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Difference between revisions of "Spillover"
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Revision as of 13:56, 4 February 2012
- Multi Delay and Megatap Delay don’t support spillover.
- User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." Source
- Here's a great tip on how to maintain the same delay level across presets: Source