Always consult the official Owners Manuals first

Difference between revisions of "Crossover block"

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__TOC__
 
__TOC__
 
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=Available on which products=
[[image:Crossover block.PNG|200px]]
 
 
 
=Available on which Fractal Audio products=
 
  
 
* '''Axe-Fx III''': 2 blocks
 
* '''Axe-Fx III''': 2 blocks
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* '''FM9''': 1 block
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* '''FM3''': no
 
* '''Axe-Fx II''': 2 blocks
 
* '''Axe-Fx II''': 2 blocks
* '''FX8''': no
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* '''FX8''', '''AX8''': no
* '''AX8''': no
 
  
=X/Y and channels=
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=Channels or X/Y=
  
* '''Axe-Fx III''': 2 channels
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* '''Axe-Fx III''', '''FM9''': 2 channels
 
* '''Axe-Fx II''': no
 
* '''Axe-Fx II''': no
* '''FX8''': n/a
 
* '''AX8''': n/a
 
  
 
=What is a crossover=
 
=What is a crossover=
  
The Crossover block is a simulation of an electronic crossover. A crossover divides the audio signal into multiple frequencies, which then can be processed or amplified separately.
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The Crossover block models an electronic crossover. A crossover splits the audio signal into frequency ranges, to be processed or amplified separately.
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More these pages for more information:
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* [[Owners_Manuals| Owner's Manual]]
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* Wikipedia's <q>[http://en.wikipedia.org/wiki/Audio_crossover Audio crossover]</q> article
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=Crossover block diagram=
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[[image:Crossover block.PNG|200px]]
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=Tips, tricks and troubleshooting=
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==No Global blocks==
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The Crossover block doesn't support [[Global blocks]].
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==Bi-amping==
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Some bass/guitar players split their signal in highs and lows, and send them through different amplifiers. This can be accomplished with the Crossover block. The [[Factory presets|factory preset PLEXI BI-AMP]] (Axe-Fx series only) demonstrates this. Or check Leon Todd’s video tutorial: [http://forum.fractalaudio.com/threads/5-minute-tones-distorted-bass.150941/ 5 Minute Tones - Distorted Bass]
  
More explanation in the [[Owners_Manuals| Owner's Manual]] and [http://en.wikipedia.org/wiki/Audio_crossover Wikipedia].
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==Alternative approach for the FM3==
  
=Parameters table=
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There's no Crossover block in the FM3. Filters can be used to achieve something similar. See the <q>[[Factory presets|POLYFUZZ CROSSOVER]]</q> FM3 factory preset for an example.
  
{| class="wikitable"
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==Recreate the Flint tremolo sound==
|-
 
! '''Parameter'''
 
! '''Axe-Fx III'''
 
! '''Axe-Fx II'''
 
! '''AX8, FX8'''
 
|-
 
| Config – Lo/Hi Level Left/Right
 
! yes
 
! yes
 
! n/a
 
|-
 
| Config – Lo/Hi Pan Left/Right
 
! yes
 
! yes
 
! n/a
 
|-
 
| Config – Frequency
 
! yes
 
! yes
 
! n/a
 
|-
 
| Config – Frequency Multiplier
 
! yes
 
! yes
 
! n/a
 
|}
 
  
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This forum thread discusses the use of the Crossover block to create a so-called Flint emulation: [https://forum.fractalaudio.com/threads/the-flint-tremolo-done-right.109107 The Flint Tremolo Done Right]
  
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx3]]
 
[[category:Axe-Fx3]]
 
[[category:Sounds]]
 
[[category:Sounds]]
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[[category:FM9]]
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[[category:All]]

Latest revision as of 05:14, 7 March 2024

Available on which products

  • Axe-Fx III: 2 blocks
  • FM9: 1 block
  • FM3: no
  • Axe-Fx II: 2 blocks
  • FX8, AX8: no

Channels or X/Y

  • Axe-Fx III, FM9: 2 channels
  • Axe-Fx II: no

What is a crossover

The Crossover block models an electronic crossover. A crossover splits the audio signal into frequency ranges, to be processed or amplified separately.

More these pages for more information:

Crossover block diagram

Crossover block.PNG

Tips, tricks and troubleshooting

No Global blocks

The Crossover block doesn't support Global blocks.

Bi-amping

Some bass/guitar players split their signal in highs and lows, and send them through different amplifiers. This can be accomplished with the Crossover block. The factory preset PLEXI BI-AMP (Axe-Fx series only) demonstrates this. Or check Leon Todd’s video tutorial: 5 Minute Tones - Distorted Bass

Alternative approach for the FM3

There's no Crossover block in the FM3. Filters can be used to achieve something similar. See the POLYFUZZ CROSSOVER FM3 factory preset for an example.

Recreate the Flint tremolo sound

This forum thread discusses the use of the Crossover block to create a so-called Flint emulation: The Flint Tremolo Done Right