Always consult the official Owners Manuals first
Difference between revisions of "Global blocks"
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m (moved Axe-Fx II: global blocks to Global blocks) |
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[[image:Axe-Edit.png|link=|200px]] | [[image:Axe-Edit.png|link=|200px]] | ||
− | =Global blocks: in the | + | =Global blocks: in the owner's manuals= |
* Axe-Fx II: 6 Global Blocks | * Axe-Fx II: 6 Global Blocks | ||
* Axe-Fx II: 13 Backing Up and Restoring | * Axe-Fx II: 13 Backing Up and Restoring | ||
− | =Global blocks: Axe-Fx II | + | =Global blocks: supported by which Fractal Audio products?= |
− | * | + | * Axe-Fx II: yes. |
+ | * FX8: no. | ||
+ | * AX8: ... | ||
=Global blocks: Wicked Wiki= | =Global blocks: Wicked Wiki= | ||
Line 15: | Line 17: | ||
=Global blocks: modifier parameters and controller settings= | =Global blocks: modifier parameters and controller settings= | ||
− | * Modifier settings are not saved within global blocks. The same goes for controllers settings. You can use [[Axe-Fx II: Recall Effect|Recall Effect]] to copy controller settings from one preset to another. | + | * Modifier settings are not saved within global blocks. The same goes for controllers settings. You can use [[Axe-Fx II: Recall Effect|Recall Effect]] in the Axe=-Fx II to copy controller settings from one preset to another, or use the editor. |
=Global blocks: global control of Bypass state= | =Global blocks: global control of Bypass state= | ||
Line 29: | Line 31: | ||
=Global blocks: unlinking= | =Global blocks: unlinking= | ||
* You can unlink a global block in the following ways: | * You can unlink a global block in the following ways: | ||
− | ** Within the global block menu | + | ** Within the global block menu. |
− | ** By using STRIP ALL GLOBAL DATA in Utility | + | ** By using STRIP ALL GLOBAL DATA in Utility. |
− | ** By pressing Enter while in the Recall menu | + | ** By pressing Enter while in the Recall menu on the Axe-Fx II. |
** By using Axe-Edit or Fractal-Bot. | ** By using Axe-Edit or Fractal-Bot. | ||
[[category:Axe-Fx]] | [[category:Axe-Fx]] | ||
[[category:Effect]] | [[category:Effect]] |
Revision as of 10:09, 9 October 2015
Contents
- 1 Global blocks: in the owner's manuals
- 2 Global blocks: supported by which Fractal Audio products?
- 3 Global blocks: Wicked Wiki
- 4 Global blocks: exporting or backing up
- 5 Global blocks: modifier parameters and controller settings
- 6 Global blocks: global control of Bypass state
- 7 Global blocks: preset noise gate and preset input level
- 8 Global blocks: unlinking
Global blocks: in the owner's manuals
- Axe-Fx II: 6 Global Blocks
- Axe-Fx II: 13 Backing Up and Restoring
Global blocks: supported by which Fractal Audio products?
- Axe-Fx II: yes.
- FX8: no.
- AX8: ...
Global blocks: Wicked Wiki
Global blocks: exporting or backing up
- When backing up a preset with global blocks, you also always need to backup the System data too, to be able to restore the stored data.
Global blocks: modifier parameters and controller settings
- Modifier settings are not saved within global blocks. The same goes for controllers settings. You can use Recall Effect in the Axe=-Fx II to copy controller settings from one preset to another, or use the editor.
Global blocks: global control of Bypass state
- The state (On/Off) of a Global block is saved per preset. This means you can set Global Block #1 Off in one preset, and On in another.
- If you want global control of the bypass state of an effect block, here's a solution:
- Attach the Bypass parameter of the effect block to an External controller.
- In the I/O menu, switch the External controller between 0% or 100% to change the effect's Bypass state. Or assign a switch on your foot controller to the MIDI CC of the External Controller to switch the block.
- This works with global and non-global blocks, and across all presets with the same effect block.
Global blocks: preset noise gate and preset input level
- The Noise Gate in the GTE/IN menu, including the Level control on that page, can be linked to a global block.
Global blocks: unlinking
- You can unlink a global block in the following ways:
- Within the global block menu.
- By using STRIP ALL GLOBAL DATA in Utility.
- By pressing Enter while in the Recall menu on the Axe-Fx II.
- By using Axe-Edit or Fractal-Bot.