October 2024: Fractal Audio's VP4 Virtual Pedalboard has been added to the wiki.
Difference between revisions of "X/Y switching (legacy)"
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− | <font color=red>This page discusses functionality of legacy products and will not be updated | + | <font color=red>This page discusses functionality of legacy products. The content are frozen and will not be updated.</font> |
__TOC____TOC__ | __TOC____TOC__ | ||
=Available on which products= | =Available on which products= | ||
− | + | * Axe-Fx III: n/a (replaced by [[Channels]]) | |
− | + | * FM9: n/a (replaced by [[Channels]]) | |
− | + | * FM3: n/a (replaced by [[Channels]]) | |
− | + | * VP4: n/a (replaced by [[Channels]]) | |
− | + | * Axe-Fx II: X/Y | |
− | + | * AX8: X/Y | |
+ | * FX8: X/Y | ||
=About X/Y switching= | =About X/Y switching= | ||
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* Cab X = mono, Cab Y = stereo | * Cab X = mono, Cab Y = stereo | ||
* GEQ X = soft boost, GEQ Y = loud boost | * GEQ X = soft boost, GEQ Y = loud boost | ||
− | |||
− | |||
X/Y switching has been replaced with [[Channels]] on next generation Fractal Audio products. | X/Y switching has been replaced with [[Channels]] on next generation Fractal Audio products. | ||
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=Which effect blocks support X/Y= | =Which effect blocks support X/Y= | ||
− | '''Axe-Fx II Mark I and II''' | + | * '''Axe-Fx II Mark I and II''': Amp, Cab, Chorus, Delay, Drive, Flanger, Phaser, Pitch, Reverb, Wah, Rotary |
− | + | * '''Axe-Fx II XL and XL+''': Amp, Cab, Chorus, Compressor/Dynamics, Delay, Drive, Flanger, GEQ, Gate, Mixer, PEQ, Phaser, Pitch, Rotary, Reverb, Tremolo, Wah | |
− | '''Axe-Fx II XL and XL+''' | + | * '''AX8''': Amp, Cab, Chorus, Compressor/Dynamics, Delay, Drive, Filter, Flanger, Gate, Multi Delay, Phaser, Pitch, Rotary, Reverb, Tremolo, Wah |
− | + | * '''FX8''': Chorus, Compressor/Dynamics, Delay, Drive, Filter, Flanger, Gate, MIDI, Multi Delay, Phaser, Pitch, Relay, Rotary, Reverb, Tremolo, Wah | |
− | '''AX8''' | ||
− | |||
− | '''FX8''' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
=Switching between X and Y= | =Switching between X and Y= | ||
Line 71: | Line 62: | ||
=Visual indication= | =Visual indication= | ||
− | '''Axe-Fx II and FX8''' | + | '''Axe-Fx II and FX8''': The current X/Y state of the selected block is shown in an effect block's EDIT menu (not on the Layout page). |
− | '''AX8''' | + | '''AX8''': The current X/Y state of the selected block is shown at the bottom of the Layout page. |
The visual X/Y state of effects blocks is shown in the software editors. | The visual X/Y state of effects blocks is shown in the software editors. | ||
Line 124: | Line 115: | ||
=Crossfading sounds= | =Crossfading sounds= | ||
− | Sounds do not crossfade when switching between X and Y. Use | + | Sounds do not crossfade when switching between X and Y. Use Scene controllers instead. |
[[category:Axe-Fx2]] | [[category:Axe-Fx2]] | ||
[[category:FX8]] | [[category:FX8]] | ||
[[category:AX8]] | [[category:AX8]] | ||
+ | [[category:Remote]] | ||
[[category:Sounds]] | [[category:Sounds]] | ||
[[category:All]] | [[category:All]] |
Latest revision as of 09:07, 1 November 2024
This page discusses functionality of legacy products. The content are frozen and will not be updated.
Contents
- 1 Available on which products
- 2 About X/Y switching
- 3 Which effect blocks support X/Y
- 4 Switching between X and Y
- 5 Visual indication
- 6 CPU usage
- 7 Copy and paste
- 8 Swapping
- 9 Block reset
- 10 Modifiers
- 11 Recall Effect
- 12 X/Y switching can cause an audio gap
- 13 Compare sounds and settings
- 14 Crossfading sounds
Available on which products
- Axe-Fx III: n/a (replaced by Channels)
- FM9: n/a (replaced by Channels)
- FM3: n/a (replaced by Channels)
- VP4: n/a (replaced by Channels)
- Axe-Fx II: X/Y
- AX8: X/Y
- FX8: X/Y
About X/Y switching
Most effect blocks in the Axe-Fx II, FX8 and AX8 can be switched quickly between two sets of settings: X and Y.
Examples:
- Amp X = clean, Amp Y = high gain
- Phaser X = Script 90, Phaser Y = Vibe
- Rotary X = slow, Rotary Y = fast
- Cab X = mono, Cab Y = stereo
- GEQ X = soft boost, GEQ Y = loud boost
X/Y switching has been replaced with Channels on next generation Fractal Audio products.
