Always consult the Owners Manuals first.
FM3 information is being added as it becomes available, but it's preliminary and not final until release

Difference between revisions of "Spillover"

From Axe-Fx II Wiki
Jump to: navigation, search
(No difference)

Revision as of 09:25, 23 October 2012

Manual

Template:0 Disclaimer

Template:16.11 Setting Up Spillover

User contributions

Effects which don't support spillover

  • Multi Delay and Megatap Delay don’t support spillover.

Undesirable spillover

  • User: "I have two patches that both has delay blocks disabled and when I switch between these patches via MFC the delay spillover sometimes kicks in really loud." Cliff: "This can happen if you rapidly switch between presets many times. The unit requires a small amount of time between preset changes to clear unused buffer space. This is done as a background task." Source

Keeping level changes when switching presets

If you use Mix and Level to dial in the effects level, the volume level of the reverb and/or delay trails may change when switching presets. This can be prevented by keeping Mix and Level at fixed values, and using Input Gain to set the desired effects level. Source

Wicked Wiki

Additional information in this Wicked Wiki thread.