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Difference between revisions of "Mixer block"

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__TOC__
=Available on which products=
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=Mixer block=
  
* '''Axe-Fx III''': 4 blocks
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'''Axe-Fx III''': 4 blocks, 4 channels<BR>
* '''FM3''': 4 blocks
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'''FM9''': 4 blocks, 4 channels<BR>
* '''FM9''': 4 blocks
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'''FM3''': 4 blocks, 4 channels<BR>
* '''Axe-Fx II''': 2 blocks
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'''VP4''': n/a
* '''AX8''': no
 
* '''FX8''': no
 
  
=Channels or X/Y=
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'''Axe-Fx II''': 2 blocks, X/Y (XL and XL+ only)<BR>
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'''AX8''': n/a<BR>
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'''FX8''': n/a
  
* '''Axe-Fx III''' and '''FM9''' and '''FM3''': 4 channels
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=About the Mixer block=
* '''Axe-Fx II XL''' and '''XL+''': X/Y
 
* '''Axe-Fx II Mk I''' and '''II''': no
 
  
==Mixer block==
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The standalone Mixer block(s) can be used to mix and route signals on the grid. Unlike the [[Multiplexer block]], the Mixer can handle multiple inputs simultaneously.
 
 
The standalone Mixer block(s) can be used to mix and route the signal on the grid.
 
  
 
The block can't be bypassed and doesn't support [[Global blocks]].
 
The block can't be bypassed and doesn't support [[Global blocks]].
  
More information in the [[Owners_Manuals|Owner's Manual]].
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For routing purposes, attach an [[External controller]] like a switch to the Mixer. Example: operating the pedal or switch can enable one row (effect) and bypass another. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block), or crossfade between Amp blocks, similar to the Multiplexer block. Crossfading is something that the Mixer can accomplish and channels cannot.  
 
 
==Mixer in the Output block==
 
 
 
Each preset has one or more Output blocks. Each Output block has Mix controls which let you set the overall output level of the preset and the relative levels of the grid rows. The output level can be different for each preset scene. The MIDI-controlled commands VOL INCR and VOL DECR adjust this level.
 
 
 
More information in the [[Owners_Manuals|Owner's Manual]].
 
 
 
=Mixer as a routing tool=
 
  
For routing purposes, attach an external controller (switch) to the Mixer.
+
For more information see the [[Owners Manuals]].
  
Example: operating the pedal or switch can enable one row (effect) and bypass another. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block), or crossfade between Amp blocks, similar to the [[Multiplexer block]]. Crossfading is something that the Mixer can accomplish and [[Channels]] cannot.  
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=Output block mixer=
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The Output blocks also have basic mixer controls. They let you set the overall output level of the preset and the relative levels of the grid rows, per scene.  
  
Read this for more examples: [[Expression pedals, switches, remote control]].
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For more information read:
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* [[Output block]]
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* [[Presets#Preset_levels|Preset levels]]
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* [[Scenes]]
  
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx2]]

Latest revision as of 18:18, 18 June 2025

Mixer block

Axe-Fx III: 4 blocks, 4 channels
FM9: 4 blocks, 4 channels
FM3: 4 blocks, 4 channels
VP4: n/a

Axe-Fx II: 2 blocks, X/Y (XL and XL+ only)
AX8: n/a
FX8: n/a

About the Mixer block

The standalone Mixer block(s) can be used to mix and route signals on the grid. Unlike the Multiplexer block, the Mixer can handle multiple inputs simultaneously.

The block can't be bypassed and doesn't support Global blocks.

For routing purposes, attach an External controller like a switch to the Mixer. Example: operating the pedal or switch can enable one row (effect) and bypass another. This lets you use a single pedal to operate as a Wah (Wah block) or a Whammy (Pitch block), or crossfade between Amp blocks, similar to the Multiplexer block. Crossfading is something that the Mixer can accomplish and channels cannot.

For more information see the Owners Manuals.

Output block mixer

The Output blocks also have basic mixer controls. They let you set the overall output level of the preset and the relative levels of the grid rows, per scene.

For more information read: