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Difference between revisions of "Input block"

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__TOC__
 
[[image:Iii ins and outs.jpg|link=|300px]]
 
[[image:Iii ins and outs.jpg|link=|300px]]
__TOC__
 
 
=Available on which products=
 
=Available on which products=
  
 
* '''Axe-Fx III''': 5 blocks
 
* '''Axe-Fx III''': 5 blocks
* '''FM3''': yes
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* '''FM3''': 2 blocks
 
* '''Axe-Fx II''': 1 block
 
* '''Axe-Fx II''': 1 block
 
* '''AX8''': 1 block
 
* '''AX8''': 1 block
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=Channels or X/Y switching=
 
=Channels or X/Y switching=
  
* '''Axe-Fx III''': 4 channels
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* '''Axe-Fx III''' and '''FM3''': 4 channels
* '''FM3''': 4 channels
 
 
* '''Axe-Fx II''': no
 
* '''Axe-Fx II''': no
 
* '''AX8''': no
 
* '''AX8''': no
* '''FX8''': n/a
 
  
=About the Input block=  
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=What is the Input block=  
  
 
The Input block is the point where the signal enters the grid for processing by effect blocks.
 
The Input block is the point where the signal enters the grid for processing by effect blocks.
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* [[Gate/Expander block|Noise gate]]
 
* [[Gate/Expander block|Noise gate]]
* [[Input impedance]] (not on AX8)
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* [[Input impedance]] (on some processors)
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 +
On the Axe-Fx III and FM3, an Input block can also operate as Effects Return in an effects loop. The signal is sent to an external device through an Output block (= Effects Send) and then re-enters the grid through the Input block (= Effects Return). This is similar to the [[FX Loop block]] on the Axe-Fx II and AX8.
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=Position of the Input block on the grid=
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 +
'''Axe-Fx II and AX8''' — The Input block has a fixed position at the start of the grid.
  
On the Axe-Fx III and FM3, an Input block can also operate as Effects Return in an effects loop. The signal is sent to an external device through an Output block (= Effects Send) and then re-enters the grid through the Input block (= Effects Return).
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'''Axe-Fx III and FM3''' — The Input blocks can be positioned anywhere on the grid.
  
=Input blocks and signal sources=
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=Input sources=
  
 
The Input blocks are linked to the hardware input ports, except Input 1 on the Axe-Fx III.
 
The Input blocks are linked to the hardware input ports, except Input 1 on the Axe-Fx III.
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Input 1 on the Axe-Fx III can be linked to:
 
Input 1 on the Axe-Fx III can be linked to:
  
* Analog input (Instrument/Input 1)
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* '''Analog input (Instrument/Input 1)'''
* USB outputs 5+6 from computer
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* '''USB outputs 5+6 from computer'''
* SPDIF or AES input
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* '''SPDIF or AES input'''
  
 
There's a 5th Input block on the Axe-Fx III, which is the Input USB block. It gets its signal from USB Outputs 7+8 from a computer.
 
There's a 5th Input block on the Axe-Fx III, which is the Input USB block. It gets its signal from USB Outputs 7+8 from a computer.
  
=Position of the Input block on the grid=
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FM3: to be added... @@
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 +
=Setting and viewing levels=
  
'''Axe-Fx II and AX8''' — the Input block has a fixed position at the start of the grid
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The Axe-Fx III and FM3 provides block meters, which indicate the Input and Output signal level per block.
  
'''Axe-Fx III and FM3''' — Input blocks can be positioned anywhere on the grid
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=Running Input and Output blocks as an effects loop=
  
=Bypass state=
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Firmware Ares:
  
If the Input block on the Axe-Fx III is bypassed, it prevents external signals from entering the grid. When engaged, it doesn't pass signal from blocks which are connected to it (in front of the Input block).
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When running a pair of Input and Output blocks as an effects loop, the blocks don't have to be connected to each other.
  
=Running Input and Output blocks as an effect loop=
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Here are the scenarios when running an effects loop:
  
 
* If Output is not connected to Input and Input is bypassed: the signal from the loop is muted.
 
