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Difference between revisions of "Cab block"

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==Global cabinet simulation setting==
 
==Global cabinet simulation setting==
If you never ever need Cabinet simulation, switch it off in the Global menu. Presets will have a lot more "CPU room" to place effects.
+
If you never need Cabinet simulation, for example because you're using the Axe-Fx II for effects only or just with a power amp and speaker cabinet, switch it off in the Global menu. Presets will then have a lot more "CPU room" for effect blocks.
  
 
==Matching amps and cabinets==
 
==Matching amps and cabinets==
It’s a matter of personal preference which cab to use with an amp. You can go with "historically correct" amp/cab combinations. Or go wild. The differences can be enormous. For example the 4x12 20w (very vintage, low power) has little bass, the 4x12 German has loads of it. Differences between cabs may also originate from the way the IR was captured. F.e., the 4x12 German sounds as if the mic was very close to the speaker (proximity effect). The 4x12 Brit sounds as if the mic was at some distance (thin bright tone).
+
It’s a matter of personal preference which cab to use with an amp. You can go with "historically correct" amp/cab combinations. Or go wild. The differences can be enormous. For example the 4x12 20w (very vintage, low power) has little bass, the 4x12 German has loads of it. Differences between cabs may also originate from the way the IR was captured. F.e., the 4x12 German sounds as if the mic was very close to the speaker (proximity effect). The 4x12 Brit sounds as if the mic was at some distance (thin bright tone). When comparing cabs, don't judge too quickly. Each time you select a cab, you may need to adjust the amp settings to dial in a nice tone.
 
 
When comparing cabs, don't judge too quickly. Each time you select a cab, you may need to adjust the amp settings to dial in a nice tone.
 
  
 
In [http://wiki.fractalaudio.com/axefx2/index.php?title=Amplifier_(FX_block):_list_of_amp_types this list] the 'traditionally' matching cabs are listed for each amp.
 
In [http://wiki.fractalaudio.com/axefx2/index.php?title=Amplifier_(FX_block):_list_of_amp_types this list] the 'traditionally' matching cabs are listed for each amp.
  
 
More information on speakers in [http://www.tonequest.com/pdf_pubs/TQRDec08_proof.pdf this article].
 
More information on speakers in [http://www.tonequest.com/pdf_pubs/TQRDec08_proof.pdf this article].
 
==Close-mic'd speaker cabinets==
 
Most cabinets recreate the tone of a speaker that was recorded with the microphone close to the speaker ("near-field"). Also see the topic [[Close-miked tone versus amp-in-the-room]].
 
  
 
==Room ambience==
 
==Room ambience==
The Axe-Fx II offers room ambience parameters in the Cab block. It's a special reverb effect.
+
Close-mic'd IRs aren't long enough to contain room ambience. The Axe-Fx II offers additional room ambience parameters in the Cab block. It's a special reverb effect.
Also see the topic [[Close-miked tone versus amp-in-the-room]].
+
Also see [[Close-miked tone versus amp-in-the-room]].
  
 
==Low-Cut and High-Cut==
 
==Low-Cut and High-Cut==
The Axe-Fx II includes low-pass and high-pass parameters. These make it easier to deal with boomy or harsh sounds. Of course you can still use the the same parameters in the Amp block, or use a separate EQ block. Common settings are 80 to 120 Hz for high-pass, and 5 to 7 kHz for low-pass, but YMMV.
+
The Axe-Fx II includes low-pass and high-pass parameters. These make it easier to deal with boomy or harsh sounds. Of course you can still use the the same parameters in the Amp block, or use a separate EQ block. Common settings are 80 to 150 Hz for high-pass, and 5 to 7 kHz for low-pass, but YMMV.
 
 
==What is an Impulse Response (IR)==
 
An Impulse Response file is a collection of data representing sound measurements taken from a speaker cabinet or system and used by the Axe-Fx II to enable the Cabinet block to emulate a particular speaker cabinet. A test signal is played through the actual speaker, recorded, and used to generate a profile utilized by the Axe-Fx II to reproduce the measured respons. The Axe-Fx II also uses IRs for microphone simulation. [http://en.wikipedia.org/wiki/Impulse_response More information in Wikipedia]
 
 
 
==2040-point cabinet IRs==
 
Cliff: "I started out with 8192 but didn't hear any difference so couldn't justify wasting all that space and CPU. You can hear it with room mics but the room simulation sounds nearly identical. There are a couple reasons for 2040. Probably most important is that it allows 1024 in stereo mode. To be able to do stereo 1024 requires a 2040 convolution engine. Secondly, some IRs benefit from longer IRs. Better to have the ability and not need it than the converse." [http://forum.fractalaudio.com/showthread.php?t=35997&p=491042&viewfull=1#post491042 Source1] [http://forum.fractalaudio.com/axe-fx-ii-discussion/35997-axe-fx-ii-technical-questions-thread-23.html#post495810 Source2]
 
  
Jay Mitchell's comments on IR resolution: [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-84.html#post495507 Source1] [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-86.html#post495694 Source2] [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-87.html#post495705 Source3] [http://forum.fractalaudio.com/axe-fx-ii/35997-axe-fx-ii-technical-questions-thread-89.html#post495792 Source4] [http://www.thegearpage.net/board/report.php?p=10977917 Source5]
+
==What's an Impulse Response (IR) ==
 +
See [[Impulse_Response_(IR)]].
  
