Always consult the official Owners Manuals first

Difference between revisions of "X/Y switching"

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''The information on this page supplements the official manuals.''
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<font color=red>This page discusses functionality of legacy products and will not be updated.</font>
__TOC__
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__TOC____TOC__
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=Available on which products=
  
[[image:Xy.jpg|link=|100px]]
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* '''Axe-Fx III''': no (replaced with [[Channels]])
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* '''FM9''': no (replaced with [[Channels]])
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* '''FM3''': no (replaced with [[Channels]])
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* '''Axe-Fx II''': yes
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* '''AX8''': yes
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* '''FX8''': yes
  
=X/Y switching: supported by which Fractal Audio products?=
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=About X/Y switching=
* '''Axe-Fx II''': yes.
 
* '''MFC-101''': yes.
 
* '''AX8''': yes.
 
* '''FX8''': yes.
 
  
=About X/Y switching=
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Most effect blocks in the Axe-Fx II, FX8 and AX8 can be switched quickly between two sets of settings: X and Y.
Fractal Audio:<BR>
 
"The idea behind X/Y is that people often have multiple distortion/chorus/delay/etc. pedals on their board but they rarely have more than one on at a time. So rather than creating more instances of effects, which sucks up CPU, have each instance capable of more than one sound."
 
  
X/Y-switching occurs at block level, not at preset level.
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Examples:
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* Amp X = clean, Amp Y = high gain
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* Phaser X = Script 90, Phaser Y = Vibe
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* Rotary X = slow, Rotary Y = fast
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* Cab X = mono, Cab Y = stereo
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* GEQ X = soft boost, GEQ Y = loud boost
  
There's no crossfading when switching between X and Y. If you want crossfading, use Scene Controllers as an alternative to X/Y switching.
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X/Y switching has been replaced with [[Channels]] on next generation Fractal Audio products.
  
=Blocks with X/Y support=
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=Which effect blocks support X/Y=
* '''Axe-Fx II Mark I and II:''' Amp, Cab, Chorus, Delay, Drive, Flanger, Phaser, Pitch, Reverb, Wah, Rotary.
 
* '''Axe-Fx II XL and XL+:''' Amp, Cab, Chorus, Compressor/Dynamics, Delay, Drive, Flanger, GEQ, Gate, Mixer, PEQ, Phaser, Pitch, Rotary, Reverb, Tremolo, Wah.
 
* '''AX8:''' Amp, Cab, Chorus, Compressor/Dynamics, Delay, Drive, Filter, Flanger, Gate, Multi Delay, Phaser, Pitch, Rotary, Reverb, Tremolo, Wah.
 
* '''FX8:''' Chorus, Compressor/Dynamics, Delay, Drive, Filter, Flanger, Gate, MIDI, Multi Delay, Phaser, Pitch, Relay, Rotary, Reverb, Tremolo, Wah.
 
  
Fractal Audio:<BR>
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* '''Axe-Fx II Mark I and II''': Amp, Cab, Chorus, Delay, Drive, Flanger, Phaser, Pitch, Reverb, Wah, Rotary
"Any blocks that have X/Y on the XL but not on the Mark II will not import the bypass state as that is stored differently. You need to manually adjust the bypass state after import." [http://forum.fractalaudio.com/axe-fx-ii-bugs/100398-potential-bug-xl-importing-mk-ii-presets.html#post1203688 source]
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* '''Axe-Fx II XL and XL+''': Amp, Cab, Chorus, Compressor/Dynamics, Delay, Drive, Flanger, GEQ, Gate, Mixer, PEQ, Phaser, Pitch, Rotary, Reverb, Tremolo, Wah
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* '''AX8''': Amp, Cab, Chorus, Compressor/Dynamics, Delay, Drive, Filter, Flanger, Gate, Multi Delay, Phaser, Pitch, Rotary, Reverb, Tremolo, Wah
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* '''FX8''': Chorus, Compressor/Dynamics, Delay, Drive, Filter, Flanger, Gate, MIDI, Multi Delay, Phaser, Pitch, Relay, Rotary, Reverb, Tremolo, Wah
  
=X/Y switching and scenes=
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=Switching between X and Y=
The X/Y state of an effect can vary per scene. This is one of the advantages of using scenes.
 
  
=X/Y switching on the hardware=
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'''Axe-Fx II''' — In the Edit mode of a block, press the dedicated X/Y buttons on the front panel.
Axe-Fx II: use the dedicated X/Y buttons on the front panel.
 
  
FX8 and AX8:
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'''FX8 and AX8''':
 
* Hold a switch (1-8) to alternate between X and Y. If the LED is amber lit, Y is active.
 
