October 2024: Fractal Audio's VP4 Virtual Pedalboard has been added to the wiki.
Difference between revisions of "Volume/Panner block"
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=User contributions= | =User contributions= | ||
− | ==Audio tapers in | + | ==Audio tapers in Volume block== |
* The Volume block offers various audio tapers. Cliff: "The number is the percentage at the halfway point. I.e. Log 20A means that the resistance is 20% at the halfway point in the travel. So if you put the knob at noon, the volume would be 20% of maximum (about -14 dB)." [http://forum.fractalaudio.com/axe-fx-ii-discussion/58160-volume-blk-volume-tapers.html#post727942 Source] | * The Volume block offers various audio tapers. Cliff: "The number is the percentage at the halfway point. I.e. Log 20A means that the resistance is 20% at the halfway point in the travel. So if you put the knob at noon, the volume would be 20% of maximum (about -14 dB)." [http://forum.fractalaudio.com/axe-fx-ii-discussion/58160-volume-blk-volume-tapers.html#post727942 Source] | ||
* To simulate a Log taper in a modifier menu, set "Mid" in the modifier menu to 20%. Adjust Slope to avoid the dead zone. | * To simulate a Log taper in a modifier menu, set "Mid" in the modifier menu to 20%. Adjust Slope to avoid the dead zone. | ||
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* Alternatively, for example for Van Halen's Cathedral effect, set the noise gate to a low threshold, set ratio to around 4 and turn down the volume on your guitar. | * Alternatively, for example for Van Halen's Cathedral effect, set the noise gate to a low threshold, set ratio to around 4 and turn down the volume on your guitar. | ||
− | ==Using the | + | ==Using the Volume block as a noise gate== |
* [http://forum.fractalaudio.com/threads/30163-YT-Energyballs This thread] offers a method to keep the noise low. It's a Volume block with its Volume parameter tied to Envelope. As long as you don't hit the strings, the input signal is off. | * [http://forum.fractalaudio.com/threads/30163-YT-Energyballs This thread] offers a method to keep the noise low. It's a Volume block with its Volume parameter tied to Envelope. As long as you don't hit the strings, the input signal is off. | ||
− | ==Using the | + | ==Using the Volume block to route the signal== |
* The fact that the Volume block doesn't require much CPU makes it a good gatekeeper for routing scenarios. By setting its Bypass parameter to mute and placing it at the start of a certain routing, you can enable or disable a certain routing within a preset, depending on the state of the Volume block. You can set it per scene. | * The fact that the Volume block doesn't require much CPU makes it a good gatekeeper for routing scenarios. By setting its Bypass parameter to mute and placing it at the start of a certain routing, you can enable or disable a certain routing within a preset, depending on the state of the Volume block. You can set it per scene. | ||
[[category:Presets and effects]] | [[category:Presets and effects]] |
Revision as of 12:21, 5 April 2014
File:Volume.jpg File:Pedal.jpg
Contents
Manual
User contributions
Audio tapers in Volume block
- The Volume block offers various audio tapers. Cliff: "The number is the percentage at the halfway point. I.e. Log 20A means that the resistance is 20% at the halfway point in the travel. So if you put the knob at noon, the volume would be 20% of maximum (about -14 dB)." Source
- To simulate a Log taper in a modifier menu, set "Mid" in the modifier menu to 20%. Adjust Slope to avoid the dead zone.
Automating volume swells
- To automate volume swells (like the Boss Slow Gear pedal), use a Volume block and attach Envelope to its Volume parameter. You can use the block and Envelope settings from a factory preset, such as Auto Swell Pongverb, Ganymede or Atmosphere.
- Alternatively, for example for Van Halen's Cathedral effect, set the noise gate to a low threshold, set ratio to around 4 and turn down the volume on your guitar.
Using the Volume block as a noise gate
- This thread offers a method to keep the noise low. It's a Volume block with its Volume parameter tied to Envelope. As long as you don't hit the strings, the input signal is off.
Using the Volume block to route the signal
- The fact that the Volume block doesn't require much CPU makes it a good gatekeeper for routing scenarios. By setting its Bypass parameter to mute and placing it at the start of a certain routing, you can enable or disable a certain routing within a preset, depending on the state of the Volume block. You can set it per scene.