Which effect blocks support X/Y
- Axe-Fx II Mark I and II: Amp, Cab, Chorus, Delay, Drive, Flanger, Phaser, Pitch, Reverb, Wah, Rotary
- Axe-Fx II XL and XL+: Amp, Cab, Chorus, Compressor/Dynamics, Delay, Drive, Flanger, GEQ, Gate, Mixer, PEQ, Phaser, Pitch, Rotary, Reverb, Tremolo, Wah
- AX8: Amp, Cab, Chorus, Compressor/Dynamics, Delay, Drive, Filter, Flanger, Gate, Multi Delay, Phaser, Pitch, Rotary, Reverb, Tremolo, Wah
- FX8: Chorus, Compressor/Dynamics, Delay, Drive, Filter, Flanger, Gate, MIDI, Multi Delay, Phaser, Pitch, Relay, Rotary, Reverb, Tremolo, Wah
Switching between X and Y
Axe-Fx II — In the Edit mode of a block, press the dedicated X/Y buttons on the front panel.
FX8 and AX8:
- Hold a switch (1-8) to alternate between X and Y. If the LED is amber lit, Y is active.
- Assign one of the three F-switches to "Single X/Y" or "Sticky X/Y", then press the switch which has been assigned to the effect.
- Switch a block between X and Y on the grid using a shortcut key:
- AX8 — SHIFT + 2x EDIT on LAYOUT page, or 2x EDIT in a block's editing mode
- FX8 — 2x EDIT on CFG screen
Scenes — The X/Y state of an effect can be set per scene.
Editors — Press the "X" key on the keyboard to switch a block between X and Y in the software editor. The X/Y state of each block is shown in the software editor, without needing to select the block first.
MFC-101 and other MIDI controllers — Most blocks have a dedicated MIDI CC for X/Y switching. These are listed in the manuals. Assign the CC to a switch to alternate between X and Y.
You can configure X/Y effect blocks to engage the effect in either X or Y mode. Example: [1]
- IA Switch 1, ON message: DELAY 1 ON, DELAY 1 X (CC#47:127, CC#106: 127)
- IA Switch 1, OFF message: DELAY 1 OFF, DELAY 1 X (CC#47:0, CC#106: 127)
- IA Switch 2, OFF message: DELAY 1 ON, DELAY 1 Y (CC#47:127, CC#106: 0)
- IA Switch 2, OFF message: DELAY 1 OFF, DELAY 1 Y (CC#47:0, CC#106: 0)
Or use a MIDI controller's "group" or "linked switches" feature.
On the MFC-101 MIDI foot controller X is green, Y is red. If you prefer the default state to be green, use Y as the default state.
Note that not all effect blocks which support X/Y have a specific MIDI CC for that task. The FX8 lets you assign CCs to those, the Axe-Fx II does not. There's a way around this. Use a MIDI Monitor to detect the MIDI sysex command that switches the block between X/Y. Then program a switch on the controller using that data.
Visual indication
Axe-Fx II and FX8: The current X/Y state of the selected block is shown in an effect block's EDIT menu (not on the Layout page).
AX8: The current X/Y state of the selected block is shown at the bottom of the Layout page.
The visual X/Y state of effects blocks is shown in the software editors.
CPU usage
Reported CPU usage is based on the current block state (X or Y). When switching an effect between X and Y, the preset's CPU usage may change.
Copy and paste
The "X" settings can be copied to "Y", and vice versa, on the front panel of the Axe-Fx II by pressing the X or Y button twice quickly. There's no equivalent shortcut on the AX8 and FX8 hardware.
The software editor can be used to copy and paste an entire block or just the X or Y settings within the preset or to another preset.
Swapping
Swapping the X and Y settings of a block requires use of the editor.
Block reset
Resetting block settings on the hardware resets the parameters to their default values. This only applies to the current state: X or Y.
To reset the entire block, switch to the other state and repeat the process, or use the editor to reset the entire block.
Modifiers
If a modifier has been assigned to a parameter, it always applies to both X and Y. It's not possible to have different modifier settings for X and Y, the architecture doesn't allow this. [2]
Recall Effect
The Recall Effect function (which copies block settings from another preset) always imports both X and Y settings. If you want to copy just X or just Y, use the software editor.
X/Y switching can cause an audio gap
When switching an Amp block between X and Y, there will be a short gap in the sound.
Compare sounds and settings
X/Y switching offers an easy way to compare sounds when tweaking.
- Go to a block, state "X".
- Double-click "Y" on the front panel to copy the "X" settings into "Y".
- Select X or Y, and adjust settings.
- Now alternate between X and Y to see and hear the differences.
You can also do this in the editor.
This also offers an easy method to quickly see non-default settings, by resetting one side to default settings.
Crossfading sounds
Sounds do not crossfade when switching between X and Y. Use Scene controllers instead.