- 1 Available on which Fractal Audio products
- 2 X/Y and channels
- 3 Pitch in the Axe-Fx III
- 4 Position of the Pitch block
- 5 CPU usage
- 6 Learn mode
- 7 Pitch effects
- 8 Parameters
- 9 About harmony scales
- 10 More information
Available on which Fractal Audio products
- Axe-Fx III: 2x.
- Axe-Fx II: 2x.
- AX8: 1x.
- FX8: 1x.
X/Y and channels
- Axe-Fx III: 2 channels.
- Axe-Fx II: yes.
- AX8: yes.
- FX8: yes.
Pitch in the Axe-Fx III
Pitch has its own pitch detector, separate from the Internal Controllers.
Pitch detection has been improved in the Axe-Fx III.
The number of voices has been increased to 4.
Pitch types are:
- Dual Detune
- Quad Detune
- Dual Shift
- Quad Shift
- Dual Harmony
- Quad Harmony
- Classic Whammy
- Octave Divider
- Crystal Echoes
- Advanced Whammy
- Custom Shifter
- Quad Shift Delay
- Quad Harmony Delay
Position of the Pitch block
If you want to add harmonies to your main signal, put the Pitch block between the Amp and Cab block for best results.
Alternatively, split the signal into two before the Amp block, and put Pitch and a 2nd Amp block in the other row (Axe-Fx II and III only).
If you want to shift the entire amp signal (100% wet), like when simulating a down-tuned guitar, you can put Pitch in front of the Amp block.
"When going direct, pitch shifting often sounds best when placed BEFORE the Cab block. The factory presets may have the block doing the shifting (pitch or multidelay) after the Cab block. Try moving the pitch before the Cab for smoother results."
"The pitch block basically shifts the entire cab freq. response up/down if it's after cab. A slight detune might sound about the same either way but with a half step, whole step, etc. the difference becomes more apparent." (Bakerman)
"Once the CPU usage crosses a certain threshold (which could happen if you are streaming audio) the pitch detection will slow down as the global pitch detector necessarily has a lower priority than the primary audio processing. If you change the Pitch Source to Local then the local pitch detector runs at the same priority as the audio." source
"Pitch detection has a lower priority than audio processing. If CPU usage is very high the pitch detectors won't run often". source
The Pitch block in the AX8 and FX8 is very sensitive to CPU load, even far before the limit is reached. When using the Whammy mode for example, try to keep CPU usage below 60%.
The Pitch block has a Learn function. Turn it on, play a note and hold it: the device will now set the key according to the note you played.
The Arpeggiator mode uses a 32-step sequencer.
The Axe-Fx III changes the Fixed Harmony mode into:
- Dual Shift
- Quad Shift
Note that Quad Shift doesn’t have Feedback parameters.
The Axe-Fx III changes the Intelligent Harmony mode into:
- Dual Harmony
- Quad Harmony
Several ways to create an Octaver effect (octave down):
- Pitch: Fixed Harmony, 1 octave down.
- Pitch: Octave Divide.
- Ring Modulator: Tracking mode.
Pitch detuning is a great alternative to a chorus, without the "swirl" associated with 80's chorus tone. Use it in stereo for a very wide effect.
- Detune up and down the same amount, between +/-5 and +/-10.
- Delay the voices for more width (i.e. 7 ms).
- Set mix at 25% or lower.
- Put the block after the Amp block but before the stereo Cab block.
- Pan the voices for a wide stereo effect.
Try running a Chorus block after the Pitch block.
Beware of phase cancellation when running mono.
The AxeFx III changes the Detune mode into:
- Dual Detune
- Quad Detune
Use the Classic Whammy pitch types, and attach a pedal to the Control parameter.
Use Auto-Engage in the modifier menu to automatically engage the Pitch block.
You can engage a Whammy on the fly without using Auto-Engage:
- Put a Pitch block in line, set to Classic Whammy. Source: Global. Bypass Mode: Thru.
- Assign the Control parameter to your pedal's external controller.
- Assign the same external controller to the Mix parameter. Set Mix at zero. Modifier menu: Start 40, Mid 100, End 55, Slope 0, Scale 10, Offset 100.
- Make sure the Pitch block is engaged and save the preset.
Increase the Scale parameter in the modifier menu to create some "flat" space at the top, so the octave arrives earlier and stays put.
Decrease the max frequency of the pitch-shifted voice to 5 kHz or lower to make it less "digital".
- Put a Pitch block in series at the start of the grid.
- Set it to Fixed Harmony.
- For a drop of two semitones set one voice to -2.
- Set the other voice's Level to -80 to mute it.
- Set Mix to 100%, Tracking to On, Pitch Track to Poly.
You can also use the Advanced Whammy mode in the Pitch block. Sounds and works the same but it's a little easier to to configure.
If you can't stand the latency (there always will be some!):
To simulate an automated "dive bomb" pitch effect:
- Create a preset with a Pitch block.
- Set Pitch mode to Classic Whammy, Up|Dn 2 Oct., Pitch Track: off, 100% mix.
- Enter the Modifier menu of the Control parameter in the Pitch block. Set Source to one of the externals. Set Damping to 750, for starters.
- Enter the Modifier menu of the Bypass parameter in the Pitch block. Set Source to the same external controller as above.
On the foot controller:
- Program a switch to send the external controller's CC.
- The switch can be latching or momentary, whatever works for you.
To operate: select the preset. Press the switch (press and hold if it's a momentary switch) for the effect to kick in. Press again (or release) to stop, and bypass the Pitch block.
You can also use your expression pedal instead of a switch. Use the corresponding external controller.
Instead of a switch, you can also use Auto-Engage.
You can adjust the length of the dive through the Damping parameter, use another Whammy mode, make it even more dramatic by adding a Flanger, etc.
The "Custom" Pitch type uses the values on the Custom Scales page in the Global menu.
The parameters are also explained in the Owner's Manual.
|Parameter||Axe-Fx III||Axe-Fx II||AX8, FX8|
|Config - Input Mode||yes|
|Config - LFO Rate, Tempo, Depth||yes|
|Master - Master Level||yes|
|Master - Master Pan||yes|
|Master - Master Feedback||yes|
|Master - Master Pitch||yes|
|Master - Master Delay||yes|
|Detector - Detector Source||yes|
|Detector - Tracking Mode||yes|
|Tracking - Tracking||yes|
|Mix - Low Cut, High Cut||yes|
|Detune - Detune 1,2,3,4||yes|
|Detune - Delay 1,2,3,4||yes|
|Detune - Feedback Mode||yes|
|Detune - Feedback 1,2,3,4||yes|
|Detune - Level 1,2,3,4||yes|
|Detune - Pan 1,2,3,4||yes|
|Shift - Detune 1,2,3,4||yes|
|Shift - 1,2,3,4||yes|
|Shift - Delay 1,2,3,4||yes|
|Shift - Delay Tempo 1,2,3,4||yes|
|Shift - Feedback 1,2,3,4||yes|
|Shift - Level 1,2,3,4||yes|
|Shift - Pan 1,2,3,4||yes|
|Harmony - Key||yes|
|Harmony - Scale||yes|
|Harmony - Learn||yes|
|Harmony - Glide Time||yes|
|Harmony - Number of Notes||yes|
|Harmony - Tonic||yes|
|Harmony - Note 1,2,3,4,5,6,7,8||yes|
|Arpeggiator - Key||yes|
|Arpeggiator - Scale||yes|
|Arpeggiator - Arpeggiator Run||yes|
|Arpeggiator - Arpeggiator Steps||yes|
|Arpeggiator - Arpeggiator Repeats||yes|
|Amplitude Shape, Pan Shape||yes|
|Amplitude Alpha, Pan Alpha||yes|
|Stage 1,2,3....16 Shift||yes|
|Whammy - Start Shift, Stop Shift||yes|
|Whammy - Whammy Control||yes|
|Whammy - Tracking Mode||yes|
|Crystal Echoes - Feedback Type||yes|
|Crystal Echoes - Splice 1/2 Time||yes|
|Crystal Echoes - Splice 1/2 Tempo||yes|
|Custom Shifter - Scale 1/2||yes|
|Custom Shifter - Key||yes|
Economy (FX and AX8)
Some types in the Pitch block in the AX8 and FX8 provide an Economy mode. This offers comparable audio performance with lower CPU usage.
Track: Poly or Mono
The Pitch Track parameter in the Fixed Harmony and Whammy modes offers these settings: Off, Poly, and Mono. Poly works best for shifting chords and/or lower amounts of shift. Mono works best for shifting single notes and/or larger shift amounts.
Source: Global or Local
This parameter determines which signal the Pitch block uses for tracking:
- Global (default): the signal at the input of the grid (pitch controller) is used to track the pitch. This will usually do, unless there are specific demands or when the CPU load is high (see below).
- Local: the signal at the input of the Pitch block on the grid is used to track the pitch. Use this when you need accurate and fast pitch detection in high CPU usage presets.
Pitch in the Axe-Fx III has its own pitch detector, separate from the Internal Controllers.
This parameter comes before the Voice Level parameter. So when Feedback is turned up and Level is turned down, you'll still hear repeats.
About harmony scales
The Owner's Manual explains the different harmony scales.