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Difference between revisions of "Global blocks"

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<blockquote>"The FX8 was not designed for use with Global Block, and there are no plans to add them." [http://forum.fractalaudio.com/threads/global-blocks.103943/#post-1302596 source] </blockquote>
 
<blockquote>"The FX8 was not designed for use with Global Block, and there are no plans to add them." [http://forum.fractalaudio.com/threads/global-blocks.103943/#post-1302596 source] </blockquote>
 +
 +
<blockquote>(FM3) "No global blocks (at least initially)" [https://forum.fractalaudio.com/threads/fm3-hot-questions-and-hopefully-answers.149968/page-14#post-1784243 source]</blockquote>
  
 
=What are Global Blocks=
 
=What are Global Blocks=
  
Read this:
+
[[Owners_Manuals|Owner's Manual]]
* [[Owners_Manuals|Owner's Manual]]
+
 
* [http://forum.fractalaudio.com/axe-fx-ii-discussion/49554-wicked-wiki-14-global-blocks.html?highlight=wicked+wiki Wicked Wiki thread]
+
[https://forum.fractalaudio.com/threads/wicked-wiki-14-global-blocks.49554/ Wicked Wiki thread]
  
 
'''Axe-Fx III''':
 
'''Axe-Fx III''':
  
There are 8 Global Blocks per effect instance. Not all effects support Global Blocks (e.g. Mixer, RTA, Ring Modulator, Ten-Tap Delay do not). Global Block operations are accessible from the Tools page in the Layout menu and in the software editor. There are several operations associated with a Global Block:
+
There are 8 Global Blocks per effect instance. Not all effects support Global Blocks. Also, only Input 1 supports Global Blocks. The other Input and Output blocks do not support it.
 +
 
 +
Blocks which do NOT support Global Blocks:
 +
* Crossover
 +
* Send/Return
 +
* IR Player
 +
* Looper
 +
* Megatap Delay
 +
* Scene MIDI
 +
* Mixer
 +
* Multiband Compressor
 +
* Multiplexer
 +
* RTA
 +
* Resonator
 +
* Synth
 +
* Ten Tap Delay
 +
* Vocoder
  
:'''Link To''' – links the selected effect with a Global Block. The Global Block data is NOT loaded. Upon saving the preset the Global Block is saved. Any other presets linked to this Global Block will load the Global Block data upon recall.
+
Global Block operations are accessible from the Tools page in the Layout menu and in the software editor. There are several operations associated with a Global Block:
  
: '''Load From''' – loads data from a selected Global Block but does NOT link the block.
+
:'''Link To''' – links the selected effect with a Global Block. The Global Block data is NOT loaded. Upon saving the preset the Global Block is saved. Any other presets linked to this Global Block will load the Global Block data upon recall
  
: '''Link To and Load From''' – links an effect to a Global Block AND loads data from the Global Block. Upon saving the preset the Global Block is saved. Any other presets linked to this Global Block will load the Global Block data upon recall.
+
: '''Load From''' – loads data from a selected Global Block but does NOT link the block
  
: '''Unlink''' – unlinks the current effect from any Global Blocks.
+
: '''Link To and Load From''' – links an effect to a Global Block AND loads data from the Global Block. Upon saving the preset the Global Block is saved. Any other presets linked to this Global Block will load the Global Block data upon recall
  
: '''Unlink All Blocks From Global''' – unlinks all blocks from any global blocks to which they may be linked.
+
: '''Unlink''' – unlinks the current effect from any Global Blocks
 +
 
 +
: '''Unlink All Blocks From Global''' – unlinks all blocks from any global blocks to which they may be linked
  
 
'''FM3:'''
 
'''FM3:'''
  
Not yet known...
+
to be added... @@
  
 
=Reset before editing=
 
=Reset before editing=
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'''Axe-Fx II:'''
 
'''Axe-Fx II:'''
  
* Global Block menu on the hardware
+
* use the Global Block menu on the hardware
 
* execute STRIP ALL GLOBAL DATA in the Utility menu on the hardware
 
* execute STRIP ALL GLOBAL DATA in the Utility menu on the hardware
 
* press Enter in the Recall menu on the hardware
 
* press Enter in the Recall menu on the hardware
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* use Layout > Tools on the hardware
 
* use Layout > Tools on the hardware
 
* use the editor
 
* use the editor
* NOTE: currently only the hardware provides a command to unlink all Global Blocks in the current preset in one go.
+
* NOTE: currently only the hardware provides a command to unlink all Global Blocks in the current preset in one go
  
 
'''FM3:'''
 
'''FM3:'''
  
Not yet known...
+
to be added... @@
  
 
=Share a preset with Global Blocks=
 
=Share a preset with Global Blocks=
  
To share a preset that contains Global Blocks, you have to either send the System file along with it, or unlink all Global Blocks first.
+
To share a preset that contains Global Blocks, you have to either send the System data file along with it, or unlink all Global Blocks before exporting to disk.
 
