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Difference between revisions of "Mixer block"

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''The information on this page supplements the official manuals.''
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__TOC__
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=Mixer block=
  
__TOC__
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'''Axe-Fx III''': 4 blocks, 4 channels<BR>
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'''FM9''': 4 blocks, 4 channels<BR>
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'''FM3''': 4 blocks, 4 channels<BR>
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'''VP4''': n/a
  
[[image:Mixer.png|link=]]
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'''Axe-Fx II''': 2 blocks, X/Y (XL and XL+ only)<BR>
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'''AX8''': n/a<BR>
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'''FX8''': n/a
  
=Mixer block: supported by which products=
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=About the Mixer block=
* '''Axe-Fx II''': yes.
 
* '''AX8''': no.
 
* '''FX8''': no.
 
  
=Mixer: X/Y support=
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The standalone Mixer block(s) can be used to mix and route signals on the grid. Unlike the [[Multiplexer block]], the Mixer can handle multiple inputs simultaneously.
* '''Axe-Fx II XL and XL+''': yes.
 
  
=Mixer instances: preset and block output=
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The block can't be bypassed and doesn't support [[Global blocks]].
Each preset has an output section which contains a mixer. It has a level control which controls the overall volume of the preset. Its setting can be different for each preset scene. The commands Vol Incr and Vol Decr adjust this level.
 
  
There's also a separate Mixer effect block on the Axe-Fx II.
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For routing purposes, attach an [[External controller]] like a switch to the Mixer. Example: operating the pedal or switch can enable one row (effect) and bypass another. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block), or crossfade between Amp blocks, similar to the Multiplexer block. Crossfading is something that the Mixer can accomplish and channels cannot.  
  
=Mixer block in the first column=
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For more information see the [[Owners Manuals]].
A Mixer block in the first column on the grid operates differently. Only Gain and Balance for the first row are functional, the other settings are ignored.
 
  
=Mixer as a routing tool=
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=Output block mixer=
Attach an external controller (switch) to the Mixer for routing purposes.
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The Output blocks also have basic mixer controls. They let you set the overall output level of the preset and the relative levels of the grid rows, per scene.  
  
Example: operating the pedal or switch can enable one row (effect) and bypass another. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block). [[Pedals_and_switches#Control_multiple_effects_with_a_pedal_or_switch|More examples]]
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For more information read:
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* [[Output block]]
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* [[Presets#Preset_levels|Preset levels]]
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* [[Scenes]]
  
[[category:Effect]]
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[[category:Axe-Fx2]]
[[category:Axe-Fx]]
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[[category:Axe-Fx3]]
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[[category:FM3]]
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[[category:FM9]]
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[[category:AX8]]
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[[category:Sounds]]
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[[category:All]]

Latest revision as of 18:18, 18 June 2025

Mixer block

Axe-Fx III: 4 blocks, 4 channels
FM9: 4 blocks, 4 channels
FM3: 4 blocks, 4 channels
VP4: n/a

Axe-Fx II: 2 blocks, X/Y (XL and XL+ only)
AX8: n/a
FX8: n/a

About the Mixer block

The standalone Mixer block(s) can be used to mix and route signals on the grid. Unlike the Multiplexer block, the Mixer can handle multiple inputs simultaneously.

The block can't be bypassed and doesn't support Global blocks.

For routing purposes, attach an External controller like a switch to the Mixer. Example: operating the pedal or switch can enable one row (effect) and bypass another. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block), or crossfade between Amp blocks, similar to the Multiplexer block. Crossfading is something that the Mixer can accomplish and channels cannot.

For more information see the Owners Manuals.

Output block mixer

The Output blocks also have basic mixer controls. They let you set the overall output level of the preset and the relative levels of the grid rows, per scene.

For more information read: