Always consult the official Owners Manuals first!
March 2024: all pages have been checked and are up-to-date

Difference between revisions of "Comparing the Axe-Fx III to the Axe-Fx II"

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<font color=red>The firmware of the Axe-Fx III keeps evolving, introducing more and more features which set the Axe-Fx III apart from the previous generation(s). This page will not be updated anymore. </font>
 
__TOC__
 
__TOC__
 +
[[image:Axe-Fx XL Plus front.png|375px|link=]]
 +
 
[[image:Iii-front-transparent-1024x271.png|375px|link=]]
 
[[image:Iii-front-transparent-1024x271.png|375px|link=]]
 
[[image:Axe-Fx XL Plus front.png|375px|link=]]
 
 
=What's new or changed=
 
=What's new or changed=
 
The firmware of the Axe-Fx III keeps evolving, introducing more and more features which set the Axe-Fx III apart from the previous generation(s). This page will not be updated.
 
  
 
For more information, read the [[Owners Manuals]].
 
For more information, read the [[Owners Manuals]].
  
'''Dimensions:'''
+
'''Dimensions'''
 
* The III is taller, at 3U instead of 2U, but shallower, at 11.5” deep instead of 12.9”
 
* The III is taller, at 3U instead of 2U, but shallower, at 11.5” deep instead of 12.9”
  
 
'''I/O:'''
 
'''I/O:'''
* The III has 4 independent stereo outputs, instead of 2, plus auto-switching front/rear instrument inputs with "Secret Sauce IV" and 3 stereo inputs. INs and OUTs can be used in the usual ways, or paired to insert outboard gear in up to 3 stereo loops
+
* The III has 4 independent stereo outputs, instead of 2, plus auto-switching front/rear instrument inputs (with "Secret Sauce IV" on the front input) and 3 stereo inputs. INs and OUTs can be used in the usual ways, or paired to insert outboard gear in up to 3 stereo loops
* The red Output LEDs in the front panel meter bridge now light at -1 dBFS
+
* The red Output LEDs in the front panel meter bridge now light at -1 dBFS, and a warning pops up when the input is clipping
 
* Inputs 2, 3 and 4 support guitar impedance
 
* Inputs 2, 3 and 4 support guitar impedance
 
* The nominal level of Outputs 1 and 2 can be switched between -10 and +4 dB
 
* The nominal level of Outputs 1 and 2 can be switched between -10 and +4 dB
* Input levels for USB, AES and SPDIF
+
* The III has adjustable input levels for USB, AES and SPDIF
  
<font color=red>IMPORTANT: the Axe-Fx III's default output level is -10 dB (lower than the II: +4 dB)</font>
+
IMPORTANT: the Axe-Fx III's default output level is -10 dB (lower than the II: +4 dB)
  
'''User interface:'''
+
'''User interface'''
 
* Instead of a RECALL screen, the III has a HOME button. The new Home menu provides access to Presets, Meters, with soft-button access to the Tuner, layout grid, controllers, and Setup menu
 
* Instead of a RECALL screen, the III has a HOME button. The new Home menu provides access to Presets, Meters, with soft-button access to the Tuner, layout grid, controllers, and Setup menu
* The III also has Performance Pages, allowing fast access to often-used and critical controls
+
* The III's Home Screen also has Performance Pages, allowing fast access to often-used and critical controls
 
* Instead of a LAYOUT button, the layout grid is accessed from a soft-button in the Home menu, or by pressing ENTER, or pressing VALUE while on the Home page. The grid has new features like Zoom, CPU meter, and a "mini" tuner
 
* Instead of a LAYOUT button, the layout grid is accessed from a soft-button in the Home menu, or by pressing ENTER, or pressing VALUE while on the Home page. The grid has new features like Zoom, CPU meter, and a "mini" tuner
 
* You can use old familiar workflows with the NAV buttons and VALUE wheel, but you’ll move much faster through editing if you use the five Push-knobs under the display
 
* You can use old familiar workflows with the NAV buttons and VALUE wheel, but you’ll move much faster through editing if you use the five Push-knobs under the display
* The hardware and editor now optionally prompt before changing presets if the current preset has been edited. This prevents users from losing edits
+
* The hardware and editor now optionally prompt before changing presets if the current preset has been edited or scenes has been switched . This prevents users from losing edits
  
