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March 2024: all pages have been checked and are up-to-date

Difference between revisions of "Mono and stereo signal"

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__TOC__
 
__TOC__
[[image:mono_stereo.jpg|link=|300px]]
 
 
=About mono and stereo output=
 
=About mono and stereo output=
  
 
Effects sound gloriously in stereo. However, when it comes to FOH sound, stereo separation may not always translate well to a live audience. People seldom are in the right spot to hear both sides equally well. Also, many PA systems are mono.
 
Effects sound gloriously in stereo. However, when it comes to FOH sound, stereo separation may not always translate well to a live audience. People seldom are in the right spot to hear both sides equally well. Also, many PA systems are mono.
  
[http://forum.fractalaudio.com/axe-fx-ii-discussion/57659-venue-soundguy-what-reactions-have-you-had-regarding-stereo-setup-3.html Forum discussion]
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From the [[Owners_Manuals|Axe-Fx III Owner's Manual]]:
 +
 
 +
* '''Stereo''' – No special settings required
 +
* '''Half-Stereo''' – Leaving the Axe‐Fx III in its default stereo conguration but connecting only one (Left) output results in a “half‐stereo” setup. This works fine, aside from the exceptions such as ping-pong, panning, etc). No special settings required
 +
* '''Dual Mono''' – Sonically, this is identical to half-stereo, with the same limitations, except that mono signal is produced at both the left and right jacks so you can connect to two monitors. To switch to dual mono, go to Setup > I/O > Audio and set Mode for the desired output to “COPY L->R”
 +
* '''Summed Mono''' – Left and right channels are added together resulting in an identical mono signal at both left and right outputs. This has the advantage of not discarding half of the sound, but summing has its own issues. For example, short delays or phase differences between channels can result in strange artifacts or even total cancellation. To switch to summed mono, Setup > I/O > Audio and set Output Mode for the desired output to “SUM L+R”
 +
 
 +
Read <q>[[I/O connectivity and levels]]</q> for more information.
 +
 
 +
A simple method to switch between mono and stereo, is to set one channel in the Cab block to Stereo and another channel to mono.
 +
 
 +
[[image:mono_stereo.jpg|link=|300px]]
 +
 
 +
=Stereo output requirements=
  
=Stereo output=
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For a stereo output signal:
  
* the preset must contain at least one stereo effect, and
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* The preset must contain at least one stereo effect, and
* the signal is not summed to mono before entering the output section, and
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* The signal is not summed to mono before entering the output section, and
* the device must be set to Stereo in the I/O menu, and
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* The device must be set to Stereo in the I/O menu, and
 
* Left/Right outputs must both be connected to a stereo audio system.
 
* Left/Right outputs must both be connected to a stereo audio system.
  
 
When connecting the left and right outputs of the processor to a mixer, make sure that the two channel strips are hard-panned to the left and right.
 
When connecting the left and right outputs of the processor to a mixer, make sure that the two channel strips are hard-panned to the left and right.
  
=Mono output=
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Most [[Factory presets]] are designed for stereo output.
  
* sum the signal on the grid to mono, or
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=Mono output requirements=
* set Output Mode in the I/O menu to one of the mono settings: "Sum L+R" or "Copy L > R", or
 
* connect only the left or right output to the amplification system or mixer, or
 
* set the audio system to mono.
 
  
=Output Mode settings in the I/O menu=
+
For a mono output signal:
  
From the [[Owners_Manuals|Axe-Fx III Owner's Manual]]:
+
* Sum the signal on the grid to mono, or
 +
* Set Output Mode in the I/O menu to one of the mono settings: "Sum L+R" or "Copy L > R", or
 +
* Connect only the left or right output to the amplification system or mixer, or
 +
* Set the audio system to mono.
  
* '''Stereo''' – no special settings required
+
=Effects: mono or stereo=
* '''Half-Stereo''' – leaving the Axe‐Fx III in its default stereo conguration but connecting only one (Left) output results in a “half‐stereo” setup. This works fine, aside from the exceptions such as ping-pong, panning, etc). No special settings required
 
* '''Dual Mono''' – sonically, this is identical to half-stereo, with the same limitations, except that mono signal is produced at both the left and right jacks so you can connect to two monitors. To switch to dual mono, open I/O > Audio and set Mode for the desired output to “COPY L->R”
 
* '''Summed Mono''' – left and right channels are added together resulting in an identical mono signal at both left and right outputs. This has the advantage of not discarding half of the sound, but summing has its own issues. For example, short delays or phase differences between channels can result in strange artifacts or even total cancellation. To switch to summed mono, open I/O > Audio and set Mode for the desired output to “SUM L+R”
 
  
Read this: [[Connections and levels]]
+
Blocks such as Flanger, Chorus and Phaser are mono by default. Use the parameter LFO Phase to switch these to stereo.
  
