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Difference between revisions of "Controllers and modifiers"

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==About controllers and modifiers==
 
==About controllers and modifiers==
A controller is a source that generates control data. An expression pedal for example is a controller because it outputs control data. And it’s an ''external'' controller, because the data is generated from outside the Axe-Fx II. The same goes for an on/off switch and a MIDI floor controller, when connected to the Axe-Fx II.
+
* A ''controller'' is something that generates control data. For example: an expression pedal. And it’s considered an ''external'' controller, because the data is generated from outside the Axe-Fx II. The same goes for an external on/off switch and a MIDI floor controller, when connected to the Axe-Fx II.
 +
* External controllers can be connected to the Axe-Fx II directly using the Pedal jack input at the rear, via MIDI IN or via a floor controller. In I/O > Ctrl you tell the Axe-Fx II which external controllers you are using.
 +
* The Axe-Fx also has ''internal'' controllers, which output control data as well. These are: Tempo, LFO, ADSR, Sequencer, Envelope and Pitch. Push the Control button at the front to adjust settings. Adjusting settings always changes the current preset only, not all presets.
 +
* And then there are ''modifiers''. A modifier sits between an internal/external controller and the effect parameters which the controller controls. Still with me? The controller sends control data, which are modified by a modifier, and then change parameters in effect blocks. Actually, it’s far easier to work with than it is to explain.
  
External controllers often operate on the basis of user input (by moving the pedal for example).
+
==Example==
 
+
* Here's an example: Wahwah effect. Go into Edit mode and you’ll see a block under the FREQ parameter. This means that the frequency parameter can be controlled by a controller. If it is being controlled, the block will be filled. Now go to FREQ and press Enter. You’re now in the Modifier menu. Under Source you can select the internal or external controller you wish to attach, or select “None” to detach a controller. Start, End, Slope, Damping etc. are all modifier parameters. If you’d choose an internal controller like Envelope, you need to go to the Control menu (front panel button) to configure it.
External controllers can be connected to the Axe-Fx II directly using the Pedal jack input at the rear, or via MIDI IN or via a floor controller. In I/O > Ctrl you tell the Axe-Fx II which external controllers you’ll be using.
 
 
 
The Axe-Fx also has ''internal'' controllers, which output control data as well. These are: Tempo, LFO, ADSR, Sequencer, Envelope and Pitch. Push the Control button at the front to adjust settings. Adjusting settings always changes the current preset, not all presets.
 
 
 
And then there are modifiers. A modifier sits between a controllers and the parameters that the controller controls. Still with me? The controller sends control data, which is then being modified by a modifier, and then changes a parameter. Actually, it’s far easier to work with than it is to explain.
 
 
 
Example: the Wahwah effect. Go into Edit mode and you’ll see a block under the FREQ parameter. This means that the frequency parameter can be controlled by a controller. If it is, the block is filled. Go to FREQ and press Enter. You’re now in the Modifier menu. Under Source you can select the internal or external controller you wish to attach, or select “None” to detach a controller. Start, End, Slope, Damping etc. are other modifier parameters. If you’d choose an internal controller like Envelope, you need to go to the Control menu (front panel button) to configure it.
 
  
 
==Searching for and quick-jumping to modifiers/controllers==
 
==Searching for and quick-jumping to modifiers/controllers==
To check whether modifiers and controllers are used in a preset, press Control on the front panel and scroll to the Mods tab.
+
* To check whether modifiers and controllers are used in a preset, press Control on the front panel and scroll to the MODS tab.
When pressing Enter after selecting a modifier at the Mods page, that Modifier menu will open (except for "CONTROL" modifiers). Exit or Control will return from a modifier menu to Mods page
+
* When pressing Enter after selecting a modifier at the Mods page, that Modifier menu will open (except for "CONTROL" modifiers). Exit or Control will return from a modifier menu to Mods page
  
 
==More information about internal controllers==
 
==More information about internal controllers==
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==Setting the initial state of an external controller==
 
==Setting the initial state of an external controller==
Setting the initial state of an external controller, mentioned in the manual, is important in this scenario: you have a pedal controlling the overall volume. To make sure that Volume is at 100% when the pedal that controls Volume is NOT connected, set initial state to 100%.  
+
* Setting the ''initial state'' of an external controller is important in this scenario: you are using a pedal to control the overall volume. To make sure that Volume is at 100% when the pedal that controls Volume is NOT connected, set initial state to 100%.
  
 
==Modifier curves==
 
==Modifier curves==
Firmware 6.02 re-added the Scale and Offset parameters to the Modifier menu. Here are some useful settings:
+
* Firmware 6.02 adds the Scale and Offset parameters to Modifiers. The Scale parameter applies a “gain” to the modifier curve allowing the user to create steeper or shallower curves. The Offset parameter allows shifting the curve up or down. Here are some useful settings:
 
+
** Simulating a Whammy, reaching an octave at toe-down, with extra "play" at the top: Pitch CONTROL; SCALE 1.089; OFFSET 10.0
* Simulating a Whammy, reaching an octave at toe-down, with extra "play" at the top: Pitch CONTROL; SCALE 1.089; OFFSET 10.0
+
** Make the Auto-Engage "bump" disppear (true bypass at heel-down): Pitch MIX; Start 40; Mid 100; End 55; Slope 0; Scale 10; Offset 100
* Make the Auto-Engage "bump" disppear (true bypass at heel-down): Pitch MIX; Start 40; Mid 100; End 55; Slope 0; Scale 10; Offset 100
+
** Make a modifier go straight from MIN to MAX at toe-down: START 0; MID 0; MAX 60; SLOPE 0; SCALE 10; OFFSET -100  
* Make a modifier go straight from MIN to MAX at toe-down: START 0; MID 0; MAX 60; SLOPE 0; SCALE 10; OFFSET -100  
 
 
 
==Scale and Offset==
 
Firmware 6.02 adds the Scale and Offset parameters to Modifiers. The Scale parameter applies a “gain” to the modifier curve allowing the user to create steeper or shallower curves. The Offset parameter allows shifting the curve up or down.
 
