Read the Owners Manual first!
Difference between revisions of "Spillover"
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[[image:Axe-fx-ii-fx.jpg|link=]] | [[image:Axe-fx-ii-fx.jpg|link=]] | ||
− | = | + | =Spillover: in the owner's manual= |
+ | * [[media: 5.6 Delay -DLY-.pdf|Axe-Fx II: 5.6 Delay [DLY]]] | ||
+ | * [[media:5.27 Reverb -REV-.pdf|Axe-Fx II: 5.27 Reverb [REV]]] | ||
+ | * [[media:16.14 Setting Up Spillover.pdf|Axe-Fx II: 16.14 Setting Up Spillover]] | ||
− | + | =Spillover: limitations= | |
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* Multi Delay and Megatap Delay don’t support spillover. | * Multi Delay and Megatap Delay don’t support spillover. | ||
* Spillover may be affected if switching between X/Y states if drastically different algorithms exist between the two states. For example, if one scene has a Digital Delay and the next scene uses a Tape Delay, spillover will probably not function correctly as these modes use different algorithms. | * Spillover may be affected if switching between X/Y states if drastically different algorithms exist between the two states. For example, if one scene has a Digital Delay and the next scene uses a Tape Delay, spillover will probably not function correctly as these modes use different algorithms. | ||
* User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." [http://forum.fractalaudio.com/axe-fx-ii/39269-unpredictable-spillover-kick.html#post534665 Source] | * User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." [http://forum.fractalaudio.com/axe-fx-ii/39269-unpredictable-spillover-kick.html#post534665 Source] | ||
− | + | =Spillover: preventing bursts when switching presets= | |
* If you use Mix and Level to dial in the effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. [http://forum.fractalaudio.com/ultra-std-discussion/42536-adding-parallel-rows-grid-increases-volume.html#post565766 Source] | * If you use Mix and Level to dial in the effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. [http://forum.fractalaudio.com/ultra-std-discussion/42536-adding-parallel-rows-grid-increases-volume.html#post565766 Source] | ||
− | + | =Spillover: more information= | |
* [http://forum.fractalaudio.com/axe-fx-ii-discussion/49144-wicked-wiki-1-optimizing-spillover.html?highlight=wicked+wiki Wicked Wiki]. | * [http://forum.fractalaudio.com/axe-fx-ii-discussion/49144-wicked-wiki-1-optimizing-spillover.html?highlight=wicked+wiki Wicked Wiki]. | ||
[[category:Effect]] | [[category:Effect]] |
Revision as of 12:14, 29 March 2015
Contents
Spillover: in the owner's manual
Spillover: limitations
- Multi Delay and Megatap Delay don’t support spillover.
- Spillover may be affected if switching between X/Y states if drastically different algorithms exist between the two states. For example, if one scene has a Digital Delay and the next scene uses a Tape Delay, spillover will probably not function correctly as these modes use different algorithms.
- User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." Source
Spillover: preventing bursts when switching presets
- If you use Mix and Level to dial in the effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. Source