Difference between revisions of "Axe-Fx II FAQ"

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==How does the unit show up in DAW software==
 
==How does the unit show up in DAW software==
As a 3-In, 2-Out device. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490246&viewfull=1#post490246 Source]
+
* As a 3-In, 2-Out device. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490246&viewfull=1#post490246 Source]
  
 
==Can it be used for reamping==
 
==Can it be used for reamping==
Line 49: Line 49:
  
 
==Which programming language is used to code the firmware==
 
==Which programming language is used to code the firmware==
C and assembly. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490641&viewfull=1#post490641 Source]
+
* C and assembly. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490641&viewfull=1#post490641 Source]
  
 
='''CONNECTING INSTRUMENTS AND AMPS'''=
 
='''CONNECTING INSTRUMENTS AND AMPS'''=
  
 
==Why are there no input level knobs at the front==
 
==Why are there no input level knobs at the front==
There are soft Input knobs in the I/O menu. The input levels are controlled via digitally-controlled potentiometer. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490268&viewfull=1#post490268 Source]
+
* There are soft Input knobs in the I/O menu. The input levels are controlled via digitally-controlled potentiometer. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490268&viewfull=1#post490268 Source]
  
 
==Does using the front input disable the rear inputs==
 
==Does using the front input disable the rear inputs==
No, this is different on the AFXII. Use the menu to select either the front or the rear for Input 1. You can leave everything plugged in. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-22.html#post490982 Source]
+
* No, this is different on the AFXII. Use the menu to select either the front or the rear for Input 1. You can leave everything plugged in. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-22.html#post490982 Source]
  
 
==Does the guitar go into the front or rear input==
 
==Does the guitar go into the front or rear input==
Always use the front input for guitar, whether wired or wireless. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-24.html#post491050 Source]
+
* Always use the front input for guitar, whether wired or wireless. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-24.html#post491050 Source]
  
 
==How does it obtain unity gain==
 
==How does it obtain unity gain==
The AFXII has digitally controlled potentiometers before and after the A/D and D/A converters. Therefore it knows what the input and output gains are. It compensates for these gains in the digital path. This allows "unity gain processing". If you set the Output Level knob to maximum you will get out what you put in (assuming the blocks have no gain). So if you were to make a preset with shunts from input to output and you put a 1V signal into the unit you would get 1V out. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490260&viewfull=1#post490260 Source]
+
* The AFXII has digitally controlled potentiometers before and after the A/D and D/A converters. Therefore it knows what the input and output gains are. It compensates for these gains in the digital path. This allows "unity gain processing". If you set the Output Level knob to maximum you will get out what you put in (assuming the blocks have no gain). So if you were to make a preset with shunts from input to output and you put a 1V signal into the unit you would get 1V out. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490260&viewfull=1#post490260 Source]
  
 
==How do the HumBuster outputs work===
 
==How do the HumBuster outputs work===
The 1/4" outputs have a "remote ground sense" feature. You take a TRS cable and on one end you put a TRS plug and on the other end you put a regular TS plug. On the TS end you tie the ring conductor to ground. Plug the TRS end into the Axe-Fx II. The ground noise of the attached equipment is sensed and added to the output signal thereby cancelling the common-mode noise (hum). This is especially useful when doing the 4CM since that's when you usually get the worst ground loops. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-38.html#post491850 Source]
+
* The 1/4" outputs have a "remote ground sense" feature. You take a TRS cable and on one end you put a TRS plug and on the other end you put a regular TS plug. On the TS end you tie the ring conductor to ground. Plug the TRS end into the Axe-Fx II. The ground noise of the attached equipment is sensed and added to the output signal thereby cancelling the common-mode noise (hum). This is especially useful when doing the 4CM since that's when you usually get the worst ground loops. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-38.html#post491850 Source]
  
 
==How are levels set in a 4CM setup==
 
==How are levels set in a 4CM setup==
See the topic about unity gain. Turn both Output knobs at the front fully up. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490260&viewfull=1#post490260 Source]
+
* See the topic about unity gain. Turn both Output knobs at the front fully up. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490260&viewfull=1#post490260 Source]
  
 
==Can it play streamed music==
 
==Can it play streamed music==
Yes, connect the player through USB. The signal will be mixed into the output of the AFXII. Adjust the volume on the player. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490273&viewfull=1#post490273 Source]
+
* Yes, connect the player through USB. The signal will be mixed into the output of the AFXII. Adjust the volume on the player. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490273&viewfull=1#post490273 Source]
  
 
==Should a wireless receiver connect to the front or rear input==
 
==Should a wireless receiver connect to the front or rear input==
Front, to take advantage of the front input's "special sauce" for noise reduction. The rear inputs (both 1 and 2) operate on line level, the front input operates on instrument level.
+
* Front, to take advantage of the front input's "special sauce" for noise reduction. The rear inputs (both 1 and 2) operate on line level, the front input operates on instrument level.
  
 
==Which knob controls the level of the headphones output==
 
==Which knob controls the level of the headphones output==
Output1 knob. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490353&viewfull=1#post490353 Source]
+
* Output1 knob. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490353&viewfull=1#post490353 Source]
  
 
==Does it have a memory slot==
 
==Does it have a memory slot==
No.
+
* No.
  
 
='''USING AXE-EDIT AND OTHER SOFTWARE'''=
 
='''USING AXE-EDIT AND OTHER SOFTWARE'''=
  
 
==Is editing over MIDI (instead of USB) possible==
 
==Is editing over MIDI (instead of USB) possible==
Yes.
+
* Yes.
  
 
='''CREATING AND EDITING PRESETS'''=
 
='''CREATING AND EDITING PRESETS'''=
  
 
==Do Standard and Ultra presets work==
 
==Do Standard and Ultra presets work==
No. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490194&viewfull=1#post490194 Source1] [http://forum.fractalaudio.com/showthread.php?t=35997&p=490305&viewfull=1#post490305 Source2]
+
* No. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490194&viewfull=1#post490194 Source1] [http://forum.fractalaudio.com/showthread.php?t=35997&p=490305&viewfull=1#post490305 Source2]
  
 
==How many presets are supported==
 
==How many presets are supported==
384. Most are ported from the Ultra. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-34.html#post491613 Source1]
+
* 384. Most are ported from the Ultra. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-34.html#post491613 Source1]
  
 
==What's the range of the Input Impedance per preset==
 
==What's the range of the Input Impedance per preset==
70k - 1Meg. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490276&viewfull=1#post490276 Source]
+
* 70k - 1Meg. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490276&viewfull=1#post490276 Source]
  
==How to switch between various fixed effects settings within a single preset (X/Y)==
+
==How fast does it change presets==
For certain effect blocks you can use their X/Y feature to configure and save two different sets of settings. Then use the X/Y knob at the front of the AFXII, or an IA switch on a MIDI foot controller, to switch between those sets. This essentially doubles the number of those blocks within a preset. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490219&viewfull=1#post490219 Source]
+
* About 20ms.
On the MFC-101 X is green, Y is Red. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490451&viewfull=1#post490451 Source]
 
  
==How fast does it change presets==
+
=''ABOUT EFFECTS IN GENERAL'''=
About 20ms.
+
 
 +
==How does the X/Y function work==
 +
* You can set up certain effect blocks to switch between two sets of parameters. For example, with Amp blocks you can have 4 configured amps per preset, of which two can be active. Then use the X/Y knob on the AFXII, or an IA switch (toggle) on a MIDI foot controller, to switch between the sets. This essentially doubles the number of those blocks within a preset. X and Y can be the same type of effect, say a RAT drive, but with different parameters. There's no transition between the two. Switching occurs at block level using a MID CC, not on preset level
 +
[http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-36.html#post491710 Source1]
 +
[http://forum.fractalaudio.com/showthread.php?t=35997&p=490219&viewfull=1#post490219 Source2] [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-40.html#post491945 Source3] [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-42.html#post492017 Source4] [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-42.html#post492024 Source5]
 +
[http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-43.html#post492049 Source6]
 +
* Cliff: "The idea behind X/Y is that people often have multiple distortion/chorus/delay/etc. pedals on their board but they rarely have more than one on at a time. So rather than creating more instances of effects, which sucks up CPU, have each instance capable of more than one sound." [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-42.html#post492028 Source]
 +
* X/Y switching is nearly instantaneous. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-39.html#post491930 Source]
 +
* X/Y doesn't support spillover. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-41.html#post492003 Source]
 +
* On the MFC-101 X is green, Y is Red. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490451&viewfull=1#post490451 Source]
  
 
='''AMP BLOCK'''=
 
='''AMP BLOCK'''=
  
 
==How many amp models can it hold==
 
==How many amp models can it hold==
Very many. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490310&viewfull=1#post490310 Source]
+
* Very many. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490310&viewfull=1#post490310 Source]
  
 
==Can the names of the amps be edited==
 
==Can the names of the amps be edited==
No. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490268&viewfull=1#post490268 Source]
+
* No. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490268&viewfull=1#post490268 Source]
  
 
==How much DSP-capacity uses an amp block==
 
==How much DSP-capacity uses an amp block==
One Amp block uses about 40%. One of the two DSPs is dedicated to Amp blocks. So you can run 2 of those. The other DSP is for other effects. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490451&viewfull=1#post490451 Source]
+
* One Amp block uses about 40%. One of the two DSPs is dedicated to Amp blocks. So you can run 2 of those. The other DSP is for other effects. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490451&viewfull=1#post490451 Source]
  