 
'''Axe-Fx III''' — currently only the hardware provides a command to unlink all Global Blocks in the current preset in one go.
 
 
 
'''FM3''' — not yet known.
 
  
 
=Back up presets with Global Blocks=
 
=Back up presets with Global Blocks=
  
When using [[Fractal-Bot]] to create backups of presets with Global Blocks, you need to backup system data too, because that's where the global blocks data is stored.
+
When using [[Fractal-Bot]] to create backups of presets with Global Blocks, you need to backup the System data too, because that's where the Global Blocks data is stored.
  
=Creating Snapshots of presets with Global Blocks=
+
=Snapshots and Global Blocks=
  
Be aware that when you create a Snapshot of a preset with Global Blocks using the [[Editors|software editor]], the Global Blocks data is not included.
+
Be aware that when you create a [[Editors#Snapshot|Snapshot]] of a preset with Global Blocks in the [[Editors|editor]], the Global Blocks data is not included.
  
 
=Global Blocks and modifiers=
 
=Global Blocks and modifiers=
  
Modifiers are not included in Global Blocks data.
+
Modifiers are not included in Global Blocks data. This means that when you link a block to an existing Global Block instance, modifier settings will not be included/applied.
 
 
This means that when you link a block to an existing Global Block instance, modifier settings will not be recalled.
 
  
 
You can copy and paste modifier settings from another preset using the [[Editors|editor]].
 
You can copy and paste modifier settings from another preset using the [[Editors|editor]].
  
On the Axe-Fx II, you can also use the Recall Effect feature on the hardware to copy modifiers from one preset to another.
+
On the Axe-Fx II, you can also use [[Presets#Recall_Effect|Recall Effect]] on the hardware to copy modifiers from one preset to another.
  
=Setting the Bypass state of a (Global) block across all presets=
+
=Set the Bypass state of a (Global) block across all presets=
  
The Bypass state of a Global Block is saved per preset, not across all presets.
+
The bypass state of a Global Block is saved per preset, not across all presets.
  
 
If you want systemwide control of the bypass state of an effect block, here's a solution:
 
If you want systemwide control of the bypass state of an effect block, here's a solution:
  
 
# Attach the Bypass parameter of the effect block to an External controller.
 
# Attach the Bypass parameter of the effect block to an External controller.
# In the I/O menu, switch the External controller between 0% or 100% to change the effect's Bypass state. Or assign a switch on your foot controller to the MIDI CC of the External Controller to switch the block.
+
# In the [[I/O menu]], switch the External controller between 0% or 100% to change the effect's Bypass state. Or assign a switch on your foot controller to the MIDI CC of the External Controller to switch the block.
 
# This works with Global and non-Global Blocks, and across all presets with the same effect block.
 
# This works with Global and non-Global Blocks, and across all presets with the same effect block.
  
=Repairing broken links to Global Blocks=
+
=Repair broken links to Global Blocks=
  
New firmware can sometimes break Global Blocks unfortunately. This can happen when the firmware includes low-level changes, which lead to a new preset revision.
+
In rare cases, installing new firmware may break Global Blocks, unfortunately. This can happen when the firmware includes low-level changes, which lead to a new preset revision.
  
To restore the global link, each preset that contains Global Blocks needs to be re-saved in order to update the preset to the latest revision. Luckily, [[FracTool]] makes this easier; it allows you to automatically re-save presets (all, or a specified number).
+
To restore the links, each preset that contains Global Blocks needs to be re-saved in order to update the preset to the latest revision. Luckily, [[FracTool]] makes this easier; it allows you to automatically re-save presets (all, or a specified number).
  
=Clearing Global Blocks=
+
=Clear all Global Blocks=
  
There's no method (hardware nor software) provided to clear or reset single or all Global Block slots.
+
There's no method (hardware nor software) provided to clear the system of all Global Block slots, or reset all Global Block instances.
  
