Always consult the official Owners Manuals first

Cab block

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Manual

Template:0 Disclaimer

Template:5.2 Cabinet (CAB)


Template:16.13 Loading User Cab IRs


Template:10.5 IR Capture

User contributions

Disabling global cabinet simulation for less CPU overhead

  • If you never need Cabinet simulation, for example because you're using the Axe-Fx II for effects only or exclusively with a power amp and speaker cabinet, switch it off in the Global menu. This will decrease CPU utilization in all presets considerably.

Matching amp models and cabs

  • It’s a matter of personal preference which cab you want to combine with an amp. You can go with "historically correct" amp/cab combinations. Or just go wild. The differences can be huge. For example the Fractal 4x12 20w (vintage, low power) has little bass, the Fractal 4x12 German has loads of it. Differences between cabs may also originate from the way the IR was captured. The Fractal 4x12 German sounds as if the mic was very close to the speaker (proximity effect) where the 4x12 Brit sounds like the mic was at some distance (thinner bright tone).
  • Anyway, when comparing cabs, don't judge too quickly. Each time you select a cab, you may need to adjust the amp settings to dial in a nice tone.
  • Common combinations of amps and cabs are listed here: Amp block: details of all models
  • More information about speakers

Adding room ambience

  • Close-mic'd IRs do not contain enough samples to recreate room ambience. The Axe-Fx II offers additional room ambience parameters in the Cab block (special reverb effect).
  • Also see Close-miked versus amp-in-the-room tone.

Low-Cut and High-Cut

  • The Axe-Fx II includes low-pass and high-pass parameters. These make it easier to adjust boomy or harsh sounds. Of course you can still use the same parameters in the Amp block, or use a separate EQ block. Common settings are 80-150 Hz for high pass (cutting bass), and 5-8 kHz for low pass (cutting treble), but YMMV.

Impulse Responses (IR)

IR Capture

Parallel cabs increase the signal level

  • Cabinet blocks in parallel rows sound louder than a single Cabinet block. Here's the explanation.
  • Bakerman: "It depends on how you're panning. Assuming a mono signal sent to cabs: Stereo cab w/ Pan L and Pan R fully left & right will be the same output level as 2 mono cabs w/ balance L & R. If pans/balances are centered the 2 mono cabs will be 6 dB louder. Balance elsewhere would be between 0 and 6 dB louder, and balance doesn't correspond 1:1 to pan L/R for the same placement. Balances will need to be further toward -50 or 50." Source

User cab slots

  • If you are looking for something different than the stock cabs, try 3rd party Impulse Response (IR). The Axe-Fx II has 50 user cab slots which can contain external IRs. Axe-Edit (or a MIDI librarian) can be used to manage IRs and to upload them into the user cab slots.
  • The Axe-Fx II and Axe-Edit will display the name of IRs in the user cab slots. The name is contained in the sysex data of the IR file with a maximum of 32 characters. IRs can be renamed using Axe-Edit.
  • The process of loading IRs is described in the manual (see above). Also, forum member Cobbler describes the process here.

Cabinet Size Warping

  • Firmware 2.0 introduced Cabinet Size Warping. This allows the user to change the relative size of the speaker (not the cabinet). This parameter is accessible only when the Cab is set to Mono.
  • Cab Size was renamed to Speaker Size in firmware 5.

Motor Drive

  • Firmware 5 release notes: "Added speaker motor modeling to Cabinet block. This models the effect of high power levels on the tone of the speaker. The Motor Drive parameter controls the relative drive level and, therefore, the intensity of the effect."
  • Dialing in Motor Drive by forum member Manny Fufish.

Frequency response curves

The position of the Cab block and effects

  • In the real world it makes a difference if you put effects before or after the speaker cabinet. It's different with the Axe-Fx II.
  • Javajunkie: "You can place the effects loop anywhere in the chain (just add the fx loop block). Unless you are running a stereo cab or 2 mono cabs panned hard L/R, you may want to place stereo effects after the cab. The cab is a linear time invariant effect (unless you add drive) so effects like delay and reverb will sound the same before or after it. As Cliff and others have stated on numerous occasions LTI effects can be placed before and after each other and the will sound the same. Only when placed before or after non LTI effects (drive, amps, et. al) it really matters. The one caveat there is that some effects are mono, placing effects before and after that makes a difference."
  • Cliff: "The difference in having the cabinet before or after the effects is usually subtle. It depends on how non-linear or time-variant the effect is. For effects like EQ, which are linear and time-invariant, it doesn't matter at all. For slightly time-variant effects like chorus and flanger the difference isn't very pronounced. For highly time-variant effects, like pitch shifting, the difference can be marked."
  • Cliff: "The cab block is level dependent if the Motor Drive is non-zero. So if you turn up/down the level out of the amp block you may need to compensate by doing the opposite with the Motor Drive." Source

The position of the Cab block and mono/stereo

  • Keep an eye on the Mono/Stereo configuration. When placing the Cab block at the end of the grid, and selecting HiRes Mono, the output signal will be mono.

Mic sims

Additional information in this Wicked Wiki thread.

Air

  • The Air parameter was added to the Cab block. It mixes direct signal with the processed signal through the Cab block. The Air Frequency parameter lets you adjust the cutoff frequency of the mixed signal. Increase the Frequency to its maximum value for a straight mix.

Delay

  • Firmware 6 added the Delay parameter. This is a "micro" delay.
  • Release notes: "When running a stereo mode, or two cab blocks in parallel, delaying one cabinet relative to the other can achieve interesting comb filter effects. A common practice in studio recording is to use multiple mics on a speaker at different distances to intentionally introduce comb filtering."