  
 
==Global Blocks==
 
==Global Blocks==
Modifier menu parameters and controller settings are not saved in Global Blocks. You can use use Effect Recall to copy controller settings between presets.
+
* Modifier parameters and controller assignments are not saved in Global Blocks. You can use use Effect Recall to copy controller and modifier settings between presets.
  
 
==Using external controllers increases CPU utilization==
 
==Using external controllers increases CPU utilization==
If you move a pedal the CPU utilization of the preset will increase slightly because of the MIDI traffic.
+
* If you move a pedal the CPU utilization of the preset will increase slightly because of MIDI traffic management.
  
 
==Sequencer steps==
 
==Sequencer steps==
Firmware 1.05 increased the number of steps in the sequencer to 32.
+
* Firmware 1.05 increased the number of steps in the sequencer to 32.
  
 
[[category:Presets and effects]]
 
[[category:Presets and effects]]
 
[[category:Controllers and modifiers]]
 
[[category:Controllers and modifiers]]

Revision as of 10:55, 20 June 2012

Manual

Template:0 Disclaimer

Template:7 Modifiers and Controllers


Template:7.2 Creating a Modifier

Template:7.2.1 Transformations

Template:7.2.2 Damping

Template:7.2.3 Auto Engage

Template:7.2.4 Program Change Reset


Template:7.3 Control Sources

Template:7.3.1 LFO1 and LFO2

Template:7.3.2 ADSR1 and 2

Template:7.3.3 Sequencer

Template:7.3.4 Envelope Follower

Template:7.3.5 Pitch Detector

Template:7.3.6 Manual Knobs

Template:7.3.7 External Controllers

Template:7.3.8 Modifier Power


Template:9.4 Control Parameters

User contributions

About controllers and modifiers

  • A controller is something that generates control data. For example: an expression pedal. And it’s considered an external controller, because the data is generated from outside the Axe-Fx II. The same goes for an external on/off switch and a MIDI floor controller, when connected to the Axe-Fx II.
  • External controllers can be connected to the Axe-Fx II directly using the Pedal jack input at the rear, via MIDI IN or via a floor controller. In I/O > Ctrl you tell the Axe-Fx II which external controllers you are using.
  • The Axe-Fx also has internal controllers, which output control data as well. These are: Tempo, LFO, ADSR, Sequencer, Envelope and Pitch. Push the Control button at the front to adjust settings. Adjusting settings always changes the current preset only, not all presets.
  • And then there are modifiers. A modifier sits between an internal/external controller and the effect parameters which the controller controls. Still with me? The controller sends control data, which are modified by a modifier, and then change parameters in effect blocks. Actually, it’s far easier to work with than it is to explain.

Example

  • Here's an example: Wahwah effect. Go into Edit mode and you’ll see a block under the FREQ parameter. This means that the frequency parameter can be controlled by a controller. If it is being controlled, the block will be filled. Now go to FREQ and press Enter. You’re now in the Modifier menu. Under Source you can select the internal or external controller you wish to attach, or select “None” to detach a controller. Start, End, Slope, Damping etc. are all modifier parameters. If you’d choose an internal controller like Envelope, you need to go to the Control menu (front panel button) to configure it.

Searching for and quick-jumping to modifiers/controllers

  • To check whether modifiers and controllers are used in a preset, press Control on the front panel and scroll to the MODS tab.
  • When pressing Enter after selecting a modifier at the Mods page, that Modifier menu will open (except for "CONTROL" modifiers). Exit or Control will return from a modifier menu to Mods page

More information about internal controllers

Setting the initial state of an external controller

  • Setting the initial state of an external controller is important in this scenario: you are using a pedal to control the overall volume. To make sure that Volume is at 100% when the pedal that controls Volume is NOT connected, set initial state to 100%.

Modifier curves

  • Firmware 6.02 adds the Scale and Offset parameters to Modifiers. The Scale parameter applies a “gain” to the modifier curve allowing the user to create steeper or shallower curves. The Offset parameter allows shifting the curve up or down. Here are some useful settings:
    • Simulating a Whammy, reaching an octave at toe-down, with extra "play" at the top: Pitch CONTROL; SCALE 1.089; OFFSET 10.0
    • Make the Auto-Engage "bump" disppear (true bypass at heel-down): Pitch MIX; Start 40; Mid 100; End 55; Slope 0; Scale 10; Offset 100
    • Make a modifier go straight from MIN to MAX at toe-down: START 0; MID 0; MAX 60; SLOPE 0; SCALE 10; OFFSET -100

Global Blocks

  • Modifier parameters and controller assignments are not saved in Global Blocks. You can use use Effect Recall to copy controller and modifier settings between presets.

Using external controllers increases CPU utilization

  • If you move a pedal the CPU utilization of the preset will increase slightly because of MIDI traffic management.

Sequencer steps

  • Firmware 1.05 increased the number of steps in the sequencer to 32.