October 2024: Fractal Audio's VP4 Virtual Pedalboard added to the wiki.

Difference between revisions of "Spillover"

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=About spillover=
 
=About spillover=
  
Spillover is a feature where the trails of a delay or reverb can still be heard after switching to another sound.
+
Spillover refers to the ability to keep the trails of the delay or reverb intact after switching the effect off or switching presets, scenes or channels.
  
All FAS processors support spillover under certain conditions as explained in the manuals.  
+
All Fractal Audio devices support spillover under certain conditions as explained in the [[Owners Manuals]].
  
<blockquote>"Global spillover settings only apply to preset changes. Spillover between scenes is, in general, desirable and controlled by the bypass mode and state of the various blocks." [http://forum.fractalaudio.com/threads/scene-switching-with-spillover-noise.146144/#post-1728091 source]</blockquote>
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The Compander in Delay blocks may impact spillover behavior. Read <q>[[Delay_block#Compander|Compander]]</q> for more information.
  
=When switching presets=
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=Spillover between presets=
  
Spillover is enabled or disabled across all presets in the Global menu. It requires additional steps to make it work, as explained in the manuals. The parameter in the Global menu applies to switching presets only, not to changing scenes, changing channels or bypassing blocks.
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Spillover between presets is enabled or disabled in the [[Setup menu]]. It requires additional steps to make it work, as explained in the [[Owners_Manuals|Owners manuals]]. The setting in the menu applies to switching between PRESETS only, not switching scenes or channels, or bypassing blocks.
  
True, independent spillover is not supported because this would require double the processing power of each processor.
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<blockquote>
 +
'''FRACTAL AUDIO QUOTES'''
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<HR>
  
=When bypassing effects and switching scenes=
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<blockquote>
 +
[http://forum.fractalaudio.com/threads/scene-switching-with-spillover-noise.146144/#post-1728091]
 +
Global spillover settings only apply to preset changes. Spillover between scenes is, in general, desirable and controlled by the bypass mode and state of the various blocks.
 +
</blockquote>
 +
</blockquote>
  
The Global Spillover setting doesn't apply to spillover when turning off effects or switching scenes or channels. Delay and Reverb trails are always carried over when switching scenes, depending on the effect block's engaged/bypassed state and its Bypass Mode setting. This is inherent to the way scenes work. When it comes to spillover, scenes work better than presets and are easier to set up.  
+
Turn off Spillover in the [[Setup menu]] if you prefer <q>silent</q> switching between presets.
  
<blockquote>"Spillover is in there but the "right" way to do it is to use scenes. If you stay within a preset and use channels and scenes the spillover is perfect." [http://forum.fractalaudio.com/threads/spill-over.136766/#post-1620530 source] </blockquote>
+
If you use the Mix and Level parameters to dial in the desired effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level.
  
Scene Controllers give you more control over what happens with the sound when changing scenes.
+
The [[Multitap Delay block]], [[Ten-Tap Delay block]], [[Plex Delay block]] and [[Megatap Delay block]] also support spillover between presets in current firmware.
  
=More information=
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True independent spillover is not supported because it would require twice the processing power.
  
The Multi Delay, Ten-Tap Delay, Plex Delay and Megatap Delay blocks don’t support spillover between preset switching.
+
=Spillover and gapless preset switching on FM3 and FM9=
  
Spillover can be affected when switching between the X/Y states or channels of an effect, if drastically different algorithms exist between the two states. For example, if one scene has a Digital Delay and the next scene uses a Tape Delay, spillover will probably not function correctly as these modes use different algorithms.
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To enable gapless switching between presets on the FM9 and FM3, Spillover MUST be to set to ALL.  
  
Forum member: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud."
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Read <q>[[Setup_menu#Gapless_Changes|Gapless Changes]]</q> for more information.
  
<blockquote>"This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." [http://forum.fractalaudio.com/threads/unpredictable-spillover-kick-in.39269/#post-534665 source] </blockquote>
+
=Spillover between scenes and channels=
  
If you use the Mix and Level parameters to dial in the desired effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. [http://forum.fractalaudio.com/ultra-std-discussion/42536-adding-parallel-rows-grid-increases-volume.html#post565766 source]
+
The Spillover setting in the [[Setup menu]] doesn't apply to spillover when turning off effects or switching scenes or channels. Delay and Reverb trails always ring out when switching scenes, depending on the effect block's [[Presets#Bypass_mode|Bypass Mode]] setting, see below. This is inherent to the way scenes work. When it comes to spillover, scenes work better than presets and are easier to set up.
  