* Hold a switch (1-8) to alternate between X and Y. If the LED is amber lit, Y is active.
* You can also assign one of the 3 switches at the right to "Single X/Y" or "Sticky X/Y".
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* Assign one of the three F-switches to "Single X/Y" or "Sticky X/Y", then press the switch which has been assigned to the effect.
* You can adjust the switch "hold" time in the Global menu.
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* Switch a block between X and Y on the grid using a shortcut key:
* You can also switch an effect between X and Y on the grid, using a shortcut key:
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** '''AX8''' — SHIFT + 2x EDIT on LAYOUT page, or 2x EDIT in a block's editing mode
** AX8: SHIFT + 2x EDIT on LAYOUT page, or 2x EDIT in a block's editing mode.
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** '''FX8''' — 2x EDIT on CFG screen
** FX8: 2x EDIT on CFG screen.
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'''Scenes''' — The X/Y state of an effect can be set per scene.
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'''Editors''' — Press the "X" key on the keyboard to switch a block between X and Y in the software editor. The X/Y state of each block is shown in the software editor, without needing to select the block first.
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'''MFC-101 and other MIDI controllers''' — Most blocks have a dedicated MIDI CC for X/Y switching. These are listed in the manuals. Assign the CC to a switch to alternate between X and Y.
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You can configure X/Y effect blocks to engage the effect in either X or Y mode. Example: [http://forum.fractalaudio.com/threads/ia-x-y-control-how-to-turn-on-and-switch-xy.38230/#post-523176]
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# IA Switch 1, ON message: DELAY 1 ON, DELAY 1 X (CC#47:127, CC#106: 127)
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# IA Switch 1, OFF message: DELAY 1 OFF, DELAY 1 X (CC#47:0, CC#106: 127)
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# IA Switch 2, OFF message: DELAY 1 ON, DELAY 1 Y (CC#47:127, CC#106: 0)
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# IA Switch 2, OFF message: DELAY 1 OFF, DELAY 1 Y (CC#47:0, CC#106: 0)
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Or use a MIDI controller's "group" or "linked switches" feature.
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On the MFC-101 MIDI foot controller X is green, Y is red. If you prefer the default state to be green, use Y as the default state.
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Note that not all effect blocks which support X/Y have a specific MIDI CC for that task. The FX8 lets you assign CCs to those, the Axe-Fx II does not. There's a way around this. Use a MIDI Monitor to detect the MIDI sysex command that switches the block between X/Y. Then program a switch on the controller using that data.
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=Visual indication=
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'''Axe-Fx II and FX8''': The current X/Y state of the selected block is shown in an effect block's EDIT menu (not on the Layout page).
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'''AX8''': The current X/Y state of the selected block is shown at the bottom of the Layout page.
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The visual X/Y state of effects blocks is shown in the software editors.
  
=X/Y switching in the software editors=
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=CPU usage=
Press the "X" key on the keyboard to switch a block between X and Y in the software editor.
 
  
The X/Y-states of the blocks are displayed in the software editor, without needing to select the block first.
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Reported CPU usage is based on the current block state (X or Y). When switching an effect between X and Y, the preset's CPU usage may change.
  
=Audio gap with X/Y switching=
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=Copy and paste=
Switching an Amp block between X and Y will cause a brief audio gap.
 
  
=X/Y indication=
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The "X" settings can be copied to "Y", and vice versa, on the front panel of the Axe-Fx II by pressing the X or Y button twice quickly. There's no equivalent shortcut on the AX8 and FX8 hardware.
The X/Y state of effects blocks is shown in the software editors.
 
  
On the AX8 hardware the current X/Y state of the selected block is shown at the bottom of the Layout page.
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The software editor can be used to copy and paste an entire block or just the X or Y settings within the preset or to another preset.
  
On the Axe-Fx II and FX8 hardware the current X/Y state of the selected block is shown in an effect block's EDIT menu (not on the Layout page).
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=Swapping=
  
=X/Y switching and CPU=
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Swapping the X and Y settings of a block requires use of the editor.
CPU usage is calculated using the current state of a block (X or Y). When switching an effect between X and Y, CPU usage may change.
 
  
=Copy and swap X/Y settings=
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=Block reset=
X and Y effect settings can be copied using the front panel of the Axe-Fx II: press X or Y twice quickly.
 
  
Swapping X and Y always requires use of a software editor.
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Resetting block settings on the hardware resets the parameters to their default values. This only applies to the current state: X or Y.
  
=Reset effect parameters and X/Y settings=
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To reset the entire block, switch to the other state and repeat the process, or use the editor to reset the entire block.
Resetting an effect block on the hardware resets the parameters to their default values. This only applies to the current state: X or Y. To reset the entire block, switch to the other state and repeat the process (or use the software editor to initialize the entire block).
 
  
=Modified parameters and X/Y settings=
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=Modifiers=
When a controller is assigned to a parameter, it always applies to both X and Y. It's not possible to have different modifier settings for X and Y, the architecture doesn't allow for this. [http://forum.fractalaudio.com/axe-fx-ii-discussion/97591-separate-controllers-x-y-states.html#post1172114 source]
 
  
=Recall Effect and X/Y settings=
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If a modifier has been assigned to a parameter, it always applies to both X and Y. It's not possible to have different modifier settings for X and Y, the architecture doesn't allow this. [http://forum.fractalaudio.com/threads/separate-controllers-for-x-y-states.97591/#post-1172114]
Using Recall Effect on the Axe-Fx II and AX8 will always import all effect block settings: X and Y. So you can't use Recall Effect for just X or just Y. Use the software editor instead to copy and paste X-only or Y-only settings.
 
  
=Use X/Y switching to compare sounds and settings=
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=Recall Effect=
X/Y switching offers an easy way to compare sounds when tweaking. Example:
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# Go to an AMP block, state "X".
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The [[Presets#Recall_Effect|Recall Effect]] function (which copies block settings from another preset) always imports both X and Y settings. If you want to copy just X or just Y, use the software editor.
# Double-click "Y" on the front panel to copy the "X" settings into "Y".
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# Select X or Y and adjust settings.
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=X/Y switching can cause an audio gap=
# Now alternate between X and Y to see and hear the differences.
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When switching an Amp block between X and Y, there will be a short gap in the sound.
  
You can also do this in the software editor.
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=Compare sounds and settings=
  
This also offers an easy method to quickly see where effect settings differ from default, by resetting X or Y to default.
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X/Y switching offers an easy way to compare sounds when tweaking.
  
An alternative approach to comparing sounds on the Axe-Fx II: save a preset as a Snapshot in the editor. Select Revert to get the original sound back. Then drag and drop the snapshot file into the editor.
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# Go to a block, state "X".
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# Double-click "Y" on the front panel to copy the "X" settings into "Y".
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# Select X or Y, and adjust settings.
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# Now alternate between X and Y to see and hear the differences.
  
=X/Y switching on the MFC-101 and other MIDI controllers=
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You can also do this in the editor.
There's a dedicated MIDI CC for most blocks that offer X/Y switching. They are listed in the manuals. Assign this CC to a switch to alternate between X and Y.
 
  
You can configure X/Y effect blocks to engage the effect in either X or Y mode. Example: ([http://forum.fractalaudio.com/axe-fx-ii/38230-ia-x-y-control-how-turn-switch-xy.html source])
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This also offers an easy method to quickly see non-default settings, by resetting one side to default settings.
# IA Switch 1, ON message: DELAY 1 ON, DELAY 1 X (CC#47:127, CC#106: 127)
 
# IA Switch 1, OFF message: DELAY 1 OFF, DELAY 1 X (CC#47:0, CC#106: 127)
 
# IA Switch 2, OFF message: DELAY 1 ON, DELAY 1 Y (CC#47:127, CC#106: 0)
 
# IA Switch 2, OFF message: DELAY 1 OFF, DELAY 1 Y (CC#47:0, CC#106: 0)
 
  
Or use a controller's "group" or'"linked switches" feature.
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=Crossfading sounds=
  
On the MFC-101 X is green, Y is red. If you prefer the default state to be green, use Y as the default state.
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Sounds do not crossfade when switching between X and Y. Use [[Scene controllers]] instead.
  
[[category:Axe-Fx]]
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[[category:Axe-Fx2]]
 
[[category:FX8]]
 
[[category:FX8]]
 
[[category:AX8]]
 
[[category:AX8]]
[[category:Effect]]
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[[category:Sounds]]
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[[category:All]]

Latest revision as of 12:18, 8 April 2024

This page discusses functionality of legacy products and will not be updated.

Available on which products

  • Axe-Fx III: no (replaced with Channels)
  • FM9: no (replaced with Channels)
  • FM3: no (replaced with Channels)
  • Axe-Fx II: yes
  • AX8: yes
  • FX8: yes

About X/Y switching

Most effect blocks in the Axe-Fx II, FX8 and AX8 can be switched quickly between two sets of settings: X and Y.

Examples:

  • Amp X = clean, Amp Y = high gain
  • Phaser X = Script 90, Phaser Y = Vibe
  • Rotary X = slow, Rotary Y = fast
  • Cab X = mono, Cab Y = stereo
  • GEQ X = soft boost, GEQ Y = loud boost

X/Y switching has been replaced with Channels on next generation Fractal Audio products.

