩ + Capacitor
22 kΩ
22 kΩ + Capacitor

Using a buffer before the instrument input disables the auto impedance feature.

FRACTAL AUDIO QUOTES


[10] A buffer will render the impedance stuff ineffective. It will also add (maybe considerable) noise which may defeat the low-noise advantage of the front input.

[11] A wireless acts as a buffer. Hence changing the input impedance will not be able to load down the pickups.

Guitar volume

FRACTAL AUDIO QUOTES


[12] When you roll your guitar volume down you increase its output impedance dramatically. It can be upwards of 100K ohms. The self-noise of a 100K ohm resistor is quite high. Now amplify that (a lot) and you'll hear the noise. If you continue to roll the volume down you'll notice the noise goes away because the output impedance decreases.

Prevent the thump

Engaging some effects, like Wah or Phaser, can cause a "thump" in the sound. This may be caused by impedance switching. To solve this, change Input Impedance from "Auto" to "1M".

The above doesn't apply to Fractal Audio devices with fixed (not adjustable) input impedance (AX8, FM3).

FRACTAL AUDIO QUOTES


The thump isn't the wah, it's the Input Impedance changing. If your preset is set to Auto for the Input Z, when you engage the wah the impedance switches. This causes a slight thump if you are playing since the load on your guitar changes. If you want to avoid this, turn Input Impedance to 1M OHM.

[13] Set the Input-Z on the preset to 1M rather than Auto. The reason the Wah engages abruptly is because it switches the input impedance. Setting Input-Z to 1M overrides the impedance switch (and, frankly, sounds better IMO).

Global blocks: Input 1 only

The Input 1 block can be configured as a Global block on devices which support Global blocks. The other Input blocks do not support this.

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