* If Output is not connected to Input and Input is bypassed: the signal from the loop is muted.
 
* If Output is connected to Input and Input is bypassed: the signal is passed without going through the loop.
 
* If Output is connected to Input and Input is bypassed: the signal is passed without going through the loop.
 
* If Output is connected to Input and Input is engaged: the signal from the effect loop is passed.
 
* If Output is connected to Input and Input is engaged: the signal from the effect loop is passed.
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When using the Input block as the On/Off switch for the loop, it warrants that no noise will enter the grid if the loop is off. However, this will also cut off tails from effects such as delay when turning off the loop.
  
 
=Input impedance=
 
=Input impedance=
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Each Input block has its own noise gate settings. On the Axe-Fx III and FM3 this includes EMI filtering.
 
Each Input block has its own noise gate settings. On the Axe-Fx III and FM3 this includes EMI filtering.
  
Read this: [[Gate/Expander_block#Noise_gate:_at_the_input_or_later_in_the_chain|Noise gate]]
+
Read this: [[Noise gate]]
  
 
=Parameters =
 
=Parameters =
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! '''Axe-Fx II'''
 
! '''Axe-Fx II'''
 
! '''AX8, FX8'''
 
! '''AX8, FX8'''
|-
 
| '''Noise Gate'''
 
!
 
!
 
!
 
 
|-
 
|-
 
| Threshold
 
| Threshold

Revision as of 09:41, 20 May 2019

Iii ins and outs.jpg

Available on which products

  • Axe-Fx III: 5 blocks
  • FM3: 2 blocks
  • Axe-Fx II: 1 block
  • AX8: 1 block
  • FX8: no

Channels or X/Y switching

  • Axe-Fx III and FM3: 4 channels
  • Axe-Fx II: no
  • AX8: no

What is the Input block

The Input block is the point where the signal enters the grid for processing by effect blocks.

The Input block also provides:

On the Axe-Fx III and FM3, an Input block can also operate as Effects Return in an effects loop. The signal is sent to an external device through an Output block (= Effects Send) and then re-enters the grid through the Input block (= Effects Return). This is similar to the FX Loop block on the Axe-Fx II and AX8.

Position of the Input block on the grid

Axe-Fx II and AX8 — The Input block has a fixed position at the start of the grid.

Axe-Fx III and FM3 — The Input blocks can be positioned anywhere on the grid.

Input sources

The Input blocks are linked to the hardware input ports, except Input 1 on the Axe-Fx III.

Input 1 on the Axe-Fx III can be linked to:

  • Analog input (Instrument/Input 1)
  • USB outputs 5+6 from computer
  • SPDIF or AES input

There's a 5th Input block on the Axe-Fx III, which is the Input USB block. It gets its signal from USB Outputs 7+8 from a computer.

FM3: to be added... @@

Setting and viewing levels

The Axe-Fx III and FM3 provides block meters, which indicate the Input and Output signal level per block.

Running Input and Output blocks as an effects loop

Firmware Ares:

When running a pair of Input and Output blocks as an effects loop, the blocks don't have to be connected to each other.

Here are the scenarios when running an effects loop:

  • If Output is not connected to Input and Input is bypassed: the signal from the loop is muted.
  • If Output is connected to Input and Input is bypassed: the signal is passed without going through the loop.
  • If Output is connected to Input and Input is engaged: the signal from the effect loop is passed.

When using the Input block as the On/Off switch for the loop, it warrants that no noise will enter the grid if the loop is off. However, this will also cut off tails from effects such as delay when turning off the loop.

Input impedance

Read this: Input impedance

Input blocks and Global Blocks

Only Input 1 can be configured as a Global Block (on devices which support Global Blocks).

Input blocks and noise gates

Each Input block has its own noise gate settings. On the Axe-Fx III and FM3 this includes EMI filtering.

Read this: Noise gate

Parameters

Parameter Axe-Fx III / FM3 Axe-Fx II AX8, FX8
Threshold yes
Ratio yes
Attack yes
Release yes
Output Level yes
Gate Type yes
Input 1/Instr Impedance yes