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Difference between revisions of "Global blocks"

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=Global blocks: in the Axe-Fx II owner's manual=
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=Global blocks: in the owner's manual=
* 6 Global Blocks
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* Axe-Fx II: 6 Global Blocks
* 13 Backing Up and Restoring
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* Axe-Fx II: 13 Backing Up and Restoring
  
 
=Global blocks: Axe-Fx II only=
 
=Global blocks: Axe-Fx II only=

Revision as of 12:45, 8 May 2015

Axe-Edit.png

Global blocks: in the owner's manual

  • Axe-Fx II: 6 Global Blocks
  • Axe-Fx II: 13 Backing Up and Restoring

Global blocks: Axe-Fx II only

  • The FX8 doesn't support global blocks.

Global blocks: Wicked Wiki

Global blocks: exporting or backing up

  • When backing up a preset with global blocks, you also always need to backup the System data too, to be able to restore the stored data.

Global blocks: modifier parameters and controller settings

  • Modifier settings are not saved within global blocks. The same goes for controllers settings. You can use Recall Effect to copy controller settings from one preset to another.

Global blocks: global control of Bypass state

  • The state (On/Off) of a Global block is saved per preset. This means you can set Global Block #1 Off in one preset, and On in another.
  • If you want global control of the bypass state of an effect block, here's a solution:
    1. Attach the Bypass parameter of the effect block to an External controller.
    2. In the I/O menu, switch the External controller between 0% or 100% to change the effect's Bypass state. Or assign a switch on your foot controller to the MIDI CC of the External Controller to switch the block.
    3. This works with global and non-global blocks, and across all presets with the same effect block.

Global blocks: preset noise gate and preset input level

  • The Noise Gate in the GTE/IN menu, including the Level control on that page, can be linked to a global block.

Global blocks: unlinking

  • You can unlink a global block in the following ways:
    • Within the global block menu
    • By using STRIP ALL GLOBAL DATA in Utility
    • By pressing Enter while in the Recall menu
    • By using Axe-Edit or Fractal-Bot.