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  • ==The Effects== The following sections describe the individual effects and their adjustable parameters.
    1 KB (121 words) - 14:33, 23 February 2009
  • ==Suggested effects settings== [[Category:Effects]]
    687 bytes (69 words) - 21:57, 17 May 2009
  • ...ch allows you to use outboard processors anywhere in the signal chain. The effects loop can also be used as an auxiliary output for live stage monitoring thro ...anything to the '''INPUT2 / EFF. RETURN''' jack. The Axe-Fx senses if the effects return is not used and then just uses the loop as an output.
    1 KB (252 words) - 07:05, 10 June 2007
  • It is possible with the Axe-Fx to insert effects into the loop of a [[Delay]] block. The [[Feedback_send/return|Feedback]] ...xtend this technique to multiple effects in the loop by simply adding more effects to the chain between where the Feedback Return injects the delayed signal b
    2 KB (368 words) - 17:45, 30 August 2008

Page text matches

  • ...ch allows you to use outboard processors anywhere in the signal chain. The effects loop can also be used as an auxiliary output for live stage monitoring thro ...anything to the '''INPUT2 / EFF. RETURN''' jack. The Axe-Fx senses if the effects return is not used and then just uses the loop as an output.
    1 KB (252 words) - 07:05, 10 June 2007
  • ;The Axe-Fx works on the concept of an effects inventory and an effects grid. The effects inventory is a virtual stockroom of effects. Effects are removed from the inventory and
    1 KB (257 words) - 12:46, 13 June 2007
  • ====Extending an effects chain==== ====Inserting effects in a Delay loop====
    2 KB (379 words) - 17:35, 30 August 2008
  • '''As an Effects Unit with Separate Preamp and Power Amp''' The Axe-Fx can be used as an effects processor along with a dedicated preamp
    3 KB (515 words) - 21:53, 18 November 2009
  • ...o 12 stages along with a feedback control for producing even more dramatic effects. Also, the Axe-Fx phase is full stereo allowing for spatial effects as well.
    3 KB (420 words) - 16:08, 3 September 2008
  • It is possible with the Axe-Fx to insert effects into the loop of a [[Delay]] block. The [[Feedback_send/return|Feedback]] ...xtend this technique to multiple effects in the loop by simply adding more effects to the chain between where the Feedback Return injects the delayed signal b
    2 KB (368 words) - 17:45, 30 August 2008
  • ==The Effects== The following sections describe the individual effects and their adjustable parameters.
    1 KB (121 words) - 14:33, 23 February 2009
  • ...re you're going to put the vocoder in your chain so that you can add other effects in later. The space right in front of the vocoder should be a [[mixer]] bl ...mic up to the Axe-Fx. I ran mine into a preamp and then into Input 2 (the effects loop return). The preamp part is important since the Axe-Fx will be lookin
    4 KB (555 words) - 16:11, 3 August 2007
  • ...where the ambience may vary. Note that the effects mix only affects those effects that have their '''GLBL MIX''' control set to '''ON'''. ...eset change. This in turn allows delays, reverbs and any other delay based effects to “spillover” to the new preset Setting this to '''OFF''' clears all d
    3 KB (532 words) - 11:15, 30 August 2008
  • {{:The effects}}
    302 bytes (30 words) - 23:33, 28 April 2010
  • Thank you for purchasing an Axe-Fx Pre-Amp / Effects Processor. You’re now the with the utmost quality. All effects can be described in terms of their desired sonic
    7 KB (1,137 words) - 13:31, 12 June 2007
  • faster DSP and more memory. The UltraTM contains a large selection of effects and sub-algorithms equally at home in a FOH or studio effects rack as it is in a guitar rig. Features exclusive to the Ultra
    1 KB (188 words) - 19:36, 18 November 2009
  • #:If using the Axe-Fx as an effects processor use these jacks and set the INPUT SOURCE to ANALOG REAR in the I/ # '''INPUT 2 / FX Return''' - If you are using external effects, the output of the last effect in the chain would be connected here. You ca
    3 KB (479 words) - 21:47, 18 November 2009
  • ...ting delay patterns or as a “density increaser” for use before reverberant effects. ...effect. Attach this to an expression pedal or controller to produce swell effects.
    2 KB (270 words) - 08:58, 10 June 2007
  • ...the routing matrix. It is a great way to control the level into or out of effects using an expression pedal.
    478 bytes (78 words) - 19:03, 16 August 2008
  • ===Placing Effects=== portion of the routing grid. The complete grid is 4 rows by 12 columns. Effects can be placed at any
    12 KB (2,161 words) - 04:13, 17 April 2008
  • ==Suggested effects settings== [[Category:Effects]]
    687 bytes (69 words) - 21:57, 17 May 2009
  • horsepower to run at least 10 effects simultaneously. If the CPU utilization is approaching 90%<BR /> you may not be able to add a desired effect to the preset. Naturally some effects use much more<BR />
    4 KB (745 words) - 00:17, 3 May 2009
  • ...oise or squealing. The Compressor can also be placed near the output of an effects chain if desired to even out the response if using, say, two different dist
    2 KB (416 words) - 04:48, 24 August 2008
  • ...hich can be used as the MIDI footswitch above or to turn off/on individual effects such as chorus, reverb, flange, echo, etc. It is by far the more complex of
    927 bytes (151 words) - 04:51, 22 May 2008

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