 
'''Sound'''
 
'''Sound'''
<blockquote>"The Axe-Fx III has slightly more high end extension than the previous products. It's more accurate." [http://forum.fractalaudio.com/threads/why-is-ares-darker-sounding-than-q10-01.145919/#post-1725472 source] </blockquote>
+
<blockquote>'''FRACTAL AUDIO QUOTES'''<HR>
 +
<blockquote>
 +
[http://forum.fractalaudio.com/threads/why-is-ares-darker-sounding-than-q10-01.145919/#post-1725472]
 +
The Axe-Fx III has slightly more high end extension than the previous products. It's more accurate.
 +
</blockquote>
 +
</blockquote>
  
'''Effects:'''
+
'''Effects'''
* New blocks include: Plex Delay, Ten-Tap Delay, Multitap Delay, Multiplexer, Realtime Analyzer, Scene MIDI block, IR Player
+
* New blocks include: Plex Delay, Ten-Tap Delay, Multitap Delay, Multiplexer, Realtime Analyzer, Scene MIDI block, IR Player, Dynamic Distortion
 
* Authentic Tri-Chorus type in the Chorus block
 
* Authentic Tri-Chorus type in the Chorus block
 
* 4 instances of Drive
 
* 4 instances of Drive
 
* 4 instances of Delay
 
* 4 instances of Delay
* 2 instances of Feedback Send/Return
+
* 2 instances of Send/Return
 
* Pitch block: 4 voices. Pitch block has its own (faster) pitch detector. Latency and stability has been improved. New Virtual Capo mode
 
* Pitch block: 4 voices. Pitch block has its own (faster) pitch detector. Latency and stability has been improved. New Virtual Capo mode
* Much improved Reverbs
+
* Much improved Reverbs, Pitch shiftching
 
* Looper: more looping time, better control
 
* Looper: more looping time, better control
 
* Tone Matching in UltraRes, no difference between Offline and Live modes
 
* Tone Matching in UltraRes, no difference between Offline and Live modes
 
* Tuner: improved tracking, works on any (or: all 4) input
 
* Tuner: improved tracking, works on any (or: all 4) input
* Compressor: "RMS" is the same as "Fast RMS" in the AX8 and Axe-Fx II. "E-L Panel" mode added. Filter parameter has been replaced with EQ-ing tools
+
* Compressor: "RMS" is the same as "Fast RMS" in the AX8 and Axe-Fx II. "E-L Panel" mode added. Filter parameter has been replaced with EQ-ing tools. More compressor types, sustainers added
 
* Drive blocks: much improved. Higher oversampling ratio and double-precision filters in some places. GEQ added. Authentic controls. FASPICE technology
 
* Drive blocks: much improved. Higher oversampling ratio and double-precision filters in some places. GEQ added. Authentic controls. FASPICE technology
 +
* Gate: improved
 
* The output level of some effects / effects types has been changed, such as Resonator and Studio Compressor
 
* The output level of some effects / effects types has been changed, such as Resonator and Studio Compressor
 
* Vocoder now has 24 bands
 
* Vocoder now has 24 bands
Line 57: Line 62:
 
* Plex Reverb
 
* Plex Reverb
  
'''Modifiers and controllers:'''
+
'''Modifiers and controllers'''
 
* The Controllers block now has 4 channels, so the Envelope Controller can have 4 different settings per preset, for example
 
* The Controllers block now has 4 channels, so the Envelope Controller can have 4 different settings per preset, for example
* 4 Scene Controllers instead of 2
+
* 4 Scene controllers instead of 2
 
* Damping (modifier menu) is replaced with Attack/Release parameters
 
* Damping (modifier menu) is replaced with Attack/Release parameters
 
* To control the bypass state of a block using a modifier, you no longer modify the Bypass Mode parameter, but a dedicated Bypass parameter
 
* To control the bypass state of a block using a modifier, you no longer modify the Bypass Mode parameter, but a dedicated Bypass parameter
 
* A modifier can now be attached to either a single channel of an effect block, or to all its channels. You can't use a different modifier on a single parameter per channel
 
* A modifier can now be attached to either a single channel of an effect block, or to all its channels. You can't use a different modifier on a single parameter per channel
  