Which effect blocks support X/Y

  • Axe-Fx II Mark I and II: Amp, Cab, Chorus, Delay, Drive, Flanger, Phaser, Pitch, Reverb, Wah, Rotary
  • Axe-Fx II XL and XL+: Amp, Cab, Chorus, Compressor/Dynamics, Delay, Drive, Flanger, GEQ, Gate, Mixer, PEQ, Phaser, Pitch, Rotary, Reverb, Tremolo, Wah
  • AX8: Amp, Cab, Chorus, Compressor/Dynamics, Delay, Drive, Filter, Flanger, Gate, Multi Delay, Phaser, Pitch, Rotary, Reverb, Tremolo, Wah
  • FX8: Chorus, Compressor/Dynamics, Delay, Drive, Filter, Flanger, Gate, MIDI, Multi Delay, Phaser, Pitch, Relay, Rotary, Reverb, Tremolo, Wah

Switching between X and Y

Axe-Fx II — In the Edit mode of a block, press the dedicated X/Y buttons on the front panel.

FX8 and AX8:

  • Hold a switch (1-8) to alternate between X and Y. If the LED is amber lit, Y is active.
  • Assign one of the three F-switches to "Single X/Y" or "Sticky X/Y", then press the switch which has been assigned to the effect.
  • Switch a block between X and Y on the grid using a shortcut key:
    • AX8 — SHIFT + 2x EDIT on LAYOUT page, or 2x EDIT in a block's editing mode
    • FX8 — 2x EDIT on CFG screen

Scenes — The X/Y state of an effect can be set per scene.

Editors — Press the "X" key on the keyboard to switch a block between X and Y in the software editor. The X/Y state of each block is shown in the software editor, without needing to select the block first.

MFC-101 and other MIDI controllers — Most blocks have a dedicated MIDI CC for X/Y switching. These are listed in the manuals. Assign the CC to a switch to alternate between X and Y.

You can configure X/Y effect blocks to engage the effect in either X or Y mode. Example: [1]

  1. IA Switch 1, ON message: DELAY 1 ON, DELAY 1 X (CC#47:127, CC#106: 127)
  2. IA Switch 1, OFF message: DELAY 1 OFF, DELAY 1 X (CC#47:0, CC#106: 127)
  3. IA Switch 2, OFF message: DELAY 1 ON, DELAY 1 Y (CC#47:127, CC#106: 0)
  4. IA Switch 2, OFF message: DELAY 1 OFF, DELAY 1 Y (CC#47:0, CC#106: 0)

Or use a MIDI controller's "group" or "linked switches" feature.

On the MFC-101 MIDI foot controller X is green, Y is red. If you prefer the default state to be green, use Y as the default state.

Note that not all effect blocks which support X/Y have a specific MIDI CC for that task. The FX8 lets you assign CCs to those, the Axe-Fx II does not. There's a way around this. Use a MIDI Monitor to detect the MIDI sysex command that switches the block between X/Y. Then program a switch on the controller using that data.

Visual indication

Axe-Fx II and FX8: The current X/Y state of the selected block is shown in an effect block's EDIT menu (not on the Layout page).

AX8: The current X/Y state of the selected block is shown at the bottom of the Layout page.

The visual X/Y state of effects blocks is shown in the software editors.

CPU usage

Reported CPU usage is based on the current block state (X or Y). When switching an effect between X and Y, the preset's CPU usage may change.

Copy and paste

The "X" settings can be copied to "Y", and vice versa, on the front panel of the Axe-Fx II by pressing the X or Y button twice quickly. There's no equivalent shortcut on the AX8 and FX8 hardware.

The software editor can be used to copy and paste an entire block or just the X or Y settings within the preset or to another preset.

Swapping

Swapping the X and Y settings of a block requires use of the editor.

Block reset

Resetting block settings on the hardware resets the parameters to their default values. This only applies to the current state: X or Y.

To reset the entire block, switch to the other state and repeat the process, or use the editor to reset the entire block.

Modifiers

If a modifier has been assigned to a parameter, it always applies to both X and Y. It's not possible to have different modifier settings for X and Y, the architecture doesn't allow this. [2]

Recall Effect

The Recall Effect function (which copies block settings from another preset) always imports both X and Y settings. If you want to copy just X or just Y, use the software editor.

X/Y switching can cause an audio gap

When switching an Amp block between X and Y, there will be a short gap in the sound.

Compare sounds and settings

X/Y switching offers an easy way to compare sounds when tweaking.

  1. Go to a block, state "X".
  2. Double-click "Y" on the front panel to copy the "X" settings into "Y".
  3. Select X or Y, and adjust settings.
  4. Now alternate between X and Y to see and hear the differences.

You can also do this in the editor.

This also offers an easy method to quickly see non-default settings, by resetting one side to default settings.

Crossfading sounds

Sounds do not crossfade when switching between X and Y. Use Scene controllers instead.