Difference between revisions of "Yeks How Tos G2"

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At this moment this page is just a placeholder.
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THIS PAGE IS UNDER CONSTRUCTION!
In time this page will contain How-Tos concerning the Axe-Fx II.
 
The content below is for editing purposes.
 
  
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In time this page will contain questions and answers regarding the Fractal Audio Axe-Fx II.
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The content below is for editing purposes only at this time.
  
http://www.fractalaudio.com/products-fas-axe-fx-ii-2.html
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='''INTRODUCTION'''=
http://forum.fractalaudio.com/search.php?searchid=290864
 
http://forum.fractalaudio.com/search.php?do=finduser&userid=7847&contenttype=vBForum_Post&showposts=1
 
http://forum.fractalaudio.com/search.php?do=finduser&userid=7936&contenttype=vBForum_Post&showposts=1
 
http://forum.fractalaudio.com/search.php?do=finduser&userid=1&contenttype=vBForum_Post&showposts=1
 
http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos
 
  
='''INTRODUCTION'''=
 
='''READ THIS FIRST'''!=
 
 
='''GENERAL'''=
 
='''GENERAL'''=
==How to choose between the Standard and Ultra (first generation)==
 
==How to keep your knowledge up-to-date==
 
==How to get started quickly (for new users)==
 
==How to make sure it is set up correctly (gig checklist)==
 
==How to try the factory presets==
 
==How to find the right factory preset==
 
==How to view and hear the Axe-Fx in action==
 
==How to mount it in a rack or rackbag==
 
='''AMPLIFICATION AND I/O'''=
 
==How to switch it on and off==
 
==How to get sound (basics)==
 
==How to use it with a FR monitor==
 
==How to connect it directly to a mixing table==
 
==How to integrate your own (pre)amp==
 
==How to use it with your own power amp and speaker cabinet==
 
==How to use it with your own guitar amplifier==
 
==How to set it up for mono or stereo output==
 
==How to get multiple output signals==
 
==How to use it for effects only (effects processor)==
 
==How to connect your guitar(s)==
 
==How to use its effects loop==
 
==How to set the input levels==
 
==How to set the output levels and avoid clipping==
 
==How to use it with headphones==
 
==How to make a digital connection (Spdif)==
 
==How to use it for reamping==
 
 
There's a How-To [[Reamping|here]].
 
 
==How to mute the signal in tuning mode==
 
 
The output signal of the Axe-Fx can be muted when activating the tuner (Tuner > Mute). The signal is muted at the output stage, so delay and reverb trails are cut off immediately when the tuner is activated.
 
 
The Axe-Fx tuner works on Input1 Left and the front input only.
 
 
==How to adjust the overall tone and volume level==
 
 
Read the topic about output levels.
 
 
There is also an equalizer for each output (Global > Out1 / Out2). Use these to adjust the Axe-Fx’s global tone for different environments and applications, instead of having to edit presets.
 
 
==How to deal with noise==
 
 
It's a common misunderstanding that there's no noise when using a digital device such as the Axe-Fx. It's very possible to experience noise when using the Axe-Fx. Mostly because the input device generates noise itself, or picks it up, which is then amplified inside the Axe-Fx through the amount of amp gain.
 
Best method is to decrease that noise before it enters the Axe-Fx as much as possible. F.e. by shielding guitar pickups properly and removing other interference sources (dimmed lights etc.). Also, set the Input level correctly to obtain a good S/N ratio. Using much amp gain at very bright settings (high frequencies are a large part of distorted tones) may make noise very noticeable, resulting in "crackle". Try disabling the Bright switch or turning down the amount of gain.
 
To fight noise you also use the Noise Gate, see seperate topic.
 
 
='''FIRMWARE, SYSTEM, SOFTWARE'''=
 
 
==How to connect it to a computer==
 
 
Communication between the Axe-Fx and a computer requires a MIDI connection and the [http://www.fractalaudio.com/products-axe-edit.html Axe-Fx editor: Axe-Edit] or another MIDI editor such as:
 
* [http://www.midiox.com MIDI-OX (PC)]
 
* [http://www.bome.com/midi/sendsx Bome’s SendSX (PC)]
 
* [http://www.snoize.com/SysExLibrarian SysEx Librarian (Mac)]
 
 
The software must communicate with the Axe-Fx, so a MIDI interface is required. You can also use an USB-to-MIDI interface to turn an USB port on your computer into a MIDI interface. The Axe-Fx doesn’t support USB directly.
 
 
Note that not all interfaces work equally well with the Axe-Fx. Information regarding a couple of those is on the website's Support page. [http://forum.fractalaudio.com/threads/16129-Interfaces-working-not-working-with-the-Axe-FX?highlight=interfaces More information]
 
 
==How to update the firmware==
 
 
One of the best features of the Axe-Fx is the fact that it gets updated all the time. For free! Through these software updates the Axe-Fx is continuously improved, extendending its functionality and features.
 
 
Go to Utility > Firmware to see the version number of the installed firmware. The latest firmware can be downloaded [http://www.fractalaudio.com/support-fractal.html here].
 
 
A MIDI connection with a computer is required for the update procedure, see separate topic.
 
 
How to update:
 
 
# Create the connection between the Axe-Fx (MIDI IN) and the computer
 
# Load the firmware SysEx file into the application
 
# On the Axe-Fx go to Utility > Firmware, press Enter
 
# Send the file from the computer to the Axe-Fx
 
# A progress box should appear on the Axe-Fx. It will take several minutes to transfer the file
 
# If all goes well, the Axe-Fx will display "GOOD CHECKSUM". If not, it displays "BAD CHECKSUM". In that case switch the Axe-Fx off and on again, check everything and rerun the procedure
 
# After a successful update the Axe-Fx will reboot
 
 
Updated firmware may cause changes in your presets. Read the firmware release notes and verify your presets.
 
 
Major firmware revisions may change the structure of presets. Use Preset Update (Utility > Preset) to update all presets to the new protocol. Usually the firmware release notes will explicitly instruct you to do this if necessary.
 
 
Note: if entering the Edit mode of the AMP block causes an audible change in the guitar tone, you probably have installed a major new firmware version without using Preset Update.
 
 
==How to reset it==
 
 
You can reset the Axe-Fx: Utility > Reset. This will reset all global settings, the MIDI configuration data and the settings of continuous controllers and pedals.
 
 
The reset procedure does NOT reset, delete or change presets.
 
 
Before resetting you may want to save the system configuration data. Go to Utility > Preset and select Dump system. This requires the use of a MIDI editor and a MIDI connection with the computer (separate topic).
 
 
==How to prevent overloading the CPU==
 
 
The processing tasks of the Axe-Fx require CPU time. Even bypassed effect blocks cost CPU time! The noise gate also needs some. Press Utility > Status to see the current CPU utilization percentage. In [http://forum.fractalaudio.com/threads/32368 this thread] you see how much CPU-cycles each block takes. The Ultra edition allows you to run more effects and more complex effects before maxing out the Axe-Fx capacity. The Axe-Fx intervenes before things go wrong (overloading message).
 
  
Above 95% or so you'll approach the limits of your unit. You may notice the GUI becoming very slow at that point. That's because the audio signal will always get top priority, more than the GUI refresh rate.
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==What are the differences between 1st-generation (Standard, Ultra) and 2nd-generation (Axe-Fx II) units==
  
Cliff: "The audio processing is the highest priority thread. When there is time left the GUI thread is run. If CPU usage is high there simply isn't enough time to run the GUI at the normal refresh rate so the thread reduces the refresh rate."
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==Where are the units manufactured==
  
Cliff: "A way to reduce CPU usage is to minimize shunt blocks if possible. If you have parallel paths, instead of routing all the way to the end try to merge the paths earlier."
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All units are made in USA. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490183&viewfull=1#post490183 Source]
  
==How to save and restore stuff==
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='''HARDWARE'''=
  
Presets on the Axe-Fx can be saved to a computer. This requires the use of a MIDI editor and a MIDI connection with the computer (see separate topic). Go to Utility > Preset and select one of the Dump commands.
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==What's the latency of the USB audio inteface==
  
Uploading presets (or banks of presets or user cabs) from a computer into the Axe-Fx has the same requirements. It’s not necessary to ready the Axe-Fx for this, the Axe-Fx is always ready to receive MIDI data. After receiving the preset you still have to save it on the Axe-Fx.
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The "built-in" interface is limited only by the host computer.
The [http://www.fractalaudio.com/products-axe-edit.html Axe-Fx editor] makes it easy to organize and exchange stuff. Use its Preset Manager to send the required SysEx data to the Axe-Fx.
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The USB is Audio Class 2.0 compliant. On a Mac you don't need to install any drivers but you do need to install the firmware loader for the USB chip (it is a "soft" processor and downloads its code from the host on start-up). On a PC you also have to install the Audio Class 2.0 drivers. The driver supports ASIO, SRC, etc. etc.
 +
You can use the USB just for remote control via Axe-Edit if you want. You don't have to use the audio features. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490183&viewfull=1#post490183 Source]
  
* <b>BE CAREFUL: LOADING A BANK WILL REPLACE ALL CORRESPONDING PRESETS ON THE AXE-FX!!!</b>
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='''FIRMWARE, SYSTEM'''=
  
You can load user cabs into the Axe-Fx the same way, see separate topic.
+
='''AXE-EDIT, SOFTWARE'''=
  
To save system data, other than presets you can use "Dump System to MIDI" (Utility menu). AFAIK this makes a backup of Global Amps, user cabs, Global EQ and other system settings.
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='''AMPLIFICATION, I/O CONNECTIONS'''=
  
==How to replace the battery==
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==Can I use the digital input togehter with analog inputs and outputs==
  
The Axe-Fx uses a backup battery. Lifespan is better than 10 years. Use a standard CR2450 lithium battery as a replacement.  
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You can use the digital input with analog Output 1 (and simultaneously digital out). You can use Input 2 and Output 2 while using the digital input. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490196&viewfull=1#post490196 Source]
  
 
='''CREATING AND EDITING PRESETS'''=
 
='''CREATING AND EDITING PRESETS'''=
  
==How to edit presets on your computer==
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==Can I import presets from my Standard or Ultra into the Axe-Fx II==
Most of the How-Tos below are about editing on the Axe-Fx itself. You can also connect the Axe-Fx to your computer and use the software editor: [http://www.fractalaudio.com/products-axe-edit.html Axe-Edit].
 
 
 
==How to use other users' presets==
 
 
 
Preset files have a .SYX extension. Load these into the [http://www.fractalaudio.com/products-axe-edit.html Axe-Fx editor] to view the settings or to upload them to the Axe-Fx. Don't forget to share your own creations with other users too. :)
 
 
 
You'll find presets here:
 
 
 
*[http://forum.fractalaudio.com Axe-Fx forums].
 
* in the [http://www.fractalaudio.com/products-axe-edit.html Axe-Fx editor]. You need to be online for this. Open the Preset Manager, in the right pane click on the Axe-Change tab, click Source and log in, then click Load and wait.
 
 
 
Note: presets from other users are finetuned for their personal equipment and ears. For example, a preset that has been designed for someone's power amp and guitar cabinet will not sound as well through a FR monitor or studio speakers, and vice versa. Some presets are specifically dialed in for single-coils or humbuckers. Some presets are tuned for recording, others for playing live.
 
There's other stuff to check too:
 
 
 
* The preset may employ a noise gate set to a threshold that may not work well with your guitar
 
* The preset may contain the Stereo Enhancer effect (ENH). It can cause phase cancellation when used in mono. See the topic about stereo/mono operation
 
* The volume levels may not match your guitar's output signal, resulting in output clipping
 
* The CAB block may point to an user cab slot, resulting in no sound
 
* The preset may contain a block with a parameter that is attached to an external controller. If that controller is "off", the signal may be muted
 
* If a preset that was created on an Ultra gets loaded into a Standard, its Ultra-only blocks are left out automatically
 
* Check the selected input in the AMP block (Advanced page).
 
 
 
==How to create a new preset==
 
 
 
[http://www.g66.eu/ G66] is the Axe-Fx and Atomic amplifier reseller for Europe. They publish a great [http://www.g66.eu/images/Manuals/Beginners-Guide-EN.pdf Get Started tutorial]. Required reading for starters!
 
 
 
The very last preset on the Axe-Fx is a “Bypass" preset and a good starting point to build your own from scratch. Just remember to save it to another location (you can’t write-protect presets).
 
 
 
Try to keep the grid layout in all your presets the same, whenever possible (see the topic about keeping your presets consistent and organized). It makes editing easier and switching between presets faster.
 
 
 
==How to create your first preset==
 
 
 
Here's how to build your first preset (for recording or FR amplification):
 
 
 
# Start with a empty grid
 
# Insert an AMP block. For example: Shiver Cln. If it's too dark, turn up Presence to "5". Leave the other settings at default for now
 
# Insert a CAB block after the amp. Select the 4x12 German, mono Hires mode. Select the "57 DYN" mic
 
# Make sure the grid's Input is connected to the grid's output
 
# Make sure the I/O and Global settings are set correctly.
 
 
 
==How to escape from the menus==
 
 
 
Don’t know anymore where you are in the menu structure of the Axe-Fx? Press Recall &gt; left Page and you're back in the preset select screen.
 
 
 
==How to make editing easier==
 
 
 
A couple of shortcuts that make editing easier:
 
 
 
* Hold Enter to automatically add lines or remove them (Auto Routing)
 
* Press Exit and Enter to turn a block into a shunt. Vice versa for a blank block
 
* Use the Page buttons to scroll quickly between sets of characters when naming presets
 
* Press Edit twice to go to the next effect within the preset, while staying in Edit mode
 
 
 
==How to copy and paste effect settings between presets==
 
 
 
You can copy the settings of a specific effect and apply them to the same effect in another preset. Press Recall &gt; Effects, select the preset and the effect you want to copy from, press Enter and the values will be applied to the effect block in your current preset.
 
 
 
Tip: create one or two presets that contain your favorite effects. Use these “effects libraries” to copy your favorite effects settings from.
 
 
 
If you use the Axe-Fx Editor, it's much easier to store favorite effects settings and reuse them.
 
 
 
==How to reset an effect to its default settings==
 
 
 
Press Bypass (not Eff.Bypass!) twice or hold it to reset the current effect to its default settings. Always verify that you didn’t put the entire preset in bypass mode accidently.
 
 
 
This reset procedure also works with AMP blocks. To reset only the "advanced" parameters of the AMP block (everything on the Advanced page, plus the Bright switch and Depth, Sag and Damp), re-select the amp type.
 
 
 
==How to adjust the global effects level or the master reverb level==
 
 
 
The GLBL MIX parameter (Global &gt; Mix) is a master effects level control. It allows you to make the entire signal more or less “wet” (you'll hear the effects louder or softer). This only works with effects that have the GLBL MIX parameter in their properties (and enabled).
 
 
 
There’s a separate master level control just for Reverb. If you need to adjust the overall reverb level, you can use this control instead of having to edit each preset.
 
 
 
==How to insert more than 12 effects in a preset==
 
 
 
The grid contains rows of 12 blocks. So you may think you can insert 12 effects at most. But no, you can use more by placing effect blocks in parallel rows. Or use the Feedback Send/Return blocks: put Send at the end of one row (not the last block!) and Return in another row (not the first block!) to continue the routing. Don't forget to turn up the level in the Return block.
 
 
 
==How to add an effect block to a preset==
 
 
 
Just use the dial to turn a block into an effect or to change effect types.
 
 
 
To insert an effect in the middle of the grid, enter a shunt at the end of the grid and use Layout &gt; Move to move it to the right spot. First select the direction, then press Enter repeatedly to perform the move.
 
 
 
==How to deal with effects in a parallel row==
 
 
 
You can put effects in parallel rows, below or above the main routing (branches). This makes it possible to have, for example, independent delay and reverb paths or more than 12 effects per preset. Running effects in a parallel path also makes it easier to set levels. When running an effect in series, using the Mix parameter influences the level of the dry level too; this doesn't happen with effects in a parallel row (when setting MIx to 100% and using Level to add the effect).
 
 
 
You don’t want to put 100% “wet” effects in a parallel path, such as tremolo or a compressor, because dry signal will still be going through the main path and hide the effect. (Although you can mute the direct signal in the main path by using a Volume block signal, a.k.a. “dry kill”.)
 
 
 
When adding parallel effects you need to avoid double direct signal paths, because those result in volume increases with the risk of clipping. So:
 
 
 
# Make sure to set the Mix parameter of parallel effects to 100%. Then use the Level parameter to dial in the desired amount of effect.
 
# Select a suitable Bypass mode: Mute Out or Mute In. Do not use Mix 0% or Thru, otherwise you'll get double dry signal paths when bypassing the block.
 
 
 
==How to put Axe-Fx effects before or after your own preamp==
 
 
 
You can keep using your own preamp and put Axe-Fx effects before it, after it or at both positions. This way you'll be using the Axe-Fx instead of pedals and/or an effects processor.
 
Read the topic about using a preamp with the Axe-Fx.
 
 
 
==How to create a master bypass switch==
 
 
 
The Global Bypass feature lets you activate all effects blocks which are initially bypassed in the preset. It’s like an universal "un-bypass" knob, an easy and quick method to switch between two types of tones. For example, a rhythm tone and a lead tone where pressing the Global Bypass switch activates Drive, Delay and Reverb effects that are saved in bypassed states.
 
You have to assign the Global Bypass CC (I/O &gt; Ctrl) to a switch or pedal, using “0” for off and “127” for on.
 
 
 
==How to run an effect in stereo or mono==
 
 
 
Cliff: "All the effects, except the drive and amp blocks, are fully stereo. Many of the blocks default to a dual-mono configuration to prevent phasing problems when running into a mono PA."
 
Effects such as Phaser, Chorus and Flanger can be stereo, but are mono by default. This is because a stereo configuration may cause phasing problems when the effect is placed before the (mono) amp sim. Use the parameter LFO Phase (value 90) to switch the effect to stereo.
 
 
 
==How to set the correct bypass mode for an effect==
 
 
 
The Bypass parameter in the effect's properties instructs the Axe-Fx how to mute an effect when it’s bypassed (not active). This is especially important with effects in parallel rows, to prevent volume increases/decreases.
 
 
 
* “Mix=0%”: the direct signal is unaltered, the effect is off, level is at unity gain (0dB). Actually this bypass mode is the same as a shunt (or in the real world: a true bypass pedal) when being bypassed. This is the default Bypass mode and useful for effects like chorus etc. in the main row
 
* “Mute FX Out”: the direct signal is unaltered, the effect is off, but the volume can be adjusted using the Mix and Level parameters
 
* “Mute FX In”: like Mute FX Out, with spillover of delay trails and reverb
 
* “Mute In”: everything is muted, except spillover of delay trails and reverb. Useful for effects in parallel rows
 
* “Mute Out”: completely muted, no spillover of delays and reverb. Useful for effects in parallel rows
 
 
 
==How to set the volume level of an effect==
 
 
 
To adjust the volume of a preset (not that of the Axe-Fx or of an individual effect), use the volume level control in the AMP block or the main preset level control in Layout > Mix.
 
Set the volume level at the position where the volume level is the same when the effect is bypassed and when it's active. Unless desired otherwise of course.
 
 
 
Adjusting the Amp block's Level does not add gain to effects blocks after it. Unless it's a "non-linear" effect such as a Drive, Amp or a Cab block with its Drive parameter set higher than zero.
 
 
 
Read the topic about placing effects in parallel paths.
 
 
 
==How to adjust the volume level (per preset) while playing==
 
 
 
The Axe-Fx offers a very convenient way to adjust the volume level per preset on the fly (in other words: without editing): the Volume Increment and Volume Decrement commands (I/O &gt; Ctrl). These commands make it possible to adjust the preset level (Layout &gt; Mix) in small steps while playing. Adjustments are saved automatically!
 
 
 
To make this work assign both commands to switches on your MIDI foot controller (I/O &gt; Ctrl) or to switches which are directly connected to the Axe (I/O &gt; Pedals).
 
 
 
==How to boost the signal for leads==
 
 
 
There are several ways to boost the volume level for leads
 
 
 
* Add a Filter block at the end of the grid, set to NullFilter with Level at 4, 5 or 6 dB. Assign the CC for the filter (I/O &gt; Ctrl) to your MIDI foot controller or to a directly connected switch or pedal. You can program your MIDI foot controller to enable this “Filter boost” simultaneous with activating a Drive effect and maybe Delay. Just use the same CC for the filter and the other effects (I/O &gt; Ctrl). Some users prefer this to turning up the Drive effect's level
 
* Use a Mixer block and attach an external controller (pedal)
 
* Use a PEQ or GEQ block with Level turned up, and maybe a Drive tied to the same foot controller switch
 
* Use a pedal or switch to turn up the Drive and Master Volume of the Amp block
 
* Create a global "Boost" without having to modify each preset. Matman's trick: set the CC of an IA SWITCH on the controller to that of OUT1 VOLUME. Set the OFF value to (for example) "111" (unboosted level) and set the ON value to "127" (boosted level). Don't forget to add a second CC for OUT2 VOLUME, or assign OUT2 to the same CC as OUT1. [http://forum.fractalaudio.com/threads/28984-Setting-up-Filter-blocks-as-Boosts-Cool-and-Useful-Tips?p=426618&viewfull=1#post426618 Source]
 
 
 
==How to avoid clipping==
 
See earlier topic about setting output levels.
 
Note that it's possible to clip a preset's output level, without a flashing warning LED. It's noticeable by ear (digital distortion).
 