A simple method to switch between mono and stereo, is to set one channel in the Cab block to Stereo and another channel to mono.
+
Everything before an Amp block or Drive block will always be summed to mono. To keep a stereo signal before the Amp block stereo, use two Amp blocks in parallel paths, if the device supports this, and adjust Input Select and Balance to make each block handle one side of the signal.
  
=Mono or stereo effects=
+
When placing a Cab block at the end of the grid, the output signal will be summed to mono, unless the Cab is operating in stereo (stereo input and stereo output). When a Cab block is operating in stereo but followed by a mono effect such as Drive, the resulting signal will also be summed to mono.
  
Blocks such as Flanger, Chorus and Phaser are mono by default. Use the parameter LFO Phase to switch these to stereo.
+
=Left is left, Right is right=
  
Everything before an Amp block or Drive block will always be summed to mono. To keep a stereo signal before the Amp block stereo, use two Amp blocks if the device supports this, and adjust Input Select and Balance to make each block handle one side of the signal.
+
If you want to make sure that Left=Left and Right=Right, just turn the Balance parameter in an engaged block on the grid to left and right.
  
When placing a Cab block at the end of the grid, the output signal will be summed to mono, unless the Cab is set to Stereo mode or when using two panned mono Cab blocks in parallel. When a Cab block is set to Stereo mode but followed by a mono effect such as Drive, the resulting signal will also be summed to mono.
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Or run the Ping Pong Delay: the first repeat should be heard through the LEFT channel.
  
=Stereo Enhancer=
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=Stereo Enhancer block=
  
Read this: [[Enhancer block]]
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Read <q>[[Enhancer block]]</q> for more information.
  
 
=Panner effect=
 
=Panner effect=
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=Phase cancellation and comb filtering=
 
=Phase cancellation and comb filtering=
  
'''Phase cancellation''' — When two 100% identical audio signals of opposite phase are merged, the result is complete silence.
+
; Phase cancellation : When two 100% identical audio signals of opposite phase are merged, the result is complete silence.
  
'''Comb filtering''' — Summing two identical audio signals with one slightly delayed, makes the sound hollow, thin and glassy.
+
; Comb filtering : Summing two identical audio signals with one slightly delayed, makes the sound hollow, thin and glassy.
  
 
You need to be careful of phase cancellation and comb filtering when summing a stereo signal (preset) to mono, if it contains effects which invert phase or shift time alignment.
 
You need to be careful of phase cancellation and comb filtering when summing a stereo signal (preset) to mono, if it contains effects which invert phase or shift time alignment.
  
<blockquote>"Hollowness means phase cancellation which typically arises from collapsing to mono somewhere or somehow having the same signal slightly delayed added in somewhere." [http://forum.fractalaudio.com/threads/what-causes-hollowness-in-modeling.98515/#post-1182125 source] </blockquote>
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<blockquote>
 +
'''FRACTAL AUDIO QUOTES'''
 +
<HR>
  
More information:
+
<blockquote>
* [http://www.audiocourses.com/?s=phase+cancellation SAE Online: Mono Compatibility and Phase Cancellation]
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[http://forum.fractalaudio.com/threads/what-causes-hollowness-in-modeling.98515/#post-1182125]
* [http://www.uaudio.com/blog/understanding-audio-phase Universal Audio: Understanding Audio Phase and Correcting Issues]
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Hollowness means phase cancellation which typically arises from collapsing to mono somewhere or somehow having the same signal slightly delayed added in somewhere.
 +
</blockquote>
 +
</blockquote>
  
 
To avoid phase cancellation when summing a stereo signal to mono:
 
To avoid phase cancellation when summing a stereo signal to mono:
  
* don't use the [[Enhancer block]] in Classic Mode
+
* Don't use the [[Enhancer block]] in Classic Mode.
* don't use Phase Reverse in the [[Delay block]]
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* Don't use Phase Reverse in the [[Delay block]].
* use Output Mode Copy L > R instead of Sum L+R in the [[I/O menu]]
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* Use Output Mode Copy L > R instead of Sum L+R in the I/O menu.
* don't use [[Cab_block#Delay_.2F_Mic_Distance|Micro Delay]] in the Cab block
+
 
