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March 2024: all pages have been checked and are up-to-date

Difference between revisions of "Channels"

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Channel-switching is the successor of X/Y-switching, featured in the Axe-Fx II, AX8 and FX8.
 
Channel-switching is the successor of X/Y-switching, featured in the Axe-Fx II, AX8 and FX8.
  
Channels do not run simultaneously. And sounds do not crossfade when switching channels, so if you want crossfading, use Scene Controllers.
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Channels do not run simultaneously. And sounds do not crossfade when switching channels, so if you want crossfading, use the new Multiplexer block which can crossfade between input sources, or use a Scene Controller.
  
 
=Which effect blocks support channels=
 
=Which effect blocks support channels=

Revision as of 21:31, 30 January 2018

The information on this page supplements the official manuals.

Channels: supported by which Fractal Audio products

  • Axe-Fx III: yes.
  • Axe-Fx II: no (X/Y switching).
  • MFC-101: no (X/Y switching).
  • AX8: no (X/Y switching).
  • FX8: no (X/Y switching).

What are channels

Almost all effect blocks in the Axe-Fx III can be switched between channels. Channels represent sets of settings. For example, channels let you switch between four different types of Phaser in a single preset with a single Phaser block.

Channel-switching is the successor of X/Y-switching, featured in the Axe-Fx II, AX8 and FX8.

Channels do not run simultaneously. And sounds do not crossfade when switching channels, so if you want crossfading, use the new Multiplexer block which can crossfade between input sources, or use a Scene Controller.

Which effect blocks support channels

Iii-effect-types-table-364x1024.gif

How to switch between channels

  • Use the hardware GUI.
  • Use the editor.
  • Use presets.
  • Use scenes.
  • Use the foot controller.
  • Use MIDI: assign a MIDI CC to a block's channel, and use CC value 0-4 to select a specific channel.

Channels and CPU usage

CPU usage is calculated using the load of the current channel. When switching channels, CPU usage can change.

Gap when switching between channels

The gap is fixed at 35 ms which is very short.

Copy and paste channel settings

Channel settings can be copied and pasted using the hardware GUI or software editor (more possibilities).

What happens to channels when resetting a block

Resetting an effect block resets the channel parameters to their default values. This applies to the current channel.

To reset the entire block, switch to the other channels and repeat the process, or use the software editor to reset the entire block in one go.

Controllers/modifiers and channels

When a controller is assigned as a source to a parameter in a modifier menu, it applies to all channels. It's not possible to have different modifier settings per channel.

Recall Effect and channels

Recall Effect (copy block settings from another preset) always imports all channels. Use the software editor to copy settings from a specific channel.

Using channels to compare sounds and settings

Channels offer an easy way to compare sounds when tweaking, as well as an easy method to quickly see non-default settings by resetting one channel to default settings.

An alternative approach to comparing sounds: save a preset as a Snapshot in the editor. Select Revert to get the original sound back. Then drag and drop the snapshot file into the editor.