Read the Owners Manual first!
Difference between revisions of "Spillover"
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[[image:h_effects.png|link=]] | [[image:h_effects.png|link=]] | ||
− | = | + | =In the owner's manual= |
* Axe-Fx II: 5.6 Delay [DLY] | * Axe-Fx II: 5.6 Delay [DLY] | ||
* Axe-Fx II: 5.27 Reverb [REV] | * Axe-Fx II: 5.27 Reverb [REV] | ||
* Axe-Fx II: 16.14 Setting Up Spillover | * Axe-Fx II: 16.14 Setting Up Spillover | ||
+ | * AX8: ... | ||
* FX8: 15 Additional topics | * FX8: 15 Additional topics | ||
− | = | + | =Global on/off switch= |
− | * Spillover is enabled or disabled in the Global menu. | + | * Spillover is enabled or disabled across in the Global menu. Note that enabling it still requires additional steps to make it work. |
− | = | + | =Explanation= |
* Read the manuals. | * Read the manuals. | ||
− | = | + | =Limitations= |
* Multi Delay and Megatap Delay don’t support spillover. | * Multi Delay and Megatap Delay don’t support spillover. | ||
* Spillover may be affected when switching between X/Y states, if drastically different algorithms exist between the two states. For example, if one scene has a Digital Delay and the next scene uses a Tape Delay, spillover will probably not function correctly as these modes use different algorithms. | * Spillover may be affected when switching between X/Y states, if drastically different algorithms exist between the two states. For example, if one scene has a Digital Delay and the next scene uses a Tape Delay, spillover will probably not function correctly as these modes use different algorithms. | ||
* User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." [http://forum.fractalaudio.com/axe-fx-ii-discussion/39269-unpredictable-spillover-kick.html#post534665 source] | * User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." [http://forum.fractalaudio.com/axe-fx-ii-discussion/39269-unpredictable-spillover-kick.html#post534665 source] | ||
− | = | + | =Preventing volume bursts when switching presets= |
* If you use Mix and Level to dial in the effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. [http://forum.fractalaudio.com/ultra-std-discussion/42536-adding-parallel-rows-grid-increases-volume.html#post565766 source] | * If you use Mix and Level to dial in the effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. [http://forum.fractalaudio.com/ultra-std-discussion/42536-adding-parallel-rows-grid-increases-volume.html#post565766 source] | ||
− | = | + | =Various tips= |
* [http://forum.fractalaudio.com/axe-fx-ii-discussion/49144-wicked-wiki-1-optimizing-spillover.html?highlight=wicked+wiki Wicked Wiki: Optimizing Spillover] | * [http://forum.fractalaudio.com/axe-fx-ii-discussion/49144-wicked-wiki-1-optimizing-spillover.html?highlight=wicked+wiki Wicked Wiki: Optimizing Spillover] | ||
Revision as of 12:01, 7 October 2015
Contents
In the owner's manual
- Axe-Fx II: 5.6 Delay [DLY]
- Axe-Fx II: 5.27 Reverb [REV]
- Axe-Fx II: 16.14 Setting Up Spillover
- AX8: ...
- FX8: 15 Additional topics
Global on/off switch
- Spillover is enabled or disabled across in the Global menu. Note that enabling it still requires additional steps to make it work.
Explanation
- Read the manuals.
Limitations
- Multi Delay and Megatap Delay don’t support spillover.
- Spillover may be affected when switching between X/Y states, if drastically different algorithms exist between the two states. For example, if one scene has a Digital Delay and the next scene uses a Tape Delay, spillover will probably not function correctly as these modes use different algorithms.
- User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." source
Preventing volume bursts when switching presets
- If you use Mix and Level to dial in the effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. source