October 2024: Fractal Audio's VP4 Virtual Pedalboard has been added to the wiki.
X/Y switching (legacy)
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Contents
- 1 X/Y switching: in the owner's manual
- 2 X/Y switching: supported by which Fractal Audio products?
- 3 X/Y switching: basics
- 4 X/Y switching: CPU usage
- 5 X/Y switching: preset scenes
- 6 X/Y switching: using the X/Y buttons on the Axe-Fx II as Quick-Jump buttons
- 7 X/Y switching: on the FX8
- 8 X/Y switching: in the software editors
- 9 X/Y switching: copying and swapping X/Y settings
- 10 X/Y switching: when using controllers
- 11 X/Y switching: when using Recall Effect on the Axe-Fx II
- 12 X/Y switching: as a handy tool to compare sounds and check settings
- 13 X/Y switching: on the MFC-101 and other MIDI controllers
X/Y switching: in the owner's manual
- Axe-Fx II: 4.4 X/Y Switching
- Axe-Fx II: 9.6 X/Y Quick-Jump Assign
- FX8: 5 Creating presets
X/Y switching: supported by which Fractal Audio products?
- Axe-Fx II: yes.
- MFC-101: yes.
- FX8: yes.
X/Y switching: basics
- Cliff: "The idea behind X/Y is that people often have multiple distortion/chorus/delay/etc. pedals on their board but they rarely have more than one on at a time. So rather than creating more instances of effects, which sucks up CPU, have each instance capable of more than one sound."
- X/Y-switching occurs at block level, not on preset level.
- There's no crossfading when switching between X and Y. If you want crossfading, use scene controllers as an alternative to X/Y switching.
X/Y switching: CPU usage
- CPU usage is calculated using the current state of a block (X or Y). When switching an effect between X and Y, CPU usage can change.
X/Y switching: preset scenes
- The X/Y state of an effect can vary per preset scene. This is one of the advantages of using preset scenes.
X/Y switching: using the X/Y buttons on the Axe-Fx II as Quick-Jump buttons
X/Y switching: on the FX8
- On the FX8 you hold a switch to alternate between the X and Y states. If the LED is ambter, Y is active.
- You can adjust the switch hold time in the Global menu.
X/Y switching: in the software editors
- Press the "X" key on the keyboard to switch a block between X and Y.
- The X/Y-states of the blocks are displayed in the software editor, without needing to select the block first.
X/Y switching: copying and swapping X/Y settings
- X and Y states can be copied using the hardware. To swap them, the software editor must be used.
X/Y switching: when using controllers
- An assigned modifier always applies to X and Y block states. It's not possible to have different modifier settings for X and Y. The architecture doesn't allow for this. source
X/Y switching: when using Recall Effect on the Axe-Fx II
- Using Axe-Fx II: Recall Effect will always import the entire effect block settings: X and Y. You can't use Recall Effect for X or Y only. Use the software editor instead to copy and paste the X-only or Y-only settings.
X/Y switching: as a handy tool to compare sounds and check settings
- X/Y offers an easy way to compare sounds when tweaking. Example:
- Go to the effect block, state "X".
- Double-click the "Y" knob on the front panel, to copy the "X" settings to "Y".
- Select "Y" and change settings. Or doubleclick Bypass to reset the block entirely.
- Now alternate between X and Y to see and hear the differences.
- You can also do this in the software editor.
- An alternative approach to comparing sounds, on the Axe-Fx II: save a preset as a Snapshot in Axe-Edit. Select Revert to get the original sound back. Then drag and drop the snapshot file into Axe-Edit.
X/Y switching: on the MFC-101 and other MIDI controllers
- There's a specific MIDI CC for most blocks which feature X/Y switching. Assign this to a switch alternate between X and Y.
- You can configure X/Y effect blocks to engage the effect in either X or Y mode. Example: (source)
- IA Switch 1, ON message: DELAY 1 ON, DELAY 1 X (CC#47:127, CC#106: 127)
- IA Switch 1, OFF message: DELAY 1 OFF, DELAY 1 X (CC#47:0, CC#106: 127)
- IA Switch 2, OFF message: DELAY 1 ON, DELAY 1 Y (CC#47:127, CC#106: 0)
- IA Switch 2, OFF message: DELAY 1 OFF, DELAY 1 Y (CC#47:0, CC#106: 0)
- Or use the controller's group/switch-link functionality.
- On the MFC-101 X is green, Y is red. If you prefer the default state to be green, use Y as the default state.