October 2024: Fractal Audio's VP4 Virtual Pedalboard has been added to the wiki.

Difference between revisions of "Synth block"

From Fractal Audio Wiki
Jump to navigation Jump to search
 
(156 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
__TOC__
 
__TOC__
=Available on which Fractal Audio products=
+
=Synth block=
  
* '''Axe-Fx III''': 2 blocks
+
'''Axe-Fx III''': 2 blocks, 4 channels<BR>
* '''FM3''': yes
+
'''FM9''': 1 block, 4 channels<BR>
* '''Axe-Fx II''': 2 blocks
+
'''FM3''': 1 block, 4 channels<BR>
* '''AX8''': 1 block
+
'''VP4''': 2 blocks, 4 channels
* '''FX8''': 1 block
 
  
=X/Y and channels=
+
'''Axe-Fx II''': 2 blocks, no X/Y<BR>
 +
'''AX8''': 1 block, no X/Y<BR>
 +
'''FX8''': 1 block, no X/Y
  
* '''Axe-Fx III''': 2 channels
+
=Monophonic input=
* '''Axe-Fx II''': no
 
* '''AX8''': no
 
* '''FX8''': no
 
  
=What can the Synth do=
+
The Synth block handles single notes only (monophonic input), which means that you have to play VERY clean and avoid overlapping notes. If you don't, you'll hear ugly <q>chirps</q>.
  
<blockquote>"The Synth block is a very simple monophonic synth. It doesn't compare to the polyphonic capabilities of something like the FTP and it can't control outboard MIDI synths." [http://forum.fractalaudio.com/threads/fishman-triple-play-axefx-ii.92984/#post-1117064 source] </blockquote>
+
<blockquote>
 +
'''FRACTAL AUDIO QUOTES'''
 +
<HR>
  
=How to control the Synth=
+
<blockquote>
 +
[http://forum.fractalaudio.com/threads/fishman-triple-play-axefx-ii.92984/#post-1117064]
 +
The Synth block is a very simple monophonic synth. It doesn't compare to the polyphonic capabilities of something like the FTP and it can't control outboard MIDI synths.
 +
</blockquote>
  
The Synth block requires monophonic input. This means that you have play REALLY clean. Always hit single notes and avoid overlapping notes.
+
<blockquote>
 +
[https://forum.fractalaudio.com/threads/synth-block-fixes-please.172912/post-2090488]
 +
The chirping is due to the pick attack being interpreted as a high pitch. One approach I've tried is dynamic filtering (i.e. alpha-beta trackers, etc.) for the pitch but that introduces other problems with the pitch sliding between notes. It's a limitation of the technology. Real-time pitch detection is simply limited in what it can do. The best solution is to alter your technique to minimize pick attack.
 +
</blockquote>
 +
</blockquote>
  
=Turning off voices saves CPU=
+
[[image:Synth diagram.png|300px]]
  
The Synth has 3 voices. Turn off voices that you don't use to save some CPU.
+
=Tips, tricks and troubleshooting=
  
=Parameters table=
+
==Factory presets==
  
{| class="wikitable"
+
The Synth block is showcased in a few factory presets. Search the [[Factory presets]] page for <q>synth</q>.
|-
 
! '''Parameter'''
 
! '''Axe-Fx III'''
 
! '''Axe-Fx II'''
 
! '''AX8, FX8'''
 
|-
 
| ''Per voice'':
 
!
 
!
 
!
 
|-
 
| Type
 
! yes
 
!
 
!
 
|-
 
| Track
 
! yes
 
!
 
!
 
|-
 
| Frequency
 
! yes
 
!
 
!
 
|-
 
| Shift
 
! yes
 
!
 
!
 
|-
 
| Tune
 
! yes
 
!
 
!
 
|-
 
| Duty Cycle
 
! yes
 
!
 
!
 
|-
 
| Pan
 
! yes
 
!
 
!
 
|-
 
| Filter Frequency
 
! yes
 
!
 
!
 
|-
 
| Filter Q
 
! yes
 
!
 
!
 
|-
 
| Attack
 
! yes
 
!
 
!
 
|-
 
| Level
 
! yes
 
!
 
!
 
|}
 
  
=Tips=
+
Forum members such as Simeon, Swedish Chef, and Admin M@ have created synth presets. Search the forum or visit [http://axechange.fractalaudio.com Axe-Change].
  
==Start a simple Sine tone==
+
==No Global blocks==
  
Set a single voice to Sine and turn off Tracking.
+
The Synth block doesn't support [[Global blocks]].
  
==Warm up the Synth sound==
+
==Lower CPU usage==
  
To warm up the Synth, add a Drive block before or after it, such as a RAT model.
+
The Synth has three voices. Turn off voices that you don't use to save CPU.
  
==Fatten the Synth tone==
+
==Frequencies versus notes==
  
To fatten the Synth, use at least two voices and detune them slightly. [http://forum.fractalaudio.com/threads/the-synth-block.109523/#post-1310172 source]
+
The synth uses frequencies in Hz instead of musical notes. A handy workaround is to set the frequency to 440Hz and use the Shift control to alter the notes.
  
==Create a drone note==
+
See the <q>Sound On Sound</q> chart at the bottom of the [[EQ|EQ page]] for a handy note to frequency reference.
  
Turn off Voices 2 and 3. In voice 1 switch off Tracking and adjust pitch with the Frequency parameter. [http://pages.mtu.edu/~suits/notefreqs.html Look up the frequencies of notes]
+
==Warm up the Synth==
 +
 
 +
To warm up / soften the sound of the synth, add a Drive block before or after it. Try the RAT model.
 +
 
 +
==Fatter Synth==
 +
 
 +
To fatten the Synth, use at least two voices and detune them slightly. [http://forum.fractalaudio.com/threads/the-synth-block.109523/#post-1310172]
 +
 
 +
==Drone note(s)==
 +
 
 +
To create a drone note:
 +
 
 +
# Turn off Voices 2 and 3.
 +
# Switch off Tracking for Voice 1 and adjust pitch with the Frequency parameter.
  
 
Tips:
 
Tips:
 
* Try the Sawtooth waveform.
 
* Try the Sawtooth waveform.
 
* Make the sound fatter by using two Synth voices set to the same frequency.
 
* Make the sound fatter by using two Synth voices set to the same frequency.
* Make the sound less boring by adding a low-pass Filter with lfo-controlled Frequency.
+
* Make the sound less boring by adding a low-pass Filter with LFO-controlled Frequency.
* Make the sound wider by adding a 100% wet Multi-Delay (Axe-Fx III: Plex Delay) set to Detune.
+
* Make the sound wider by adding a 100% wet Multi-Delay or Plex Delay set to Detune.
* Change the pitch of the drone note, by switching the Synth between channels (Axe-Fx III only) or by using Scene Controllers, attached to the Pitch parameter of the voice(s).
+
* Change the pitch of the drone note, by switching the Synth between channels or by using Scene Controllers, attached to the Pitch or Shift parameter of the voice(s). Or just send the Synth into a Pitch block (changes the pitch of all voices).
 +
* Use the Sequencer controller to have the Synth block play lines.
 +
 
 +
Try this factory preset: [[Factory presets|FREMEN'S DRONE]].
 +
 
 +
==Pink or white noise==
 +
 
 +
The Synth block can generate [http://en.wikipedia.org/wiki/White_noise white noise] and [http://en.wikipedia.org/wiki/Pink_noise pink noise].
 +
 
 +
==Siren==
 +
 
 +
To create a siren, select a Square waveform and attach an LFO to the FREQ parameter of a single voice. Add a lot of reverb.
 +
 
 +
==Test tone==
 +
 
 +
If you want to make sure that the hardware is capable of generating sound, create a simple test tone:
  
==Create pink or white noise==
+
# Add a Synth block and connect it to the grid output.
 +
# Select the Sine waveform and turn off Tracking.
  
The Synth block can generate white or pink noise.
+
==Calibration tone==
  
* [http://en.wikipedia.org/wiki/White_noise White noise in Wikipedia]
+
<blockquote>
* [http://en.wikipedia.org/wiki/Pink_noise Pink noise in Wikipedia]
+
'''FRACTAL AUDIO QUOTES'''
 +
<HR>
  
==Create a siren==
+
<blockquote>
 +
[http://forum.fractalaudio.com/threads/calibration-tone.109698/#post-1312732]
 +
Set the synth block to a 1K sine wave at -12 dB. Turn OUTPUT 1 to the maximum level position.
 +
</blockquote>
  
Select a Square waveform and attach a LFO to the FREQ parameter of a single voice. Add a large Reverb.
+
<blockquote>
 +
[http://forum.fractalaudio.com/threads/calibration-tone.109698/#post-1312815]
 +
There's actually a hidden calibration tone that is used during functional test. The Synth block is reference quality. I use it all the time to generate test tones. The output is spectrally purer than my $2000 Stanford Research Systems Synthesized Function Generator.
 +
</blockquote>
  
==Emit a calibration tone==
+
<blockquote>
 +
[https://forum.fractalaudio.com/threads/fixed-strange-thing-going-on-with-af3.161697/post-1939099]
 +
The Synth block is measurably better than our Stanford Research Systems generator (which cost $2000).
 +
</blockquote>
 +
</blockquote>
  
<blockquote>"Set the synth block to a 1K sine wave at -12 dB. Turn OUTPUT 1 to the maximum level position." [http://forum.fractalaudio.com/threads/calibration-tone.109698/#post-1312732 source] </blockquote>
+
==Metronome==
  
<blockquote>"There's actually a hidden calibration tone that is used during functional test. The Synth block is reference quality. I use it all the time to generate test tones. The output is spectrally purer than my $2000 Stanford Research Systems Synthesized Function Generator." [http://forum.fractalaudio.com/threads/calibration-tone.109698/#post-1312815 source] </blockquote>
+
Read <q>[[Metronome]]</q> for more information about using the Synth to create a metronome.
  