 
==Where are the Warmth and Thump parameters==
 
==Where are the Warmth and Thump parameters==
These are removed from the Amp block in the AFXII. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490168&viewfull=1#post490168 Source]
+
* These are removed from the Amp block in the AFXII. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490168&viewfull=1#post490168 Source]
  
 
==Where is the 8-band EQ positioned in the Amp block==  
 
==Where is the 8-band EQ positioned in the Amp block==  
It's fixed in position at the very output. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-30.html#post491401 Source]
+
* It's fixed in position at the very output. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-30.html#post491401 Source]
  
 
==How does the Input Trim work==
 
==How does the Input Trim work==
Changing the input trim doesn't affect the amount of distortion. This the whole idea. You set the trim to optimize the signal level into the converters. Internally the unit applies the inverse of the trim so that the signal into the grid is constant. In other words, if you put 1V into the input the input to the grid is 1V regardless of the trim setting.
+
* Changing the input trim doesn't affect the amount of distortion. This the whole idea. You set the trim to optimize the signal level into the converters. Internally the unit applies the inverse of the trim so that the signal into the grid is constant. In other words, if you put 1V into the input the input to the grid is 1V regardless of the trim setting.
 
[http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-34.html#post491611 Source]
 
[http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-34.html#post491611 Source]
 
==How does the X/Y function work==
 
* You can set up an Amp block to switch between two sets of parameters. With a maximum of two Amp blocks, this makes for 4 configured amps per preset, of which two can be active. These run on one DSP.
 
[http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-36.html#post491710 Source]
 
* X/Y switching is nearly instantaneous. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-39.html#post491930 Source]
 
  
 
==What amp is: Jose Marshall Mod==
 
==What amp is: Jose Marshall Mod==
(...)
+
* (...)
This is an AFXII-only amp sim.
+
* This is an AFXII-only amp sim.
  
 
==What amp is: ...==
 
==What amp is: ...==
 +
*
  
 
==What amp is: ...==
 
==What amp is: ...==
 +
*
  
 
==What amp is: ...==
 
==What amp is: ...==
 +
*
  
 
==What amp is: ...==
 
==What amp is: ...==
 +
*
  
 
==What amp is: ...==
 
==What amp is: ...==
 +
*
  
 
==What amp is: ...==
 
==What amp is: ...==
 +
*
  
 
==What amp is: ...==
 
==What amp is: ...==
 +
*
  
 
='''CAB BLOCK'''=
 
='''CAB BLOCK'''=
  
 
==Which parameters were added to the cab block==
 
==Which parameters were added to the cab block==
Room Level, Room Size, Mic Spacing, Low Cut and High Cut. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490268&viewfull=1#post490268 Source]
+
* Room Level, Room Size, Mic Spacing, Low Cut and High Cut. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490268&viewfull=1#post490268 Source]
  
 
==What are the advantages of 2048 point cabs==
 
==What are the advantages of 2048 point cabs==
Cliff: "Depends on the cab. Certain cabs benefit more than others. I started out with 8192 but didn't hear any difference so couldn't justify wasting all that space and CPU. You can hear it with room mics but the room simulation sounds nearly identical." [http://forum.fractalaudio.com/showthread.php?t=35997&p=491042&viewfull=1#post491042 Source]
+
* Cliff: "Depends on the cab. Certain cabs benefit more than others. I started out with 8192 but didn't hear any difference so couldn't justify wasting all that space and CPU. You can hear it with room mics but the room simulation sounds nearly identical." [http://forum.fractalaudio.com/showthread.php?t=35997&p=491042&viewfull=1#post491042 Source]
  
 
==Where is the Drive parameter in the cab block==
 
==Where is the Drive parameter in the cab block==
This parameter has been removed from the Cab block in the AFXII. Instead, the Amp block has a Speaker Drive parameter.  
+
* This parameter has been removed from the Cab block in the AFXII. Instead, the Amp block has a Speaker Drive parameter.  
 
[http://forum.fractalaudio.com/showthread.php?t=35997&p=490168&viewfull=1#post490168 Source]
 
[http://forum.fractalaudio.com/showthread.php?t=35997&p=490168&viewfull=1#post490168 Source]
  
 
==Does it contain a cab type for acoustic guitar==
 
==Does it contain a cab type for acoustic guitar==
No.
+
* No.
  
 
==How are the user slots managed==
 
==How are the user slots managed==
User cab slots is another name for external cab blocks, or impulse responses (IRs).
+
* User cab slots is another name for external cab blocks, or impulse responses (IRs). (...)
(...)
+
* The AFXII uses the name of the IR-file (contained in the sysx data) to show on its display with a maximum of 32 characters. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490268&viewfull=1#post490268 Source1] [http://forum.fractalaudio.com/showthread.php?t=35997&p=491040&viewfull=1#post491040 Source2]
 
 
The AFXII uses the name of the IR-file (contained in the sysx data) to show on its display with a maximum of 32 characters. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490268&viewfull=1#post490268 Source1] [http://forum.fractalaudio.com/showthread.php?t=35997&p=491040&viewfull=1#post491040 Source2]
 
  
 
==Does it do "amp-in-the-room" tones==
 
==Does it do "amp-in-the-room" tones==
Use the room simulation controls in the Cab block. These can be used with any IR.
+
* Use the room simulation controls in the Cab block. These can be used with any IR.
  