 
 
==How to decide where to put the Cab block==
 
 
 
In the real world it makes a difference whether you put effects before or after the speaker cabinet. It's a little different with the Axe-Fx. This is from a post by Javajunkie:
 
 
 
"You can place the effects loop anywhere in the chain (just add the fx loop block). Unless you are running a stereo cab or 2 mono cabs panned hard L/R, you may want to place stereo effects after the cab. The cab is a linear time invariant effect (unless you add drive) so effects like delay and reverb will sound the same before or after it. As Cliff and others have stated on numerous occasions LTI effects can be placed before and after each other and the will sound the same. Only when placed before or after non LTI effects (drive, amps, et. al) it really matters. The one caveat there is that some effects are mono, placing effects before and after that makes a difference."
 
 
 
Cliff: "The difference in having the cabinet before or after the effects is usually subtle. It depends on how non-linear or time-variant the effect is. For effects like EQ, which are linear and time-invariant, it doesn't matter at all. For slightly time-variant effects like chorus and flanger the difference isn't very pronounced. For highly time-variant effects, like pitch shifting, the difference can be marked."
 
 
 
==How to enable delay and reverb spillover==
 
 
 
Spillover means that delay and/or reverb trails in the current preset will continue after switching to another preset. The Multi-Delay, MegaTap Delay and Vintage reverb don’t support spillover.
 
 
 
It is enabled globally in Global &gt; Config. Plus: the preset you’re switching to MUST contain a Delay and/or Reverb block. You can put them in the last row on their own for example, without an input, as long as they are connected to the output.
 
 
 
Note:
 
* If you want spillover from the last preset and continue the same delay/reverb: don’t mute or bypass the delay and/or reverb in the second preset. These will inherit the parameters of the previous preset automatically.
 
* If you want spillover from the last preset and start a new delay/reverb: that’s a bitch, read about it [[Tutorials#Spillover|here]].
 
 
 
Note: spillover carries over the delay/reverb signal from a previous preset. This can cause volume bumps. For example if the previous preset contains a hi-gain amp and the second preset is a clean one with a loud delay, the carried-over trails will be that of a distorted amp and will be amplified by the delay settings in the second preset.
 
 
 
==How to enable global control of any effects block==
 
 
 
See this topic in the Controllers section.
 
 
 
==How to save and recall favorite amp settings (Global amp)==
 
 
 
You can save up to 10 amps with your favorite settings using the Global parameter in the AMP block. Select a Global slot in the Amp settings, select an amp and set its parameters. From now on you can select this amp including its settings in any preset using the Global parameter. If you change its parameters in any of these presets, they change accordingly in every preset that uses this global amp.
 
 
 
Note that you can’t configure an amp in a preset and then save it as a Global amp; you must always select a global slot first! And you can’t reset a Global amp type to its default settings; doing that will disable the Global Amp and reselect the default amp (Tube preamp).
 
 
 
If Global Amps were selectable through MIDI you could have just one preset and just switch amps (without switching presets). However, there's no "official" way to accomplish that (yet).
 
 
 
Global Amp settings are saved through: Dump System to MIDI (Utility menu).
 
 
 
==How to minimize gaps in the signal when switching presets==
 
 
 
Switching between presets isn’t 100% seamless. But the gaps are very short, like 20ms.
 
 
 
If you hold a note or chord while switching to another amp sim, you may hear a thump, pop or click.
 
Cliff: "You're always going to get some pop or click if you hold the note since the Axe-Fx has to ramp the volume down and then back up. Since people want fast preset switching time this means I have to ramp the volume down in around 5 ms, same for back up. There is significant energy in a ramp of that speed. It was a trade-off between switching speed and transient noise."
 
 
 
==How to print preset settings==
 
The Axe-Fx editor [http://www.fractalaudio.com/products-axe-edit.html Axe-Edit] lets you export presets to a file format which you can import into an application (such as Excel) and print.
 
 
 
==How to keep your presets organized==
 
 
 
A checklist to verify the consistency of your presets:
 
 
 
* Stick to the same grid layout/routing whenever possible, to simplify viewing and editing. [http://forum.fractalaudio.com/share-request-patches/33429-yeks-preset-collection-sound-clips.html Example]
 
* Use effects with preferred settings and levels ("effects library")
 
* Assign external controllers (MIDI foot controller, pedals)
 
* Make use of Global amps
 
* Use the correct cabinet for the selected amp
 
* Even if delay won't be used, insert a bypassed Delay block just for spillover
 
* Check the settings for mono/stereo operation, prevent phase cancellation
 
* Set CAB and Mixer (Layout &gt; Mix) levels at unity gain
 
* Set Mix, Level and Bypass parameters correctly for effects in parallel rows
 
* Make sure that the preset level matches other presets and does not clip with things like Drive and gain/boost filters enabled
 
* Set noise gate parameters
 
 
 
==How to insert an external pedal in the routing==
 
 
 
If you want to use an external - analog or digital - pedal with the Axe-Fx you can of course put it between the guitar and the Axe-Fx.
 
But the Axe-Fx also lets you insert the pedal somewhere in the routing using the FXL block. Connect the pedal to Input2 and Output2.
 
These connections work with line level so adjust levels to compensate.
 
 
 
='''EFFECTS'''=
 
 
 
==How to know which effects the Axe-Fx provides==
 
 
 
It's important to realize that the Axe-Fx is not a modeler per se, it simulates devices. For example an amp sim, when using its default settings, will sound remarkably similar to its real counterpart. But the controls may work differently (better) than on the real amp. This means that "visual" settings on a real amp (such as treble at 10 o'clock) won't translate exactly to the Axe-Fx.
 
Another example: the Wah block hands you all the parameters you'll need to emulate every wah on the market while it doesn't offer you point-and-click models of real wahs.
 
 
 
You’ll find all effect blocks and their parameters [http://axefxwiki.guitarlogic.org/index.php?title=Category:Effect_blocks here].
 
 
 
Each row on the grid is a full stereo signal. And most effects are stereo. For example, you can use Balance, panning parameters or the LFO Phase parameter to place the effect in the stereo field. A couple of effects, such as Drive blocks, are mono.
 
 
 
If you're looking for emulations of existing effects, take a look at [http://forum.fractalaudio.com/share-request-patches/34464-mother-all-pedal-effects-emulations-thread.html The-Mother-of-all-pedal-and-effects-emulations thread].
 
 
 
=='''AMPS''':==
 
 
 
===How to know which real amps the Axe-Fx models===
 
 
 
The amp descriptions and the names of the actual emulated amps can be found in the [http://wiki.fractalaudio.com/index.php?title=List_of_amp_simulations Wiki Amp List].
 
And on the [http://www.fractalaudio.com/axe-fx-guitar-amps.html Fractal website].
 
 
 
The FAS models, Fusion, HellBeast, SuperTweed, Big Hair and some others are customized versions of other amps or Fractal's own unique designs and therefore have no real equivalents.
 
 
 
Cliff: "There were many design choices made in the Axe-Fx and for very good reasons. It is incorrect to assume that any of the models will sound exactly like the real amp. In many (perhaps most) cases they will if you get the EXACT same amp from the same year with the same circuit. Tube amp designers are constantly adjusting their designs, sometimes for the better, sometimes for the worse, in response to the market, trends, etc.
 
Furthermore, the Axe-Fx was never intended to be an exact replica of any amp. In many cases I made digital modifications to the amps to remove what I considered undesirable traits. Some amps are too spitty so I adjust that out. Other amps are too flubby. I don't model ghost notes because I consider them a flaw in the design. Absolute authenticity was not a primary design goal. Tone, playability and the ability to sculpt the tone to your personal preference were the primary concerns."
 
 
 
===How to dial in amps on the Axe-Fx===
 
 
 
This walkthrough helps you to dial in amps and cabs on the Axe-Fx.
 
 
 
# '''Preparation:''' First, make sure your Axe-Fx is configured correctly.
 
# '''Amplification:''' Are you using a poweramp and guitar cabinet? If so, disable Cab simulation (Global menu) and, depending on the poweramp type, Poweramp simulation too. If not, make sure these are enabled. Note that turning off poweramp simulation doesn't work well with a few amp sims that fully rely on poweramp distortion, such as the Wrecker sim. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#AMPLIFICATION_AND_I.2FO Amplification]
 
# '''Global EQ:''' Make sure the Global EQs are flat (Global menu), unless your setup requires otherwise.
 
# '''Tonestack:''' Check the global Tonestack parameter (Global menu). Choose between using classic amp tonestacks or active EQ, or select the tonestack type per preset (see below). [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_use_the_amp_tone_controls_.28tonestack.29 Tonestack]
 
# '''Pickups:''' It really matters which pickups are driving the Amp sim. When dialing in the preset, use the guitar and pickup(s) you’ll be using most with this preset. When using various guitars, dial in the preset for the "darker" one. Then when using a brighter guitar, use its tone knob to avoid harshness.
 
# '''Input Level:''' Set it to “tickle” the red when hitting the strings hard (front panel). [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_set_the_input_levels Input level]
 
# '''Goal:''' Are you using this preset to record? Then dial it in using your recording setup. Or are you mainly listening through headphones? Then don’t expect the preset to translate well to amplification, without modification. Or will you be using the preset when playing “live”, using your method of amplification? Then it’s very important to dial things in at the volume level it’s going to be used at! Preferably using a backing track as well. Tones that have been dialed in at bedroom level will NOT cut at all when used in a band context (Fletcher Munson curve).
 
# '''Source:''' What's your reference material: a real amp in front of you, a recording on CD, a live recording? It's important to be aware of this to be able to accurately recreate the tone. For an "in the room" amp tone, you may not want to use a mic sim, for example. Note that nearly all tones coming from the Axe-Fx using stock cabs are close-mic'd tones, where a microphone was placed close to the speaker (near-field). Which is very different from listening to an amp from some distance (far-field).
 
# Create an empty preset, or copy preset 383 (“Bypass”) on the Ultra to another location.
 
# Verify that the Noise Gate is off and that the Mixer levels are neutral (Layout menu). [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_deal_with:_Noise_Gate Noise gate]
 
# Insert an Amp block, followed by a Cab block (unless you're using your own speaker cabinet). Insert shunts to create an uninterrupted chain from input to output. You should now hear a signal when playing.
 
# '''Amp:''' The Amp block defaults to the Tube preamp. Now select the Amp Type you want. Verify that parameters are at their defaults. Detailed info about all stock amp types is here: [http://wiki.fractalaudio.com/index.php?title=List_of_amp_simulations Wiki Amp List].
 
# '''Cab:''' The Cab block defaults to an EVM12L. Now select the Cab type you want to combine with the amp type. Verify that parameters are at their defaults. Skip this step if you're using your own speaker cabinet. Detailed info about all stock cabs is here: [http://wiki.fractalaudio.com/index.php?title=List_of_cabinet_simulations Wiki Cab List]. Also check the amp info in the [http://wiki.fractalaudio.com/index.php?title=List_of_amp_simulations Wiki Amp List] for suggestions about amp and cab combinations. If you want other cabs than the stock ones, take a look at 3rd party IRs or use your own. The Axe-Fx provides 10 slots to upload external cabs. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_use_a_3rd-party_Impulse_Reponse_.28IR_or_user_cab.29 3rd Party IRs]
 
# '''Mic:''' What’s your purpose: recording or live sound? If you’re going to record you’ll probably want to use the Cab sim with a Mic sim. If not, it depends. Skip this step if you're using your own speaker cabinet. Don't underestimate the impact of the mic type on the tone. Adding a R121 for example will add lots of high and low end to the tone. The 57 DYN (Shure SM57) works with almost everything. You can also select "None", which doesn't mean that you're going to hear the speaker like you are used to (in front of the cabinet). Because all cab sims were created using a neutral reference mic without coloration, placed very close to the speaker (the "far-fields" are an exception, see the [http://wiki.fractalaudio.com/index.php?title=List_of_cabinet_simulations Wiki Cab List]). Still, selecting "none" with stock cabs is a good way to remove tonal influence by the mic from the tone. If you want other mic sims, or the ability to choose the mic position, take a look at 3rd party IRs. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_select_a_microphone Mic sim], [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_use_a_3rd-party_Impulse_Reponse_.28IR_or_user_cab.29 3rd Party IRs]
 
# '''Master Volume:''' Master Volume has a great impact on the tone, it's not just a level control! If the modeled amp type is a modern high-gain amp, it probably relies on preamp distortion instead of poweramp saturation. In this case, keep the Master Volume control low (for example 3.50 for Mesa and Friedman amp sims) to prevent the tone to become mushy or noisy. If the modeled amp type has no Master Volume control (Fender, Vox, HiWatt, Plexi types, check the [http://wiki.fractalaudio.com/index.php?title=List_of_amp_simulations Wiki Amp List]), turn up Master Volume to about 9.4. This disables the Master Volume and effectively turns the Drive control into a volume control. High Drive settings will then cause poweramp saturation, depending on the amp. Now turn down Drive to 3.50, you can turn it up later. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_set_the_Drive_and_Master_controls Master Volume and Drive]
 
# '''Tonestack:''' You can select a desired Tonestack type on the Advanced page. Choose between the one that is native to the selected amp type (classic), or a tonestack from another amp type. Or turn the tone controls into an active EQ (Global menu, see above). Important note: using the classic tonestack does NOT imply that you’ll be able to set the controls by the eye, mimicking settings on real amps. That’s because the virtual tapers can be different. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_use_the_amp_tone_controls_.28tonestack.29 Tonestack]
 
# '''Bright:''' If the corresponding real amp type has a Bright switch or a bright cap on its volume or gain control (check the [http://wiki.fractalaudio.com/index.php?title=List_of_amp_simulations Wiki Amp List]), you can change its default setting. It can make a lot of difference. Also note that the effect of the Bright switch can vary according to the setting of the Amp block’s Drive and Master Volume parameters. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_set_the_Bright_switch Bright]
 
# '''Presence:''' If the corresponding real amp type has a Presence control (check the [http://axefxwiki.guitarlogic.org/index.php?title=List_of_amp_simulations Wiki Amp List]), turn it up or down to the desired level. Important: Presence at noon means zero presence! If the original amp has no Presence, this control acts as shelving filter. And on some amp types it acts as a Cut (Vox, Dr.Z and others). In any case you can use it make the preset less bright by setting it below noon. [http://wiki.fractalaudio.com/index.php?title=List_of_amp_simulations Presence]]
 
# '''Boost:''' The Amp block’s Boost control lets you add 12dB gain to the input signal. It’s a clean boost, adding gain across the full frequency spectrum. Nice to spice up single coils for example. There are alternative methods, for example adding a block before the Amp block such as a NullFilter or Tape Dist (Clip Type set to HV Tube) or FET Boost. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_set_the_Boost_switch Boost]
 
# '''Drive:''' Use the amp’s Drive control to set the desired amount of preamp overdrive (or to set the volume level as well on non-MV amp types, see above). If you turn it up beyond a certain level (depending on the specific amp sim and other controls such as Master Volume), the tone may get mushy, bass tones may fart and become flubby or high frequencies may get distorted in a bad way. In some cases you may get better results by keeping Drive low and adding a Drive block before the Amp block (or use Boost, see above) to boost gain. Try setting the Drive block to T808 or BB with its Drive control set low and its Level set high. It’s also possible to add gain stages to an amp sim by using a Tape Dist block before the Amp block with Clip Type set to HV Tube. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_use_a_Drive_block_to_add_or_control_gain Drive block] [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_add_another_.28tube.29_gain_stage Extra gain stage]
 
# '''Tone:''' Use the 3-band tone controls (Bass, Mid, Treble) to dial in the desired tone color. Again note that using the passive tonestack does NOT imply that you’ll be able to set the controls by the eye, mimicking settings on real amps. But before you go all wild with the tone controls, first try leaving them at noon and use only Presence to color the tone. You may find that this is all that's needed. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_use_the_amp_tone_controls_.28tonestack.29 Tonestack]
 
# '''Amp Level:''' Adjust the amp Level control to set the desired overall volume level. This applies to the Amp level as well as to the overall preset level. Use this control to prevent output clipping and to match the overall preset level with other presets. Note: this parameter has NO impact on the tone, don't worry if other parameter settings force you to set this parameter very low or very high. Check the link below for a method to set levels and prevent clipping. Be aware that distorted tones are compressed more than clean tones. When matching preset levels at home (soft volume level), you may perceive them to be at the same volume, but when playing loud they won't match at all anymore. Distorted tones need to be much louder, even if it doesn't sound right at home. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_set_the_output_levels_and_avoid_clipping Output levels]
 
# '''Damp:''' This controls the amount of negative feedback in the poweramp simulation. Higher values give a tighter and brighter sound but can sound harsh at very high master volume levels. Lower values give a loose and gritty sound and feel. Each amp type defaults to its own value. The amp's volume level may change when adjusting this parameter. This parameter has no effect if poweramp simulation is switched off. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_set_the_advanced_parameters Adv. parameters]
 
# '''Sag:''' This parameter models the power supply impedance and therefore controls how dynamically the power amp simulation behaves. Higher settings result in a more compressed feel. At low Master Volume settings this control will have little effect as the power amp is not being pushed. Turning Sag to zero disables poweramp simulation for the preset alltogether. This parameter has no effect if poweramp simulation is switched off globally.
 
# '''Speaker Resonance Frequency:''' This parameter can be used to further optimize the Amp block for combination with a specific cab, especially if it's a real cabinet. Click on the link below for more detailed information. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_set_the_speaker_resonance_parameter Speaker resonance]
 
# '''Cab Drive:''' The Drive parameter in the Cab block's properties simulates speaker breakup. However, at higher values it can cause audible aliasing! So rather than use this parameter, add a drive block immediately following the cab and tweak to taste. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_use_the_Air_and_Drive_parameters Cab Drive and Air]
 
# '''Cab Air:''' This parameter in the Cab block's properties helps to remove a “boxy” edge of the tone through a cabinet sim. Cliff: "Air is nothing more than low-pass filtered direct signal mixed with the processed signal. Sometimes adding some Air can help remove the boxiness. You typically need to set the Air Freq above 3 kHz before the effect is noticeable. I like it around 3500 or so. It adds a little sizzle to high-gain tones and removes that boxy sound." It can be hard to notice the effect though. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_use_the_Air_and_Drive_parameters Cab Drive and Air]
 
# '''Farty of flubby bass notes:''' If notes on the low strings sound farty or flubby, it can be caused and solved by a number of things. Try turning down the Master Volume or Drive control. Try turning down Bass (you can always increase bass after the Amp block again using a PEQ or GEQ). Turn up Low Cut on the Advanced page (high-pass filter at the input stage of the preamp sim). Use the “tight bass” filter trick to improve palm muting when using high gain amp sims. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_get_tight_bass_control Tight bass trick]
 
# '''Noise:''' If the selected amp type generates a lot of noise or crackle, it may be caused by using too much gain in combination with very bright amp settings. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_deal_with_noise Noise]
 
# '''Advanced parameters:''' The Amp block offers access to a lot of advanced parameters to be tweaked by, euh, tweakers. The most popular (IMHO) are described above. Other advanced parameters are described in the manual and Wiki. [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_set_the_advanced_parameters Amp parameters]
 
# '''Reset:''' To reset all parameters on the Advanced page to their defaults, as well as the Boost and Bright switches and Depth, Sag and Damp, just reselect the Amp type.
 
# '''Noise Gate:''' Adjust the Noise Gate if needed (Layout menu). And/Or use a Gate block after the Amp block if needed (Ultra only). [http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos#How_to_deal_with:_Noise_Gate Noise gate]
 
# '''Boomy bass, harsh treble:''' If there’s too much bass or treble in the signal, there are several ways to deal with that, apart from the regular tone controls. If it concerns the overall signal: turn down the level of the lowest band(s) and the highest one in the Global EQ. Or try another cab sim. Some stock cabinets, such as the 4x12 German cab, have a lot of bass. Or try another microphone sim. For example, the R121 adds a lot of bass and treble to the tone. Or use no mic sim at all. Or put a PEQ block after the Amp and Cab blocks to block or shelf frequencies below and above a certain range. Example: use the lowest band to block below 120Hz, and use the highest band to block above 6.1kHz or so. This gets rid of annoying highs and lows that the guitar tone doesn't need in the mix when playing live. Use the Q parameter to finetune if required. Or use another mic position on the cab which is only possible with 3rd party IRs. Or turn down the Depth parameter for less bass (same as Resonance, Fat, Whomp etc. on real amplifiers), it's like Presence but concerning low frequencies. Higher Depth values give a fuller, looser sound, while low values can be used to achieve a more focused sound. Depth is non-functional when Poweramp simulation is off. Or turn down HF Resonance (Advanced page) in high-gain presets makes the amp distortion less harsh. It mimics the way these high-gain sims were configured in firmware 9.x and earlier. Or turn down High Cut on the amp's Advanced page (low-pass filter at the output stage of the amp sim). And there are probably tone controls on your amplification device and on yur guitar that you can use to tame highs and lows.
 
# '''Amp in the room:''' If you use FR amplification and you want Axe-Fx to sound and feel like a real amp "in the room" (not recorded or through a PA-system), use one of the stock far-field cabs (1x12 Open, 2x12 Gold, 2x12 G12H) without a mic sim.
 