=More information about the Synth=
+
=Videos=
  
* Forum members Simeon and Swedish Chef created great synth presets. Search the forum and visit [http://axechange.fractalaudio.com Axe-Change].
+
[[video:Butterfield-Synth]]
* [http://www.youtube.com/watch?v=cw_zUNmaPqM&t=6s Introduction video]
+
[[video:Leon-Synth-Lead]]
* [http://en.wikipedia.org/wiki/Synthesizer Wikipedia]
+
[[video:Leon-Synth-Drones]]
 +
[[video:Leon-Synth-Feedback]]
 +
[[video:Rosh-Drone]]
  
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx2]]
[[category:FM3?]]
+
[[category:FM3]]
 +
[[category:FM9]]
 +
[[category:VP4]]
 
[[category:Axe-Fx3]]
 
[[category:Axe-Fx3]]
 
[[category:AX8]]
 
[[category:AX8]]
 
[[category:FX8]]
 
[[category:FX8]]
 
[[category:Sounds]]
 
[[category:Sounds]]
 +
[[category:All]]

Latest revision as of 14:41, 8 November 2024

Synth block

Axe-Fx III: 2 blocks, 4 channels
FM9: 1 block, 4 channels
FM3: 1 block, 4 channels
VP4: 2 blocks, 4 channels

Axe-Fx II: 2 blocks, no X/Y
AX8: 1 block, no X/Y
FX8: 1 block, no X/Y

Monophonic input

The Synth block handles single notes only (monophonic input), which means that you have to play VERY clean and avoid overlapping notes. If you don't, you'll hear ugly chirps.

FRACTAL AUDIO QUOTES


[1] The Synth block is a very simple monophonic synth. It doesn't compare to the polyphonic capabilities of something like the FTP and it can't control outboard MIDI synths.

[2] The chirping is due to the pick attack being interpreted as a high pitch. One approach I've tried is dynamic filtering (i.e. alpha-beta trackers, etc.) for the pitch but that introduces other problems with the pitch sliding between notes. It's a limitation of the technology. Real-time pitch detection is simply limited in what it can do. The best solution is to alter your technique to minimize pick attack.

Synth diagram.png

Tips, tricks and troubleshooting

Factory presets

The Synth block is showcased in a few factory presets. Search the Factory presets page for synth.

Forum members such as Simeon, Swedish Chef, and Admin M@ have created synth presets. Search the forum or visit Axe-Change.

No Global blocks

The Synth block doesn't support Global blocks.

Lower CPU usage

The Synth has three voices. Turn off voices that you don't use to save CPU.

Frequencies versus notes

The synth uses frequencies in Hz instead of musical notes. A handy workaround is to set the frequency to 440Hz and use the Shift control to alter the notes.

See the Sound On Sound chart at the bottom of the EQ page for a handy note to frequency reference.

Warm up the Synth

To warm up / soften the sound of the synth, add a Drive block before or after it. Try the RAT model.

Fatter Synth

To fatten the Synth, use at least two voices and detune them slightly. [3]

Drone note(s)

To create a drone note:

  1. Turn off Voices 2 and 3.
  2. Switch off Tracking for Voice 1 and adjust pitch with the Frequency parameter.

Tips:

  • Try the Sawtooth waveform.
  • Make the sound fatter by using two Synth voices set to the same frequency.
  • Make the sound less boring by adding a low-pass Filter with LFO-controlled Frequency.
  • Make the sound wider by adding a 100% wet Multi-Delay or Plex Delay set to Detune.
  • Change the pitch of the drone note, by switching the Synth between channels or by using Scene Controllers, attached to the Pitch or Shift parameter of the voice(s). Or just send the Synth into a Pitch block (changes the pitch of all voices).
  • Use the Sequencer controller to have the Synth block play lines.

Try this factory preset: FREMEN'S DRONE.

Pink or white noise

The Synth block can generate white noise and pink noise.

Siren

To create a siren, select a Square waveform and attach an LFO to the FREQ parameter of a single voice. Add a lot of reverb.

Test tone

If you want to make sure that the hardware is capable of generating sound, create a simple test tone:

  1. Add a Synth block and connect it to the grid output.
  2. Select the Sine waveform and turn off Tracking.

Calibration tone

FRACTAL AUDIO QUOTES


[4] Set the synth block to a 1K sine wave at -12 dB. Turn OUTPUT 1 to the maximum level position.

[5] There's actually a hidden calibration tone that is used during functional test. The Synth block is reference quality. I use it all the time to generate test tones. The output is spectrally purer than my $2000 Stanford Research Systems Synthesized Function Generator.

[6] The Synth block is measurably better than our Stanford Research Systems generator (which cost $2000).

Metronome

Read Metronome for more information about using the Synth to create a metronome.

Videos