 
==What cab is: ...==
 
==What cab is: ...==
 +
*
  
 
==What cab is: ...==
 
==What cab is: ...==
 +
*
  
 
==What cab is: ...==
 
==What cab is: ...==
 
+
*
 +
 
==What cab is: ...==
 
==What cab is: ...==
 +
*
  
 
==What cab is: ...==
 
==What cab is: ...==
 +
*
  
 
==What cab is: ...==
 
==What cab is: ...==
 +
*
  
 
==What cab is: ...==
 
==What cab is: ...==
 +
*
  
 
='''OTHER EFFECTS'''=
 
='''OTHER EFFECTS'''=
  
 
==Does it have a Bit Crusher effect==
 
==Does it have a Bit Crusher effect==
No. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490251&viewfull=1#post490251 Source]
+
* No. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490251&viewfull=1#post490251 Source]
  
 
==Can the Global EQ be turned off==
 
==Can the Global EQ be turned off==
No. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-24.html#post491055 Source]
+
* No. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-24.html#post491055 Source]
  
 
==About Delay==
 
==About Delay==
Line 200: Line 215:
 
* Delay blocks now have a master feedback that goes to 200% for oscillating delay effects. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-45.html#post492139 Source]
 
* Delay blocks now have a master feedback that goes to 200% for oscillating delay effects. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-45.html#post492139 Source]
 
* Delay types: digital mono, digital stereo, analog mono, analog stereo, mono tape, stereo tape, ping-pong, dual, reverse, sweep, ducking, vintage digital, 2290 w/ mod, ambient stereo
 
* Delay types: digital mono, digital stereo, analog mono, analog stereo, mono tape, stereo tape, ping-pong, dual, reverse, sweep, ducking, vintage digital, 2290 w/ mod, ambient stereo
 +
* Supports the X/Y function.
  
 
==About Drive==
 
==About Drive==
Number of blocks: two. No hopes for more Drive blocks. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-12.html#post490463 Source]
+
* Number of blocks: two. No hopes for more Drive blocks. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-12.html#post490463 Source]
 +
* Supports the X/Y function.
  
 
==About Chorus==
 
==About Chorus==
Line 214: Line 231:
  
 
==About Phaser==
 
==About Phaser==
Phaser types: digital mono, digital stereo, script 45, script 90, block 90, classic vibe, stereo 8 stage - plus vibe mode
+
* Phaser types: digital mono, digital stereo, script 45, script 90, block 90, classic vibe, stereo 8 stage - plus vibe mode
  
 
==About Pitch==
 
==About Pitch==
Line 220: Line 237:
  
 
==About Reverb==
 
==About Reverb==
The AFXII adds improvements to the Reverb block: there are improvements in the tail decay plus a two-band parametric EQ for the wet signal with low-cut and high-cut. The EQ stuff is on a separate GUI page with a graphical display. [http://forum.fractalaudio.com/showthread.php?t=35997&p=491040&viewfull=1#post491040 Source]
+
* The AFXII adds improvements to the Reverb block: there are improvements in the tail decay plus a two-band parametric EQ for the wet signal with low-cut and high-cut. The EQ stuff is on a separate GUI page with a graphical display. [http://forum.fractalaudio.com/showthread.php?t=35997&p=491040&viewfull=1#post491040 Source]
  
 
==About Wah==
 
==About Wah==
Number of blocks: two.
+
* Number of blocks: two.
The Wah block of the AFXII models the Fasel Inductor. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490206&viewfull=1#post490206 Source]
+
* Supports the X/Y function.
 +
* The Wah block of the AFXII models the Fasel Inductor. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490206&viewfull=1#post490206 Source]
  
 
='''SPECIAL SOUNDS AND ROUTINGS'''=
 
='''SPECIAL SOUNDS AND ROUTINGS'''=
  
 
==Is there a Freeze or Hold effect==
 
==Is there a Freeze or Hold effect==
Yes, it's built into the Delay effect. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-22.html#post490985 Source]
+
* Yes, it's built into the Delay effect. [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-22.html#post490985 Source]
  
 
==Does it support spillover of delay trails and reverb between presets==
 
==Does it support spillover of delay trails and reverb between presets==
Yes, in the same way as the 1st-generation units.
+
* Yes, in the same way as the 1st-generation units.
 +
 
 +
='''CONTROLLERS, MODIFIERS'''=
  
='''INTERNAL CONTROLLERS, MODIFIERS'''=
+
==How many external controllers are supported==
 +
* 12.
  
