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Difference between revisions of "Quad Chorus block (legacy)"
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The Quad Chorus block uses much more CPU than the regular [[Chorus block]]. | The Quad Chorus block uses much more CPU than the regular [[Chorus block]]. | ||
− | =Replicating the Quad Chorus on the Axe-Fx III | + | =Replicating the Quad Chorus on the Axe-Fx III, FM3, FM9= |
The Quad Chorus has not been migrated to the Axe-Fx III. For a similar sound, use multiple instances of the [[Chorus block]] or use the [[Multitap Delay block]]. | The Quad Chorus has not been migrated to the Axe-Fx III. For a similar sound, use multiple instances of the [[Chorus block]] or use the [[Multitap Delay block]]. |
Revision as of 11:29, 2 May 2023
Note: this page discusses a feature of legacy products and will not be updated.
Contents
Available on which products
- Axe-Fx III: no
- FM3: no
- FM9: no
- Axe-Fx II: 2 blocks
- AX8: no
- FX8: no
Channels or X/Y
- Axe-Fx II: no
CPU usage
The Quad Chorus block uses much more CPU than the regular Chorus block.
Replicating the Quad Chorus on the Axe-Fx III, FM3, FM9
The Quad Chorus has not been migrated to the Axe-Fx III. For a similar sound, use multiple instances of the Chorus block or use the Multitap Delay block.
"You can use the Multitap block as four choruses." [1]
In firmware 17.01 and later the Multitap Delay block provides a "Quad Chorus" effect type.
Parameters
Read this: Axe-Fx II Owner's Manual.