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Difference between revisions of "Mixer block"

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__TOC__
 
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=Available on which products=
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=Mixer block=
  
* '''Axe-Fx III''': 4 blocks
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'''Axe-Fx III''', '''FM3''', '''FM9''' 4 blocks, 4 channels<BR>
* '''FM3''': 4 blocks
 
* '''FM9''': 4 blocks
 
* '''Axe-Fx II''': 2 blocks
 
* '''AX8''': no
 
* '''FX8''': no
 
  
=Channels or X/Y switching=
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'''VP4''' — n/a
  
* '''Axe-Fx III''' and '''FM9''' and '''FM3''': 4 channels
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'''Axe-Fx II''' — 2 blocks, X/Y (XL and XL+ only)<BR>
* '''Axe-Fx II XL''' and '''XL+''': X/Y
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'''AX8''', '''FX8''' — n/a
* '''Axe-Fx II Mk I''' and '''II''': no
 
  
=Mixer instances=
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=About the Mixer block=
  
==In the Output block==
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The standalone Mixer block(s) is used to mix and route signals on the grid. Unlike the [[Multiplexer block]], the Mixer can handle multiple inputs simultaneously.
  
Each preset has one or more Output blocks. Each Output block has mix controls which let you set the overall output level of the preset and the relative levels of the grid rows. The output level can be different for each preset scene. The MIDI-controlled commands VOL INCR and VOL DECR adjust this level.
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The block can't be bypassed and doesn't support [[Global blocks]].
  
More information in the [[Owners_Manuals|Owner's Manual]]
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For routing purposes, attach an [[External controller]] like a switch to the Mixer. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block), or crossfade between Amp blocks, similar to the Multiplexer block. Crossfading is something that the Mixer can accomplish and block channels can't do.
  
==Mixer block==
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For more information see the [[Owners Manuals]].
  
The standalone Mixer block(s) can be used to mix and route the signal on the grid.
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=Tips, tricks and troubleshooting=
  
More information in the [[Owners_Manuals|Owner's Manual]]
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==Mix parameters in Output blocks==
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The Output blocks also have basic mixing controls. These let you set the overall output level of the preset and the relative levels of the grid rows, per scene.
  
=Mixer as a routing tool=
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For more information read:
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* [[Output block]]
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* [[Presets#Preset_level|Preset level]]
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* [[Scenes]]
  
Attach an external controller (switch) to the Mixer for routing purposes.
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[[category:Axe-Fx2]]
 
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[[category:Axe-Fx3]]
Example: operating the pedal or switch can enable one row (effect) and bypass another. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block). [[Expression pedals, switches, remote control|More examples]]
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[[category:FM3]]
 
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[[category:FM9]]
The Mixer block can't be bypassed.
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[[category:AX8]]
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[[category:Sounds]]
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[[category:All]]

Latest revision as of 12:37, 11 September 2025

Mixer block

Axe-Fx III, FM3, FM9 — 4 blocks, 4 channels

VP4 — n/a

Axe-Fx II — 2 blocks, X/Y (XL and XL+ only)
AX8, FX8 — n/a

About the Mixer block

The standalone Mixer block(s) is used to mix and route signals on the grid. Unlike the Multiplexer block, the Mixer can handle multiple inputs simultaneously.

The block can't be bypassed and doesn't support Global blocks.

For routing purposes, attach an External controller like a switch to the Mixer. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block), or crossfade between Amp blocks, similar to the Multiplexer block. Crossfading is something that the Mixer can accomplish and block channels can't do.

For more information see the Owners Manuals.

Tips, tricks and troubleshooting

Mix parameters in Output blocks

The Output blocks also have basic mixing controls. These let you set the overall output level of the preset and the relative levels of the grid rows, per scene.

For more information read: