Always consult the official Owners Manuals first

Cab block

From Fractal Audio Wiki
Revision as of 10:26, 8 July 2011 by Yek (talk | contribs)
Jump to navigation Jump to search

Manual

Template:0 Disclaimer

Template:5.2 Cabinet (CAB)

User contributions

2048-point cabinet IRs

  1. Cliff: "I started out with 8192 but didn't hear any difference so couldn't justify wasting all that space and CPU. You can hear it with room mics but the room simulation sounds nearly identical. There are a couple reasons for 2048. Probably most important is that it allows 1024 in stereo mode. To be able to do stereo 1024 requires a 2048 convolution engine. Secondly, some IRs benefit from longer IRs. Better to have the ability and not need it than the converse." Source1 Source2
  2. Jay Mitchell's comments on IR resolution: Source1 Source2 Source3 Source4 Source5

It's no use converting 1024-point IRs to 2048 points since they don't contain the necessary data. You need a WAV-file to convert to 2048 points. AlbertA's IR Converter can do this.

Sound quality of a stereo cab

The Standard/Ultra used 512-point cabs in a stereo cab. The Axe-Fx II now uses 1024-point cabs in a stereo cab. This means that there's no signal degradation anymore when using stereo cabs.

Parallel cabs are louder than a single one

Why do Cabinet blocks in parallel rows sound louder than a single Cabinet block?

Bakerman: "It depends on how you're panning. Assuming a mono signal sent to cabs: Stereo cab w/ Pan L and Pan R fully left & right will be the same output level as 2 mono cabs w/ balance L & R. If pans/balances are centered the 2 mono cabs will be 6 dB louder. Balance elsewhere would be between 0 and 6 dB louder, and balance doesn't correspond 1:1 to pan L/R for the same placement. Balances will need to be further toward -50 or 50." Source

Air and Drive gone

These Standard/Ultra parameters did not return in the Axe-Fx II.