==Using IRs for the Standard/Ultra==
+
==What's IR Capture==
* IRs for the Standard/Ultra must be converted to be able to use these with the Axe-Fx II. [http://forum.fractalaudio.com/user-cabs-irs/38490-2040-point-acoustic-ir-available-3.html#post527273 Source]
+
See [[Impulse_Response_(IR)]].
* It's no use converting 1024-point IRs to 2040 points because they don't contain the necessary data. You need the original WAV-file to convert it to 2040 points. [http://guitarlogic.org/index.php?action=tpmod;dl=0 AlbertA's IR Converter] can do this.
 
 
 
==Sound quality of a stereo cab==
 
The Standard/Ultra uses 512-point cabs in a stereo cab. The Axe-Fx II uses 1024-point cabs in a stereo cab which means that there's no signal degradation anymore when using stereo cabs.
 
  
 
==Parallel cabs are louder than a single one==
 
==Parallel cabs are louder than a single one==
 
Why do Cabinet blocks in parallel rows sound louder than a single Cabinet block?
 
Why do Cabinet blocks in parallel rows sound louder than a single Cabinet block?
 
 
* Check this:  [http://wiki.fractalaudio.com/axefx2/index.php?title=Parallel_rows_with_effect_blocks Parallel rows with effect blocks]
 
* Check this:  [http://wiki.fractalaudio.com/axefx2/index.php?title=Parallel_rows_with_effect_blocks Parallel rows with effect blocks]
 
* Bakerman: "It depends on how you're panning. Assuming a mono signal sent to cabs: Stereo cab w/ Pan L and Pan R fully left & right will be the same output level as 2 mono cabs w/ balance L & R. If pans/balances are centered the 2 mono cabs will be 6 dB louder. Balance elsewhere would be between 0 and 6 dB louder, and balance doesn't correspond 1:1 to pan L/R for the same placement. Balances will need to be further toward -50 or 50." [http://forum.fractalaudio.com/ultra-zone/36412-stereo-cab-vs-two-mono-hires-cabs-question.html#post496528 Source]
 
* Bakerman: "It depends on how you're panning. Assuming a mono signal sent to cabs: Stereo cab w/ Pan L and Pan R fully left & right will be the same output level as 2 mono cabs w/ balance L & R. If pans/balances are centered the 2 mono cabs will be 6 dB louder. Balance elsewhere would be between 0 and 6 dB louder, and balance doesn't correspond 1:1 to pan L/R for the same placement. Balances will need to be further toward -50 or 50." [http://forum.fractalaudio.com/ultra-zone/36412-stereo-cab-vs-two-mono-hires-cabs-question.html#post496528 Source]
  
==Creating your own IRs: IR capture==
+
==User cab slots==
Firmware 3.00 and later enable users to create their own IRs with the Axe-Fx II.
+
* If you are looking for something different than the stock cabs, take a look at 3rd party IRs. The Axe-Fx II has 50 user cab slots which can contain external IRs. Axe-Edit (or a MIDI librarian) can be used to manage IRs and to upload them into the user cab slots. The Axe-Fx II will display the name of IRs in the user cab slots. The name is contained in the sysex data of the IR file with a maximum of 32 characters. IRs can be renamed using Axe-Edit.
Get tips from the following sources:
 
* The IR Capture Guide included with the firmware
 
* [http://forum.fractalaudio.com/axe-fx-ii-discussion/43282-impulse-response-capture-tutorial-video-axe-fx-ii-firmware-3-0-a.html Tutorial video]
 
* [http://forum.fractalaudio.com/axe-fx-ii-discussion/43284-clip-comparison-user-ir-captured-via-axe-fx-ii-micd-cab-clips-video.html Example clip]
 
 
 
Note that IR Capture doesn't work:
 
* if a preset contains FXL Block, or
 
* if "Copy output 1 to output 2" is enabled.
 
