October 2024: Fractal Audio's VP4 Virtual Pedalboard has been added to the wiki.
Difference between revisions of "Plex Delay block"
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[http://www.youtube.com/watch?v=0KVGy51WPEs Camilo Velandia's demonstrates the Plex Delay] | [http://www.youtube.com/watch?v=0KVGy51WPEs Camilo Velandia's demonstrates the Plex Delay] | ||
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+ | =Shimmer= | ||
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+ | The Plex Shift type and Shimmer Verb type both produce the shimmer effect. The Shimmer Verb type is a little easier to dial in (increase Shimmer Intensity), but don't overlook the power of the Plex Shift type. The Plex Shift is even a little less CPU-hungry. Check out the Undulator preset on the FM3. | ||
=Parameters= | =Parameters= |
Revision as of 10:49, 16 October 2020
Contents
Available on which products
- Axe-Fx III: 2 blocks
- FM3: 1 block
- Axe-Fx II: no
- AX8: no
- FX8: no
Channels or X/Y switching
- Axe-Fx III and FM3: 4 channels
What is the Plex Delay
The Plex Delay is a dedicated effect block on the Axe-Fx III and FM3. The Plex Delay block provides up to 8 delay lines in a feedback arrangement for ethereal “shimmer” effects.
On the Axe-Fx II, AX8 and FX8, its functionality is part of the Multi Delay block.
More information in the Owner's Manual
Types
Plex Delay provides these types:
- Plex Delay — delays
- Plex Detune — detuned delays
- Plex Shift — pitch-shifted delays
- Plex Verb — large, ethereal reverb sounds. This type is also simple to use with no time, tempo, level or pan parameters required. For best results turn the Diffusion Mix up when using this type.
- Shimmer Verb — shimmer effect.
More information in the Owner's Manual
Camilo Velandia's demonstrates the Plex Delay
Shimmer
The Plex Shift type and Shimmer Verb type both produce the shimmer effect. The Shimmer Verb type is a little easier to dial in (increase Shimmer Intensity), but don't overlook the power of the Plex Shift type. The Plex Shift is even a little less CPU-hungry. Check out the Undulator preset on the FM3.
Parameters
Parameters table
Parameter | Axe-Fx III / FM3 |
---|---|
Input Select | yes |
Shimmer Intensity | yes |
Type | yes |
Config - Number of Delays | yes |
Config - Decay Time | yes |
Config - Diffusion | yes |
Config - Low Cut, High Cut | yes |
Masters - Input Gain | yes |
Masters - Master Time | yes |
Masters - Master Level | yes |
Masters - Master Pan | yes |
Delay Time 1-8 | yes |
Tempo 1-8 | yes |
Level 1-8 | yes |
Pan 1-8 | yes |
Envelope - Threshold, Attack, Release | yes |
Plex Detune - Granule Length (prev. named Crossfade) | yes |
Plex Detune - Detune 1-8 | yes |
Plex Detune - Master Detune | yes |
Plex Shift - Direction | yes |
Plex Shift - Shift 1-8 | yes |
Ducker Attenuation | yes |
Ducker Threshold | yes |
Ducker Release Time | yes |
Input Diffusion, Diffusion Time | yes |
LFO Depth, LFO Rate | yes |
LFO Tempo | yes |
Spread | yes |
Pre Delay | yes |
Filter | |
Stack/Hold (firmware Ares 12 and later) | yes |
Diffusion
Diffusion Mix in firmware Ares is the same as Input Diffusion on the Axe-Fx II.
Filter
Added adjustable filter to Plex block wet signal. Filter can be any of the standard types (all types except comb filter types). Frequency, Q and Gain are modifiable.
Shimmer Intensity
This parameter is available for the Shimmer Verb only. It defaults to 4. You may get better results when increased.
Envelope follower
The Plex Delay has its own envelope follower, allowing volume swells.
The Owner's Manual recommends these settings: Threshold -70, Attack 400, Release 15.
Stack/Hold
Firmware Ares 12 and later.
When Hold is activated, the wet input to the block is muted and feedback is set to infinity. This can be used to achieve pad sounds and drone notes/chords.
When set to STACK incoming audio is stacked on existing audio and held.
Hold/Stack can be controlled with an external controller. When attaching a pedal to Off/Stack/Hold, Heel is Off, Stack is middle and Toe is Hold.
Spread
Values beyond +/-100% increase the apparent image beyond the stereo field.
Low Cut, High Cut
"When using the Plex Verb the Low Cut and High Cut are very powerful controls. For pad-like sounds try Low Cut around 250 and High Cut around 2K. Experiment with different values to create different textures." source