'''Presets, scenes, blocks and channels:'''
+
'''Presets, scenes, blocks and channels'''
 
* 14x6 grid instead of 12x4
 
* 14x6 grid instead of 12x4
* 512 preset slots instead of 768
+
* Axe-Fx III Mark I: 512 preset slots instead of 768. The number of presets in the Mark II and Turbo models has been increased to 1024
 
* More CPU available per preset
 
* More CPU available per preset
 
* Inputs and Outputs must be placed on the grid as blocks
 
* Inputs and Outputs must be placed on the grid as blocks
Line 74: Line 79:
 
* 8 Global Blocks per effect block instance. Some blocks (like Multiplexer) do not support Global Blocks
 
* 8 Global Blocks per effect block instance. Some blocks (like Multiplexer) do not support Global Blocks
 
* Switching scenes is much faster
 
* Switching scenes is much faster
 +
* Faster engage/bypass speed for some blocks
 +
* Songs and setlists
 +
* Scene ignore feature
  
'''Amp modeling:'''
+
'''Amp modeling'''
 
* Additional amp models
 
* Additional amp models
* "Ares" amp modeling
+
* "Ares" amp modeling, "Cygnus" and "Cygnus X-2" amp modeling
 
* “Character” and "Pick Attack" parameters are gone
 
* “Character” and "Pick Attack" parameters are gone
 
* Pre-EQ controls have been added
 
* Pre-EQ controls have been added
Line 83: Line 91:
 
* Output Mode lets you switch between FRFR and SS Power Amp + Cab
 
* Output Mode lets you switch between FRFR and SS Power Amp + Cab
 
* New Speaker Compliance parameter controls nonlinear behavior of the virtual speaker
 
* New Speaker Compliance parameter controls nonlinear behavior of the virtual speaker
* New impedance modeling
+
* New impedance modeling and impedance curves
 +
* Auto impedance curve selection (part of DynaCab)
 
* FASPICE technology
 
* FASPICE technology
 
* Authentic controls
 
* Authentic controls
 +
* Oversampling Mode
  
'''Cab modeling:'''
+
'''Cab modeling'''
 
* Mixes up to 4 different IRs at once
 
* Mixes up to 4 different IRs at once
 
* Output level is automatically normalized
 
* Output level is automatically normalized
Line 97: Line 107:
 
* Improved room ambience, with floor reflections
 
* Improved room ambience, with floor reflections
 
* IR alignment
 
* IR alignment
 +
* Support for FullRes IRs
 +
* DynaCabs allow control over position and distance and provide new IRs
  
'''Editors, foot controllers:'''
+
'''Editors, foot controllers'''
* FC foot controllers. Configuration on hardware or editor.
+
* FC foot controllers. Configuration on hardware or editor
 
* Editor software and foot controllers share control, updating each other seamlessly without re-sync issues or paused communications
 
* Editor software and foot controllers share control, updating each other seamlessly without re-sync issues or paused communications
 
* FASLINK II (XLR-to-XLR) connects the Axe-Fx III to the new FC controller(s)
 
* FASLINK II (XLR-to-XLR) connects the Axe-Fx III to the new FC controller(s)
* Axe-Edit III supports hi-res displays
+
* The editor supports hi-res displays
  
'''MIDI:'''
+
'''MIDI'''
 
* Up to 8 MIDI PCs or CCs can be transmitted upon scene changes
 
* Up to 8 MIDI PCs or CCs can be transmitted upon scene changes
 
* A MIDI PC can be transmitted upon preset changes
 
* A MIDI PC can be transmitted upon preset changes
Line 111: Line 123:
 
* The Bypass state of an effect can simply be toggled (no need to specify "0" or "128" when sending a MIDI CC), which is useful with MIDI controllers that don't send values along with MIDI CCs
 
* The Bypass state of an effect can simply be toggled (no need to specify "0" or "128" when sending a MIDI CC), which is useful with MIDI controllers that don't send values along with MIDI CCs
  
'''Computer:'''
+
'''Computer'''
 
* No driver required for Mac computers
 
* No driver required for Mac computers
 
* 8x8 USB Audio interface
 
* 8x8 USB Audio interface
Line 117: Line 129:
 
* USB communications do not increase CPU load anymore
 
* USB communications do not increase CPU load anymore
  
'''Powering on:'''
+
'''Powering on'''
 
