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Difference between revisions of "Mixer block"

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__TOC__
 
__TOC__
=Available on which Fractal Audio products=
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=Mixer block=
  
* '''Axe-Fx III''': 4 blocks
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'''Axe-Fx III''', '''FM3''', '''FM9''' — 4 blocks, 4 channels<BR>
* '''Axe-Fx II''': 2 blocks
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'''VP4''' — n/a<BR>
* '''AX8''': no
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'''AM4''' — n/a
* '''FX8''': no
 
  
=X/Y and channels=
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'''ICONS''' — no
  
* '''Axe-Fx III''': 4 channels
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'''Axe-Fx II''' — 2 blocks, X/Y (XL and XL+ only)<BR>
* '''Axe-Fx II XL''' and '''XL+''': X/Y
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'''AX8''', '''FX8''' n/a
* '''Axe-Fx II Mk I and II''': no
 
* '''AX8''': n/a
 
* '''FX8''': n/a
 
  
=Mixer=
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=About the Mixer block=
  
==In the Output block==
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The standalone Mixer block(s) is used to mix and route signals on the grid. Unlike the [[Multiplexer block]], the Mixer can handle multiple inputs simultaneously.
Each preset has an output mixer. The Axe-Fx III has an output mixer in every output block.
 
  
The mixer controls the overall output level of the preset. Its setting can be different for each preset scene. The MIDI-controlled commands VOL INCR and VOL DECR adjust this level.
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The block can't be bypassed and doesn't support [[Global blocks]].
  
More information in the Owner's Manual.
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For routing purposes, attach an external controller like a switch to the Mixer. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block), or crossfade between Amp blocks, similar to the Multiplexer block. Crossfading is something that the Mixer can accomplish and block channels can't do.  
  
==As a separate block==
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For more information see the [[Owners Manuals]].
The Axe-Fx II and III provide dedicated Mixer blocks, which can be used to route and adjust the signal on the grid.
 
  
More information in the Owner's Manual.
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=Mix parameters in Output blocks=
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 +
The Output blocks also have basic mixing controls. These let you set the overall output level of the preset and the relative levels of the grid rows, per scene.
  
=Limited functionality when placed in the first column=
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For more information read:
A Mixer block in the first column on the grid of an Axe-Fx operates differently. Only Gain and Balance for the first row are functional, the other settings are ignored.
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* [[Output block]]
 
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* [[Presets#Preset_level|Preset level]]
=As a routing tool=
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* [[Scenes]]
 
 
Attach an external controller (switch) to the Mixer for routing purposes.
 
 
 
Example: operating the pedal or switch can enable one row (effect) and bypass another. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block). [[Remote control, pedals, switches|More examples.]]
 
 
 
=Parameters table=
 
 
 
{| class="wikitable"
 
|-
 
! '''Parameter'''
 
! '''Axe-Fx III'''
 
! '''Axe-Fx II'''
 
! '''AX8, FX8'''
 
|-
 
| Gain Rows 1-6
 
! yes
 
!
 
! n/a
 
|-
 
| Balance Rows 1-6
 
! yes
 
!
 
! n/a
 
|-
 
| Mono/Stereo
 
! yes
 
!
 
! n/a
 
|-
 
| Output Level
 
! yes
 
!
 
! n/a
 
|-
 
| Output Balance
 
! yes
 
!
 
! n/a
 
|}
 
  
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx3]]
 
[[category:Axe-Fx3]]
 +
[[category:FM3]]
 +
[[category:FM9]]
 +
[[category:AX8]]
 
[[category:Sounds]]
 
[[category:Sounds]]
 +
[[category:All]]

Latest revision as of 19:07, 10 February 2026

Mixer block

Axe-Fx III, FM3, FM9 — 4 blocks, 4 channels
VP4 — n/a
AM4 — n/a

ICONS — no

Axe-Fx II — 2 blocks, X/Y (XL and XL+ only)
AX8, FX8 — n/a

About the Mixer block

The standalone Mixer block(s) is used to mix and route signals on the grid. Unlike the Multiplexer block, the Mixer can handle multiple inputs simultaneously.

The block can't be bypassed and doesn't support Global blocks.

For routing purposes, attach an external controller like a switch to the Mixer. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block), or crossfade between Amp blocks, similar to the Multiplexer block. Crossfading is something that the Mixer can accomplish and block channels can't do.

For more information see the Owners Manuals.

Mix parameters in Output blocks

The Output blocks also have basic mixing controls. These let you set the overall output level of the preset and the relative levels of the grid rows, per scene.

For more information read: