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Difference between revisions of "Spillover"

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=User contributions=
 
=User contributions=
  
==Notes==
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==Effects which don't support spillover==
 
* Multi Delay and Megatap Delay don’t support spillover.
 
* Multi Delay and Megatap Delay don’t support spillover.
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==Undesirable spillover==
 
* User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." [http://forum.fractalaudio.com/axe-fx-ii/39269-unpredictable-spillover-kick.html#post534665 Source]
 
* User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." [http://forum.fractalaudio.com/axe-fx-ii/39269-unpredictable-spillover-kick.html#post534665 Source]
* Here's a great tip on how to maintain the same delay level across presets: [http://forum.fractalaudio.com/ultra-std-discussion/42536-adding-parallel-rows-grid-increases-volume.html#post565766 Source]
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==Keeping level changes when switching presets==
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If you use Mix and Level to dial in the effects level, the volume level of the reverb and/or delay trails may change when switching presets.This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. [http://forum.fractalaudio.com/ultra-std-discussion/42536-adding-parallel-rows-grid-increases-volume.html#post565766 Source]
  
 
[[category:Presets and effects]]
 
[[category:Presets and effects]]

Revision as of 15:21, 13 March 2012

Manual

Template:0 Disclaimer

Template:16.11 Setting Up Spillover

User contributions

Effects which don't support spillover

  • Multi Delay and Megatap Delay don’t support spillover.

Undesirable spillover

  • User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." Source

Keeping level changes when switching presets

If you use Mix and Level to dial in the effects level, the volume level of the reverb and/or delay trails may change when switching presets.This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. Source