 
==How many steps does the Sequencer have==
 
==How many steps does the Sequencer have==
16.
+
* 16.
  
 
==Can a modifier be set to min and max values==
 
==Can a modifier be set to min and max values==
In the AFXII there are MIN and MAX values. These are the actual parameter values. For example, if you want to change the delay time from 500 ms to 700 ms, you simply set MIN to 500 ms and MAX to 700 ms. So 0% corresponds to 500 ms and 100% corresponds to 700 ms. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490193&viewfull=1#post490193 Source]
+
* In the AFXII there are MIN and MAX values. These are the actual parameter values. For example, if you want to change the delay time from 500 ms to 700 ms, you simply set MIN to 500 ms and MAX to 700 ms. So 0% corresponds to 500 ms and 100% corresponds to 700 ms. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490193&viewfull=1#post490193 Source]
  
 
='''PEDALS, SWITCHES, FOOT CONTROLLERS'''=
 
='''PEDALS, SWITCHES, FOOT CONTROLLERS'''=
  
 
==Can the Quick Control knobs be used as pedals==
 
==Can the Quick Control knobs be used as pedals==
Yes. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490451&viewfull=1#post490451 Source]
+
* Yes. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490451&viewfull=1#post490451 Source]
  
 
==What's the purpose of the Rj45 port==
 
==What's the purpose of the Rj45 port==

Revision as of 20:21, 14 May 2011

THIS PAGE IS UNDER CONSTRUCTION!

In time this page will contain questions and answers regarding the Fractal Audio Axe-Fx II. The content below is for editing purposes only at this time.

Contents

INTRODUCTION

ABOUT THE AXE-FX II

What are the differences with Standard/Ultra

What are the specifications of the AFXII

Where are the units manufactured

  • All units are made in USA. Source
  • The units are identical for all global regions and support 100-240V.

Are the rack ears removable

CONNECTING TO A COMPUTER

Is a MIDI interface required to connect to a computer

  • No, an USB connection suffices (MIDI-over-USB). The AFXII itself is an USB-to-MIDI adapter.

MIDI connections can still be used.

Can the digital input be used with analog inputs and outputs

  • You can use the digital input with analog Output 1 (and simultaneously digital out). You can use Input 2 and Output 2 while using the digital input. Source

Is the sample rate for the digital output fixed

How is USB supported

  • The latency of the "built-in" interface is limited only by the host computer. The USB is Audio Class 2.0 compliant. On a Mac you don't need to install any drivers but you do need to install the firmware loader for the USB chip (it is a "soft" processor and downloads its code from the host on start-up). On a PC you also have to install the Audio Class 2.0 drivers. The driver supports ASIO, SRC, etc. etc. You can use the USB just for remote control via Axe-Edit if you want. You don't have to use the audio features. Source
  • In the I/O > MIDI menu set "USB ADAPTER MODE" to ON and it functions as a USB-to-MIDI adapter. Source
  • You can edit and simultaneously record through USB. Source
  • It cannot connect to a USB stick. Source

How does the unit show up in DAW software

  • As a 3-In, 2-Out device. Source

Can it be used for reamping

  • The third channel on the USB output (to the computer) is the raw data from the Instrument Input. You record this. You then play this track back into the AFXII and set Input Source to USB. Then tweak until you get the sound you want. When you are happy, record the first two channels which are the processed audio. You can save the raw track if you want to go back later and reamp the track again. Source
  • The dry signal level is fixed, and for good reason. When you send that signal back in it is the same as the original signal sent to the grid. This means you don't have to adjust anything when reamping. You simply send the signal back. Source

FIRMWARE, SYSTEM

Which programming language is used to code the firmware

CONNECTING INSTRUMENTS AND AMPS

Why are there no input level knobs at the front

  • There are soft Input knobs in the I/O menu. The input levels are controlled via digitally-controlled potentiometer. Source

Does using the front input disable the rear inputs

  • No, this is different on the AFXII. Use the menu to select either the front or the rear for Input 1. You can leave everything plugged in. Source

Does the guitar go into the front or rear input

  • Always use the front input for guitar, whether wired or wireless. Source

How does it obtain unity gain

  • The AFXII has digitally controlled potentiometers before and after the A/D and D/A converters. Therefore it knows what the input and output gains are. It compensates for these gains in the digital path. This allows "unity gain processing". If you set the Output Level knob to maximum you will get out what you put in (assuming the blocks have no gain). So if you were to make a preset with shunts from input to output and you put a 1V signal into the unit you would get 1V out. Source

How do the HumBuster outputs work=

  • The 1/4" outputs have a "remote ground sense" feature. You take a TRS cable and on one end you put a TRS plug and on the other end you put a regular TS plug. On the TS end you tie the ring conductor to ground. Plug the TRS end into the Axe-Fx II. The ground noise of the attached equipment is sensed and added to the output signal thereby cancelling the common-mode noise (hum). This is especially useful when doing the 4CM since that's when you usually get the worst ground loops. Source

How are levels set in a 4CM setup

  • See the topic about unity gain. Turn both Output knobs at the front fully up. Source

Can it play streamed music

  • Yes, connect the player through USB. The signal will be mixed into the output of the AFXII. Adjust the volume on the player. Source

Should a wireless receiver connect to the front or rear input

  • Front, to take advantage of the front input's "special sauce" for noise reduction. The rear inputs (both 1 and 2) operate on line level, the front input operates on instrument level.