# '''Examples:''' Some users have created banks containing no-frills basic presets for amps with matching cabinets: [http://www.fractalaudio.com/forum/viewtopic.php?f=11&t=22776&start=0&hilit=naked Dutch & Timmy's amp bank: all amps at default settings with matching cabinets] | [http://www.fractalaudio.com/forum/viewtopic.php?f=25&t=13144&p=124297#p124297 Organized preset collection by Steve "Guittartarzan"] | [http://www.fractalaudio.com/forum/viewtopic.php?f=25&t=20601 VirgilGuitar's Standard Amps]
 
 
 
===How to set the Drive and Master controls===
 
 
 
Vintage amps don't have separate gain (drive) and master volume controls. To emulate this, crank the Master. This way Drive will become the main volume control. For Fender amps Drive at around 3.5 seems to be the magic spot. Try this method with Fenders, Vox, Plexi, Wrecker, Hiwatt, 1987X.
 
 
 
Modern hi-gain tube amps don't require a cranked the Master. They rely on preamp distortion primarily. In fact you may want to keep the master pretty low (3.50) to avoid power amp saturation. Examples: USA Lead, SLO.
 
 
 
Cliff's quotes:
 
* "I think the major source of "farty" is people set the Master too high. With a real high-gain amp people don't crank the master volume because the amp is then insanely loud. On an Axe-Fx you can crank the master but keep the actual volume to talking levels. For the high-gain models I find the sweet spot on the Master to be less than halfway".
 
* "Master at 7.02 on the Recto model is WAY too high and will sound muddy. You should be around 3-4, maybe less. The reason the highs sound rolled off is because the Master is too high. As you increase the Master the highs get muffled. 7.02 for the Recto Master is ridiculous and will sound like crap."
 
* "For old, non-MV amps like Fenders and Plexis you typically want to run the Master at 9 or higher. For modern, high-gain, MV amps you typically want the Master below 5."
 
* "For clean tones the Drive control should be set fairly low and the Master set very high. On a real "Blackface", for instance, the Master is essentially maxed since that amp has no master volume. A Blackface typically achieves full power at around 10-11 o'clock on the volume (Drive). It's also insanely loud. Beyond that the everything starts to saturate and clip. If you set the Master low and the drive high, for clean tones, the low end will tend to get muddy. Good cleans are obtained with little, if any, preamp distortion and a nice amount of power amp distortion. Power amp distortion has a much different character and tends to be glassy and bouncy. Preamp distortion is rougher and more compressed."
 
* "The master volume is such that near maximum (4:00 or so) is equivalent if the modeled amp had no master volume. As always use your ears to fine-tune."
 
 
 
With all amps models the relationship between the Drive and Master settings is important. Start at modest settings, then experiment. Example: with some amp sims high values for Master and Drive will make low notes on humbuckers 'fart', like if the speaker is blown up. A lot of gain in combination with very bright settings can also result in crackle and noise.
 
 
 
===How to use the amp tone controls (tonestack)===
 
 
 
The tonestack is the set of tone controls for an amplifier (bass, mid, treble). For each amp the Axe-Fx lets you select between:
 
 
 
# classic passive tone controls, appropriate for the specific amp type
 
# passive tonestack from another amp type
 
# active EQ
 
 
 
Use Global &gt; Config to set the default for all amps: active or passive. Use the Advanced page of the AMP block to select a different tonestack for an amp.
 
 
 
The manual states: "Those who prefer the classic passive tone controls that are found on most tube amps, the Axe- Fx has the option of using this style of tone control as well. Not just a crude shelving filter approximation, the Axe-Fx passive tone stack simulation exactly replicates the frequency and phase response of the classic passive tone stack. When using the passive tone controls the display will read out in traditional 0-10 style as opposed to decibel readings."
 
 
 
Use the classic tonestack to keep the amp sims authentic. But note this: don't expect to be able to set the controls by the eye, mimicking settings on real amps! This is because the Axe-Fx doesn't always model the tapers used on the real amps.
 
 
 
Cliff: "This is the case with several of the amp models. In these cases the taper used on the real amp is what I would call "a less than optimum" choice. I think in many cases the designer simply doesn't realize the affect the taper has on the locus. So, if I deemed the choice of taper to be "incorrect" the model uses the correct taper. The Bogner models fall into this category. The choice of a Log10 pot for the treble pot doesn't make sense so the model uses a linear taper which gives a smooth locus".
 
 
 
Old quote Cliff: "There are only 15 or so unique passive tone-stacks because the same tone-stack is used on different models, i.e. the Plexi, JCM800, JCM900, etc. use the same tone-stack (just like their real-life counterparts)."
 
 
 
===How to set the Bright switch===
 
 
 
The Bright switch has a default setting for each amp. If you don’t remember the default setting, just reselect the amp type (this resets some other parameters back to their defaults too). To switch the Bright switch on or off, scroll to Treble and press Enter.
 
 
 
The Bright parameter doesn't always correspond to a dedicated Bright switch on the original amp. Some amps do not have a Bright switch but have a treble peaker on the volume control. The Bright control also mimics that.
 
 
 
Turning up the amp's gain (Drive) will decrease the impact of the Bright switch. With the gain maxed, the bright cap is effectively gone.
 
 
 
Note: the default setting of the Bright switch on some amps (Plexi, JCM800) makes the tone very harsh. Try switching it off and compensate by adjusting Presence (and Treble).
 
 
 
On the Plexi-type amp sims the Bright switch also has a large impact on the amount of gain.
 
 
 
===How to set the Boost switch===
 
 
 
There's a Boost control in each AMP block. This adds 12dB to the input stage of the preamp (before the amp's Drive). It's off by default. Sometimes enabling the boost works better than turning up preamp gain. it's a clean boost so it'll increase the gain of all frequencies.
 
 
 
To enable the Boost, scroll to Type in the AMP block's properties and press Enter.
 
 
 
You cannot assign an external switch to the Boost parameter. But there are other ways to get exactly the same result: add a Filter block before the Amp block, set to Null, with Level at 12dB. You can even assign its Level to an expression pedal and control the gain gradually.
 
 
 
Alternatively, use a Tape Drive block before the Amp block.
 
 
 
===How to use the Presence control===
 
 
 
Presence controls the high frequencies in the power amp stage. You probably can't imagine that there are entire threads discussing just this control, but there are ... ([http://forum.fractalaudio.com/threads/26135 thread], [http://forum.fractalaudio.com/threads/23904 thread]).
 
 
 
The thing to remember here is that Presence at noon (12 o' clock) means ZERO presence, not "5"! Just look at the display: "0". So if you select an amp that in reality has a Presence knob and you like it at noon (5), turn up Presence in th amp sim to "5" to simulate the regular noon setting. Note: this applies to the "passive" Presence setting.
 
 
 
Not all real amps have a presence control though, so Presence at its default setting (noon) with those sims keeps it "vintage".
 
 
 
Cliff: "The difficulty is that I allow people to adjust the damping so I needed a way to allow for a hi-cut when the damping was set to zero and a presence control when not. So I came up with the dual-function presence control.
 
When an amp has no negative feedback (i.e. AC-30), the speaker impedance has a much greater effect on the tone and causes the tone to be much brighter. Additionally, there is no way to adjust the tone by modifying the negative feedback (because there isn't any). So a non-negative feedback amp classically employs a hi-cut filter in the power amp.
 
The Axe-Fx allows you to turn on negative feedback, even for amp models that don't normally have any. In that case the high-frequency emphasis due to the speaker impedance will decrease and you then may want to increase the highs to compensate so you need a presence control. Thus was born the presence/cut control. At settings less than zero it acts as a simple hi-cut. At settings greater than zero it acts as a presence control if the amp model has negative feedback by manipulating the feedback or by boosting the treble if there is no feedback."
 
 
 
Cliff: "The presence "circuit" in the Axe-Fx does the same thing as the presence circuit in an actual tube amp. It decreases the negative feedback in the power amp at high frequencies. The net result is a boost in high frequencies.
 
The gain of an amp with negative feedback is A/(1 + A*B) where A is the open-loop gain and B is the feedback. The presence circuit makes B a function of frequency (i.e. B -> B(s), actually B(z) in digital land) so there is less feedback at high frequencies. Therefore the gain is greater at those frequencies and approaches the open-loop gain. You can hear this as you increase the Damping since that increases the overall negative feedback. The presence control will have more effect as the Damping is increased.
 
The Depth control does the same thing but on low frequencies."
 
 
 
===How to set the advanced parameters===
 
 
 
You find these parameters on the Advanced page of the AMP block. Some users never touch them, some dig in deep to (re)create “their” tones. You'll find descriptions of most parameters on [[Amp_simulator | this Wiki page]].
 
 
 
No restrictions here, do what you like. But common opinion is that the need to adjust these parameters to find good tones decreases with every major firmware update, with some exceptions.
 
 
 
* One parameter in particular is important to fight 'flubby' of 'farty' bass notes: Low Cut. Turn this up, for example to 100 or much higher, to get a tighter low end and less "farting" or "flubby" tones on the low strings. You can compensate for loss of bass by adjusting the Bass control, or by using a PEQ after the amp
 
* Warmth and Thump default to zero in firmware 9.01 and higher, [http://forum.fractalaudio.com/threads/22743 more information]. If you want to bypass Thump alltogether, set the Power Amp sim (Global menu) to "On-no thump"
 
* SAG: it models the power supply impedance and therefore controls how dynamically the power amp simulation behaves. Higher settings simulate higher power supply impedance which leads to a more compressed feel. At low Master Volume settings this control will have little effect as the power amp is not being pushed. Turning Sag to zero disables poweramp simulation for the preset. And this parameter has no effect if Poweramp simulation is switched off in the Global menu
 
* [http://www.thegearpage.net/board/showthread.php?t=791491&highlight=tweak Read] what Jay Mitchell has to say about some of the advanced parameters
 
* The Damp parameter controls the amount of negative feedback. [[Negative_feedback|Wiki]]
 
Adjusting the Damp parameter influcences the amp volume level. If the poweramp is saturated, both damp and level must be increased to maintain level the same. Cliff: "The Axe-Fx attempts to normalize the volume as you change the damping. (...) However, if you are driving the "power amp" hard the equation falls apart because it assumes linear operation. Therefore there may be some volume change. This is done since otherwise you would constantly have to adjust your output volume as you change the damping. Unfortunately it is impossible to predict how saturated the power amp is since that depends on input level. The compensation isn't perfect, the idea is to minimize the volume fluctuations since without compensation the volume would fluctuate wildly."
 
* Depth: here's what Cliff says about it: "The presence "circuit" in the Axe-Fx does the same thing as the presence circuit in an actual tube amp. It decreases the negative feedback in the power amp at high frequencies. The net result is a boost in high frequencies. The gain of an amp with negative feedback is A/(1 + A*B) where A is the open-loop gain and B is the feedback. The presence circuit makes B a function of frequency (i.e. B -> B(s), actually B(z) in digital land) so there is less feedback at high frequencies. Therefore the gain is greater at those frequencies and approaches the open-loop gain. You can hear this as you increase the Damping since that increases the overall negative feedback. The presence control will have more effect as the Damping is increased. The Depth control does the same thing but on low frequencies."
 
* Speaker Resonance Frequency: this one is important to match the amp sim to the speaker type. Cliff: "Furthermore there are certain aspects that simply can't be modeled and require user intervention. For example, a speaker has a low-frequency resonance. A tube amp will create a higher output at that resonant frequency. The Axe-Fx has no way of knowing what that resonant frequency is and defaults to a value that is common for the speakers that are typically used with that amp. However, if you drive that speaker through a solid-state amp you won't excite the resonance unless you adjust the Speaker Resonant Frequency to match it. This is the one of the few advanced parameters I ever adjust and I tweak it until I hear the bottom end "sympathize". For example, my favorite Mesa cab resonates around 110 Hz but most of the models default to 95 Hz so I usually adjust the Speaker Resonance to 110 Hz when using that cab. After I do that the Axe-Fx is indistinguishable from the real thing, IMHO."
 
 
 
To reset all parameters on the Advanced page, plus the Bright setting and the Depth, Sag and Damp parameters, just reselect the amp type.
 
 
 
===How to split the preamp and poweramp sections of the amp sim===
 
 
 
Nope, you can't.
 
 
 
===How to get tight bass control===
 
 
 
To keep the low end under control (including palm-muted metal tones!), add a Filter block before the Amp block. Select Highpass. Go to Frequency and hit Enter (modifier menu). Select Envelope and use the default settings except for setting Scale at 40% and Offset at 22%.
 
You have now added a dynamic filter that adjusts itself according to how hard you're hitting the strings. The harder you pick, the more low frequencies are removed from the signal hitting the amp. No need to set a frequency range. This is great for palm muting and also takes care of those flubby low notes with certain amp sims such as the Vox. You can finetune the filter by adjusting the Envelope settings, [http://www.thegearpage.net/board/showthread.php?t=709837 example]. [http://forum.fractalaudio.com/threads/22103 Source]
 
 
 
===How to use a Drive block to add or control gain===
 
 
 
Each amp has a Drive parameter which controls the amount of preamp gain. You can assign an external controller (expression pedal) to vary the gain. this method may not work out satisfactory. You may get better results by inserting a Drive block before the amp:
 
 
 
* Set it to FET Boost or Tape Drive (clean boost) and attach a pedal to its Drive parameter
 
* "Old school" hard rock trick: add a TS808 or Tube Drive block before the amp, set its Drive all the way down and max its Level. This will help tighten up the low end
 
 
 
Alternatively use a NullFilter block before the amp instead of a Drive block, with lots of dBs to boost the amp's input.
 
 
 
===How to add another (tube) gain stage===
 
 
 
Jay Mitchell supplied these tips:
 
 
 
* "Cascade one amp block into another. Turn off "Sag" in the first one. Now you've got an extra preamp feeding your amp, which opens up an incredible spectrum of gain staging. For example, think Twin Reverb preamp, with Plexi tonestack set to "post," feeding a Plexi 2 with default settings. The possibilities exceed anything one person could hope to explore in a lifetime. You can get it awfully close. You want to minimize the effect of the preamp in Amp 2. To do this, set the Amp 2 Bright to off, MV to a high value, and find a neutral setting for the tone controls in Amp 2. Then use Drive in Amp 2 for your MV. The amp types you choose for this arrangement will make a huge difference, as will quite a few parameter settings. There's easily enough flexibility to allow you to create any sound the Mesa can make, and a lot more that it can't."
 
* "Start with Tape drive, set the clipping mode to "HV tube", Drive moderate, Level as appropriate for the amp block it's driving, and you'll have another tube gain stage, complete with EQ."
 
 
 
===How to prevent crossover distortion===
 
 
 
Noise that becomes apparent as the note decays, is possibly crossover distortion. Don't confuse this with background noise that comes up after the noise gate opens
 
Crossover distortion is a buzzy distortion that can accompany semi-clean tones. It dies while the original played tone still sustains.
 
 
 
Cliff: "You can adjust the amount of crossover distortion with the Power Tube Bias control. The default setting gives just a little bit of hair around the note, which most people actually like but squeaky-clean guys usually object to. Crossover distortion becomes more noticeable as the note decays. Clipping distortion is more prevalent as the signal increases. A Tweed Deluxe is cathode biased which usually means the tubes run pretty hot and have little crossover distortion (same as a Vox)."
 
 
 
===How to use multiple amps in a single preset===
 
 
 
You can use two amps in a preset. They can share one cabinet or each have their own cabinet. Simultaneous use of two amps can thicken the tone (like two high gain amps), or make it more transparent (combination of a high gain amp with a clean type) etc.
 
 
 
You can also use this method to morph between two amps without having to change presets, using an expression pedal. Insert a mixer block and input both signal chains into it. Use the modifier menu to go from 0-100% on one amp and 100-0% on the other. You can adjust the curve responses for a smooth crossfade. (source: Javajunkie)
 
 
 
Of course, inserting multiple amps and cabinets costs CPU cycles. It'll take an Axe-Fx Standard pretty much to its limits.
 
 
 
===How to solve the "my tone changes when I start editing the Amp block" issue===
 
 
 
If entering the Edit mode of the AMP block causes an audible change in the guitar tone, you probably have installed a major new firmware version without updating all presets. Major firmware revisions may change the structure of presets. Use Preset Update (Utility > Preset) to update all presets to the new protocol. Usually the release notes that accompany the firmware will instruct you to do this if necessary.
 
 
 
===How to get your guitar to feedback===
 
 
 
It's as easy to get your guitar to feedback with the Axe-Fx as it is with a regular amp and cabinet.
 
To make it even easier you can switch the global Phase parameter in the I/O menu, under Audio.
 
 
 
=='''CABINETS'''==
 
 
 
===How to select a stock cabinet===
 
 
 
The Axe-Fx has many cabinet models. These model the influence that speaker cabinets have on the tone. A cab sim is an IR (Impulse Response), see below.
 
 
 
Descriptions and the real names of the modelled cabinets can be found [[List_of_cabinet_simulations|in the Wiki]] and [http://www.fractalaudio.com/axe-fx-guitar-amps.html on the Fractal website].
 
 
 
It’s a matter of personal preference which cab sim to use with an amp. You can go with "historically correct" amp/cab combinations or go wild. The differences can be enormous. For example the 4x12 20w (very vintage, low power) has very little bass, the 4x12 German has loads of low end, the 4x12 Brit is very bright. Note that differences between cabs may also originate from the way the IR was captured. F.e., the 4x12 German sounds as if the mic was very close to the speaker, generating a lot of proximity effect (bass). The 4x12 Brit sounds as if the mic was at some distance (thin bright tone).
 
 
 
When comparing cabs, don't judge too quickly. Each time you select a cab, you may need to adjust the amp settings to recover a good tone.
 
 
 
Tips:
 
 
 
{| border="1" cellpadding="5" cellspacing="0"
 
|-
 
|4x12 V30, 4x12 German, 4x12 Cali (Mesa), 4x12 Metal (Engl), 4x12 Recto
 
|high gain amps
 
Don't forget to try this: 4x12 V30/DYN 57 +  4x12 German/no mic
 
|-
 
|4x12 20w / 25w / 30w
 
|vintage Marshall (Plexi, 1987X, Brown)
 
|-
 
|1x6 Oval
 
|Lo-fi
 
|-
 
|1x10 Gold, 1x12 Black
 
|Fender
 
|-
 
|1x12 Brit, 2x12 Brit
 
|Vox
 
|-
 
|1x12 Open, 2x12 Gold, 2x12 G12h
 
|"far-field" tones
 
|}
 
 
 
Most stock cabinets with mic sims recreate the tone of a speaker which has been recorded with the microphone close to the speaker ("near-field"). This is how amps are recorded and mic’d live in general. It's very different from the tone of an amp and cabinet that you're listening directly. A couple of cabs are “far-field” ones, meaning that the mic was placed further away from the speaker during the capturing of the IR, resulting in a tone that’s more like hearing the amp and the speaker cabinet “in the room”.
 
 
 
Axe-Fx cabs (stocks as well as 3rd party IRs) are max. 21.3ms long (HiRes mode, 1024 points). This is too short to contain any "room ambience". To create "room ambience" reverb must be used.
 
 
 
If you want to hear differences between various speakers, check [http://www.youtube.com/watch?v=jWK0sa7tlfIYouTube this video].
 
 
 
===How to select a microphone===
 
 
 
You can select a microphone model in the Cabinet properties. The microphone sims are described [[Description_of_Mic_Models|here]], [[Cabinet|here]] and [http://www.fractalaudio.com/axe-fx-guitar-amps.html here].
 
Or go to these websites for information on mics:
 
* [http://www.redwirez.com/bigbox.jsp Red Wirez]
 
* [http://www.recording-microphones.co.uk/index.shtml Recording microphones]
 
 
 
All mics are close-mic'd, which means that they simulate the tone of a microphone placed very close to the speaker. That's different from listening to a speaker cabinet "in the room". It's how guitars amps are recorded in the studio and amplified live. Close-micing can add a lot of extra low and high frequencies to the tone.
 
 
 
Don't underestimate the impact of the mic type on the tone. E.g., adding a R121 (Royer 121, front at 6") for example will add lots of high and low end to the tone. The 57 DYN (Shure SM57) works with almost everything.
 
 
 
You can also select "None". That doesn't mean that you'll hear the speaker like you are used to (in front of the cabinet). All cab sims were created using a neutral Earthworks mic (using a PreSonus channel strip and the Axe-Fx itself as A/D converter), placed close to the speaker (the "far-fields" are an exception, see above). Still, selecting "none" with stock cabs is the best way to remove tonal influence from the tone. Also, not using a mic sim will remove a lot of those pesky low and high frequencies from the signal.
 
 
 
If you use 3rd party IRs, it may not be necessary to select a mic at all (select "none"). The Red Wirez and Ownhammer IRs for example already include the microphone as part of the IR.
 
 
 
Review of Red Wirez mic and mic positions (Joost Assink, [http://forum.fractalaudio.com/threads/33015 source]):
 
* SM7: same cutting power as the SM57 but without the harsh high end. It's also quite flat and meat & potatoes mic. It's a dynamic mic and works good from 0" without too much proximity effect. Dynamic mics need to be closer to really get them working, at least according to my experience. As a general rule of thumb, get the dynamic mics up to the grill (0 inches in RedWirez land) and condenser mics, especially the large diaphragm need a bit of distance or they'll get too boomy.
 
* RE20: also honest and to my ears the most flat, yet more detailed than the SM7. Most transparent. No proximity issues, and this gives me a condenser-like sound up close to the grill, even though it's a dynamic mic. So cap edge 0".
 