* avoid Chorus types such as "80s" and "Triangle"
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For more information see:
 +
* SAE Online: <q>[http://www.audiocourses.com/?s=phase+cancellation Mono Compatibility and Phase Cancellation]</q>
 +
* Universal Audio: <q>[http://www.uaudio.com/blog/understanding-audio-phase Understanding Audio Phase and Correcting Issues]</q>
 +
 
 +
=Videos=
 +
 
 +
[[video:RoshMonoStereo]]
  
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx2]]
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[[category:AX8]]
 
[[category:AX8]]
 
[[category:FM3]]
 
[[category:FM3]]
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[[category:FM9]]
 
[[category:FX8]]
 
[[category:FX8]]
 
[[category:Sounds]]
 
[[category:Sounds]]
 +
[[category:All]]

Latest revision as of 22:53, 1 March 2024

About mono and stereo output

Effects sound gloriously in stereo. However, when it comes to FOH sound, stereo separation may not always translate well to a live audience. People seldom are in the right spot to hear both sides equally well. Also, many PA systems are mono.

From the Axe-Fx III Owner's Manual:

  • Stereo – No special settings required
  • Half-Stereo – Leaving the Axe‐Fx III in its default stereo conguration but connecting only one (Left) output results in a “half‐stereo” setup. This works fine, aside from the exceptions such as ping-pong, panning, etc). No special settings required
  • Dual Mono – Sonically, this is identical to half-stereo, with the same limitations, except that mono signal is produced at both the left and right jacks so you can connect to two monitors. To switch to dual mono, go to Setup > I/O > Audio and set Mode for the desired output to “COPY L->R”
  • Summed Mono – Left and right channels are added together resulting in an identical mono signal at both left and right outputs. This has the advantage of not discarding half of the sound, but summing has its own issues. For example, short delays or phase differences between channels can result in strange artifacts or even total cancellation. To switch to summed mono, Setup > I/O > Audio and set Output Mode for the desired output to “SUM L+R”

Read I/O connectivity and levels for more information.

A simple method to switch between mono and stereo, is to set one channel in the Cab block to Stereo and another channel to mono.

Mono stereo.jpg

Stereo output requirements

For a stereo output signal:

  • The preset must contain at least one stereo effect, and
  • The signal is not summed to mono before entering the output section, and
  • The device must be set to Stereo in the I/O menu, and
  • Left/Right outputs must both be connected to a stereo audio system.

When connecting the left and right outputs of the processor to a mixer, make sure that the two channel strips are hard-panned to the left and right.

Most Factory presets are designed for stereo output.

Mono output requirements

For a mono output signal:

  • Sum the signal on the grid to mono, or
  • Set Output Mode in the I/O menu to one of the mono settings: "Sum L+R" or "Copy L > R", or
  • Connect only the left or right output to the amplification system or mixer, or
  • Set the audio system to mono.

Effects: mono or stereo

Blocks such as Flanger, Chorus and Phaser are mono by default. Use the parameter LFO Phase to switch these to stereo.

Everything before an Amp block or Drive block will always be summed to mono. To keep a stereo signal before the Amp block stereo, use two Amp blocks in parallel paths, if the device supports this, and adjust Input Select and Balance to make each block handle one side of the signal.

When placing a Cab block at the end of the grid, the output signal will be summed to mono, unless the Cab is operating in stereo (stereo input and stereo output). When a Cab block is operating in stereo but followed by a mono effect such as Drive, the resulting signal will also be summed to mono.

Left is left, Right is right

If you want to make sure that Left=Left and Right=Right, just turn the Balance parameter in an engaged block on the grid to left and right.

Or run the Ping Pong Delay: the first repeat should be heard through the LEFT channel.

Stereo Enhancer block

Read Enhancer block for more information.

Panner effect

The Panner effect (Tremolo/Panner block) pans the signal left and right, just like a ping pong delay.

Phase cancellation and comb filtering

Phase cancellation 
When two 100% identical audio signals of opposite phase are merged, the result is complete silence.
Comb filtering 
Summing two identical audio signals with one slightly delayed, makes the sound hollow, thin and glassy.

You need to be careful of phase cancellation and comb filtering when summing a stereo signal (preset) to mono, if it contains effects which invert phase or shift time alignment.

FRACTAL AUDIO QUOTES


[1] Hollowness means phase cancellation which typically arises from collapsing to mono somewhere or somehow having the same signal slightly delayed added in somewhere.

To avoid phase cancellation when summing a stereo signal to mono:

  • Don't use the Enhancer block in Classic Mode.
  • Don't use Phase Reverse in the Delay block.
  • Use Output Mode Copy L > R instead of Sum L+R in the I/O menu.

For more information see:

Videos