Which knob controls the level of the headphones output

Does it have a memory slot

  • No.

USING AXE-EDIT AND OTHER SOFTWARE

Is editing over MIDI (instead of USB) possible

  • Yes.

CREATING AND EDITING PRESETS

Do Standard and Ultra presets work

How many presets are supported

  • 384. Most are ported from the Ultra. Source1

What's the range of the Input Impedance per preset

How fast does it change presets

  • About 20ms.

ABOUT EFFECTS IN GENERAL'

How does the X/Y function work

  • You can set up certain effect blocks to switch between two sets of parameters. For example, with Amp blocks you can have 4 configured amps per preset, of which two can be active. Then use the X/Y knob on the AFXII, or an IA switch (toggle) on a MIDI foot controller, to switch between the sets. This essentially doubles the number of those blocks within a preset. X and Y can be the same type of effect, say a RAT drive, but with different parameters. There's no transition between the two. Switching occurs at block level using a MID CC, not on preset level

Source1 Source2 Source3 Source4 Source5 Source6

  • Cliff: "The idea behind X/Y is that people often have multiple distortion/chorus/delay/etc. pedals on their board but they rarely have more than one on at a time. So rather than creating more instances of effects, which sucks up CPU, have each instance capable of more than one sound." Source
  • X/Y switching is nearly instantaneous. Source
  • X/Y doesn't support spillover. Source
  • On the MFC-101 X is green, Y is Red. Source

AMP BLOCK

How many amp models can it hold

Can the names of the amps be edited

How much DSP-capacity uses an amp block

  • One Amp block uses about 40%. One of the two DSPs is dedicated to Amp blocks. So you can run 2 of those. The other DSP is for other effects. Source

Where are the Warmth and Thump parameters

  • These are removed from the Amp block in the AFXII. Source

Where is the 8-band EQ positioned in the Amp block

  • It's fixed in position at the very output. Source

How does the Input Trim work

  • Changing the input trim doesn't affect the amount of distortion. This the whole idea. You set the trim to optimize the signal level into the converters. Internally the unit applies the inverse of the trim so that the signal into the grid is constant. In other words, if you put 1V into the input the input to the grid is 1V regardless of the trim setting.

Source

What amp is: Jose Marshall Mod

  • (...)
  • This is an AFXII-only amp sim.

What amp is: ...

What amp is: ...

What amp is: ...

What amp is: ...

What amp is: ...

What amp is: ...

What amp is: ...

CAB BLOCK

Which parameters were added to the cab block

  • Room Level, Room Size, Mic Spacing, Low Cut and High Cut. Source

What are the advantages of 2048 point cabs

  • Cliff: "Depends on the cab. Certain cabs benefit more than others. I started out with 8192 but didn't hear any difference so couldn't justify wasting all that space and CPU. You can hear it with room mics but the room simulation sounds nearly identical." Source

Where is the Drive parameter in the cab block

  • This parameter has been removed from the Cab block in the AFXII. Instead, the Amp block has a Speaker Drive parameter.

Source

Does it contain a cab type for acoustic guitar

  • No.

How are the user slots managed

  • User cab slots is another name for external cab blocks, or impulse responses (IRs). (...)
  • The AFXII uses the name of the IR-file (contained in the sysx data) to show on its display with a maximum of 32 characters. Source1 Source2

Does it do "amp-in-the-room" tones

  • Use the room simulation controls in the Cab block. These can be used with any IR.

What cab is: ...

What cab is: ...

What cab is: ...

What cab is: ...

What cab is: ...

What cab is: ...

What cab is: ...

OTHER EFFECTS

Does it have a Bit Crusher effect

Can the Global EQ be turned off

About Delay

  • The AFXII adds improvements to the Delay block: a two-band parametric EQ for the wet signal with low-cut and high-cut with adjustable slopes for the cut filters. The EQ stuff is on a separate GUI page with a graphical display. Source
  • Delay blocks now have a master feedback that goes to 200% for oscillating delay effects. Source
  • Delay types: digital mono, digital stereo, analog mono, analog stereo, mono tape, stereo tape, ping-pong, dual, reverse, sweep, ducking, vintage digital, 2290 w/ mod, ambient stereo
  • Supports the X/Y function.

