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Difference between revisions of "X/Y switching"

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==Notes==
 
==Notes==
* Cliff: "The idea behind X/Y is that people often have multiple distortion/chorus/delay/etc. pedals on their board but they rarely have more than one on at a time. So rather than creating more instances of effects, which sucks up CPU, have each instance capable of more than one sound." [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-vtechnical-questions-thread-42.html#post492028 Source]
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Cliff: "The idea behind X/Y is that people often have multiple distortion/chorus/delay/etc. pedals on their board but they rarely have more than one on at a time. So rather than creating more instances of effects, which sucks up CPU, have each instance capable of more than one sound." [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-vtechnical-questions-thread-42.html#post492028 Source]
  
 
==Crossfading and spilover==
 
==Crossfading and spilover==

Revision as of 19:48, 12 December 2011

Manual

Template:0 Disclaimer

Template:4.4 X/Y Switching


Template:9.6 X/Y Quick-Jump Assign

User contributions

Notes

Cliff: "The idea behind X/Y is that people often have multiple distortion/chorus/delay/etc. pedals on their board but they rarely have more than one on at a time. So rather than creating more instances of effects, which sucks up CPU, have each instance capable of more than one sound." Source

Crossfading and spilover

  • There's no crossfading when switching between X and Y.
  • X/Y doesn't support delay and reverb spillover. Source

Presets

  • Switching occurs at block level using a MIDI CC, not on preset level.
  • The selected state of the effect (X or Y) is saved with the preset.

X/Y switching with the MFC-101

On the MFC-101 X is green, Y is red. If you prefer the default state to be green, use Y as the default state.

Configuring floor controllers

If you have an effect block with X/Y, you can configure the floor controller to turn on the effect in either X or Y mode.

  1. IA Switch 1, ON message: DELAY 1 ON, DELAY 1 X (CC#47:127, CC#106: 127)
  2. IA Switch 1, OFF message: DELAY 1 OFF, DELAY 1 X (CC#47:0, CC#106: 127)
  3. IA Switch 2, OFF message: DELAY 1 ON, DELAY 1 Y (CC#47:127, CC#106: 0)
  4. IA Switch 2, OFF message: DELAY 1 OFF, DELAY 1 Y (CC#47:0, CC#106: 0)

Use the controller's group/link feature. Source