 
[[category:Axe-Fx3]]
 
[[category:Axe-Fx3]]
 
[[category:Axe-Fx2]]
 
[[category:Axe-Fx2]]
 
[[category:Sounds]]
 
[[category:Sounds]]

Revision as of 10:06, 2 August 2019

Global blocks.png

Available on which products

  • Axe-Fx III: 8 global blocks per effect instance (not all effects)
  • FM3: no
  • Axe-Fx II: 10 global blocks per effect instance
  • FX8: no
  • AX8: no

"The AX8 was not designed for use with Global Block, and there are no plans to add them." source

"The FX8 was not designed for use with Global Block, and there are no plans to add them." source

(FM3) "No global blocks (at least initially)" source

What are Global Blocks

Owner's Manual

Wicked Wiki thread

Axe-Fx III:

There are 8 Global Blocks per effect instance. Not all effects support Global Blocks. Also, only Input 1 supports Global Blocks. The other Input and Output blocks do not support it.

Blocks which do NOT support Global Blocks:

  • Crossover
  • Send/Return
  • IR Player
  • Looper
  • Megatap Delay
  • Scene MIDI
  • Mixer
  • Multiband Compressor
  • Multiplexer
  • RTA
  • Resonator
  • Synth
  • Ten Tap Delay
  • Vocoder

Global Block operations are accessible from the Tools page in the Layout menu and in the software editor. There are several operations associated with a Global Block:

Link To – links the selected effect with a Global Block. The Global Block data is NOT loaded. Upon saving the preset the Global Block is saved. Any other presets linked to this Global Block will load the Global Block data upon recall
Load From – loads data from a selected Global Block but does NOT link the block
Link To and Load From – links an effect to a Global Block AND loads data from the Global Block. Upon saving the preset the Global Block is saved. Any other presets linked to this Global Block will load the Global Block data upon recall
Unlink – unlinks the current effect from any Global Blocks
Unlink All Blocks From Global – unlinks all blocks from any global blocks to which they may be linked

FM3:

to be added... @@

Reset before editing

When you've saved a block as a Global Block, and you're going to dial in a channel of that block that hasn't been tweaked before, the channel's initial settings may be way off. Reset the channel before tweaking to make sure that everything (including hidden settings) is set to default.

Save a Global Block

After adding or editing a Global Block, the preset needs to be saved.

If you've changed settings in one of the 8 instances of a Global Block, always save the preset first before loading another instance of that block, otherwise you'll lose your edits. In other words: you can not edit several instances of the Global Block and then save the preset to save them all; you must save "per instance".

Unlink a Global Block

To unlink a block from Global Blocks, use any of these methods:

Axe-Fx II:

  • use the Global Block menu on the hardware
  • execute STRIP ALL GLOBAL DATA in the Utility menu on the hardware
  • press Enter in the Recall menu on the hardware
  • use the editor

Axe-Fx III:

  • use Layout > Tools on the hardware
  • use the editor
  • NOTE: currently only the hardware provides a command to unlink all Global Blocks in the current preset in one go

FM3:

to be added... @@

Share a preset with Global Blocks

To share a preset that contains Global Blocks, you have to either send the System data file along with it, or unlink all Global Blocks before exporting to disk.

Back up presets with Global Blocks

When using Fractal-Bot to create backups of presets with Global Blocks, you need to backup the System data too, because that's where the Global Blocks data is stored.

Snapshots and Global Blocks

Be aware that when you create a Snapshot of a preset with Global Blocks in the editor, the Global Blocks data is not included.

Global Blocks and modifiers

Modifiers are not included in Global Blocks data. This means that when you link a block to an existing Global Block instance, modifier settings will not be included/applied.

You can copy and paste modifier settings from another preset using the editor.

On the Axe-Fx II, you can also use Recall Effect on the hardware to copy modifiers from one preset to another.

Set the Bypass state of a (Global) block across all presets

The bypass state of a Global Block is saved per preset, not across all presets.

If you want systemwide control of the bypass state of an effect block, here's a solution:

  1. Attach the Bypass parameter of the effect block to an External controller.
  2. In the I/O menu, switch the External controller between 0% or 100% to change the effect's Bypass state. Or assign a switch on your foot controller to the MIDI CC of the External Controller to switch the block.
  3. This works with Global and non-Global Blocks, and across all presets with the same effect block.

Repair broken links to Global Blocks

In rare cases, installing new firmware may break Global Blocks, unfortunately. This can happen when the firmware includes low-level changes, which lead to a new preset revision.

To restore the links, each preset that contains Global Blocks needs to be re-saved in order to update the preset to the latest revision. Luckily, FracTool makes this easier; it allows you to automatically re-save presets (all, or a specified number).

Clear all Global Blocks

There's no method (hardware nor software) provided to clear the system of all Global Block slots, or reset all Global Block instances.