* U67: nice tube warmth and detail and richness. Really adds something to the sound. However, that mic alone lacks cutting power and adds the risk of muddying up the mix. That's where you need the two dynamic mics. Also, the U67 has some real proximity issues, so needs to be at least 3 inches off the grill. Again, cap edge gives best compromise between detail (high-end) and low-end/body.
 
* R121: my favorite mic of the bunch. Incredibly rich and detailed. Adds some magic. Needs to be on the cap instead of the cap edge or it gets too muddy. Because of proximity effect it needs to be at least 1" off the grill, but 2" sounds great as well. Just use the distance between 1 and 3 inches to get low end to taste. At greater distances you lose some of that magic detail though. Again, just like the U67, it needs a dash of RE20 and SM7 for some honest transparency and detail or the mix gets too thick and slightly muddy. Also, this mix gives you dynamic mics, tube mics, condenser mics and a ribbon mic.
 
The following mics I also liked but didn't add anything to the four I had already selected:
 
* C414: nice detail and fatness. Needed to be on the cap edge and 3" off the grill because of proximity effect. Liked the U67 better.
 
* U47: slight harshness, but nice condenser mic. Cap Edge 1 inch.
 
* SM57: most common mic ever. Great cutting power but harsh high end and upper mids. Needs to be off-axis because of it. 0 inches at the cap edge off axis it is.
 
 
 
===How to choose between a stereo or mono cabinet===
 
 
 
The cabinet sim operates in one of three modes:
 
 
 
# “Mono HiRes”: mono, 1024 samples
 
# “Mono LoRes”: mono, 512 samples (first half of 1024, requires 50% of the processing load of Mono HiRes)
 
# “Stereo”: stereo, 512 samples (idem)
 
 
 
While the mono HiRes setting offers the best quality (not everybody hears the difference with the LowRes/Stereo setting), the stereo setting has its own thing going. It lets you combine two cab sims in one block with either one or two amps. Two amps: pan AMP1 fully left and AMP2 fully right, sum their outputs into the cabinet block, adjust the left and right cabinet settings. One amp: hard pan L and R in the cabinet block. Many factory presets employ a stereo cab, set to two different cab sims. Instead of using a stereo cab you can also put a Mixer after two mono cabs (in parallel) to set their levels.
 
 
 
Alternatively you can use two separate HiRes CAB blocks in parallel rows for the best sound quality. This will increase the CPU load.
 
Having two cabs in parallel rows will also increase the signal level. You can restore the level by setting the cabs' levels to -4 dB.
 
 
 
===How to use the Air and Drive parameters===
 
 
 
The Drive parameter in the Cab properties simulates speaker breakup. When set to something other than zero, the hotter the signal to the cab block, the more speaker breakup you get. Beware: at higher values it can cause audible aliasing ([http://forum.fractalaudio.com/threads/32498 source]). So rather than use this parameter, add a drive block immediately following the cab and tweak to taste.
 
 
 
The Air parameter helps to remove a “boxy” edge of the tone through a cabinet sim. Here is a [http://forum.fractalaudio.com/threads/19855 demonstration].
 
Cliff: "Air is nothing more than low-pass filtered direct signal mixed with the processed signal. Sometimes adding some Air can help remove the boxiness. You typically need to set the Air Freq above 3 kHz before the effect is noticeable. I like it around 3500 or so. It adds a little sizzle to high-gain tones and removes that boxy sound."
 
 
 
===How to use a 3rd-party Impulse Reponse (IR or user cab)===
 
 
 
Speaker cabinets are emulated in the Axe-Fx through IRs: Impulse Responses. An IR is the recorded output of a device (speaker cabinet, effect, etc.) when an impulse (short sound) is played into the input of the device.
 
The Axe-Fx comes with a lot of stock cabs.
 
 
 
If you are looking for something different, take a look at 3rd party IRs. The Axe-Fx has 10 slots for user cabs (IRs). You need a sysex librarian or the [http://www.fractalaudio.com/products-axe-edit Axe-Fx editor] to upload IRs into the user cab sots. The process is described on [[How_to_upload_cabinets|this Wiki page]]. There’s no visual confirmation, except for a small MIDI IN light blink at the end of the process. You can also listen to a change in the tone for confirmation of a successful load. You can download a large collecton of IRs [http://www.fractalaudio.com/Documents/Impulses/Cab_Impulses.zip here] (collected by Fractal Audio).
 
 
 
The IRs from Red Wirez (www.redwirez.com) and Ownhammer (www.ownhammer.com) get good reviews. They offer sets of close-mic’d IRs for several speakers and cabinet/microphone combinations. The microphone is already part of these IRs, so alway sset the mic sim to None in the cabinet’s properties (unless you choose IRs that have been recorded using a neutral mic such as a TC30 or KM84).
 
 
 
You can load external cabs (.SYX files) into a User Cab slot using Axe-Edit.
 
# Open the Preset Manager in Axe-Edit.
 
# Select the Cabs tab in the left column and hit the Source button.
 
# In the new window navigate to the folder that contains the IR files, select Choose.
 
# In the right column select Cabs too.
 
# Now drag and drop the Impulse response from the left column to a slot in the right column.
 
# Rightclick the slot in the right column and select Save. Or hit the Save button in the upper right column to save all slots to the Axe-Fx.
 
 
 
You can mix several Red Wirez IRs into one mono Hires IR using their online mix utlity. The IRs are time-aligned to prevent phase issues. This [http://www.redwirez.com/pcalc.jsp “dB-Percentage”-calculator] may be of use. You can find popular "mix recipes" on the Fractal forums. You can also use a stereo cab or two single cabs to mix IRs.
 
 
 
Note: the Axe-Fx doesn't show what has been uploaded to the user cab slots. It's also clear that this will not be possible on the current hardware in the future. So always write it down!
 
Or use this simple method: add a number (1 - 10) at the beginning of the filenames of the IRs you will be uploading. Sort the IRs on name in Preset Manager. Now you will always see your favorrite IRs at the top of the list and the slots they have been uploaded to.
 
 
 
You can clear the content of a cab slot by using the IR in [http://forum.fractalaudio.com/user-cabs-irs/35509-strange-issue-empty-user-cab-slots.html this thread].
 
 
 
This (commercial) application makes it easier to sort, mix and play IRs: [http://iprodaudio.com/ IR-Lab].
 
 
 
===How to set the speaker resonance parameter===
 
 
 
There's a parameter Speaker Resonance on the Amp's Advanced page. You can use it to optimize the amp sim for a specific cab, whether it's a real cabinet or a cab sim.
 
 
 
Cliff:
 
* "Furthermore there are certain aspects that simply can't be modeled and require user intervention. For example, a speaker has a low-frequency resonance. A tube amp will create a higher output at that resonant frequency. The Axe-Fx has no way of knowing what that resonant frequency is and defaults to a value that is common for the speakers that are typically used with that amp. However, if you drive that speaker through a solid-state amp you won't excite the resonance unless you adjust the Speaker Resonant Frequency to match it. This is the one of the few advanced parameters I ever adjust and I tweak it until I hear the bottom end "sympathize". For example, my favorite Mesa cab resonates around 110 Hz but most of the models default to 95 Hz so I usually adjust the Speaker Resonance to 110 Hz when using that cab. After I do that the Axe-Fx is indistinguishable from the real thing, IMHO."
 
* "The SRF parameter makes a difference in certain circumstances: medium-gain with lots of power amp breakup and high-gain into a traditional guitar cab. For example, a Deluxe Reverb easily gets into power amp breakup with a Drive of 5.0. Play a G chord and listen to the low notes breaking up. Adjust the SRF and you'll hear the character change pretty dramatically. This applies to both FRFR and traditional speaker applications. For high-gain amps into a traditional cab the SRF has a definite effect for palm-mutes and diad chugging. As you excite the resonant frequency the speaker excursion increases and you get much more punch. This even applies a bit to low and medium gain amps if you rely on that punch as part of your tone. Note, however, that the punch is rarely audible to the audience or captured during recording. One way to find the SRF is to put a Filter block after the amp block. Set the type to Peaking, Q to 5 or so and Gain to 10 dB. Start with a Freq. of 50 Hz. Play some chugga-chugga and slowly adjust the Freq. until you hear and feel the cabinet resonate. Make a note of the frequency. Remove the filter block and set the amp block SRF to match. 4x12s typically have an SRF of between 80 and 120. Open back cabs are typically a bit lower."
 
 
 
Jay Mitchell:
 
* "There is a definite benefit to setting the value to the resonant frequency of the cab being modeled. If you're not using cab sims and playing through a guitar speaker, you could make the amp sim behave more like a physical amp driving that particular cab by adjusting the resonant frequency appropriately. One significant caveat: the resonant frequency of a speaker/cab combination is not the resonant frequency that is published in the speaker's data sheet. It is, without exception, somewhat higher. Open back and ported cabs can generate multiple resonant peaks in the impedance vs. frequency curve."
 
* And answering the question "What is the effect on the emulation if this value is set incorrectly?": "You'll get the response of the amp driving a speaker with a resonant frequency other than that of the speaker that is represented by the IR you're playing through. Whether that difference is even audible depends on the resonant frequency itself (much below 80 Hz has relatively little effect on guitar frequencies) and the virtual design of the amp sim (e.g., higher values for Damp will reduce the effect). The justification for getting this "right" is getting the closest possible match to the physical cab you're simulating. There's nothing to say it won't sound better set to some other frequency."
 
* "The term "resonant" is unfortunate, because there is no resonant peak in the electroacoustic response of most cone transducers - including guitar speakers - under normal conditions. There is an interaction between the source impedance of an amplifier and the load impedance presented by the loudspeaker. Both impedances can vary with frequency, but frequency-dependent variations in the load impedance are much greater. What is the effect of this interaction? In the most extreme case of a high source impedance - say, 3 ohms, which could be the case with a Class A SE tube amp with no negative feedback - there will be a response peak of just over 3dB at the "resonant frequency" of the speaker. In a less extreme (and more common) case - say, 1 ohm source impedance - this response peak will be reduced to about 1.23dB. In comparison to the other response peaks and dips in a guitar amp/cab system, the effect is a subtle one. Another relevant item: if you are looking for the "right" frequency (IOW, the actual resonant frequency of the cab represented by the sim), you cannot identify it with an IR of the speaker. The response of the speaker is influenced by many variables, and resonant frequency is just one of them. Anything you do via use of the Axe-Fx alone, while it may be pleasing to you, is unconnected to the actual resonant frequency of the speaker. As one person has already suggested here, choosing the fundamental of a note on the guitar may produce a desireable result. In the end, this is another form of EQ which adds a small response peak at a relatively low frequency. The higher you have the "Damp" parameter set in the amp sim, the less effect this parameter will have."
 
 
 
You'll find the frequency response curves of the stocks cabs in [http://forum.fractalaudio.com/threads/22279 this thread], and those of the Red Wirez IRs [http://forum.fractalaudio.com/threads/31802 here].
 
 
 
===How add body to the tone===
 
 
 
Some users report that adding the 1x6 Oval cab as a second cab, or the 2x12 Gold cab (far-field), is an easy way to thicken the tone and emphasize mids in a FR setup. Use a stereo cab or add a 2nd cab block. Turn up its level as desired.
 
 
 
===How to optimize your room tone as well as the FOH tone ===
 
With FR amplification you don't have to settle for one tone for your monitor as well as the FOH mixer. You can optimize both signals.
 
 
 
* Split the signal on the grid somewhere after the amp into two routings.
 
* Use the FXL block in the parallel routing to send one signal to Out2 (don't connect to Output).
 
* In the main routing use a stock cab WITH a mic, or an uploaded IR with a SM57 or anogther mic. This signal goes through Out1 to FOH.
 
* In the parallel routing (before the FXL block) use a stock cab WITHOUT a mic (read: neutral mic). Or an Ownhammer TC30 IR or Red Wirez KM84 IR.
 
* This requires the Cab blocks to be at the end of the chain. Note that using two cabs will need more CPU cycles.
 
 
 
This approach keeps the Out2 signal for the FR monitor close(r) to a regular speaker tone, although it's still close-mic'd. It gets even better if you select a far-field cab for this routing.
 
And you still deliver a perfectly mic'd signal to the mixer through Out1.
 
 
 
==How to deal with the EFFECTS==
 
 
 
===How to deal with: Chorus and Quad-Chorus===
 
 
 
Ultra: 2, Standard: 2
 
 
 
Website: "Exceptionally smooth chorus/ensemble and vibrato effects with up to 8 voices. Recreates the warm tone of vintage analog chorus pedals or the pristine clarity of the best rackmount chorus effects. Auto-depth allows for "golden" chorus sounds. Mono or stereo operation with full control of width, LFO, and signal phase"
 
 
 
Tips:
 
* Try the chorus presets in the categorized list of presets (bottom of this page) to see if there’s one you like
 
* The Quad-Stereo Chorus is an Ultra-only. It's like switching on 4 chorus effects simultaneously but utilizes a lot of CPU cycles
 
* Chorus is a stereo effect, but it defaults to mono to prevent phase problems when used before an AMP block. To make it stereo: set LFO Phase to 90
 
* The difference between chorus and flanger is the delay time and feedback. The Quad-Stereo Chorus has those parameters so it can be used as a flanger as well
 
* [[Chorus#How_to_emulate_Roland_Choruses_with_the_Axe-Fx|Roland Dimension D settings]]
 
* [[Chorus_tips|Chorus tips in the Wiki]]
 
* [[Wide_chorus|Wide chorus settings]]
 
* [http://forum.fractalaudio.com/threads/28008 Tri-Chorus]
 
* [http://forum.fractalaudio.com/threads/16790 Retrosonic chorus settings]
 
 
 
===How to deal with: Compressor===
 
 
 
Ultra: 2, Standard: 2
 
 
 
Website: "An unglamorous but VERY powerful effect - evens dynamics and adds sustain/punch. Each compressor block may be set to either Pedal or Studio type. Pedal Type - Simple controls go from a little extra sustain to super-squishy. Studio Type - A fully featured stereo compressor with every control you'd expect to find on top hardware or software models. (Sidechain and input filter too!)"
 
 
 
* [[Compressor_tips|Compressor tips in the Wiki]]
 
* [http://forum.fractalaudio.com/threads/25398 Radley's compressor tips]
 
* [http://www.ovnilab.com/faq.shtml Compressor FAQ]
 
 
 
===How to deal with: Crossover===
 
 
 
Ultra only: 2
 
 
 
Website: "Typically used in bi-amp guitar rigs where hi/lo frequencies are split to different amps. Features variable frequency and dual independent Level/Pan controls. Can be used to isolate effects on high or low frequency signals."
 
 
 
The Crossover lets you split high and low frequencies. There’s a Crossover factory preset that sends the high freqs to one side and the low freqs to the other
 
 
 
===How to deal with: Delay===
 
 
 
Ultra: 2, Standard: 2 (without Looper)
 
 
 
Website: "Each delay block may be set to one of Six Types: Mono Delay, Stereo Delay, Dual Delay, Ping-Pong-Delay, Reverse Delay, or Looper. Up to 8000ms full stereo delay time can be set in ms or rhythmic values. Ducking is available on every delay type. Ultra also offers a Stereo Diffusor. 16 second Looper (Ultra Only) with Play / Record / Once / Overdub / Reverse controls. Many players use the Axe-Fx to achieve what they feel are superb emulations of classic products like EchoPlex, Memory Man, 2290 and others"
 
 
 
The Axe-Fx has two different types of Delay blocks. The regular Delay is a basic delay with enhancements. The second is a complex Multi-Delay (separate How-to). The regular Delay has 5 modes:
 
 
 
* “Mono”: both inputs are summed and only the left delay line is used
 
* “Stereo”: independent left and right delay times and feedback
 
* “Ping-Pong”: criss-crosses the signal so that the echoes ping-pong left and right
 
* “Dual”: allows full control over the delay block providing controls for all parameters
 
* "Reverse”: mono reverse playback
 
 
 
The Ultra's Delay block has an additional mode: Looper (separate How-to).
 
 
 
* The Delay provides a low-cut and high-cut filter to simulate old analog delays. Use the Filter Slope parameter to increase the speed of the roll-offs
 
* There are also two delay time modulators for modulated delay trails (there’s no dedicated modulated delay mode). Alternatively, place the delay in a parallel path (mix at 100% of course) and add a chorus or flanger behind it to modulate the trails
 
* Delay trails can be carried over to the next preset. Read the topic about Spillover
 
* [[Delay_loop_effects|Inserting effects in a "delay loop"]]
 
* [http://forum.fractalaudio.com/threads/21572 Great oscillating delay]
 
* [[Slapback_delay| Slapback delay]]
 
* [http://forum.fractalaudio.com/threads/26699n Deluxe Memory Man]
 
* [[Delay#Tape_delay|Tape delay emulation settings]]
 
* Factory 356 ("Vintage Digital Delay"): analog-style delay
 
* [http://forum.fractalaudio.com/threads/33279 El Capistan]
 
* To add an effect to the delay trails only, not the direct tone, place the delay in a parallel row and add the effect after it
 
* If you can't change the delay time, chances are that you've selected a tempo factor (such as 1/4)
 
 
 
===How to deal with: Detune===
 
 
 
See the topic about the Pitch Shifter.
 
 
 
===How to deal with: Drive===
 
 
 
Ultra: 2, Standard: 2
 
 
 
Website: "Featuring 22 types, each with Drive, Tone, 2-band pre-EQ, and 3-band post-EQ. Advanced controls like Slew, Bias, and Clip type allow custom mod"
 
 
 
The Drive block covers a lot of ground: clean boosts, overdrives, distortion, treble boosters, fuzzes, octavia, etc.
 
 
 
* Pi Fuzz: Based on Big Muff® Pi Fuzz. Cliff: "I modeled an early transistor Big Muff. I forget which one exactly but the one that most people consider to be the best sounding one. Perhaps the Russian one but it's been a while so I would have to check my notes to be sure".
 
* Tube Drive: A neutral distortion with mild low rolloff
 
* Treb Boost: Based on a classic Treble Booster
 
* Mid Boost: A custom drive effect with steep mid boost
 
* Super OD: Based on the Boss Super Overdrive
 
* T808 OD: Based on Ibanez TS-808 Tube Screamer
 
* Rat Dist: Based the ProCo Rat Distortion
 
* Fat Rat: Thicker distortion with a low-mid boost
 
* T808 Mod: Captures the most popular 808 mods
 
* Octv Dist: An octave distortion (think Jimi...)
 
* Plus Dist: Based on the MXR Distortion Plus
 
* Hard Fuzz: A hard-clipping 60’s-style fuzz
 
* FET Boost: A clean boost with tone controls
 
* Tape Dist: Simulates studio reel-to-reel tape distortion. Cliff: "One thing I often use is the Tape Drive (after the Amp block) to get a punchier sound. Same basic effect as the speaker drive but different tuning".
 
* Full OD: Based on the Fulltone Fulldrive OD
 
* Blues OD: Based on the Marshall Bluesbreaker
 
* Shred Dist: Based on the Marshall Shredmaster
 
* M-Zone: Simulates the Boss Metalzone
 
* Bender Fuzz: Based on Sola Tone Bender
 
* BB Pre: Based on the Xotic Pedals BB Preamp
 
* Face Fuzz: Based on Dallas Arbiter Fuzz Face
 
* Master Fuzz: Based on the Maestro Fuzztone
 
 
 
More information:
 
 
 
* The position of the virtual knobs does not correspond to the real thing! In other words: use your ears, not your eyes
 
* Some people like turning down the effects’s Mix level to 80% or lower to increase transparancy and decrease buzziness. You can also attach an expression pedal to the Drive parameter
 
* For hard rock and metal often a DRIVE block (like the TS808 or Tube Drive) is inserted before the AMP block, with minimal Gain and maximum Level. This lets you turn down the Drive in the Amp block, making the tone tighter
 
* Try the Tape Dist (Drive and Tone below 5) with clean sounds, to add bite to the tone
 
* Try the Tape Dist after the Amp block, instead of before. Cliff: "The tape drive is meant to be used anywhere in the chain. I've been using it after the amp to fatten things up and it work really well for that. Be careful though, the drive block is mono so you can get phase issues if you put it after a stereo effect." And: "it's just a generic tape distortion simulator. I used an old Ampex EQ curve basically."
 
* Maximizing the Drive’s Level doesn’t satisfy some users. They prefer to boost the volume using a Null Filter boost (using the same CC for the Drive block and the Filter)
 
* [http://forum.fractalaudio.com/threads/31494 Xotic EP Booster settings]
 
* Lovepedal Eternity settings: TS808Mod, Drive 5.51, Tone 4.02, Level 5.98, Low Cut 150, High Cut 2230, Clip Type: Soft, Slew 5.98, Bias 0, Bass -1, Mid Freq 1523, Mid +1.0, Treble flat ([http://forum.fractalaudio.com/threads/26086 Source])
 
* [http://forum.fractalaudio.com/threads/28385 Fuzz Factory settings]
 
* [http://forum.fractalaudio.com/threads/33164 Marshall Guv'nor settings]
 
* [http://forum.fractalaudio.com/threads/20629 Pi Fuzz and Tonebender]
 
* [http://forum.fractalaudio.com/threads/33192 Digitech Bad Monkey]
 
* [http://forum.fractalaudio.com/threads/31861 Xotic AC Booster settings]
 
* The Tonebender is an ancient treble booster. It won't work well with modern amps. Try it with the Vox AC30 or JTM45
 
* [http://forum.fractalaudio.com/threads/28347 Fuzz Face settings]
 
* [http://forum.fractalaudio.com/threads/33126 More Fuzz Face settings]
 
* [http://www.youtube.com/user/prinspatrick#p/u/12/dGJvcs8Gfog Demonstration how to emulate some pedals: T-Rex Dr Swamp, Fulltone OCD, Mesa Boogie V-Twin, Ibanez WH10, Marshall Guv'nor, Vox Satchurator, Xotic RC Booster, Menatone Red Snapper, Voodoo Lab Sparkle Drive]
 
* [http://forum.fractalaudio.com/axe-fx-general-discussion/35324-drive-block-help.html Various tips for using the Drive block]
 
 
 
===How to deal with: Effects Loop (FXL)===
 
 
 
Ultra: 1, Standard: 1
 
 
 
Website: "Allows external 3rd party hardware to be inserted anywhere in an Axe-Fx preset. 4-channel input mixer determines exactly what is sent to the outboard gear. Like all blocks, can be bypassed via the front panel or remotely with midi.
 