 
 
==User cab slots and third-party IRs==
 
 
 
* If you are looking for something different than the stock cabs, take a look at 3rd party IRs. The Axe-Fx II has 50 user cab slots in which can contain IRs. Axe-Edit (or a MIDI librarian) can be used to manage IRs and to upload them into the user cab slots. The Axe-Fx II will display the name of IRs in the user cab slots. The name is contained in the sysex data of the IR file with a maximum of 32 characters. IRs can be renamed using Axe-Edit.  
 
 
* IRs from [http://www.redwirez.com Red Wirez] and [http://(www.ownhammer.com Ownhammer] get good reviews. These companies offer sets of close-mic’d IRs for the Axe-Fx II for many speakers/cabinets/microphones. Selected IRs of these companies are included with the Axe-Fx II as stock cabs. Also included are some IRs by Jay Mitchell.
 
* IRs from [http://www.redwirez.com Red Wirez] and [http://(www.ownhammer.com Ownhammer] get good reviews. These companies offer sets of close-mic’d IRs for the Axe-Fx II for many speakers/cabinets/microphones. Selected IRs of these companies are included with the Axe-Fx II as stock cabs. Also included are some IRs by Jay Mitchell.
 
* When using Ownhammer IRs, set Mic Sim to None in the Cab block, because the mic is already part of the IR.
 
* When using Ownhammer IRs, set Mic Sim to None in the Cab block, because the mic is already part of the IR.
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The process of loading IRs is described in the manual (see above). Also, forum member Cobbler describes the process in [http://forum.fractalaudio.com/axe-fx-ii-reviews/38110-first-impressions-pt1.html this thread.]
 
The process of loading IRs is described in the manual (see above). Also, forum member Cobbler describes the process in [http://forum.fractalaudio.com/axe-fx-ii-reviews/38110-first-impressions-pt1.html this thread.]
 
==IRs for acoustic sounds==
 
To emulate acoustic instruments (acoustic guitar, violin etc.) an IR of an acoustic body can help. You'll find some in [http://forum.fractalaudio.com/axe-fx-ii-preset-exchange/39514-%5Baxefx2%5D-collection-thread.html this thread].
 
  
 
==Cabinet Size Warping==
 
==Cabinet Size Warping==
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==Where to put the Cab block==
 
==Where to put the Cab block==
 
In the real world it makes a difference if you put effects before or after the speaker cabinet. It's different with the Axe-Fx II.  
 
In the real world it makes a difference if you put effects before or after the speaker cabinet. It's different with the Axe-Fx II.  
 
+
* Javajunkie: "You can place the effects loop anywhere in the chain (just add the fx loop block). Unless you are running a stereo cab or 2 mono cabs panned hard L/R, you may want to place stereo effects after the cab. The cab is a linear time invariant effect (unless you add drive) so effects like delay and reverb will sound the same before or after it. As Cliff and others have stated on numerous occasions LTI effects can be placed before and after each other and the will sound the same. Only when placed before or after non LTI effects (drive, amps, et. al) it really matters. The one caveat there is that some effects are mono, placing effects before and after that makes a difference."
Javajunkie: "You can place the effects loop anywhere in the chain (just add the fx loop block). Unless you are running a stereo cab or 2 mono cabs panned hard L/R, you may want to place stereo effects after the cab. The cab is a linear time invariant effect (unless you add drive) so effects like delay and reverb will sound the same before or after it. As Cliff and others have stated on numerous occasions LTI effects can be placed before and after each other and the will sound the same. Only when placed before or after non LTI effects (drive, amps, et. al) it really matters. The one caveat there is that some effects are mono, placing effects before and after that makes a difference."
+
* Cliff: "The difference in having the cabinet before or after the effects is usually subtle. It depends on how non-linear or time-variant the effect is. For effects like EQ, which are linear and time-invariant, it doesn't matter at all. For slightly time-variant effects like chorus and flanger the difference isn't very pronounced. For highly time-variant effects, like pitch shifting, the difference can be marked."
 
 
Cliff: "The difference in having the cabinet before or after the effects is usually subtle. It depends on how non-linear or time-variant the effect is. For effects like EQ, which are linear and time-invariant, it doesn't matter at all. For slightly time-variant effects like chorus and flanger the difference isn't very pronounced. For highly time-variant effects, like pitch shifting, the difference can be marked."
 
  
 
==Selecting a mic sim and proximity==
 
==Selecting a mic sim and proximity==

Revision as of 09:18, 9 February 2012

Manual

Template:0 Disclaimer

Template:5.2 Cabinet (CAB)

Template:16.13 Loading User Cab IRs

Template:10.5 IR Capture

User contributions

Global cabinet simulation setting

If you never need Cabinet simulation, for example because you're using the Axe-Fx II for effects only or just with a power amp and speaker cabinet, switch it off in the Global menu. Presets will then have a lot more "CPU room" for effect blocks.