[http://forum.fractalaudio.com/axe-fx-ii-discussion/49144-wicked-wiki-1-optimizing-spillover.html?highlight=wicked+wiki Wicked Wiki article]
+
Spillover can be affected when switching between the channels of an effect, if drastically different algorithms exist between the two states. For example, if one scene has a Digital Delay and the next scene uses a Tape Delay, spillover will probably not function correctly as these modes use different algorithms.
 +
 
 +
Scene controllers allow more control over what happens with the sound when changing scenes.
 +
 
 +
<blockquote>
 +
'''FRACTAL AUDIO QUOTES'''
 +
<HR>
 +
 
 +
<blockquote>
 +
[http://forum.fractalaudio.com/threads/spill-over.136766/#post-1620530]
 +
Spillover is in there but the "right" way to do it is to use scenes. If you stay within a preset and use channels and scenes the spillover is perfect.
 +
</blockquote>
 +
</blockquote>
 +
 
 +
=Spillover when switching off an effect=
 +
 
 +
The [[Presets#Bypass_mode|Bypass mode]] of an effect block determines whether the reverb or delay trails ring out after turning off the effect, or get muted.
 +
 
 +
=Spillover and Looper=
 +
 
 +
The Spillover parameter determines if a running Looper survives preset switching.
 +
 
 +
To survive preset switching, both presets must contain the Looper, set to the same mode.
 +
 
 +
=Videos=
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 +
[[video:Leon-Spillover]]
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[[video:Rosh-TrueGapless]]
  
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx3]]
 
[[category:Axe-Fx3]]
 
[[category:FM3]]
 
[[category:FM3]]
 +
[[category:FM9]]
 +
[[category:VP4]]
 
[[category:FX8]]
 
[[category:FX8]]
 
[[category:AX8]]
 
[[category:AX8]]
 
[[category:Sounds]]
 
[[category:Sounds]]
 +
[[category:All]]

Latest revision as of 09:18, 7 November 2024

About spillover

Spillover refers to the ability to keep the trails of the delay or reverb intact after switching the effect off or switching presets, scenes or channels.

All Fractal Audio devices support spillover under certain conditions as explained in the Owners Manuals.

The Compander in Delay blocks may impact spillover behavior. Read Compander for more information.

Spillover between presets

Spillover between presets is enabled or disabled in the Setup menu. It requires additional steps to make it work, as explained in the Owners manuals. The setting in the menu applies to switching between PRESETS only, not switching scenes or channels, or bypassing blocks.

FRACTAL AUDIO QUOTES


[1] Global spillover settings only apply to preset changes. Spillover between scenes is, in general, desirable and controlled by the bypass mode and state of the various blocks.

Turn off Spillover in the Setup menu if you prefer silent switching between presets.

If you use the Mix and Level parameters to dial in the desired effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level.

The Multitap Delay block, Ten-Tap Delay block, Plex Delay block and Megatap Delay block also support spillover between presets in current firmware.

True independent spillover is not supported because it would require twice the processing power.

Spillover and gapless preset switching on FM3 and FM9

To enable gapless switching between presets on the FM9 and FM3, Spillover MUST be to set to ALL.

Read Gapless Changes for more information.

Spillover between scenes and channels

The Spillover setting in the Setup menu doesn't apply to spillover when turning off effects or switching scenes or channels. Delay and Reverb trails always ring out when switching scenes, depending on the effect block's Bypass Mode setting, see below. This is inherent to the way scenes work. When it comes to spillover, scenes work better than presets and are easier to set up.

Spillover can be affected when switching between the channels of an effect, if drastically different algorithms exist between the two states. For example, if one scene has a Digital Delay and the next scene uses a Tape Delay, spillover will probably not function correctly as these modes use different algorithms.

Scene controllers allow more control over what happens with the sound when changing scenes.

FRACTAL AUDIO QUOTES


[2] Spillover is in there but the "right" way to do it is to use scenes. If you stay within a preset and use channels and scenes the spillover is perfect.

Spillover when switching off an effect

The Bypass mode of an effect block determines whether the reverb or delay trails ring out after turning off the effect, or get muted.

Spillover and Looper

The Spillover parameter determines if a running Looper survives preset switching.

To survive preset switching, both presets must contain the Looper, set to the same mode.

Videos