 
 
This topic is covered already.
 
 
 
===How to deal with: Stereo Enhancer===
 
 
 
Ultra: 1, Standard: 1
 
 
 
Website: "Spatializer effect widens stereo image by delaying one channel from 0-20ms. Independent pan controls for each output channel double as a channel converter. Also allows phase inversion of one or both output channels"
 
 
 
As explained already phase cancellation can occur when using this effect in a mono setup with the left and right channels summed. See the topic about stereo/mono operation.
 
 
 
===How to deal with: Feedback Send/Return===
 
 
 
Ultra: 1 pair, Standard: 1 pair
 
 
 
Website: "The SEND block taps the signal anywhere in an Axe-Fx preset. The RETURN block may be placed anywhere and includes a mixer to adjust mix, level, balance, and bypass mode. Users can use these to create series of more than 12 blocks, set up loops with other effects in the path, and more"
 
 
 
Several applications for this effect are explained in the [[Feedback_send/return|Wiki]]. Also, see the topic about putting more than 12 effect blocks in the grid.
 
 
 
If don't have sound after adding these blocks, turn up the level in the Return block.
 
 
 
===Filter===
 
 
 
Ultra: 4, Standard: 1
 
 
 
Website: "High quality resonant stereo multimode filter block with Low Pass, Band Pass, High Pass, Low Shelf, High Shelf, Peaking, and Notch types. Gain, Frequency, Resonance, Level, and Balance can also be remote assigned for envelope follower and dynamic effects based on Mu-Tron or Moog classics"
 
 
 
The Filter is a versatile effect. For example, it's can also be used:
 
 
 
* as an one-band equalizer
 
* to boost the input of an amp block (NullFiter, turn up Level)
 
* to boost the signal level for leads (NullFilter, turn up level
 
* to make the low end tighter (see the amo How-Tos)
 
 
 
===How to deal with: Flanger===
 
 
 
Ultra: 2, Standard: 2
 
 
 
Website: "High quality flanger effects with superb controls for classic and experimental tones. Mono or stereo operation with full control of width, LFO phase, and signal phase. "Zero crossing" effects are possible with both positive and negative regeneration. Manual sweeps can be executed at the front panel, via midi or expression pedal"
 
 
 
* Try the “flanger” presets in the categorized list of presets bottom of this page) to see if there’s one you like
 
* Flanger is a stereo effect but defaults to mono to prevent phase problems when used before an AMP block. To make it stereo set LFO Phase to 90
 
* The difference between chorus and flanger is the delay time and feedback. The Quad-Stereo Chorus has those parameters so it can be used as a flanger as well
 
 
 
===How to deal with: Formant===
 
 
 
Ultra: 1, Standard: 1
 
 
 
Website: "Similar to a wah, the Formant Filter creates human vowel sounds for "talk-box" tones. Vowels can be morphed with the CONTROL knob, which can be assigned remotely. Set START, MIDDLE and END vowels for custom sweeps".
 
 
 
* Check the “Man In The Box” and “Poltergeist” factory presets.
 
 
 
===How to deal with: Envelope filter===
 
 
 
Adjust the Wah block settings to get the envelope filter (auto wah) effect.
 
 
 
* For vintage envelope filter settings (think Mu-Tron), check [[Wah|the Wiki]]. Or use the great preset in the funk preset in [http://forum.fractalaudio.com/threads/32428 this thread].
 
* Or check the categorized list of presets at the bottom of this page.
 
* If you’re looking for a synth sound such as in “Relax Don’t Do It”, [http://forum.fractalaudio.com/threads/21019 read this].
 
 
 
===How to deal with: Graphic Equalizer===
 
 
 
The Standard has two, the Ultra has four.
 
 
 
Cliff: "The Q of each band is 1.414 since it's an octave EQ."
 
 
 
===How to deal with: Looper===
 
 
 
This is an Ultra-only mode of the Delay block. It has 16 seconds of delay (recording) time. Go to I/O &gt; Ctrl to assign the looper controls (such as Play and Record) to switches on your MIDI foot controller. Use a latching switch for Play/Stop and momentary switches for Record, Stack and Play Once. The loop buffer will be erased upon presets switches, unless Spillover is enabled. If the preset you're switching to also has a Delay in loop mode, you can continue to control the looper.
 
 
 
It's a simple looper. No quantization, no half speed etc.
 
 
 
Tip: use the Looper when dialing in sounds. Place it before before the Amp block, and record a "unamped" guitar tone. Now keep playing it back while adjusting amp settings. You'll hear the differences in real time. Alternatively, use it to compare two sounds. Place it after the Amp block and record. Start tweaking. When you want to hear the original tone, play back the sample.
 
 
 
===How to deal with: MegaTap Delay===
 
 
 
This is an Ultra-only effect. It lets you enter custom delay rhythm patterns with a lenght of 2,5 sec max.
 
 
 
===How to deal with: Mixer===
 
 
 
The Layout menu contains a Mixer for the four rows of the grid. It also contains the volume level control for the entire preset. See the topic about adjusting levels.
 
You can also insert a separate MIXER block anywhere in the grid.
 
 
 
===How to deal with: Multi-Delay===
 
 
 
Multi-Delay is a special rhythmic Delay effect. Its Plex-modes are especially nice to create sounds such as "shimmer". The Ultra has more modes: Quad-series, Ten-Tap, Rhythm Tap and Diffusor. Multi-Delay doesn't support delay spillover between presets.
 
 
 
===How to deal with: Multiband Compressor===
 
 
 
This is an Ultra-only effect. The Multiband compressor (MBC) is a valuable asset if you want single notes to stand out and keep note definition in distorted chords, or as an alternative to using a PEQ. There's an great tutorial [[MultiBand_compressor_tutorial|on this Wiki page]].
 
 
 
===How to deal with: Noise Gate===
 
 
 
Every preset has a noise gate. It's not a block, it's sort of hidden on a page in the Layout menu. Hold Bypass to reset to default (which is: switched on). Or turn Threshold to zero to switch it off. The Noise Gate needs quite a bit of CPU power, so switch it off if you have no need for it in a preset.
 
 
 
* The Ultra allows you to add additional noise gates (Gate/expander block) to the grid. Try placing it before the amp, with Side-chain set to input. This way the input signal controls the gate which is what works best. No need to put it after the Amp block.
 
 
 
This is stated here in the decimator manual:
 
" The guitar plugs directly into the channel 1 input and the level and frequency detectors for both channel 1 and channel 2 measure the direct guitar input signal. This means that changing from a clean sound to a high gain distorted will not affect the signal seen by the detectors. "
 
 
 
I was doing just as suggest after the amp then Cliff informed me that it was not necessary because the amp block doesn't generate any noise so if it is gated before it will be quiet. I tried it and found his statement to be true.
 
 
 
Also, the squealing solution the prorack-g uses has to do with a dynamic filter that is detected at input 1 (guitar) and set by the threshold. I've tried to emulate this on the axe-fx but have not had a whole lot of success.
 
* [http://forum.fractalaudio.com/threads/30163-YT-Energyballs This thread] contains a different approach to keeping the noise low. It's a Vol block with the volume parameter tied to the Envelope controller. As long as you don't hit the strings, the (input) signal is off. Yet another approach is to put an envelope-controlled lowpass filter at the start of the chain, tied to the Frequency parameter.
 
 
 
===How to deal with: Panner===
 
 
 
Use the Pan/Tremolo effect to pan a signal left/right in the stereo field. You can make the sound appear “fuller” and “wider” by adding the Stereo Enhancer effect.
 
 
 
===How to deal with: Parametric Equalizer===
 
 
 
The Ultra has four PEQ blocks, the Standard has two.
 
[http://forum.fractalaudio.com/threads/23217 This thread] explains how to use a EQ to contour your tone and to get rid of excessive highs and lows.
 
 
 
===How to deal with: Phaser===
 
 
 
* Phaser is a stereo effect, but defaults to mono to prevent phase problems when used before an AMP block. To make it stereo set LFO Phase to 90
 
* [http://forum.fractalaudio.com/threads/21476 MXR Phase 90 settings]
 
* [http://forum.fractalaudio.com/share-request-patches/26819-small-stone.html Small Stone settings]
 
 
 
===How to deal with: Pitch Shifter===
 
 
 
The Pitch Shifter has a lot of modes. Classic Whammy, Detune, Fixed Harmony, Intelligent Harmony, Octave Divider, Crystals. A couple of remarks:
 
 
 
* Whammy: the Whammy is a 100% wet (no dry signal) signal, going up and/or down 1 or 2 octaves. Of course you need an expression pedal to make use of it. Enable Auto-engage in the modifier menu to automatically switch the Whammy on when moving the pedal. If the tone is too harsh, turn down the HiCut frequency. If you have an Ultra, then use the additional tracking option Local Mono for better control.
 
* Detune: check the Modern Eddie factory preset as an example. Or use the Multi-Delay effect for very thick detune tones. In general: detune up and down the same amount, between +/-5 and +/-10, delay the voices for more width (7 ms), set mix at 25% or lower, turn down HiCut Freq to 8k or lower, place the block after the amp block, pan the voices  hard left and right. Check for phase cancellation when running in mono.
 
* Pitch shifting may work better after distortion (pedals and amp) and even better using individual paths for each voice.
 
* When the Pitch is in the main path, the Mix parameter controls the balance between the dry voice and the shifted voice. But turning the mix up, will lower the output of the block. A way around this is to put the Pitch block in a parallel path, and add that to the dry signal.
 
 
 
The Ultra can do a bit more:
 
 
 
* It has a Custom Shifter mode. This makes use of up to 32 "custom scales" (Global menu). These scales are used to convert played notes into other notes.
 
* Advanced Whammy, Arpeggiator and Auto Pitch ("Cher" effect) modes.
 
* Better pitch detecting capabilities (choice between Local Mono and Local Poly). Local means that the tracking takes place at the input of the block, Global means that the tracking takes place at the input of the Axe-Fx.
 
  
If you need an Octaver effect (1 octave down voice), set the pitch shifter to Fixed Harmony, 1 octave down. Alternatively use the Ring Modulator with these settings: Track On, Fmult 0.5, LoCut low.
+
No. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490194&viewfull=1#post490194 Source]
  
Note: pitch tracking does not work on the right rear input or the effects loop, just the front input and rear left input. So don't use the right rear input if you need to use the Pitch Shifter. Unless you have an Ultra: you can select Local Mono or Local Poly as Pitch Source.
+
='''AMP BLOCK'''=
  
The Octave Divider always uses the Global detector, even if you have an Ultra.
+
==Where are the Warmth and Thump parameters==
 +
These are removed from the Amp block in the Axe-Fx II. [http://forum.fractalaudio.com/showthread.php?t=35997&p=490168&viewfull=1#post490168 Source]
  
Cliff: "When going direct, pitch shifting often sounds best when placed BEFORE the cab block. The factory presets may have the block doing the shifting (pitch or multidelay) after the cabinet block. Try moving the pitch before the cabinet block for smoother results." (In this case: set the source to Global, Ultra only). Background (source: Bakerman): "The pitch block basically shifts the entire cab freq. response up/down if it's after cab. A slight detune might sound about the same either way but with a half step, whole step, etc. the difference becomes more apparent."
+
='''CAB BLOCK'''=
  
===How to deal with: Resonator===
+
==Where is the Drive parameter in the Cab block==
  
This is an Ultra-only effect. Check the categorized list of presets at the bottom of this page for an example.
+
This parameter has been removed from the Cab block in the Axe-Fx II. Instead, the Amp block has a Speaker Drive parameter.
 +
[http://forum.fractalaudio.com/showthread.php?t=35997&p=490168&viewfull=1#post490168 Source]
  
===How to deal with: Reverb===
+
='''OTHER EFFECTS'''=
  
* [[Radley_Reverb_tips|This page]] explains how to get microphone ambience/air ("in the room") as well as rich reverb using just one Reverb block. For more information [http://forum.fractalaudio.com/threads/23172 read this].
+
='''SPECIAL SOUNDS AND ROUTINGS'''=
* Settings for the famous PCM70 Concert Hall reverb: [http://forum.fractalaudio.com/threads/26931 here]. A regular "Hall" preset is among the factory presets.
 
* Try the “reverb” presets in the categorized list of presets at the bottom of this page for different examples of reverb.
 
  
===How to deal with: Reversed delay===
+
='''INTERNAL CONTROLLERS, MODIFIERS'''=
  
The “reversed delay” preset in the categorized list of presets at the bottom of this page has great settings.
+
==Can I set a modifier to min and max values==
  
===How to deal with: Ring Modulator===
+
In the Axe-Fx II there are MIN and MAX values. These are the actual parameter values. For example, if you want to change the delay time from 500 ms to 700 ms, you simply set MIN to 500 ms and MAX to 700 ms. So 0% corresponds to 500 ms and 100% corresponds to 700 ms. http://forum.fractalaudio.com/showthread.php?t=35997&p=490193&viewfull=1#post490193 Source]
 
 
This is an Ultra-only effect. Mostly known for its metallic sound. The categorized list of presets at the bottom of this page contains a couple of Ring Modulator presets. The Ring Modulator can also be used to obtain a perfectly tracked monophonic low octave, in fact it may even perform better (low notes) than the Pitch Shifter in Fixed Harmony mode.
 
 
 
===How to deal with: Rotary Cabinet (Leslie)===
 
 
 
You'll find suggested settings [[Rotary|here]].
 
The default Mix setting is 100%, decreasing it helps to define notes better. In firmware 9.0 the Rotary Cabinet effect (a.k.a. Leslie) has been improved a lot.
 
Switching between speeds automatically ramps (firmware 9.0 and later). To switch between two fixed speeds using one switch: assign the Rate parameter to an external controller (instant access switch), set Start and End (under Rate) to the desired values (for example 0.5% and 64%), and program the MIDI controller to send “127” (using the CC of the switch) for fast and “0” for slow.
 
 
 
===How to deal with: Seek wah===
 
 
 
The random wah effect is also known as a seek wah (Z.VEX pedal). There are a couple of of presets, check the categorized list of presets at the bottom of this page.
 
 
 
===How to deal with: Synth===
 
 
 
This is an Ultra-only effect. Check the categorized list at the bottom of this page for some examples of the 2-voice Synth effect in the Axe-Fx.
 
If it sounds too sterile, add an amp, a cab or a Drive block after it.
 
 
 
===How to deal with: Tremolo===
 
 
 
There are lots of tremolo presets among the factory presets. Check the categorized list of presets at the bottom of this page. To get different tremolo patterns, attach the Sequencer controller to a parameter, enter the Controller menu and adjust the Sequencer settings. For a nice vintage variation on the standard Sine or Square waveform, try the Trapezoid waveform.
 
 
 
===How to deal with: (Uni)Vibe===
 
 
 
Univibe is a special mode of the Phaser effect, there's no dedicated vibe effect block. Turn Order fully clockwise to active the Vibe mode. You can connect a pedal to control speed (rate). The Vibe has been improved in firmware 9.0, try the default settings and increase Depth.
 
 
 
===How to deal with: Vocoder===
 
 
 
This is an Ultra-only effect. [[Vocoder|This page]] explains how to set it up for us with a guitar guitar resp. for a guitar plus vocals.
 
 
 
===How to deal with: Wah===
 
 
 
The Axe-Fx doesn't model specific wah types. It provides the required parameters to dial it in yourself. Suggested settings:
 
 
 
* Clyde: Bandpass, Fmin 369, Fmax 2369, Res 4.17, Track 5.08. [[Clyde_wah|More info]]
 
* Morley Bad Horsie: Bandpass, Fmin 301, Fmax 1434, Res 4.37, Track 8.27. [[Bad_Horsie_Wah|More info]]
 
* Ibanez WH-10: [[Ibanez_WH10|Look here]]
 
* Dunlop CryBaby GCB-95: Bandpass, Fmin 437, Fmax 2135, Res 5.75, Track 7.99.
 
* Budda: Bandpass, Fmin 350, Fmax 1800, Res 5.75, Track 7.99.
 
 
 
Turn on Auto-engage in the Wah settings to activate the wah automatically when moving the pedal. Use the Off Value parameter to instruct the Axe-Fx when to switch it off. Use a low percentage (5% and up) for the heel-down position and a high percentage (95% and lower) for the toe-down position. The Slow / Medium / Fast setting instructs the Axe-Fx how fast to switch off the wah in that region. Use the Damping parameter in the modifier menu to slow down the response of the expression pedal a little (like 12 ms).
 
 
 
==How to create special sounds and routings==
 
 
 
===How to create an automated "dive bomb"===
 
 
 
This will work with any MIDI controller that supports momentary switches and 2 or more CCs per switch.
 
 
 
Axe-Fx:
 
* Create a preset. Insert a Pitch block after the amp.
 
* Set Pitch mode to Classic Whammy, Down 1 oct. Pitch Track off. 100% mix of course, Level to taste.
 
* Pitch > Control parameter: enter modifier menu. Set source to External 8. Set Damping to 1000ms.
 
* In I/O > Ctrl: Ext 8 should be set to CC 23.
 
* Bypass the Pitch block and save the preset.
 
 
 
MIDI controller:
 
* Program a momentary switch.
 
* For "ON": program a command to activate the pitch block, use CC 77 for Pitch 1, or CC 78 for Pitch2, value "on" or "127". Then program a command to activate the actual dive, set this to CC 23 (External 8), value "on" or "127".
 
* For "OFF": use commands to bypass the Pitch block and to return the pitch to normal (set the above CCs to "off" or "0").
 
 
 
Operation:
 
* Select the preset.
 
* Press and hold the momentary switch for the effect to kick in. Release to stop and bypass the Pitch block.
 
 
 
You can adjust the length of the dive (Damping), change the pitch to go up instead of down, make it even more dramatic by adding a flanger, etc
 
 
 
===How to integrate your talk box===
 
 
 
It's explained [http://forum.fractalaudio.com/threads/18616 here] and [http://forum.fractalaudio.com/ultra-zone/34107-rocktron-banshee-talkbox-ultra.html here].
 
 
 
===How to create the Vibrato effect===
 
 
 
There's no dedicated Vibrato effect in the Axe-Fx. A pity? No, because Vibrato is just a chorus with Mix set to 100% (no dry signal).
 
 
 
===How to create a violin tone===
 
 
 
Amazingly, the Axe-Fx can be a violin. [http://www.youtube.com/watch?v=68y1gjEHiBM Listen here]. It’s explained [http://forum.fractalaudio.com/threads/19984 here]. Don’t forget to install an user cab for acoustic instruments.
 
 
 
===How to crossfade effects===
 
 
 
You can crossfade sounds using the sequencer. Set it to something like 16 steps, rate just over 1 Hz, values increasing in steps of 10% and have it sit at 100% for the last 6 steps. Place a volume block in each signal chain and assign seq to turn chain B up and chain A down; use 1000 ms damping. Assign one switch to sequencer run control and a second switch to bypass both volume blocks. You'll want them engaged before/during the crossfade. Use mute bypass mode for the vol. block in chain A, thru bypass mode for the one in chain B. Now you can be playing sound A, hit switch 1 and get the 8-9 second crossfade, then hit switch 2 within the next 4-5 seconds before the sequencer restarts. If you wait too long you'll hear it fade back quickly to A (then B gradually again) but whenever you hit it you'll hear sound B regardless of what the sequencer's doing. After that you can always stop the sequencer and switch back to sound A; it will just be instant instead of a crossfade. (source: Bakerman)
 
 
 
===How to automate volume swells===
 
 
 
To make the volume swell automatically (like the Boss Slow Gear pedal), use a Volume block with an envelope modifier. Copy the Vol block and Envelope settings from factory preset 257 or 206.
 
Or try [[Volume| this]]. Alternatively, for example for Van Halen's Cathedral effect, set the noise gate to a low threshold, ratio to around 4 and turn down the volume on your guitar.
 
 
 
===How to get / handle acoustic tones===
 
 
 
You want to make your electric guitar to sound like an acoustic? Read [http://forum.fractalaudio.com/threads/16600 this].
 
In [http://forum.fractalaudio.com/threads/29818 this thread] you'll find (Fishman Aura) IRs to make your acoustic guitar or violin sound even better.
 
 
 
You can a piezo to make your electric guitar sound like an acoustic guitar. No need for an amp or cab sim. Just a bit of compression, reverb and maybe a pitch block to add some detuning.
 
Some users like to add a bit of Tube Pre in parallel, and even a cab (with an acoustic IR) in parallel to add warmth. If you want change the tone, use a PEQ or GEQ.
 
