Always consult the official Owners Manuals and Guides first.
Information about the FM3 may be incomplete or wrong, it's being worked on.
Difference between revisions of "Spillover"
Revision as of 09:25, 23 October 2012
Effects which don't support spillover
- Multi Delay and Megatap Delay don’t support spillover.
- User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." Source
Keeping level changes when switching presets
If you use Mix and Level to dial in the effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. Source
Additional information in this Wicked Wiki thread.