About Drive

  • Number of blocks: two. No hopes for more Drive blocks. Source
  • Supports the X/Y function.

About Chorus

  • Chorus types: digital mono, digital stereo, analog mono, analog stereo, japan ce-2, warm stereo, 80s style, triangle, 8-voice stereo
  • The Chorus block of the AFXII models bucket-brigade delay lines (BBD). Source

About Flanger

  • Number of blocks: two.
  • The Chorus block of the AFXII models bucket-brigade delay lines (BBD). Source
  • Flanger types: digital mono, digital stereo, analog mono, analog stereo, thru zero, stereo jet

About Phaser

  • Phaser types: digital mono, digital stereo, script 45, script 90, block 90, classic vibe, stereo 8 stage - plus vibe mode

About Pitch

  • The Pitch block has a Learn function. Turn it on, play a note and the AFXII knows which note you played. Source

About Reverb

  • The AFXII adds improvements to the Reverb block: there are improvements in the tail decay plus a two-band parametric EQ for the wet signal with low-cut and high-cut. The EQ stuff is on a separate GUI page with a graphical display. Source

About Wah

  • Number of blocks: two.
  • Supports the X/Y function.
  • The Wah block of the AFXII models the Fasel Inductor. Source

SPECIAL SOUNDS AND ROUTINGS

Is there a Freeze or Hold effect

  • Yes, it's built into the Delay effect. Source

Does it support spillover of delay trails and reverb between presets

  • Yes, in the same way as the 1st-generation units.

CONTROLLERS, MODIFIERS

How many external controllers are supported

  • 12.

How many steps does the Sequencer have

  • 16.

Can a modifier be set to min and max values

  • In the AFXII there are MIN and MAX values. These are the actual parameter values. For example, if you want to change the delay time from 500 ms to 700 ms, you simply set MIN to 500 ms and MAX to 700 ms. So 0% corresponds to 500 ms and 100% corresponds to 700 ms. Source

PEDALS, SWITCHES, FOOT CONTROLLERS

Can the Quick Control knobs be used as pedals

What's the purpose of the Rj45 port

  • Use this to connect the MFC-101, instead of using a MIDI cable. It uses a regular CAT-5 network cable and a propietary protocol. This supports bidirectional communication and phantom power. Source
  • When switching off the AFXII, the MFC-101 also switches off. Source

How many pedals can be connected directly

One.



OLD STUFF: OLD STUFF: OLD STUFF: OLD STUFF: OLD STUFF: OLD STUFF:


INTRODUCTION= READ THIS FIRST= GENERAL= How to keep your knowledge up-to-date== How to get started quickly (for new users)== How to make sure it is set up correctly (gig checklist)== How to try the factory presets== How to find the right factory preset== How to view and hear the unit in action== How to mount it in a rack or rackbag== AMPLIFICATION AND I/O= How to switch it on and off== How to get sound from it (basics)== How to use it with FR amplification== How to connect it to a mixing table== How to integrate a (pre)amp== How to use it with a poweramp and speaker cabinet== How to use it with a guitar amplifier== How to set it up for mono or stereo output== How to get multiple output signals== How to use it for effects only== How to connect your guitar(s)== How to use its effects loop== How to set the input level== How to set the output level and avoid clipping== How to use it with headphones== How to make a digital connection== How to mute the signal when tuning== How to adjust the overall tone and volume level== How to deal with noise== FIRMWARE, SYSTEM'= How to update its firmware== How to reset the unit== How to prevent overloading the CPU== How to save and restore stuff== How to replace the battery== SOFTWARE, AXE-EDIT= How to connect to a computer== How to use it as an audio interface== How to use Axe-Edit== How to reamp== CREATING AND EDITING PRESETS= How to edit presets on a computer== How to use presets by other users== How to create a new preset from scratch== How to create your first preset== How to make editing easier== How to copy and paste effect settings between presets== How to reset an effect to its default state== How to adjust the global effects level or the master reverb level== How to insert more than 12 effects in a preset== How to add an effect to a preset== How to use effects in a parallel row== How to put effects before or after your own preamp== How to create a master bypass switch== How to run an effect in stereo or mono== How to set the correct bypass mode for an effect== How to set the volume level of an effect== How to adjust the volume level of a preset while playing== How to boost the signal for leads== How to avoid output clipping== How to decide where to put the cab block== How to enable spillover of delay trails and reverb== How to enable global control of any effects block== How to save and recall favorite amp settings (global amp)== How to minimize gaps in the signal when switching presets== How to print presets== How to keep your presets organized== How to insert an external pedal in the routing== EFFECTS'= How to know which effects are available== AMPS== How to know which amps are simulated=== How to dial in amp settings=== How to set the Drive and Master controls=== How to use the amp tone controls (tonestack)=== How to use the Bright switch=== How to use the Boost switch=== How to use the Presence control=== How to set the amp's advanced parameters=== How to split the preamp and poweramp of an amp sim=== How to get tight bass control=== How to use a Drive block to add or control gain=== How to add a gain stage=== How to prevent crossover distortion=== How to use multiple amps in a preset=== How to solve this issue: "My tone changes when I start editing the Amp block"=== How to get controlled feedback=== CABINETS== How to choose between the stock cabinets=== How to choose between the microphone sims=== How to choose between a stereo or mono cabinet=== How to use the Air and Drive parameters=== How to use an external user cab (IR)=== How to set the speaker resonance parameter=== How to optimize your room tone as well as the FOH tone === OTHER EFFECTS== How to use this effect: Chorus and Quad-Chorus=== How to use this effect: Compressor=== How to use this effect: Crossover=== How to use this effect: Delay=== How to use this effect: Detune=== How to use this effect: Drive=== How to use this effect: Effects Loop (FXL)=== How to use this effect: Stereo Enhancer=== How to use this effect: Feedback Send/Return=== How to use this effect: Filter=== How to use this effect: Flanger=== How to use this effect: Formant=== How to use this effect: Envelope filter=== How to use this effect: Graphic Equalizer=== How to use this effect: Looper=== How to use this effect: MegaTap Delay=== How to use this effect: Mixer=== How to use this effect: Multi-Delay=== How to use this effect: Multiband Compressor=== How to use this effect: Noise Gate=== How to use this effect: Panner=== How to use this effect: Parametric Equalizer=== How to use this effect: Phaser=== How to use this effect: Pitch Shifter=== How to use this effect: Resonator=== How to use this effect: Reverb=== How to use this effect: Reversed delay=== How to use this effect: Ring Modulator=== How to use this effect: Rotary Cabinet (Leslie)=== How to use this effect: Seek wah=== How to use this effect: Synth=== How to use this effect: Tremolo=== How to use this effect: (Uni)Vibe=== How to use this effect: Vocoder=== How to use this effect: Wah=== SPECIAL SOUNDS AND ROUTINGS== How to create an automated dive bomb=== How to integrate a real talk box=== How to create the vibrato effect=== How to simulate a violin=== How to simulate multiple violins (strings)=== How to crossfade effects=== How to automate volume swells=== How to get or handle acoustic tones=== How to create U2’s Mysterious Ways effect=== How to create space(ship) and lasergun sounds=== How to simulate a flute=== How to simualte an organ=== How to get the shimmer effect=== How to simulate an E-Bow (infinite sustain)=== How to simulate the sound of a windstorm=== How to simulate a sitar or tampura=== How to create infinite reverb (freeze, hold reverb, chord-drone)=== How to simulate dropped tuning=== How to simulate sirens=== How to create automatic double-tracking (ADT)=== How to use Buzz Feiten tuning=== INTERNAL CONTROLLERS AND MODIFIERS== PEDALS, SWITCHES, FOOT CONTROLLERS, MIDI= How to get familiar with MIDI== How to configure the MIDI settings and stuff== How to handle MIDI problems== How to choose a MIDI foot controller== How to make your MIDI foot controller work== How to operate the MFC-101== How to power a MIDI foot controller through MIDI (phantom power)== How to access presets 128 and higher with a MIDI foot controller== How to switch effects on and off using a MIDI foot controller== How to activate the tuner using a MIDI foot controller== How to display the tuner on a MIDI foot controller's display== How to choose an expression pedal== How to connect and configure an expression pedal or switch== How to solve a "stuttering" expression pedal== How to turn an expression pedal into a wah== How to activate an effect automatically when moving an expression pedal== How to use a single pedal to control different effects without switching presets (dual-function pedal) == How to use a switch for global control of any effects block== How to reset a pedal when switching presets== How to mute the delay using an expression pedal or switch== How to switch between different effect settings using a single switch== How to use a pedal for volume boosts== RECORDINGS= VIDEOS'= CATEGORIZED FACTORY PRESETS=

facebook, youtube

Sources:

http://www.fractalaudio.com/products-fas-axe-fx-ii-2.html

http://www.fractalaudio.com/tmp/Axe-Fx_II_Product_Brief.pdf

http://forum.fractalaudio.com/search.php?do=finduser&userid=7762&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/search.php?do=finduser&userid=1&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/search.php?do=finduser&userid=8142&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/search.php?do=finduser&userid=7847&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/search.php?do=finduser&userid=7936&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/search.php?do=finduser&userid=8733&contenttype=vBForum_Post&showposts=1

http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos

http://forum.fractalaudio.com/search.php?do=finduser&userid=7770&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/showthread.php?t=35930

http://forum.fractalaudio.com/forumdisplay.php?f=61

http://forum.fractalaudio.com/showthread.php?t=35997