 
 
===How to simulate a 12-string guitar===
 
 
 
To simulate a 12-string guitar: use a Jazz amp, a Bassman cab sim (or the Acoustic user cab) and a compressor. Let the amp feed a pitch shifter (12 semitones up). Use a filter to remove the lows and route the output to the cab. Use a little chorus and reverb. (source: Javajunkie)
 
 
 
===How to create U2’s Mysterious Ways sound===
 
 
 
[http://forum.fractalaudio.com/threads/20518 This thread] and [http://www.youtube.com/watch?v=_01w--gt9J0 this YouTube clip] will get you close to this Korg A3 effect.
 
 
 
===How to create space(ship) and lasergun sounds===
 
 
 
Javajunkie provides info in [http://forum.fractalaudio.com/threads/27755 this thread].
 
 
 
===How to create a flute sound===
 
 
 
The Synth effect (Ultra-only) makes it possible to create flute tones. Listen to the "Zamfir?" preset (categorized list at the bottom of this page).
 
Also try the Andy's Whistle preset in Axe Change.
 
 
 
===How to create an organ sound===
 
 
 
You can get a great organ sound using the Pitch Shifter and the Rotary Cabinet. The Organ Grinder factory preset is a good start.
 
[http://forum.fractalaudio.com/recordings/34547-organ-into-u2-streets-have-no-name.html This thread] contains presets for the organ intro to U2's Where the streets have no name.
 
 
 
===How to get the "shimmer" effect===
 
 
 
The shimmer effect is an effect where notes are pitchshifted higher and higher and reverberated in a parallel path. Used a lot by U2’s The Edge. You can use the Plexi Shift mode of the Multidelay or the Pitch Shifter's Crystals mode (reverse feedback). A low pass Filter on the shifted notes helps to keep the signal clear.
 
There are some nice examples in the factory presets, check the categorized list at the bottom of this page.
 
 
 
===How to emulate an E-Bow (infinite sustain)===
 
 
 
Javajunkie made a great preset. You'll find it [http://forum.fractalaudio.com/threads/28719 here].
 
 
 
===How to simulate the sound of the wind===
 
 
 
There's one in Axe-Change.
 
 
 
===How to emulate a sitar===
 
 
 
There's one in Axe-Change.
 
 
 
===How to create infinite reverb / freeze / hold reverb / chord-drone===
 
 
 
Set a delay block to Dual. Use these values:
 
Time L 1000ms; Time R 1500ms; Feedback L->L 50%; Feedback R->R 60%; Feedback L->R 45%; Feedback R->L 45%; Diffusion at 100%; Diff Time at 100%; Master feedback 100%.
 
Attach a controller to Master Feedback to toggle it between 0 and 100. Turn Ingain to 0 after having frozen the chord. Use a controller for this.
 
[http://forum.fractalaudio.com/threads/25042 Source]
 
 
 
===How to make the Axe-Fx drop the tuning of your guitar===
 
 
 
Factory preset 23 offers a nice example of fully dropped tuning. Don’t expect it to work for complex chords and such. If you're shifting all strings by small amounts, turn off Pitch Tracking.
 
The Ultra offers improved support for pitchshifted chords.
 
 
 
===How to create a siren===
 
 
 
Check [http://forum.fractalaudio.com/threads/26533 this thread].
 
 
 
===How to create automatic double-tracking (ADT)===
 
 
 
ADT: you play something and it sounds like there are two guitars. [http://forum.fractalaudio.com/threads/23791 Read this].
 
 
 
===How to use Buzz Feiten tuning===
 
 
 
It’s in the [[Tuner|Wiki]].
 
 
 
==How to use internal controllers and modifiers==
 
 
 
It gets difficult here.
 
 
 
A <i>controller</i> is a source that generates control data. An expression pedal for example is a controller because it outputs control data. And it’s an <i>external</i> controller, because the data is generated from outside the Axe-Fx. The same goes for an on/off switch and a MIDI foot controller, when connected to the Axe-Fx. External controllers often operate on the basis of user input (by moving the pedal for example). The Axe-Fx supports 8 external controllers. These can be connected to the Axe-Fx directly using the two inputs at the rear, or via MIDI IN. Go to I/O &gt; Ctrl to tell the Axe-Fx which external controllers you’ll be using.
 
 
 
The Axe-Fx also has <i>internal</i> controllers, which output control data as well. These are: Tempo, LFO, ADSR, Sequencer, Envelope and Pitch. Read the manual (pages 87 etc.) for more information. Push the Control button at the front to change their settings. Adjusting these settings change the current preset, not all presets.
 
 
 
And then there are <i>modifiers</i>. These sit between the controllers and the parameters that the controller controls. Still with me? The controller sends control data, which is being modified by a modifier, and then gets used to change a parameter.
 
 
 
Actually, it’s far easier to work with than it is to explain.
 
 
 
It’s important though to realize that there are internal controllers and modifiers. Often, when something peculiar is going in a preset and you can’t discover exactly why it is behaving like that, it’s because a parameter is being controlled by an internal controller. And it’s not always easy to see that a controller is attached to a parameter!
 
 
 
Example: the Wah-Wah effect. Go into Edit mode and you’ll see a block under the FREQ parameter. This means that the frequency parameter can be controlled by a controller. If it is, the block is filled. Go to FREQ and press Enter. You’re now in the Modifier menu. Under Source you can select the internal or external controller you wish to attach, or select “None” to detach a controller. Start, End, Slope etc. are other modifier parameters. If you’d choose an internal controller like Envelope, you need to go to the Control menu (use the front panel button) to configure it.
 
 
 
[[Controllers_and_modifiers|More information about controllers and modifiers]]
 
  
 
='''PEDALS, SWITCHES, FOOT CONTROLLERS, MIDI'''=
 
='''PEDALS, SWITCHES, FOOT CONTROLLERS, MIDI'''=
  
==How to get familiar with MIDI==
 
* [[Strumbringers_midi_noob_guide|Strumbringer's MIDI Noob Guide]]
 
* [[Axe_midi|About MIDI implementation on the Axe-Fx]]
 
* [[Midi_foot|Using a MIDI footswitch with the Axe-Fx]]
 
* [http://www.midi-omni.com MIDI-Omni: everything you've always wanted to know about MIDI]
 
* [http://www.musicplayers.com/tutorials/guitars/2006/0306_MIDIFootControllers.php MusicPlayers.com: MIDI and foot controller tutorial]
 
  
==How to configure MIDI settings and stuff==
+
--------------------------------
  
You can adjust the Axe-Fx's MIDI settings in Layout &gt; MIDI. Things like MIDI channel, use of Program Changes, MIDI mapping, and defaults for external controllers.
+
OLD STUFF:
  
Set Ignore Redundant PC to ON if you want the Axe-Fx to ignore a Program Change message that changes to the preset that's already active. This prevents that the active preset will be loaded again, and prevents the coresponding small audio gap.
+
'''INTRODUCTION'''=
 +
'''READ THIS FIRST'''=
 +
'''GENERAL'''=
 +
How to keep your knowledge up-to-date==
 +
How to get started quickly (for new users)==
 +
How to make sure it is set up correctly (gig checklist)==
 +
How to try the factory presets==
 +
How to find the right factory preset==
 +
How to view and hear the unit in action==
 +
How to mount it in a rack or rackbag==
 +
'''AMPLIFICATION AND I/O'''=
 +
How to switch it on and off==
 +
How to get sound from it (basics)==
 +
How to use it with FR amplification==
 +
How to connect it to a mixing table==
 +
How to integrate a (pre)amp==
 +
How to use it with a poweramp and speaker cabinet==
 +
How to use it with a guitar amplifier==
 +
How to set it up for mono or stereo output==
 +
How to get multiple output signals==
 +
How to use it for effects only==
 +
How to connect your guitar(s)==
 +
How to use its effects loop==
 +
How to set the input level==
 +
How to set the output level and avoid clipping==
 +
How to use it with headphones==
 +
How to make a digital connection==
 +
How to mute the signal when tuning==
 +
How to adjust the overall tone and volume level==
 +
How to deal with noise==
 +
''FIRMWARE, SYSTEM'''=
 +
How to update its firmware==
 +
How to reset the unit==
 +
How to prevent overloading the CPU==
 +
How to save and restore stuff==
 +
How to replace the battery==
 +
''SOFTWARE, AXE-EDIT''=
 +
How to connect to a computer==
 +
How to use it as an audio interface==
 +
How to use Axe-Edit==
 +
How to reamp==
 +
'''CREATING AND EDITING PRESETS'''=
 +
How to edit presets on a computer==
 +
How to use presets by other users==
 +
How to create a new preset from scratch==
 +
How to create your first preset==
 +
How to make editing easier==
 +
How to copy and paste effect settings between presets==
 +
How to reset an effect to its default state==
 +
How to adjust the global effects level or the master reverb level==
 +
How to insert more than 12 effects in a preset==
 +
How to add an effect to a preset==
 +
How to use effects in a parallel row==
 +
How to put effects before or after your own preamp==
 +
How to create a master bypass switch==
 +
How to run an effect in stereo or mono==
 +
How to set the correct bypass mode for an effect==
 +
How to set the volume level of an effect==
 +
How to adjust the volume level of a preset while playing==
 +
How to boost the signal for leads==
 +
How to avoid output clipping==
 +
How to decide where to put the cab block==
 +
How to enable spillover of delay trails and reverb==
 +
How to enable global control of any effects block==
 +
How to save and recall favorite amp settings (global amp)==
 +
How to minimize gaps in the signal when switching presets==
 +
How to print presets==
 +
How to keep your presets organized==
 +
How to insert an external pedal in the routing==
 +
''EFFECTS'''=
 +
How to know which effects are available==
 +
AMPS==
 +
How to know which amps are simulated===
 +
How to dial in amp settings===
 +
How to set the Drive and Master controls===
 +
How to use the amp tone controls (tonestack)===
 +
How to use the Bright switch===
 +
How to use the Boost switch===
 +
How to use the Presence control===
 +
How to set the amp's advanced parameters===
 +
How to split the preamp and poweramp of an amp sim===
 +
How to get tight bass control===
 +
How to use a Drive block to add or control gain===
 +
How to add a gain stage===
 +
How to prevent crossover distortion===
 +
How to use multiple amps in a preset===
 +
How to solve this issue: "My tone changes when I start editing the Amp block"===
 +
How to get controlled feedback===
 +
CABINETS==
 +
How to choose between the stock cabinets===
 +
How to choose between the microphone sims===
 +
How to choose between a stereo or mono cabinet===
 +
How to use the Air and Drive parameters===
 +
How to use an external user cab (IR)===
 +
How to set the speaker resonance parameter===
 +
How to optimize your room tone as well as the FOH tone ===
 +
OTHER EFFECTS==
 +
How to use this effect: Chorus and Quad-Chorus===
 +
How to use this effect: Compressor===
 +
How to use this effect: Crossover===
 +
How to use this effect: Delay===
 +
How to use this effect: Detune===
 +
How to use this effect: Drive===
 +
How to use this effect: Effects Loop (FXL)===
 +
How to use this effect: Stereo Enhancer===
 +
How to use this effect: Feedback Send/Return===
 +
How to use this effect: Filter===
 +
How to use this effect: Flanger===
 +
How to use this effect: Formant===
 +
How to use this effect: Envelope filter===
 +
How to use this effect: Graphic Equalizer===
 +
How to use this effect: Looper===
 +
How to use this effect: MegaTap Delay===
 +
How to use this effect: Mixer===
 +
How to use this effect: Multi-Delay===
 +
How to use this effect: Multiband Compressor===
 +
How to use this effect: Noise Gate===
 +
How to use this effect: Panner===
 +
How to use this effect: Parametric Equalizer===
 +
How to use this effect: Phaser===
 +
How to use this effect: Pitch Shifter===
 +
How to use this effect: Resonator===
 +
How to use this effect: Reverb===
 +
How to use this effect: Reversed delay===
 +
How to use this effect: Ring Modulator===
 +
How to use this effect: Rotary Cabinet (Leslie)===
 +
How to use this effect: Seek wah===
 +
How to use this effect: Synth===
 +
How to use this effect: Tremolo===
 +
How to use this effect: (Uni)Vibe===
 +
How to use this effect: Vocoder===
 +
How to use this effect: Wah===
 +
SPECIAL SOUNDS AND ROUTINGS==
 +
How to create an automated dive bomb===
 +
How to integrate a real talk box===
 +
How to create the vibrato effect===
 +
How to simulate a violin===
 +
How to simulate multiple violins (strings)===
 +
How to crossfade effects===
 +
How to automate volume swells===
 +
How to get or handle acoustic tones===
 +
How to create U2’s Mysterious Ways effect===
 +
How to create space(ship) and lasergun sounds===
 +
How to simulate a flute===
 +
How to simualte an organ===
 +
How to get the shimmer effect===
 +
How to simulate an E-Bow (infinite sustain)===
 +
How to simulate the sound of a windstorm===
 +
How to simulate a sitar or tampura===
 +
How to create infinite reverb (freeze, hold reverb, chord-drone)===
 +
How to simulate dropped tuning===
 +
How to simulate sirens===
 +
How to create automatic double-tracking (ADT)===
 +
How to use Buzz Feiten tuning===
 +
INTERNAL CONTROLLERS AND MODIFIERS==
 +
'''PEDALS, SWITCHES, FOOT CONTROLLERS, MIDI'''=
 +
How to get familiar with MIDI==
 +
How to configure the MIDI settings and stuff==
 +
How to handle MIDI problems==
 +
How to choose a MIDI foot controller==
 +
How to make your MIDI foot controller work==
 +
How to operate the MFC-101==
 +
How to power a MIDI foot controller through MIDI (phantom power)==
 +
How to access presets 128 and higher with a MIDI foot controller==
 +
How to switch effects on and off using a MIDI foot controller==
 +
How to activate the tuner using a MIDI foot controller==
 +
How to display the tuner on a MIDI foot controller's display==
 +
How to choose an expression pedal==
 +
How to connect and configure an expression pedal or switch==
 +
How to solve a "stuttering" expression pedal==
 +
How to turn an expression pedal into a wah==
 +
How to activate an effect automatically when moving an expression pedal==
 +
How to use a single pedal to control different effects without switching presets (dual-function pedal) ==
 +
How to use a switch for global control of any effects block==
 +
How to reset a pedal when switching presets==
 +
How to mute the delay using an expression pedal or switch==
 +
How to switch between different effect settings using a single switch==
 +
How to use a pedal for volume boosts==
 +
'''RECORDINGS'''=
 +
''VIDEOS'''=
 +
'''CATEGORIZED FACTORY PRESETS'''=
  
If you're a MIDI expert, you can use SysEx messages (System Exclusive) to control the Axe-Fx. Required informaton is in the [[AxeFxSysExTable|Wiki]]. Even more SysEx information for the Ultra has been acquired and organized by GM Arts [http://www.gmarts.org/html/axefx_ultra_sysex_1005.html here].
+
facebook, youtube
  
==How to handle problems with MIDI==
+
Sources:
  
The Axe-Fx uses MIDI to communicate with computers. It doesn't support USB directly but you can use a USB-to-MIDI interface.
+
http://www.fractalaudio.com/products-fas-axe-fx-ii-2.html
  
If you think there's something wrong with the MIDI ports on the Axe-Fx, try this (tip by Matman):
+
http://www.fractalaudio.com/tmp/Axe-Fx_II_Product_Brief.pdf
  
# Connect the unit's MIDI out to its MIDI in
+
http://forum.fractalaudio.com/search.php?do=finduser&userid=7762&contenttype=vBForum_Post&showposts=1
# Press UTILITY
 
# Page to the PRESET tab
 
# DUMP the CURRENT PRESET
 
# The "EDITED" LED should come on.
 
  
If this does not work, one of the above three components is not working correctly (usually the cable).
+
http://forum.fractalaudio.com/search.php?do=finduser&userid=1&contenttype=vBForum_Post&showposts=1
  
To test the MIDI handling by Axe-Edit, use its loopback test.
+
http://forum.fractalaudio.com/search.php?do=finduser&userid=8142&contenttype=vBForum_Post&showposts=1
  
==How to choose a MIDI foot controller==
+
http://forum.fractalaudio.com/search.php?do=finduser&userid=7847&contenttype=vBForum_Post&showposts=1
  
Controllers with specific support for the Axe-Fx:  
+
http://forum.fractalaudio.com/search.php?do=finduser&userid=7936&contenttype=vBForum_Post&showposts=1
* Fractal Audio MFC-101
 
* Gordius Little Giant and Big Little Giant
 
* Liquid-Foot
 
* RJM
 
  
Other popular controllers:
+
http://forum.fractalaudio.com/search.php?do=finduser&userid=8733&contenttype=vBForum_Post&showposts=1
* DMC Ground Control Pro
 
* Axess FX1
 
* Rocktron Midimate and All Access
 
* Behringer FCB1010 with UNO chip
 
  
You can also use a Line 6 HD500 to control the Axe-Fx.
+
http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos
Detailed setup information can be foud [http://forum.fractalaudio.com/floor-controllers-midi-cc-questions/34354 here].
 
 
 
==How to make your MIDI foot controller work with the Axe-Fx==
 
 
 
There are guides in the Fractal forum for specific controllers.
 
 
 
There is a [http://forum.fractalaudio.com/forum.php#mfc-101 MFC-101 forum] and a [http://wiki.fractalaudio.com/index.php?title=Yeks_MFC-101_How-Tos_page MFC-101 Wiki page].
 
 
 
Controllers by Fractal, Gordius, Liquid-Foot and RJM can communicate with the Axe-Fx to sync preset names, display the tuner, etc. Support for the Gordius Little Giant is offered [http://launch.groups.yahoo.com/group/GORDIUS here] and the Gordius site contains handy video clips.
 
 
 
There is useful setup information on [[Midi_foot|this page]].
 
 
 
==How to work with the MFC-101==
 
Visit the [http://wiki.fractalaudio.com/index.php?title=Yeks_MFC-101_How-Tos_page MFC-101 How-Tos page (Wiki)].
 
 
 
==How to power your MIDI foot controller through MIDI (phantom power)==
 
 
 
The Axe-Fx can transfer power to your MIDI foot controller using pins 6 and 7 of a 7-pin MIDI cable, connected to MIDI IN on the Axe-Fx. The Axe-Fx doesn’t supply the power; you need to connect the power supply of the controller to the power input above MIDI IN on the Axe-Fx.
 
 
 
==How to access presets 128 and higher with your MIDI foot controller==
 
 
 
The 384 presets in the Axe-Fx are divided into 3 banks. To access banks 2 and 3 via MIDI the controller must be able to issue a MIDI Bank Select Coarse controller message (CC#0) with value “1” or “2”. Subsequent PC messages will then be routed to the selected bank. To get back to Bank A, send CC#0, value “0”, or restart the Axe-Fx.
 
 
 
Or: keep your footswitchable presets below 127 and stop worrying about it.
 
 
 
==How to switch effects on and off using your MIDI foot controller==
 
 
 
In I/O &gt; Ctrl go to the effect and press Enter to activate Learn mode. Now press an instant access switch on your MIDI foot controller.
 
 
 
Alternatively write down the CC of the effect you want to be able to switch. Program your foot controller by assigning the CC to an instant access switch. Use “0” for off and “127” for on.
 
 
 
Of course, Fractal's own controller automates all of this.
 
 
 
* [[Control_configuration|List of all controllable parameters]]
 
 
 
==How to activate the tuner using your MIDI foot controller==
 
 
 
Scroll to the tuner CC (I/O &gt; Ctrl) and hit Enter. Click the (instant access) switch on your MIDI foot controller that you want to assign the tuner to. Or configure it manually by assigning the tuner CC to a (instant access) switch on your MIDI foot controller.
 
 
 
==How to display the tuner on your MIDI foot controller's display==
 
 
 
Fractal's own MFC-101 and controllers by [http://www.gordius.be Gordius], [http://www.liquid-foot.com Liquid-Foot] and [http://www.rjmmusic.com RJM] are able to graphically display the Axe-Fx tuner information on their displays. Enable real-time MIDI SysEx communication on the Axe-Fx (I/O &gt; MIDI) by setting it to “Tuner”. Don’t select “All” with Gordius and Liquid-Foot controllers as this can cause serious data overflow problems in some cases.
 
 
 
You also need to connect the Axe-Fx's MIDI OUT Fx to MIDI IN on the foot controller. Unless you have a MFC-101, 2<sup>nd</sup> generation Gordius or Liquid-Foot controller, because these allow full bi-directional MIDI communication with the Axe-Fx using a single 5-pin MIDI-cable.
 
 
 
==How to choose an expression pedal==
 
 
 
A couple of suggestions:
 
* [http://www.mission-engineering.com/Mission-Engineering/Mission_Engineering.html Mission Engineering]
 
* [http://www.yamaha-europe.com/yamaha_europe/netherlands/40_general_accessories/30_foot_pedals_power_adapters/10_foot_pedals_power_adapters/10_foot_controllers/index.html Yamaha]
 
* [http://www.ernieball.com/products/category-534-Volume-Pedals Ernie Ball]
 
* [http://www.visualsound.net/index.php/products/guitar_effects_pedals/v2_visual_volume Visual Sound]
 
 
 
Clff: "The pedal should be an expression pedal. Expression pedals are inherently "mono" for lack of a better term. The impedance of the pedal should be less than 100K for best results. You *can* use a volume pedal but the taper will be wrong. Best results are obtained using a linear taper pot which is what an expression pedal has."
 
 
 
==How to connect and configure an expression pedal or switch==
 
 
 
You can use expression pedals and (momentary or latching) footswitches to control parameters, switch presets etc. It’s particularly handy to use two expression pedals: one dedicated to volume control or a wah, and one that controls specific effects parameters like rate, pitch, volume.
 
 
 
The Axe-Fx has two dedicated inputs at the rear for this purpose. Expression pedals need to be connected through a STEREO (TRS) cable (stereo jack at each side). Switches can use TS cables.
 
Use the I/O &gt; Pedals menu to configure it all including calibration. Don’t forget to use the handy Learn feature: press Enter and move the device, for example a pedal, to have the Axe-Fx recognize the device.
 
 
 
Of course you can also connect pedals and switches to a MIDI foot controller. See pages 19 etc. and 87 of the manual.
 
 
 
After connecting an external controller (pedal, switch), you need to "attach" the external controller to the thing you want to control with it.
 
But you don't attach controllers directly to effects parameters in the Axe-Fx! There is a configuration layer inbetween: External Controllers.
 
The way it works is that you configure the pedal to be one of the External Controllers, and that External Controller is attached to the effects parameter in the parameter's Modifier menu: PEDAL > EXTERNAL > EFFECT.
 
 
 
So go to the External Controller in I/O > Ctrl. You can pick whichever you want.
 
* If your pedal connects to a foot controller: assign a CC for the pedal in the foot controller's menu first (within the range of the External Controllers in I/O > Ctrl) , then use the same CC / External Controller in the Axe-Fx. Or use the Learn feature on the Axe-Fx.
 
* If your pedal connects directly to the Axe-Fx: select Pedal 1 or 2 for the External Controller.
 
Now, to attach the selected External Controller to an effects parameter, go to that effects block and parameter, press Enter (Modifier menu) and select the External Controller that's being controlled by the pedal.
 
 
 
==How to solve a stuttering expression pedal==
 
 
 
If moving the expression pedal results in choppy or zipper noise, try setting the Damping parameter in the Modifier menu to 4 or 8 ms. This slows down the response rate a little.
 
 
 
By entering high Damping values you can also enable gradual changes. For example, if the pedal controls the speed of a tremolo, then entering a damp value of “1000” will make the speed ramp up or down slowly when moving the pedal.
 
 
 
==How to turn an expression pedal into a wah==
 
 
 
First, have the Axe-Fx recognize the expression pedal: go to I/O &gt; Ctrl, and assign External1 to the expression pedal (use the Learn mode by pressing Enter). Select a preset and insert a WAH block. Enter Edit and go to to the Freq parameter. The block under Freq indicates that this is a parameter that can be attached to a controller. Press Enter and under Source select EXTRN1. The pedal has now become a wah. Adjust the Wah settings to your liking.
 
 
 
==How to activate an effect automatically when moving the pedal==
 
 
 
This is controlled by the Auto-Engage parameter in the Modifier menu of an effect parameter. Enter the Edit mode of the effect and go to the parameter that is controlled by the expression pedal. Press Enter and switch on Auto-engage. Experiment with the 3 settings (Slow / Medium / Fast)&nbsp; to see what works best for you. This is especially useful when configuring an expression pedal to behave like an optical wah or whammy pedal. Use the Off Value parameter (currently not described in the manual) to set the automatic “switch off” area; around 5% means that the effect will switch off if the pedal is within 5% at the heel-down position; around 95% does the same for the toe-down position.
 
 
 
==How to use a single pedal to control different effects without switching presets (dual-function pedal) ==
 
 
 
It's possible to use your expression pedal for multiple purposes in the same preset (apart from buying a dual-function pedal from [http://www.mission-engineering.com Mission Engineering] or using the [http://www.gordius.be Gordius MIDI foot controller]).
 
 
 
Suppose you have one expression pedal and you want it to use as a wah as well as a Whammy, without switching presets:
 
# Insert a Wah block.
 
# Insert a Pitch block, directly above or below the Wah in a parallel row. Connect it back to to the main row.
 
# Adjust the Wah and Whammy settings to your liking.
 
# In the Modifier menu of BOTH effects (Wah: Frequency parameter; Pitch: Control parameter): set Source to Ext1 (or the other external controller that's attached to your expression pedal), enable Auto-engage, set Off Val to 95% (this means they will activate at toe-down position), enable PC RST.
 
# Add a Mixer block to the main row, just after Wah and Pitch.
 
# Editing the Mixer: enter the Modifier menu of the Gain parameter for the row that connects to the Wah. Set Source to the external controller that is or will be attached to an IA-switch (which switches between Wah and Whammy). Set Start Value to 100% and End Value to 0. Set PC Rst to off.
 
# Now do the same for the row that connects to the Pitch block. But: set Start Value to 0% and End Value to 100%.
 
# Program an IA-switch on your MIDI controller to switch between Wah and Whammy, using the Mixer rows. Use the CC of the external controller that you specified while editing the Mixer block, and send "127" for the Wah, and "0" for the Whammy.
 
# This is it. Moving the pedal should activate both the Wah and the Pitch block. But thanks to the Mixer block you'll only hear one of these effects. To bypass the effect hold the pedal in toe-down position. If you're hearing the Wah and the Whammy effects simultaneously, you need to press the IA-switch to get the Mixer block to work.
 
 
 
==How to use a switch for global control of any effects block==
 
 
 
The Axe-Fx provides a couple of global controls. For example for poweramp and cab simulation. Here's how to create a global control for any effects block. This is especially convenient for things like PEQs. For example if you use a PEQ to block high and low frequencies on your FR system, but you want to disable the PEQ when playing at home or recording. Without a global control you need to do that per preset.
 
 
 
* Connect a switch to one of the inputs at the rear of the Axe-Fx. A latching type with a LED is best.
 
* Make sure (I/O > Pedals) that the switch doesn't switch presets.
 
* Assign the switch to External 8 (for example) in I/O > Ctrl.
 
* In every preset set the Bypass of the effect you want to control to External 8.
 
 
 
The switch now controls the effect globally.
 
 
 
Note that a switch is not required per se. You can also set External to None, and use Init Value to set the state of the effect.
 
 
 
==How to reset your pedal when switching presets==
 
 
 
If you use an expression pedal and wish to ignore its position when recalling a preset, use PC RST in the Modifier menu of the parameter.
 
 
 
Manual: when set to ON the controlled parameter will be reset to the value stored with the preset upon loading the preset. The controller will not control the parameter until it has changed from its previous value. The value stored with the preset is always displayed in the value box. For example, if you want to control the Volume of the Volume block using an expression pedal but want it to be initialized to 10.0 on preset change regardless of the postion of your pedal set PC RST to ON. Then set the Volume parameter to 10.0. When the preset is recalled the Volume will be at 10.0. If you move the expression pedal the modifier will then be active and be in control of the Volume parameter from that point on.
 
 
 
Cliff: "The new value must be 5% different than the previous value otherwise whatever value the pedal is at will immediately override the "PC RST" value. The idea is that the parameter is set to a value when you recall the patch. You then have to move your pedal a bit (5%) to regain control of the parameter. This is done for two reasons:
 
# Many MIDI controllers send the state of their expression pedals along with the PC message. If the behavior weren't as described, the stored parameter value wouldn't stick.
 
# Many MIDI controllers have "noisy" expression pedals where the value tends to bounce around a little. This prevents the stored value from being lost."
 
 
 
==How to mute the delay using an expression pedal or switch==
 
 
 
By attaching an external controller (connected to the pedal) to Input Gain in the Delay properties, you're controlling the delay level at the input stage. This will make delay trails fade out nicely when muting the delay.
 
 
 
==How to switch between different effect settings using one switch==
 
 
 
In the effect’s Edit menu assign an external controller to the parameter you want to control, for example Level or Rate. Then set the Start and End parameters to the two desired settings. Assign the external controller (I/O &gt; Ctrl) to an external switch or to a switch on your MIDI foot controller (use the correct CC, plus “127” for one setting and “0” for the other).
 
 
 
==How to use a pedal for volume boosts==
 
 
 
Insert a VOL block. In the Modifier menu of the Vol parameter, set Source to the pedal input. Set Start, Mid and End to the desired values.
 
 
 
='''VIDEOS'''=
 
 
 
Below is a selection of Axe-Fx videos on YouTube, including demos and tutorials. The Fractal Audio website also contains videos and audio clips.
 
 
 
* [http://www.youtube.com/watch?v=sD4ddcE-F18&fmt=18 Axe-Fx users meeting, The Netherlands]
 
* [http://www.youtube.com/watch?v=68y1gjEHiBM Violin simulation]
 
* [http://www.youtube.com/watch?v=148uvMvw20Y Clean Fender tone by Sheets of Sound]
 
* [http://www.youtube.com/user/thibderob#p/u/34/Ubu8A_wmmNI Running through many presets by Thibderob (Fremen), multiple videos] (presets are [http://www.fractalaudio.com/forum/viewtopic.php?f=19&t=6276 here])
 
* [http://www.youtube.com/watch?v=Duyv-mSXid4 Controller demo by Thibderob (Fremen)]
 
* [http://www.youtube.com/watch?v=cCWLCUcD_AQ U2 organ and shimmer tones]
 
* [http://www.youtube.com/user/samhillband Mark Day plays the Axe-Fx (multiple videos)]
 
* [http://www.youtube.com/user/rednebb (R)evolution of Rock Guitar by Ketil Strand (multiple videos)]
 
* [http://www.youtube.com/watch?v=fkxH3zTn5DU Peter Autschbach demos the Axe-Fx (multiple videos)]
 
* [http://www.youtube.com/user/berndkiltz#p/u/17/U5lTAXYB5To Bernd Kiltz tutorials (multiple videos)]
 
* [http://www.youtube.com/watch?v=KwcDfQxC-ds Ultra Looper and Vocoder by Prinspatrick]
 
* [http://www.youtube.com/user/es10000 Enzo Sutera]
 
* [http://www.youtube.com/watch?v=oER9vtXj-1Q Pete Thorne Axe-Fx/Atomic Reactor demo]
 
* [http://www.youtube.com/user/U2GuitarTutorials U2 guitar tutorials (multiple videos)]
 
* [http://www.youtube.com/watch?v=Q63C8fMkOm4 A peek inside the Axe-Fx]
 
* [http://www.youtube.com/watch?v=xeA9Wca8D70 Atomic Reactor FR by Independent Music]
 
* [http://www.youtube.com/user/prinspatrick Duplicating famous drive pedals by Prinspatrick (multiple videos)]
 
* [http://www.g66.eu/index.php?option=com_content&task=blogsection&id=28&Itemid=136 Videos on g66.eu]
 
* [http://www.youtube.com/watch?v=KMdXdG2NlE8 Axe-Fx review by Boyinaband.com]
 
* [http://www.youtube.com/user/cardinalofcrunk Cardinal of Crunk]
 
* [http://www.youtube.com/watch?v=sob1u0GbBWE Adrian Belew]
 
* [http://www.youtube.com/watch?v=jWK0sa7tlfI 15 speakers compared]
 
* [http://www.youtube.com/watch?v=ETL3jGG7TrA Mentoneman]
 
* [http://www.youtube.com/watch?v=VhfXrgv1XiY Dweezil Zappa plays Eruption]
 
* [http://www.youtube.com/user/Portabaco Portabaco videos]
 
  
='''CATEGORIZED FACTORY PRESETS'''=
+
http://forum.fractalaudio.com/search.php?do=finduser&userid=7770&contenttype=vBForum_Post&showposts=1
  
I categorized factory presets in the Ultra. It serves as a look-up list. The categories are arbitrary, but hey, it’s my list. Also, newer amps are missing because there aren't factory presets (yet) with those.
+
http://forum.fractalaudio.com/showthread.php?t=35930
  
P.S. The numbers behind some of the preset names are for personal use.
+
http://forum.fractalaudio.com/forumdisplay.php?f=61
  
{| border="1" cellpadding="5" cellspacing="0"
+
http://forum.fractalaudio.com/showthread.php?t=35997
|-
 
! colspan="2" style="background:#ffdead;" | Ambient, extreme pitch shifting, sound effects
 
|-
 
|2
 
|Crystal Echos
 
|-
 
|4
 
|Melancholia
 
|-
 
|8
 
|Emerald Ocean
 
|-
 
|10
 
|Fifths In Space
 
|-
 
|16
 
|Night Creatures
 
|-
 
|24
 
|Music Box
 
|-
 
|30
 
|Serenity Now!
 
|-
 
|34
 
|Glass Castles
 
|-
 
|41
 
|Wood Nymphs
 
|-
 
|45
 
|Soundtrack
 
|-
 
|51
 
|A Clockwork Orange
 
|-
 
|57
 
|Stratosphere
 
|-
 
|63
 
|Arpeggiator Madness
 
|-
 
|68
 
|Bouncing Balls
 
|-
 
|71
 
|Wind Chimes
 
|-
 
|74
 
|Tumbleweeds
 
|-
 
|83
 
|Bad (U2)
 
|-
 
|90
 
|The Planets
 
|-
 
|113
 
|Haunted
 
|-
 
|116
 
|Atmosphere
 
|-
 
|124
 
|B-Movie Horror
 
|-
 
|130
 
|Electro-Sweep
 
|-
 
|133
 
|Detuned Wahs
 
|-
 
|134
 
|Crystal Reverb (shimmer)
 
|-
 
|135
 
|Pentalizer
 
|-
 
|137
 
|Horror Movie
 
|-
 
|139
 
|Detuned Descent
 
|-
 
|141
 
|Inspection
 
|-
 
|143
 
|Meet the Cytherians
 
|-
 
|145
 
|Postive Feedback
 
|-
 
|146
 
|Intrigue (C-Minor)
 
|-
 
|152
 
|Velvet Sun
 
|-
 
|156
 
|Asian Documentary
 
|-
 
|157
 
|Delay Octoplex
 
|-
 
|158
 
|Wind Chimes 2
 
|-
 
|159
 
|Valentine Massacre
 
|-
 
|162
 
|Poltergeist Pig
 
|-
 
|163
 
|Organic
 
|-
 
|165
 
|Pitchmodtrem
 
|-
 
|170
 
|Avant Garde Delay
 
|-
 
|179
 
|Vertigo
 
|-
 
|181
 
|Dream Sequence
 
|-
 
|185
 
|Frenetica
 
|-
 
|186
 
|Heavenly Echo
 
|-
 
|188
 
|The Abyss
 
|-
 
|194
 
|Watercolors
 
|-
 
|198
 
|Rainbow Splash
 
|-
 
|200
 
|The Jupiter 2
 
|-
 
|203
 
|Undulation
 
|-
 
|207
 
|Ambient Swirl
 
|-
 
|209
 
|Echoes From God
 
|-
 
|215
 
|Flippin’ The Switch
 
|-
 
|216
 
|Ascension
 
|-
 
|233
 
|Velvet Sun 2
 
|-
 
|252
 
|Desert Breeze
 
|-
 
|253
 
|Flashback
 
|-
 
|267
 
|Scintillating
 
|-
 
|268
 
|Phenomena
 
|-
 
|269
 
|Traffic Jam
 
|-
 
|294
 
|Shifted Delay Thingy
 
|-
 
|328
 
|Ambient Guitar
 
|-
 
|334
 
|Solar Eclipse
 
|-
 
|337
 
|Capricorn
 
|-
 
|338
 
|Underwater
 
|-
 
|341
 
|The Final Frontier
 
|-
 
|345
 
|Diffuse Phaser 2
 
|-
 
|346
 
|Corbomite Maneuver
 
|-
 
|375
 
|Diamonique Rain
 
|-
 
|378
 
|Ganymede
 
|-
 
|381
 
|Sea Of Tranquillity
 
|-
 
|382
 
|Lunar Eclipse
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Soldano SLO 100
 
|-
 
|86
 
|Touch Wah Boogie
 
|-
 
|247
 
|Track Wah
 
|-
 
|290
 
|Scooped MIds
 
|-
 
|363
 
|SLO Lead
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Vox Class A, AC30 Top Boost
 
|-
 
|12
 
|B-May Lead (Queen)
 
|-
 
|73
 
|Whole Lotta Love (Led Zeppelin)
 
|-
 
|77
 
|Streets Have No Name (U2)
 
|-
 
|153
 
|Top Boost
 
|-
 
|265
 
|Class-A Crunch
 
|-
 
|318
 
|Euro Top Boost
 
|-
 
|347
 
|The Infield
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: EVH 5150
 
|-
 
|36
 
|Fat Solo Lead
 
|-
 
|67
 
|Modern Eddie (with detune effect)
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Marshall Plexi
 
|-
 
|17
 
|Cliff’s Of Dover (Eric Johnson)
 
|-
 
|44
 
|Hell’s Bells (AC/DC)
 
|-
 
|52
 
|Machine Gun (Jimi Hendrix)
 
|-
 
|95
 
|Voodoo Chile (Jimi Hendrix)
 
|-
 
|174
 
|Multicomp Plexi (with multiband compressor)
 
|-
 
|175
 
|Crossover L:Lo R:Hi
 
|-
 
|229
 
|Screaming Plexi
 
|-
 
|259
 
|Lounge Lizards (with chorus)
 
|-
 
|271
 
|Detune Plexi
 
|-
 
|275
 
|Simple Plexi Rig
 
|-
 
|280
 
|Full Plexi
 
|-
 
|286
 
|Yngwie (Yngwie Malmsteen)
 
|-
 
|319
 
|So Many Roads
 
|-
 
|321
 
|Stone in love
 
|-
 
|355
 
|80’s Clean
 
|-
 
|359
 
|High Landrons
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Marshall JCM800
 
|-
 
|46
 
|JCM Crunch
 
|-
 
|58
 
|Still Got The Blues (Gary Moore)
 
|-
 
|81
 
|Basic Brit 800
 
|-
 
|230
 
|Smokin’ (Deep Purple)
 
|-
 
|301
 
|Evil 800
 
|-
 
|315
 
|Spandex & Hairspray
 
|-
 
|321
 
|Stone in love
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Brown (EVH)
 
|-
 
|7
 
|The Brown Sound
 
|-
 
|50
 
|Unchained (EVH, with flanger)
 
|-
 
|263
 
|EVH Circa 1982
 
|-
 
|270
 
|Round Lead
 
|-
 
|298
 
|Stratified
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Mesa Boogie
 
|-
 
|00
 
|Studio Lead
 
|-
 
|5
 
|Recto 1
 
|-
 
|28
 
|Early Carlos (Carlos Santana)
 
|-
 
|29
 
|Smooth (Carlos Santana)
 
|-
 
|56
 
|Mark IV Lead
 
|-
 
|72
 
|Thick Cali Lead
 
|-
 
|80
 
|Super Chunk
 
|-
 
|102
 
|USA Lead 2
 
|-
 
|106
 
|Recto 2
 
|-
 
|121
 
|In Your Face
 
|-
 
|131
 
|Jet Flanger (with flanger)
 
|-
 
|256
 
|Squashed
 
|-
 
|277
 
|Comp Clean
 
|-
 
|282
 
|Uber Chugga
 
|-
 
|284
 
|Recto Lead
 
|-
 
|295
 
|Studio Lead 2
 
|-
 
|326
 
|Squeaky Clean
 
|-
 
|327
 
|Cranked Recto
 
|-
 
|53 / 329
 
|Petrucci Rhythm
 
|-
 
|336
 
|Cranked Recto
 
|-
 
|364
 
|Guitar Hero
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Fenders
 
|-
 
|47
 
|Texas Flood (SRV)
 
|-
 
|60
 
|EJ Clean (Eric Johnson)
 
|-
 
|1
 
|Albert’s Lead
 
|-
 
|75
 
|SRV Lead
 
|-
 
|101,195
 
|Tremolo Tweed (with tremolo)
 
|-
 
|103
 
|Stevie’s Rotary (SRV, with rotary effect)
 
|-
 
|111
 
|Riders (with tremolo)
 
|-
 
|125
 
|Tiny Tweed
 
|-
 
|129
 
|Liquid Chorus (with chorus)
 
|-
 
|155
 
|Screaming Meanie
 
|-
 
|172
 
|Bond….James Bond (with tremolo)
 
|-
 
|214
 
|Surf’s Up (with tremolo)
 
|-
 
|273
 
|Chicago Blues
 
|-
 
|303
 
|Freeway Jam
 
|-
 
|297
 
|Mr. Gilmour Lead (Pink Floyd)
 
|-
 
|353
 
|Brownface Blues
 
|-
 
|369
 
|Damage Nexus
 
|-
 
|380
 
|Blackface Lead
 
|-
 
|381
 
|Sea of Tranquility
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Bogner Ecstasy, Uberschall
 
|-
 
|82
 
|Dirty Capstan
 
|-
 
|115
 
|Uber, Shall We? (Uberschall)
 
|-
 
|225
 
|Rock Concert
 
|-
 
|232
 
|Euro Crunch
 
|-
 
|318
 
|Euro Top Boost
 
|-
 
|342
 
|Ex-ta-see
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: VHT / Fryette
 
|-
 
|312
 
|Ned Beatty
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Trainwreck
 
|-
 
|236
 
|Trainwreck
 
|-
 
|240
 
|Wrecked
 
|-
 
|266
 
|Beefy Rhythm
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Budda
 
|-
 
|66
 
|Pushed
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Matchless
 
|-
 
|262
 
|Brittle Comp Rhythm
 
|-
 
|278
 
|New Country
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Metal, Das Metal, Engl
 
|-
 
|92
 
|L.A. metal
 
|-
 
|22
 
|Crazy Train (Ozzy Osbourne)
 
|-
 
|283
 
|Uber Chugga
 
|-
 
|288
 
|Liquid Molton Lead
 
|-
 
|304
 
|Beef Supreme
 
|-
 
|308
 
|Thor's Hammer + Saw
 
|-
 
|340
 
|Blitzkrieg
 
|-
 
|372
 
|Farvergnugen (Diezel)
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: FAS models
 
|-
 
|222
 
|Fat Solo Lead 2
 
|-
 
|333
 
|FAS Lead
 
|-
 
|357
 
|Cheezy Metal
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Dr. Z
 
|-
 
|206
 
|Chicken Pickin’
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Dumble
 
|-
 
|248
 
|That’s MISTER Dumble
 
|-
 
|319
 
|So Many Roads
 
|-
 
|366
 
|Cork Sniffers
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: HiWatt
 
|-
 
|70
 
|Run Like Heck (David Gilmour)
 
|-
 
|144
 
|Time (David Gilmour)
 
|-
 
|331
 
|Mr. Floyd (David Gilmour)
 
|-
 
! colspan="2" style="background:#ffdead;" |amp: Marshall JTM45
 
|-
 
|297
 
|Mr. Gilmour Lead
 
|-
 
|300
 
|Juicy Lead
 
|-
 
|314
 
|Brit Blues
 
|-
 
|354
 
|JM45 Blues Lead
 
|-
 
|367
 
|High-Powered Lead
 
|-
 
! colspan="2" style="background:#ffdead;" |Organ
 
|-
 
|?
 