Matching amps and cabinets

It’s a matter of personal preference which cab to use with an amp. You can go with "historically correct" amp/cab combinations. Or go wild. The differences can be enormous. For example the 4x12 20w (very vintage, low power) has little bass, the 4x12 German has loads of it. Differences between cabs may also originate from the way the IR was captured. F.e., the 4x12 German sounds as if the mic was very close to the speaker (proximity effect). The 4x12 Brit sounds as if the mic was at some distance (thin bright tone). When comparing cabs, don't judge too quickly. Each time you select a cab, you may need to adjust the amp settings to dial in a nice tone.

In this list the 'traditionally' matching cabs are listed for each amp.

More information on speakers in this article.

Room ambience

Close-mic'd IRs aren't long enough to contain room ambience. The Axe-Fx II offers additional room ambience parameters in the Cab block. It's a special reverb effect. Also see Close-miked tone versus amp-in-the-room.

Low-Cut and High-Cut

The Axe-Fx II includes low-pass and high-pass parameters. These make it easier to deal with boomy or harsh sounds. Of course you can still use the the same parameters in the Amp block, or use a separate EQ block. Common settings are 80 to 150 Hz for high-pass, and 5 to 7 kHz for low-pass, but YMMV.

What's an Impulse Response (IR)

See Impulse_Response_(IR).

What's IR Capture

See Impulse_Response_(IR).

Parallel cabs are louder than a single one

Why do Cabinet blocks in parallel rows sound louder than a single Cabinet block?

  • Check this: Parallel rows with effect blocks
  • Bakerman: "It depends on how you're panning. Assuming a mono signal sent to cabs: Stereo cab w/ Pan L and Pan R fully left & right will be the same output level as 2 mono cabs w/ balance L & R. If pans/balances are centered the 2 mono cabs will be 6 dB louder. Balance elsewhere would be between 0 and 6 dB louder, and balance doesn't correspond 1:1 to pan L/R for the same placement. Balances will need to be further toward -50 or 50." Source

User cab slots

  • If you are looking for something different than the stock cabs, take a look at 3rd party IRs. The Axe-Fx II has 50 user cab slots which can contain external IRs. Axe-Edit (or a MIDI librarian) can be used to manage IRs and to upload them into the user cab slots. The Axe-Fx II will display the name of IRs in the user cab slots. The name is contained in the sysex data of the IR file with a maximum of 32 characters. IRs can be renamed using Axe-Edit.
  • IRs from Red Wirez and Ownhammer get good reviews. These companies offer sets of close-mic’d IRs for the Axe-Fx II for many speakers/cabinets/microphones. Selected IRs of these companies are included with the Axe-Fx II as stock cabs. Also included are some IRs by Jay Mitchell.
  • When using Ownhammer IRs, set Mic Sim to None in the Cab block, because the mic is already part of the IR.
  • Stock cabs and IRs from Red Wirez and Ownhammer are time-aligned, which means that you can mix these in the Axe-Fx II using stereo cabs.

The process of loading IRs is described in the manual (see above). Also, forum member Cobbler describes the process in this thread.

Cabinet Size Warping

Firmware 2.0 introduced Cabinet Size Warping. This allows the user to change the relative size of the speaker (not the cab). Only accessible if the Cab is set to Mono. Cab Size has been renamed to Speaker Size in firmware 5.

Motor Drive

  • Firmware 5 release notes: "Added speaker motor modeling to Cabinet block. This models the effect of high power levels on the tone of the speaker. The Motor Drive parameter controls the relative drive level and, therefore, the intensity of the effect."
  • Dialing in Motor Drive by forum member Manny Fufish.

Frequency response curves

Frequency response curves:

Where to put the Cab block

In the real world it makes a difference if you put effects before or after the speaker cabinet. It's different with the Axe-Fx II.

  • Javajunkie: "You can place the effects loop anywhere in the chain (just add the fx loop block). Unless you are running a stereo cab or 2 mono cabs panned hard L/R, you may want to place stereo effects after the cab. The cab is a linear time invariant effect (unless you add drive) so effects like delay and reverb will sound the same before or after it. As Cliff and others have stated on numerous occasions LTI effects can be placed before and after each other and the will sound the same. Only when placed before or after non LTI effects (drive, amps, et. al) it really matters. The one caveat there is that some effects are mono, placing effects before and after that makes a difference."
  • Cliff: "The difference in having the cabinet before or after the effects is usually subtle. It depends on how non-linear or time-variant the effect is. For effects like EQ, which are linear and time-invariant, it doesn't matter at all. For slightly time-variant effects like chorus and flanger the difference isn't very pronounced. For highly time-variant effects, like pitch shifting, the difference can be marked."

Selecting a mic sim and proximity