* When powering on, the unit reads all user cabs. This happens in the background
 
* When powering on, the unit reads all user cabs. This happens in the background
 
* The III shows diagnostics
 
* The III shows diagnostics
Line 136: Line 148:
 
* USB Adapter Mode
 
* USB Adapter Mode
  
=Comparing the effect blocks=
+
=Effects=
  
[[Effects_list|Compare the effects in each device]]
+
[[Effects_list|List of effects in each device]]
  
The Axe-Fx II and Axe-Fx III cannot share presets electronically. Use [[FracTool]] to import Axe-Fx II presets into the Axe-Fx III.
+
The Axe-Fx II and Axe-Fx III cannot share presets electronically. You can trying using [[FracPad and FracTool|FracTool]] to import Axe-Fx II presets into the Axe-Fx III, however be aware that the parameter settings might not transfer correctly.
  
=Comparing the sound=
+
=Sound=
  
<blockquote>"III is a little punchier. I really notice it when I A/B between the III and II (or the AX-8). If you plug into one and then plug into the other it's not as noticeable but if you use an A/B switch it's a more marked difference." [http://forum.fractalaudio.com/threads/output-level.136991/#post-1624021 source] </blockquote>
+
<blockquote>'''FRACTAL AUDIO QUOTES'''<HR>
 +
<blockquote>
 +
[http://forum.fractalaudio.com/threads/output-level.136991/#post-1624021]
 +
III is a little punchier. I really notice it when I A/B between the III and II (or the AX-8). If you plug into one and then plug into the other it's not as noticeable but if you use an A/B switch it's a more marked difference.
 +
</blockquote>
  
<blockquote>”Everything sounds better. I think a big part of it is the quality of the I/O. The I/O measures flatter and less distortion than my $2000 interface.” [http://forum.fractalaudio.com/threads/new-reverbs-and-plex-delay-what%C2%B4s-new.136124/#post-1611774 source] </blockquote>
+
<blockquote>
 +
[http://forum.fractalaudio.com/threads/new-reverbs-and-plex-delay-what%C2%B4s-new.136124/#post-1611774]
 +
Everything sounds better. I think a big part of it is the quality of the I/O. The I/O measures flatter and less distortion than my $2000 interface.
 +
</blockquote>
  
<blockquote>"It actually does sound a little better. The extra DSP horsepower means that we didn't have to make compromises in some of the algorithms. The amp modeling algorithm is very similar but there's a few places on the II where we had to make compromises to get the algorithm to run within the allotted time. Also the III has a higher internal oversampling rate and a higher bit depth on some calculations (64-bit vs. 40-bit)." [http://forum.fractalaudio.com/threads/xl-becoming-obsolete.134736/#post-1592389 source]</blockquote>
+
<blockquote>[http://forum.fractalaudio.com/threads/xl-becoming-obsolete.134736/#post-1592389] It actually does sound a little better. The extra DSP horsepower means that we didn't have to make compromises in some of the algorithms. The amp modeling algorithm is very similar but there's a few places on the II where we had to make compromises to get the algorithm to run within the allotted time. Also the III has a higher internal oversampling rate and a higher bit depth on some calculations (64-bit vs. 40-bit).
 +
</blockquote>
  
<blockquote>"Better algorithms, higher upsampling, better analog I/O design." [https://forum.fractalaudio.com/threads/it-sounds-so-good.135893/post-1608683 source]</blockquote>
+
<blockquote>
 +
Better algorithms, higher upsampling, better analog I/O design.
 +
</blockquote>
 +
</blockquote>
  
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx3]]
 
[[category:Axe-Fx3]]
 +
[[category:All]]

Latest revision as of 10:55, 27 February 2024

The firmware of the Axe-Fx III keeps evolving, introducing more and more features which set the Axe-Fx III apart from the previous generation(s). This page will not be updated anymore.

Axe-Fx XL Plus front.png

Iii-front-transparent-1024x271.png

What's new or changed

For more information, read the Owners Manuals.

Dimensions

  • The III is taller, at 3U instead of 2U, but shallower, at 11.5” deep instead of 12.9”

I/O:

  • The III has 4 independent stereo outputs, instead of 2, plus auto-switching front/rear instrument inputs (with "Secret Sauce IV" on the front input) and 3 stereo inputs. INs and OUTs can be used in the usual ways, or paired to insert outboard gear in up to 3 stereo loops
  • The red Output LEDs in the front panel meter bridge now light at -1 dBFS, and a warning pops up when the input is clipping
  • Inputs 2, 3 and 4 support guitar impedance
  • The nominal level of Outputs 1 and 2 can be switched between -10 and +4 dB
  • The III has adjustable input levels for USB, AES and SPDIF

IMPORTANT: the Axe-Fx III's default output level is -10 dB (lower than the II: +4 dB)

User interface

  • Instead of a RECALL screen, the III has a HOME button. The new Home menu provides access to Presets, Meters, with soft-button access to the Tuner, layout grid, controllers, and Setup menu
  • The III's Home Screen also has Performance Pages, allowing fast access to often-used and critical controls
  • Instead of a LAYOUT button, the layout grid is accessed from a soft-button in the Home menu, or by pressing ENTER, or pressing VALUE while on the Home page. The grid has new features like Zoom, CPU meter, and a "mini" tuner
  • You can use old familiar workflows with the NAV buttons and VALUE wheel, but you’ll move much faster through editing if you use the five Push-knobs under the display
  • The hardware and editor now optionally prompt before changing presets if the current preset has been edited or scenes has been switched . This prevents users from losing edits

Sound

FRACTAL AUDIO QUOTES


[1] The Axe-Fx III has slightly more high end extension than the previous products. It's more accurate.

Effects

  • New blocks include: Plex Delay, Ten-Tap Delay, Multitap Delay, Multiplexer, Realtime Analyzer, Scene MIDI block, IR Player, Dynamic Distortion
  • Authentic Tri-Chorus type in the Chorus block
  • 4 instances of Drive
  • 4 instances of Delay
  • 2 instances of Send/Return
  • Pitch block: 4 voices. Pitch block has its own (faster) pitch detector. Latency and stability has been improved. New Virtual Capo mode
  • Much improved Reverbs, Pitch shiftching
  • Looper: more looping time, better control
  • Tone Matching in UltraRes, no difference between Offline and Live modes
  • Tuner: improved tracking, works on any (or: all 4) input
  • Compressor: "RMS" is the same as "Fast RMS" in the AX8 and Axe-Fx II. "E-L Panel" mode added. Filter parameter has been replaced with EQ-ing tools. More compressor types, sustainers added
  • Drive blocks: much improved. Higher oversampling ratio and double-precision filters in some places. GEQ added. Authentic controls. FASPICE technology
  • Gate: improved
  • The output level of some effects / effects types has been changed, such as Resonator and Studio Compressor
  • Vocoder now has 24 bands
  • Some effects have their own envelope follower, such as Plex Delay
  • Improved noise gate in the Input block, now also includes EMI filtering
  • Stereoizer mode in Enhancer block
  • Improved Multiband Compressor
  • Wah has an GEQ
  • Multi Delay expansion
  • Auto Swell mode in Volume block
  • Bias and Harmonic Tremolo types
  • More Compressor types
  • Plex Reverb

Modifiers and controllers

  • The Controllers block now has 4 channels, so the Envelope Controller can have 4 different settings per preset, for example
  • 4 Scene controllers instead of 2
  • Damping (modifier menu) is replaced with Attack/Release parameters
  • To control the bypass state of a block using a modifier, you no longer modify the Bypass Mode parameter, but a dedicated Bypass parameter
  • A modifier can now be attached to either a single channel of an effect block, or to all its channels. You can't use a different modifier on a single parameter per channel

Presets, scenes, blocks and channels

  • 14x6 grid instead of 12x4
  • Axe-Fx III Mark I: 512 preset slots instead of 768. The number of presets in the Mark II and Turbo models has been increased to 1024
  • More CPU available per preset
  • Inputs and Outputs must be placed on the grid as blocks
  • Each Scene has its own customizable name
  • Up to 4 Channels per block (Multiplexer: 6)
  • Presets either default to a specified scene upon loading, or to the scene that was active when the preset was saved (global option)
  • 8 Global Blocks per effect block instance. Some blocks (like Multiplexer) do not support Global Blocks
  • Switching scenes is much faster
  • Faster engage/bypass speed for some blocks
  • Songs and setlists
  • Scene ignore feature

Amp modeling

  • Additional amp models
  • "Ares" amp modeling, "Cygnus" and "Cygnus X-2" amp modeling
  • “Character” and "Pick Attack" parameters are gone
  • Pre-EQ controls have been added
  • "Boost types" have been integrated into the Amp block. These act as clean boosts replicating the oft-used “Drive on 0, adjust Level as desired” boost technique. This allows boosting the Amp block without requiring a separate Drive block. The "Boost Level" parameter controls the amount of boost
  • Output Mode lets you switch between FRFR and SS Power Amp + Cab
  • New Speaker Compliance parameter controls nonlinear behavior of the virtual speaker
  • New impedance modeling and impedance curves
  • Auto impedance curve selection (part of DynaCab)
  • FASPICE technology
  • Authentic controls
  • Oversampling Mode

Cab modeling

  • Mixes up to 4 different IRs at once
  • Output level is automatically normalized
  • Mic Modeling has been removed, "Proximity" remains
  • Speaker Size parameter is gone
  • There are now Factory 1, Factory 2, User 1 and User 2 banks, each with 1,024 IRs, and a Legacy bank containing all 189 IRs from the Axe-Fx II, and 16 Scratchpads
  • Two "IR Player" blocks
  • Different Slope settings for Hi Cut and Low Cut
  • Improved room ambience, with floor reflections
  • IR alignment
  • Support for FullRes IRs
  • DynaCabs allow control over position and distance and provide new IRs

Editors, foot controllers

  • FC foot controllers. Configuration on hardware or editor
  • Editor software and foot controllers share control, updating each other seamlessly without re-sync issues or paused communications
  • FASLINK II (XLR-to-XLR) connects the Axe-Fx III to the new FC controller(s)
  • The editor supports hi-res displays

MIDI

  • Up to 8 MIDI PCs or CCs can be transmitted upon scene changes
  • A MIDI PC can be transmitted upon preset changes
  • A MIDI PC can be sent through the MIDI OUT port upon preset changes
  • The FC can send additional MIDI commands through Control Switches (similar to those on the FX8 and AX8)
  • The Bypass state of an effect can simply be toggled (no need to specify "0" or "128" when sending a MIDI CC), which is useful with MIDI controllers that don't send values along with MIDI CCs

Computer

  • No driver required for Mac computers
  • 8x8 USB Audio interface
  • Faster MIDI-over-USB
  • USB communications do not increase CPU load anymore

Powering on

  • When powering on, the unit reads all user cabs. This happens in the background
  • The III shows diagnostics

What's gone

  • The MFC-101's "Axe-Fx Mode" is no longer supported
  • X/Y switching (replaced with Channels)
  • X/Y Quick Jump (soft knob on the Home page lets you jump to the Amp block)
  • Swapping presets on hardware (requires editor)
  • Certain hardware buttons like Effect Bypass (replaced with soft knobs)
  • Recall Effect function
  • Quad Chorus block (now available in the Multitap Delay block)
  • FX Loop block (replaced with Output blocks)
  • Cab block parameters: Mic modeling, Motor Drive, Speaker Size
  • Amp block parameters: Character, Pick Attack
  • MIDI phantom power
  • USB Adapter Mode

Effects

List of effects in each device

The Axe-Fx II and Axe-Fx III cannot share presets electronically. You can trying using FracTool to import Axe-Fx II presets into the Axe-Fx III, however be aware that the parameter settings might not transfer correctly.

Sound

FRACTAL AUDIO QUOTES


[2] III is a little punchier. I really notice it when I A/B between the III and II (or the AX-8). If you plug into one and then plug into the other it's not as noticeable but if you use an A/B switch it's a more marked difference.

[3] Everything sounds better. I think a big part of it is the quality of the I/O. The I/O measures flatter and less distortion than my $2000 interface.

[4] It actually does sound a little better. The extra DSP horsepower means that we didn't have to make compromises in some of the algorithms. The amp modeling algorithm is very similar but there's a few places on the II where we had to make compromises to get the algorithm to run within the allotted time. Also the III has a higher internal oversampling rate and a higher bit depth on some calculations (64-bit vs. 40-bit).

Better algorithms, higher upsampling, better analog I/O design.