|Organ Grinder
 
|-
 
! colspan="2" style="background:#ffdead;" |Vocoder, Formant
 
|-
 
|55
 
|Man In The Box (talk box)
 
|-
 
|162
 
|Poltergeist Pig
 
|-
 
! colspan="2" style="background:#ffdead;" |Flanger
 
|-
 
|50
 
|Unchained (EVH)
 
|-
 
|131
 
|Jet Flanger
 
|-
 
|282
 
|In A Fixx
 
|-
 
|324
 
|Triangle Flange
 
|-
 
|309
 
|Flanged Delays
 
|-
 
|351
 
|Flange-Chorus-Verb
 
|-
 
! colspan="2" style="background:#ffdead;" |Pitch shifting
 
|-
 
|23
 
|Down Full Step (dropped tuning)
 
|-
 
|24
 
|Music Box
 
|-
 
|37
 
|Gamelan Nights (Indonesian gamelan orchestra sounds)
 
|-
 
|54
 
|Lonely Heart Solo (Yes)
 
|-
 
|108
 
|Rush Hour
 
|-
 
|151
 
|Ballet Slippers
 
|-
 
|184
 
|Lazy Man’s Arpeggio
 
|-
 
|208
 
|6<sup>th</sup> Stone From Sun
 
|-
 
|244
 
|Orient Express
 
|-
 
|249
 
|Diatonic 3<sup>rd</sup> + Oct.
 
|-
 
|269
 
|Traffic Jam
 
|-
 
|294
 
|Shifted Delay Thingy
 
|-
 
|317
 
|Modern Jazz
 
|-
 
|323
 
|Four Detuners
 
|-
 
|341
 
|The Final Frontier
 
|-
 
|343
 
|C Major Shifter
 
|-
 
|348
 
|China Syndrome
 
|-
 
|350
 
|Stereo Shift + Verb
 
|-
 
|376
 
|Happy Place
 
|-
 
! colspan="2" style="background:#ffdead;" |Delays
 
|-
 
|19
 
|Band delays
 
|-
 
|70
 
|Run Like Heck (David Gilmour)
 
|-
 
|77
 
|Streets Have No Name (U2)
 
|-
 
|79
 
|Circular Delays (Steve Lukather)
 
|-
 
|136
 
|Pong Chorus
 
|-
 
|142
 
|Flanged Echos
 
|-
 
|160
 
|Chimey Echos
 
|-
 
|179
 
|Vertigo
 
|-
 
|191
 
|Rubber Biscuit
 
|-
 
|197
 
|Sweep Band Delay 2
 
|-
 
|202
 
|Walking On The Moon
 
|-
 
|205
 
|Haunting Echos
 
|-
 
|207
 
|Ambient Swirl
 
|-
 
|209
 
|Echoes From God
 
|-
 
|217
 
|Wandering Delays
 
|-
 
|231
 
|Choral Canyon
 
|-
 
|245
 
|Echoplex
 
|-
 
|250
 
|S/H Band Delay
 
|-
 
|251
 
|Sweep Band Delay
 
|-
 
|260
 
|Sweep Echo
 
|-
 
|269
 
|Traffic Jam
 
|-
 
|272
 
|Bouncing Echoes
 
|-
 
|279
 
|Panning Delays (Steve Lukather)
 
|-
 
|281
 
|Dirty Tape Echo
 
|-
 
|287
 
|Syncopated
 
|-
 
|291
 
|Rotary Band Delay
 
|-
 
|293
 
|Bandtaps
 
|-
 
|294
 
|Shifted Delay Thingy
 
|-
 
|302
 
|Forty Miles
 
|-
 
|306
 
|2290 Delay (TC Electronic 2290)
 
|-
 
|309
 
|Flanged Delays
 
|-
 
|320
 
|Pulse Delay
 
|-
 
|330
 
|TremDelay
 
|-
 
|332
 
|Multi-Chorus
 
|-
 
|335
 
|Comb Delays
 
|-
 
|339
 
|Circular Delays 2
 
|-
 
|344
 
|Analog Delays
 
|-
 
|349
 
|Clock Tower
 
|-
 
|356
 
|Vintage DigitalDelay
 
|-
 
|358
 
|Filter Pong Verb
 
|-
 
|361
 
|2290 Delay 2 (TC Electronic 2290)
 
|-
 
|365
 
|Expanding Delay
 
|-
 
|371
 
|Rotary Comb Delays
 
|-
 
|374
 
|Fazed Delayz
 
|-
 
|380
 
|Comb Delays 2
 
|-
 
! colspan="2" style="background:#ffdead;" |Uni-vibe
 
|-
 
|52
 
|Machine Gun (Jimi Hendrix)
 
|-
 
|359
 
|High Landrons
 
|-
 
! colspan="2" style="background:#ffdead;" |Shimmer
 
|-
 
|83
 
|Bad (U2)
 
|-
 
|134
 
|Crystal Reverb
 
|-
 
|186
 
|Heavenly Echo
 
|-
 
|375
 
|Diamonique Rain
 
|-
 
! colspan="2" style="background:#ffdead;" |Chorus
 
|-
 
|107
 
|Lush Chorus
 
|-
 
|129
 
|Liquid Chorus
 
|-
 
|177
 
|Quad Chorus
 
|-
 
|199
 
|Thick Chorus
 
|-
 
|259
 
|Lounge Lizards
 
|-
 
|302
 
|Forty Miles
 
|-
 
|311
 
|Multi-Chorus
 
|-
 
|332
 
|Multi-Chorus (with delay)
 
|-
 
|322
 
|Analog Chorus
 
|-
 
|351
 
|Flange-Chorus-Verb
 
|-
 
|370
 
|Diffuse Chorus
 
|-
 
! colspan="2" style="background:#ffdead;" |Clean tones
 
|-
 
|21
 
|Funk #49 (The James Gang)
 
|-
 
|60
 
|EJ Clean (Eric Johnson)
 
|-
 
|104
 
|Thick Clean
 
|-
 
|172
 
|Clean Pop Rhythm
 
|-
 
|274
 
|Dripping Wet
 
|-
 
|256
 
|Squashed
 
|-
 
|326
 
|Squeaky Clean
 
|-
 
|355
 
|80’s Clean
 
|-
 
! colspan="2" style="background:#ffdead;" |Rotary Cabinet (Leslie)
 
|-
 
|103
 
|Stevie’s Rotary (SRV)
 
|-
 
|264
 
|Slow Rotary
 
|-
 
! colspan="2" style="background:#ffdead;" |Synth
 
|-
 
|91
 
|Synth Lead
 
|-
 
|118
 
|Analog Synth
 
|-
 
|228
 
|Zamfir
 
|-
 
|246, 360
 
|Funky Synth
 
|-
 
! colspan="2" style="background:#ffdead;" |Octave Divider
 
|-
 
|119
 
|Wah Octave
 
|-
 
! colspan="2" style="background:#ffdead;" |Tremolo
 
|-
 
|101, 195
 
|Tremolo Tweed
 
|-
 
|111
 
|Riders (The Doors)
 
|-
 
|179
 
|Vertigo
 
|-
 
|187
 
|Tremverb
 
|-
 
|214
 
|Surf’s Up
 
|-
 
|215
 
|Flippin’ The Switch
 
|-
 
|227
 
|Bond… James Bond
 
|-
 
|310
 
|Bayou Country
 
|-
 
|330
 
|TremDelay
 
|-
 
! colspan="2" style="background:#ffdead;" |Wah effects/Filter
 
|-
 
|86
 
|Touch Wah Boogie
 
|-
 
|87
 
|Envelope Phaser
 
|-
 
|95
 
|Voodoo Chile (Jimi Hendrix)
 
|-
 
|98
 
|Randomized
 
|-
 
|114
 
|Seek Wah
 
|-
 
|119
 
|Wah Octave
 
|-
 
|185
 
|Frenetica
 
|-
 
|247
 
|Track Wah
 
|-
 
|258
 
|Random Wah
 
|-
 
|260
 
|Sweep Echo
 
|-
 
|276
 
|Get Down Syndrome
 
|-
 
|316
 
|Opposed Notches
 
|-
 
! colspan="2" style="background:#ffdead;" |Reverbs
 
|-
 
|85
 
|DreamVerb
 
|-
 
|123
 
|Subway Verb
 
|-
 
|148
 
|Ultraverb
 
|-
 
|157
 
|Delay Octoplex
 
|-
 
|196
 
|Perceptual Reverb
 
|-
 
|274
 
|Dripping Wet
 
|-
 
|292/285
 
|Cavernous
 
|-
 
|296
 
|PCM70 Hall
 
|-
 
|299
 
|Bright Plate
 
|-
 
|305
 
|Vintage Spring
 
|-
 
|313
 
|Long Verb
 
|-
 
|325
 
|Dreamverb
 
|-
 
|352
 
|Echo Room
 
|-
 
|358
 
|Filter Pong Verb
 
|-
 
|362
 
|Chorused Reverb
 
|-
 
|373
 
|Jump Gate
 
|-
 
|377
 
|Echo Room 2
 
|-
 
! colspan="2" style="background:#ffdead;" |Crossover
 
|-
 
|175
 
|Crossover L:Lo R:Hi
 
|-
 
! colspan="2" style="background:#ffdead;" |Reverse delay
 
|-
 
|178
 
|Reverse Flanger
 
|-
 
|289
 
|Bass Ackwards
 
|-
 
! colspan="2" style="background:#ffdead;" |Resonator
 
|-
 
|176
 
|Sweep Resonator
 
|-
 
! colspan="2" style="background:#ffdead;" |Phaser
 
|-
 
|108
 
|Rush Hour
 
|-
 
|171
 
|Phaser + Rotary
 
|-
 
|307
 
|Diffuse Phaser
 
|-
 
|345
 
|Diffuse Phaser 2
 
|-
 
|368
 
|Modulation Mayhem
 
|-
 
|374
 
|Fazed Delayz
 
|-
 
! colspan="2" style="background:#ffdead;" |Detune
 
|-
 
|67
 
|Modern Eddie (EVH detuned signature tune)
 
|-
 
|255
 
|Detune Slap
 
|-
 
|271
 
|Detune Plexi
 
|-
 
! colspan="2" style="background:#ffdead;" |Auto swell ('slow gear')
 
|-
 
|157
 
|Delay Octoplex
 
|-
 
|206
 
|Stringlike
 
|-
 
|257
 
|Auto Swell Pongverb
 
|-
 
|378
 
|Ganymede
 
|-
 
! colspan="2" style="background:#ffdead;" |Ring Modulator
 
|-
 
|201
 
|Tracking Ringmod
 
|-
 
|261
 
|By Your Command
 
|-
 
! colspan="2" style="background:#ffdead;" |Lo-fi
 
|-
 
|237
 
|On The Phone (lo-fi)
 
|}
 

Latest revision as of 14:27, 12 May 2011

THIS PAGE IS UNDER CONSTRUCTION!

In time this page will contain questions and answers regarding the Fractal Audio Axe-Fx II. The content below is for editing purposes only at this time.

INTRODUCTION

GENERAL

What are the differences between 1st-generation (Standard, Ultra) and 2nd-generation (Axe-Fx II) units

Where are the units manufactured

All units are made in USA. Source

HARDWARE

What's the latency of the USB audio inteface

The "built-in" interface is limited only by the host computer. The USB is Audio Class 2.0 compliant. On a Mac you don't need to install any drivers but you do need to install the firmware loader for the USB chip (it is a "soft" processor and downloads its code from the host on start-up). On a PC you also have to install the Audio Class 2.0 drivers. The driver supports ASIO, SRC, etc. etc. You can use the USB just for remote control via Axe-Edit if you want. You don't have to use the audio features. Source

FIRMWARE, SYSTEM

AXE-EDIT, SOFTWARE

AMPLIFICATION, I/O CONNECTIONS

Can I use the digital input togehter with analog inputs and outputs

You can use the digital input with analog Output 1 (and simultaneously digital out). You can use Input 2 and Output 2 while using the digital input. Source

CREATING AND EDITING PRESETS

Can I import presets from my Standard or Ultra into the Axe-Fx II

No. Source

AMP BLOCK

Where are the Warmth and Thump parameters

These are removed from the Amp block in the Axe-Fx II. Source

CAB BLOCK

Where is the Drive parameter in the Cab block

This parameter has been removed from the Cab block in the Axe-Fx II. Instead, the Amp block has a Speaker Drive parameter. Source

OTHER EFFECTS

SPECIAL SOUNDS AND ROUTINGS

INTERNAL CONTROLLERS, MODIFIERS

Can I set a modifier to min and max values

In the Axe-Fx II there are MIN and MAX values. These are the actual parameter values. For example, if you want to change the delay time from 500 ms to 700 ms, you simply set MIN to 500 ms and MAX to 700 ms. So 0% corresponds to 500 ms and 100% corresponds to 700 ms. http://forum.fractalaudio.com/showthread.php?t=35997&p=490193&viewfull=1#post490193 Source]

PEDALS, SWITCHES, FOOT CONTROLLERS, MIDI


OLD STUFF:

INTRODUCTION= READ THIS FIRST= GENERAL= How to keep your knowledge up-to-date== How to get started quickly (for new users)== How to make sure it is set up correctly (gig checklist)== How to try the factory presets== How to find the right factory preset== How to view and hear the unit in action== How to mount it in a rack or rackbag== AMPLIFICATION AND I/O= How to switch it on and off== How to get sound from it (basics)== How to use it with FR amplification== How to connect it to a mixing table== How to integrate a (pre)amp== How to use it with a poweramp and speaker cabinet== How to use it with a guitar amplifier== How to set it up for mono or stereo output== How to get multiple output signals== How to use it for effects only== How to connect your guitar(s)== How to use its effects loop== How to set the input level== How to set the output level and avoid clipping== How to use it with headphones== How to make a digital connection== How to mute the signal when tuning== How to adjust the overall tone and volume level== How to deal with noise== FIRMWARE, SYSTEM'= How to update its firmware== How to reset the unit== How to prevent overloading the CPU== How to save and restore stuff== How to replace the battery== SOFTWARE, AXE-EDIT= How to connect to a computer== How to use it as an audio interface== How to use Axe-Edit== How to reamp== CREATING AND EDITING PRESETS= How to edit presets on a computer== How to use presets by other users== How to create a new preset from scratch== How to create your first preset== How to make editing easier== How to copy and paste effect settings between presets== How to reset an effect to its default state== How to adjust the global effects level or the master reverb level== How to insert more than 12 effects in a preset== How to add an effect to a preset== How to use effects in a parallel row== How to put effects before or after your own preamp== How to create a master bypass switch== How to run an effect in stereo or mono== How to set the correct bypass mode for an effect== How to set the volume level of an effect== How to adjust the volume level of a preset while playing== How to boost the signal for leads== How to avoid output clipping== How to decide where to put the cab block== How to enable spillover of delay trails and reverb== How to enable global control of any effects block== How to save and recall favorite amp settings (global amp)== How to minimize gaps in the signal when switching presets== How to print presets== How to keep your presets organized== How to insert an external pedal in the routing== EFFECTS'= How to know which effects are available== AMPS== How to know which amps are simulated=== How to dial in amp settings=== How to set the Drive and Master controls=== How to use the amp tone controls (tonestack)=== How to use the Bright switch=== How to use the Boost switch=== How to use the Presence control=== How to set the amp's advanced parameters=== How to split the preamp and poweramp of an amp sim=== How to get tight bass control=== How to use a Drive block to add or control gain=== How to add a gain stage=== How to prevent crossover distortion=== How to use multiple amps in a preset=== How to solve this issue: "My tone changes when I start editing the Amp block"=== How to get controlled feedback=== CABINETS== How to choose between the stock cabinets=== How to choose between the microphone sims=== How to choose between a stereo or mono cabinet=== How to use the Air and Drive parameters=== How to use an external user cab (IR)=== How to set the speaker resonance parameter=== How to optimize your room tone as well as the FOH tone === OTHER EFFECTS== How to use this effect: Chorus and Quad-Chorus=== How to use this effect: Compressor=== How to use this effect: Crossover=== How to use this effect: Delay=== How to use this effect: Detune=== How to use this effect: Drive=== How to use this effect: Effects Loop (FXL)=== How to use this effect: Stereo Enhancer=== How to use this effect: Feedback Send/Return=== How to use this effect: Filter=== How to use this effect: Flanger=== How to use this effect: Formant=== How to use this effect: Envelope filter=== How to use this effect: Graphic Equalizer=== How to use this effect: Looper=== How to use this effect: MegaTap Delay=== How to use this effect: Mixer=== How to use this effect: Multi-Delay=== How to use this effect: Multiband Compressor=== How to use this effect: Noise Gate=== How to use this effect: Panner=== How to use this effect: Parametric Equalizer=== How to use this effect: Phaser=== How to use this effect: Pitch Shifter=== How to use this effect: Resonator=== How to use this effect: Reverb=== How to use this effect: Reversed delay=== How to use this effect: Ring Modulator=== How to use this effect: Rotary Cabinet (Leslie)=== How to use this effect: Seek wah=== How to use this effect: Synth=== How to use this effect: Tremolo=== How to use this effect: (Uni)Vibe=== How to use this effect: Vocoder=== How to use this effect: Wah=== SPECIAL SOUNDS AND ROUTINGS== How to create an automated dive bomb=== How to integrate a real talk box=== How to create the vibrato effect=== How to simulate a violin=== How to simulate multiple violins (strings)=== How to crossfade effects=== How to automate volume swells=== How to get or handle acoustic tones=== How to create U2’s Mysterious Ways effect=== How to create space(ship) and lasergun sounds=== How to simulate a flute=== How to simualte an organ=== How to get the shimmer effect=== How to simulate an E-Bow (infinite sustain)=== How to simulate the sound of a windstorm=== How to simulate a sitar or tampura=== How to create infinite reverb (freeze, hold reverb, chord-drone)=== How to simulate dropped tuning=== How to simulate sirens=== How to create automatic double-tracking (ADT)=== How to use Buzz Feiten tuning=== INTERNAL CONTROLLERS AND MODIFIERS== PEDALS, SWITCHES, FOOT CONTROLLERS, MIDI= How to get familiar with MIDI== How to configure the MIDI settings and stuff== How to handle MIDI problems== How to choose a MIDI foot controller== How to make your MIDI foot controller work== How to operate the MFC-101== How to power a MIDI foot controller through MIDI (phantom power)== How to access presets 128 and higher with a MIDI foot controller== How to switch effects on and off using a MIDI foot controller== How to activate the tuner using a MIDI foot controller== How to display the tuner on a MIDI foot controller's display== How to choose an expression pedal== How to connect and configure an expression pedal or switch== How to solve a "stuttering" expression pedal== How to turn an expression pedal into a wah== How to activate an effect automatically when moving an expression pedal== How to use a single pedal to control different effects without switching presets (dual-function pedal) == How to use a switch for global control of any effects block== How to reset a pedal when switching presets== How to mute the delay using an expression pedal or switch== How to switch between different effect settings using a single switch== How to use a pedal for volume boosts== RECORDINGS= VIDEOS'= CATEGORIZED FACTORY PRESETS=

facebook, youtube

Sources:

http://www.fractalaudio.com/products-fas-axe-fx-ii-2.html

http://www.fractalaudio.com/tmp/Axe-Fx_II_Product_Brief.pdf

http://forum.fractalaudio.com/search.php?do=finduser&userid=7762&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/search.php?do=finduser&userid=1&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/search.php?do=finduser&userid=8142&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/search.php?do=finduser&userid=7847&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/search.php?do=finduser&userid=7936&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/search.php?do=finduser&userid=8733&contenttype=vBForum_Post&showposts=1

http://wiki.fractalaudio.com/index.php?title=Yeks_How_Tos

http://forum.fractalaudio.com/search.php?do=finduser&userid=7770&contenttype=vBForum_Post&showposts=1

http://forum.fractalaudio.com/showthread.php?t=35930

http://forum.fractalaudio.com/forumdisplay.php?f=61

http://forum.fractalaudio.com/showthread.php?t=35997